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question about blood magic conversion items since patch changed to .25


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#1
crine

crine
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Since the patch changed blood magic conversion items to .25 additional
mana per health point do I benefit from using equipment that leaves me
with a conversion rate that contains a fraction or do I need to equip
items to get to whole numbers. For example if I equip four armor items
that gives me +1 mana per health, if I then equip two accesory items
(ring of transitional power and talisman of saarebas) it would give me
+1.5 mana per health but will the game recognize this when it drains my
health or does it only work with +1 or +2 (or would it round +1.75 to 2)
etc.?

Also with the talisman of saarebas, since it says +2
health regen rate does that mean my hawke can actually heal some on his
own with blood magic active (not exactly sure what the "immune to
conventional healing" effect includes beyond potions or healing spells)?

#2
SuicidalBaby

SuicidalBaby
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link in signature.

health regen is passive, so it works when blood magic is active. All other effects are ignored.
Panacea does bypass it as it alters regeneration rate.