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New bioware pulse! New combat animations & the Spike VGA Awards


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#176
Lucrece

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That VGA trainwreck moment with Kojima made me cringe. It's a pity the Japanese system has such poor (or lack of) English education that Miyamoto and later the guy who got stuck in his speech could barely struggle with a mini speech in English.

Perhaps it will be a wake-up call then after this debacle that will make Japan realize that it needs to pick up better lessons from its South Korean and European peers in how to integrate into the growing Anglophone market.

#177
Harmless Citizen

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Perhaps I'm misremembering, but Miyamoto's English seemed fine, if heavily-accented. Kojima seemed more nervous than anything.

#178
Lucrece

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Didn't seem like it to me. I don't know why they couldn't just allow them their usual approach of speaking Japanese and having a translator convey the message in English. Miyamoto just happened to be smart and kept his speech fairly short.

#179
Raizo

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Ghost-621 wrote...

Well, that was....unimpressive.


I agree. 

First of all I wouldn't really call what we saw at the VGA's a trailer, its more along the lines of a teaser or quick peak at some gameplay from 1 particular mission. Second, I'm sure most of us who follow ME3 on the web already knew about the scene with the Reaper and the Thesher Maw so it's not like Bioware have given us anything new. Granted this is our first time seeing it with our own eyes instead of reading about it but I was till expecting somthing 'new'.

#180
Raizo

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The Spamming Troll wrote...

Someone With Mass wrote...

I hope some people can realize that the community asked for for the silence and lack of new information after the spoiler-fest that was ME2's marketing campaign.


i never asked for this.


Neither did I.

#181
Potax1

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Is it me, or the transitions between animations are really bad? I mean the animations itself are great but if you look at the moment when shepard is hiding behind the small wall when crouching and than turns 90 degrees to hide behind another, there is no transition at all. He just appears on the other wall. I hope this problem only appears because it's beta gameplay. Also the animation of falling down (the first one, before shepard meets little boy) on Earth gameplay from E3 was bad and unnatural, and the bad transition problem appeared there as well. Anyone agree with me?

#182
Andorfiend

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Potax1 wrote...

Is it me, or the transitions between animations are really bad? I mean the animations itself are great but if you look at the moment when shepard is hiding behind the small wall when crouching and than turns 90 degrees to hide behind another, there is no transition at all. He just appears on the other wall. I hope this problem only appears because it's beta gameplay. Also the animation of falling down (the first one, before shepard meets little boy) on Earth gameplay from E3 was bad and unnatural, and the bad transition problem appeared there as well. Anyone agree with me?


Watch the pulse vid, they specifically showed off a 'turn a corner in cover' move that was smooth.

#183
JeffZero

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Lucrece wrote...

That VGA trainwreck moment with Kojima made me cringe. It's a pity the Japanese system has such poor (or lack of) English education that Miyamoto and later the guy who got stuck in his speech could barely struggle with a mini speech in English.

Perhaps it will be a wake-up call then after this debacle that will make Japan realize that it needs to pick up better lessons from its South Korean and European peers in how to integrate into the growing Anglophone market.


Miyamoto's problem was mostly the very, very heavy Japanese accent. Kojima has historically bene pretty bad with English; it's not really the norm in my experience.

He's made some improvements in the past couple of years, believe it or not.

#184
Guest_The PLC_*

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Not ME3 related.

#185
Arcadian Legend

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Shouldn't be long now before the next Pulse.

#186
Guest_The PLC_*

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Better show us some conversation footage this time.

#187
SovereignWillReturn

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Fall of Cybertron was an AMAZING trailer. Want that game so bad.

New Metal gear looks cool, Platinum Games will do good work.
Unimpressed with the ME3 trailer though. I expected something new, not something that has been long confirmed by screen shots and articles. I wanted something new and fresh, but Vega screaming "Holy Sh!t" put him on my permanent squaddie list, which will make it Garrus/Vega the entire game.

#188
Someone With Mass

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Arcadian Legend wrote...

Shouldn't be long now before the next Pulse.


Isn't that shown on Thursdays, though?

#189
mauro2222

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Andorfiend wrote...

Potax1 wrote...

Is it me, or the transitions between animations are really bad? I mean the animations itself are great but if you look at the moment when shepard is hiding behind the small wall when crouching and than turns 90 degrees to hide behind another, there is no transition at all. He just appears on the other wall. I hope this problem only appears because it's beta gameplay. Also the animation of falling down (the first one, before shepard meets little boy) on Earth gameplay from E3 was bad and unnatural, and the bad transition problem appeared there as well. Anyone agree with me?


Watch the pulse vid, they specifically showed off a 'turn a corner in cover' move that was smooth.


That animation only works if the wall is in 90º to his back, if the wall is 90º to his front, he just appears there. Potax1 is right.

#190
AlphaJarmel

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Someone With Mass wrote...

Arcadian Legend wrote...

Shouldn't be long now before the next Pulse.


Isn't that shown on Thursdays, though?


Thought Fridays.

#191
PrinceLionheart

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Glad that Bioware is going the extra mile with developing the Gunplay. ME2's Gameplay hasn't exactly aged to well IMHO, so it makes me happy they're putting extra polish into it this time.