naledgeborn wrote...
The cover system looks DX:HRish. Nice.
After playing that game several times, whenever I got back to ME2 I'm like "Why can I not roll and turn corners!!!?" Tis exasperating.
naledgeborn wrote...
The cover system looks DX:HRish. Nice.
Someone With Mass wrote...
100k wrote...
Haha! His pistol has a silencer! NIIIIIICE!
Looks more like a longer barrel attachment to me.
Modifié par Chewin3, 08 décembre 2011 - 06:54 .
Mesina2 wrote...
^Longer barrels rarely look good.
They are always about efficiency.
Fixers0 wrote...
Alright let me correct myself: The entire idea is stupid, same with the flashlight.
And there is also something called 'creativity'
Someone With Mass wrote...
Yeah, being creative =/= being good.
Someone With Mass wrote...
Besides, you haven't even seen half of the weapon mods yet.
naledgeborn wrote...
The Avenger 'flashlight' functionally makes sense and it looks good. Sorry you don't like it.
Fixers0 wrote...
Someone With Mass wrote...
100k wrote...
Haha! His pistol has a silencer! NIIIIIICE!
Looks more like a longer barrel attachment to me.
That looks stupid.
Modifié par The Woldan , 08 décembre 2011 - 07:14 .
Modifié par Someone With Mass, 08 décembre 2011 - 07:14 .
Fixers0 wrote...
naledgeborn wrote...
The Avenger 'flashlight' functionally makes sense and it looks good. Sorry you don't like it.
Nope, In universe it is outdated, impractical and unreliable. and from a development perspective, it's lazy and uncreative
The Woldan wrote...
Thats a flash suppressor you nimrods.
Real life guns have them.
*snip*
Astarothkun wrote...
Oh and one more thing: Kristine was the best Bioware Pluse host so far. Nice, clean announcements and really cute, if I might say so.
Someone With Mass wrote...
What's so important about making something as simple as a barrel extension look radical in design? It's a barrel extension. Are you honestly trying to tell me that they're just going to discontinue such modifications to moderns weapons just because they don't look cool enough or aren't innovative enough?
Someone With Mass wrote...
Because that would be pretty stupid if they've been proven to be efficient.
Someone With Mass wrote...
By the way, how come the omni-tool can get away with a flashlight but the guns can't?
Someone With Mass wrote...
you don't have to mess around with nightvision goggles while you're in vacuum and have a breather helmet on.
Modifié par Fixers0, 08 décembre 2011 - 07:23 .
naledgeborn wrote...
Fixers0 wrote...
naledgeborn wrote...
The Avenger 'flashlight' functionally makes sense and it looks good. Sorry you don't like it.
Nope, In universe it is outdated, impractical and unreliable. and from a development perspective, it's lazy and uncreative
Why? Maybe you can change my mind. But saying something sucks because it "sucks" is your opinion.
Fixers0 wrote...
naledgeborn wrote...
The Avenger 'flashlight' functionally makes sense and it looks good. Sorry you don't like it.
Nope, In universe it is outdated, impractical and unreliable. and from a development perspective, it's lazy and uncreative
Fixers0 wrote...
Yes, right only if they have...
Fixers0 wrote...
Someone With Mass wrote...
By the way, how come the omni-tool can get away with a flashlight but the guns can't?
I never said they can't, i just said it is impractical as gives your locatian easily away to enemies, only provides light in a very specific angle. (useally making it worse to see everything around it)
Fixers0 wrote...
Someone With Mass wrote...
you don't have to mess around with nightvision goggles while you're in vacuum and have a breather helmet on.
And here i tought build in Goggles would have to be pretty standard for Spec'ops.
Fixers0 wrote...
Nope, In universe it is outdated, impractical and unreliable. and from a development perspective, it's lazy and uncreative
Nope because it support my postition with arguments.
Modifié par Unschuld, 08 décembre 2011 - 07:36 .
Modifié par X-JIDE, 08 décembre 2011 - 07:41 .
DiebytheSword wrote...
Duct tape, for when developers forget that we've been putting flashlights on guns for decades.
X-JIDE wrote...
I only seem to notice this now, whenever shep does a heavy melee
attack the equipped gun disappears then reappears.![]()