Aller au contenu

Merrill and Fenris Being Neglected vs. Other Companions


  • Veuillez vous connecter pour répondre
33 réponses à ce sujet

#1
Guest_iOnlySignIn_*

Guest_iOnlySignIn_*
  • Guests
Let's see how your favorite companion does.

Varric is the narrator, and gets many exclusive cutscenes because of it. Instrumental for the plot of Act I and for Hawke's wealth and fortune.

Carver/Bethany is the last surviving member in Hawke's nuclear family and the person closest to Hawke (based on the abduction sequence in Act 3). Gets a lot of exclusive sibling interaction/screentime with Hawke.

Aveline is the first non-sibling companion for Hawke to meet. Has the longest history with Hawke. And is the only companion (besides Varric and sibling) who will not betray Hawke in any of the possible outcomes. She becomes Guard Captain and provides Hawke with important political and military support.

Isabela is instrumental for the plot of Act II and for Hawke becoming Champion of Kirkwall. She is also the romance of Hawke in the trailer.

Anders is instrumental for the plot of both Act I and Act III, saves Carver/Bethany's life, and his actions give Hawke the chance to become Viscount/leader of the Mage Rebellion.

Sebastian is the only companion you pay extra money for. He also plays an important role in Act III. He is also unique as the only thoroughly religious companion (curious, as Thedas as a whole seem quite Andrastian but Hawke surrounds themselves with heathens, atheists, and agnostics) and thus provides unique viewpoints.

By contrast, Merrill and Fenris have little relevance to the main plot of DA2. They have nothing to do with the Deep Roads Expedition and Hawke's wealth. They have little to do with the Qunari conflict (well, Fenris has a few non-decisive lines) and Hawke's power and prestige. They are interested in their own goals (fixing the mirror and killing Danarius) which are completely irrelevant to Kirkwall or Hawke's story. In fact, Merrill comes to and stays in Kirkwall only for some ambiguous reasons (about Marethari and Audacity), and Fenris either outright leaves or it is clearly said that he "would have left" were it not for the "debt" he owes Hawke.

They have something to do with the Mage-Templar conflict, but that is vastly overshadowed by the roles of Anders or even Sebastian. Merrill and Fenris can both be persuaded to joing the opposite side via (not even Full) Friendship or Rivalry (unlike Anders, whom you have to Rival and basically becomes lobotomized as a result, or Sebastian, who leaves no matter what unless you kill Anders), without much fuss/dialogue.

------------

The above was just for vanilla DA2. Now look at the DLCs.

In Legacy, Carver/Bethany, Varric, and Anders get exclusive content and dialogues.

In Mark of the Assassin, Aveline/Isabela get exclusive content and dialogues.

------------

So I have to ask: why? Why are Merrill and Fenris being neglected in terms of plot? It can't be because there aren't enough fans - they are very popular. It can't be because they are Elves - BioWare is not racist. So why? Why are they so neglected, compared to the other companions?

In fact, if you don't romance either of them, you can remove them from the entire story of DA2 and it won't be much different. The opposite is true for Varric, Anders, Isabela, Carver/Bethany, or even Aveline.

Modifié par iOnlySignIn, 08 décembre 2011 - 08:52 .


#2
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages

iOnlySignIn wrote...
Aveline is the first non-sibling companion for Hawke to meet. Has the longest history with Hawke. And is the only companion (besides Varric and sibling) who will not betray Hawke in any of the possible outcomes. She becomes Guard Captain and provides Hawke with important political and military support.



#3
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages
As for on topic: No idea. Fenris is entirely optional to even meet, but so is Isabela on the other hand. Perhaps it's the lack of plot relevance that has the dev's ignore them until now.

I remain positive that they will have some sort of Role in a future DLC about Elves in general, but that remains for the future to show..

#4
Guest_iOnlySignIn_*

Guest_iOnlySignIn_*
  • Guests

Knight of Dane wrote...

iOnlySignIn wrote...
Aveline is the first non-sibling companion for Hawke to meet. Has the longest history with Hawke. And is the only companion (besides Varric and sibling) who will not betray Hawke in any of the possible outcomes. She becomes Guard Captain and provides Hawke with important political and military support.


I know that. But I don't count it as a betrayal. She does not fight you, lie to/cheat you, or threaten you. She merely leaves. It's no worse than Carver joining the Templars, which I also don't count as a betrayal.

Knight of Dane wrote...

As for on topic: No idea. Fenris is entirely optional to even meet, but so is Isabela on the other hand. Perhaps it's the lack of plot relevance that has the dev's ignore them until now.

The difference is, Isabela stealing the Tome is a historical fact whether Hawke have met her or not. Isabela is an important character in the history of Thedas, whatever role she plays in Hawke's story, where as Fenris is not (so far).

I remain positive that they will have some sort of Role in a future DLC about Elves in general, but that remains for the future to show.

That's the conclusion I'm tempted to draw too. But I'm not too optimistic seeing that many (me included) consider MotA a step down from Legacy.

Modifié par iOnlySignIn, 08 décembre 2011 - 09:14 .


#5
frostajulie

frostajulie
  • Members
  • 2 083 messages
I hope so Fenris is my favorite companion not counting Bethany and Varric and he is def my fav LI but he doesn't like me. But I still go gaga for him and would love to see some DLC featuring him.

#6
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages
I only consider Tallis a step down, the small story itself for MoTA i found good enough, even though i thought it should have been locked to act 1.

#7
jlb524

jlb524
  • Members
  • 19 954 messages
BioWare hates Merrill and wants to see her suffer FOR ETERNITY!

This is fact. She also gets the least amount of flirting options in her romance.

I don't know about Fenris.

BioWare is discriminating against characters that don't wear shoes. Leliana loves shoes and is in just about every DA2 DLC. I think that's the connection.

Edit:  I agree that those two do feel less connected to the story and to Hawke by extension (unless romanced)...especially Merrill since she gets less dialog than Fenris does overall.  

Modifié par jlb524, 08 décembre 2011 - 11:58 .


#8
ReallyRue

ReallyRue
  • Members
  • 3 711 messages
I'm also positive that there will be some elf-relative DLC in which Merrill and Fenris get more attention. I really hope so. More Merrill is always good. And a little more story/dialogue etc for Fenris would be good too (something outside of his hate for mages and Danarius would be interesting to see).

#9
bleetman

bleetman
  • Members
  • 4 007 messages

jlb524 wrote...

BioWare is discriminating against characters that don't wear shoes. Leliana loves shoes and is in just about every DA2 DLC. I think that's the connection.

Entirely plausible. Though I was slightly disappointed that nobody ever brings up the fact Tallis wears shoes in any banters. Maybe it's a demand of the Qun.

Shrug. I'm still holding out hope for that Arlathan themed dlc to bump up the relevance fof Merrill and Fenris. Of course, Merrill already plays a vital role to the main game. She's the lovable kitten the plot spends seven years smacking around. Crucial melodrama!

Modifié par bleetman, 08 décembre 2011 - 11:58 .


#10
schalafi

schalafi
  • Members
  • 1 167 messages
Considering how they, (the Devs), had to recycle so many dungeons, and so much useless loot, ( torn pants, etc.), maybe they just didn't have the financial resources to fully flesh out Merrill and Fenrus, as far as importance to the plot went. Or maybe they just had to cut some of the stories for lack of time. I don't really know,

I hardly ever took Merrill with me, but took Fenrus a lot because I played a mage and he was a good fighter. I didn't take Sebastian after my first play through, I got sick of his preaching, and the only significance he had in the game was to threaten to bring his army to the city after the Chantry incident.

I think Varric, Anders, Isabella, and to a lesser extent, Aveline were the key players in the plot, at least as far as dealing with the Qun and the Mage/Templar war. The rest of the npc's were not necessary to the story at all,(except Merrill's ritual to summon Flemeth,) but you could play the rest of the game without ever using her.

Modifié par schalafi, 09 décembre 2011 - 12:09 .


#11
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages

schalafi wrote...
I didn't take Sebastian after my first play through, I got sick of his preaching, and the only significance he had in the game was to threaten to bring his army to the city after the Chantry incident.

Incorrect, his Act 3 mission is also heavily tied into the main story.

#12
jlb524

jlb524
  • Members
  • 19 954 messages

schalafi wrote...
(except Merrill's ritual to summon Flemeth,) but you could play the rest of the game without ever using her.


Merrill will forever be known as that awful person that resurrected Flemeth and doomed us all!

#13
Guest_iOnlySignIn_*

Guest_iOnlySignIn_*
  • Guests
^ Flemeth is awesomesauce. I'd rather Thedas be doomed by her than the lame (Chantry) version of The Maker or Andraste. Flemeth and Fen'Harel, those are the supernatural entities worthy of respect in Thedas IMO.

Re: Merrill, you jest, but I'd still point out that BioWare apparently like her. They found her an outstanding VA (who is not a BioWare regular like Fenris's or Anders's VA and I suspect costed more). They also made her extremely likable AND extremely powerful.

However, the weakness so far with Merrill's character is that she's so carefree, so detached from the worldly concerns of Thedas ("You don't pay attention to... politics, but you notice kittens?"), that it's near impossible to integrate her into the bigger picture and plot of DA2. I ask myself what kind of DLC featuring Merrill could I think of, and I can't think of any that is in any way connected to the main plot of DA2 (like Legacy). The Dalish are already a peripheral people in Thedas, and Merrill is an outcast from that peripheral culture. She is truly and ultimately alone.

Fenris suffers from a similar but different problem in characterization. He is obssessed with one single social problem in Thedas (slavery), which he himself realize in the end (whether as Friend or Rival) is an entirely separate issue from the Mage-Templar conflict (DA2's main plot). Had DA2 been about slave rebellions in Tevinter toppling the Imperium, the places of Fenris of Anders will have switched, with Fenris blowing up the fortress of Minrathous killing many Magisters (some of them 'innocent'), and Anders being an optional character with mild inclinations to side with the Magisters.

So I like to ask you, BSN: How would YOU integrate Merrill or Fenris better into the main story of DA2 with a DLC (like Legacy)?

Modifié par iOnlySignIn, 09 décembre 2011 - 01:46 .


#14
bleetman

bleetman
  • Members
  • 4 007 messages

jlb524 wrote...

Merrill will forever be known as that awful wonderful person that resurrected Flemeth and doomed us all facilitated the transition to our glorious new silver haired overlord.

Sounds about right.

#15
jlb524

jlb524
  • Members
  • 19 954 messages

iOnlySignIn wrote...
Re: Merrill, you jest, but I'd still point out that BioWare apparently like her. They found her an outstanding VA (who is not a BioWare regular like Fenris's or Anders's VA and I suspect costed more). They also made her extremely likable AND extremely powerful.


I don't know about extremely likeable (it seems most around here don't like her much) but she is powerful in combat (one of the best).

iOnlySignIn wrote...
However, the weakness so far with Merrill's character is that she's so carefree, so detached from the worldly concerns of Thedas ("You don't pay attention to... politics, but you notice kittens?"), that it's near impossible to integrate her into the bigger picture and plot of DA2. I ask myself what kind of DLC featuring Merrill could I think of, and I can't think of any that is in any way connected to the main plot of DA2 (like Legacy). The Dalish are already a peripheral people in Thedas, and Merrill is an outcast from that peripheral culture. She is truly and ultimately alone.


Well, if she had gotten the eluvian working then it's possible she could be tied into the ongoing Flemeth/Morrigan drama somehow.  But that's a no go.  

Merrill still knows loads about ancient elven lore...if that's needed down the road for...something Hawke had to do for some reason...then she'd be important.

iOnlySignIn wrote...
Fenris suffers from a similar but different problem in characterization. He is obssessed with one single social problem in Thedas (slavery), which he himself realize in the end (whether as Friend or Rival) is an entirely separate issue from the Mage-Templar conflict (DA2's main plot). Had DA2 been about slave rebellions in Tevinter toppling the Imperium, the places of Fenris of Anders will have switched, with Fenris blowing up the fortress of Minrathous killing many Magisters (some of them 'innocent'), and Anders being an optional character with mild inclinations to side with the Magisters.


If we get DLC that does a follow up to the 'post-Anders blowing up the Chantry' thing showing us the start of the mage rebellions, Tevinter could be invovled somehow (which would give Fenris a perfect opportunity to have extra dialog).

#16
schalafi

schalafi
  • Members
  • 1 167 messages

Knight of Dane wrote...

schalafi wrote...
I didn't take Sebastian after my first play through, I got sick of his preaching, and the only significance he had in the game was to threaten to bring his army to the city after the Chantry incident.

Incorrect, his Act 3 mission is also heavily tied into the main story.


What was his important Act 3 mission? I don't recall it.

#17
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

jlb524 wrote...

BioWare is discriminating against characters that don't wear shoes. Leliana loves shoes and is in just about every DA2 DLC. I think that's the connection.

/thread

#18
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages

schalafi wrote...

Knight of Dane wrote...

schalafi wrote...
I didn't take Sebastian after my first play through, I got sick of his preaching, and the only significance he had in the game was to threaten to bring his army to the city after the Chantry incident.

Incorrect, his Act 3 mission is also heavily tied into the main story.


What was his important Act 3 mission? I don't recall it.

You go get warning if the divine is sending an army on Kirkwall! :3
Oh, and you meet Leli too.

#19
Gervaise

Gervaise
  • Members
  • 4 523 messages
Whilst neither Fenris or Merrill is "essential" to the story, both of them do in fact give a lot of insight into areas of lore that are directly associated with the mage/templar conflict. Apart from codexes by Brother Genitivi and a letter from Feynriel (if you spare him and he departs for Tevinter), Fenris is the only way you get direct information about what life is like in Tevinter, both from his own experience and through contact with Hadrianna and Danarius. Without Fenris you could kid yourself that all that bad publicity about Tevinter is just Chantry propaganda.

Likewise Merrill throws in some interesting conversations, with Anders in particular, about the nature of spirits/demons and lets you see a blood mage at close quarters who is neither possessed nor sacrificing innocents nor for that matter controlling people's minds. This gives a different perspective on blood magic from that generally shown by other blood mages depicted and might at least make you question whether the blanket condemnation of all blood mages is justified.

Whilst Anders plays a major part in the story, you can actually tell him to get lost in Act 2 and I presume will then do his own thing without Hawke's further assistance. Also I would point out that in Origins some companions played a more important role in the story than others. Alistair and Morrigan are very important to the main plot and the latter gets her own DLC, Oghran gets to feature in Awakening and Lelianna gets her own DLC, whereas Zevran can be killed the first time you meet him and doesn't have a major impact on the main plot thereafter, likewise Sten, Wynne and Shale.

However, I agree that it would be nice to have a DLC or expansion in which Fenris and Merrill could take centre stage, just to redress the balance.

I also find it annoying that Fenris is the only character that Hawke can get to betray to their enemies and yet isn't allowed to triumph. You can report Anders to the Templars but he still gets to plant his bomb, you can hand over Isabella to the Arishok, yet inexplicably she escapes soon after, and you can't even hand Merrill over to her tribe but may even end up killing them, but poor old Fenris is handed over to Danarius and ends up as a compliant slave back in Tevinter. Why they couldn't have Fenris escaping when everyone else is so charmed seems pretty rotten to me

#20
Lilunebrium

Lilunebrium
  • Members
  • 430 messages
I too noticed the 'lack' of importance, but as Gervaise pointed out before me, this is with other games too. Jade Empire has Black Whirlwind, Sky and Hou. Origins, as stated, has Zevran, Sten, Shale and Wynne. Mass Effect has an even greater number. 

The thing which makes Dragon Age 2 stick out most, is because contrary to pretty much all other games, it actually has a majority of companions who have direct influence on the storyline. The thing isn't that Fenris and Merrill are 'neglected', it's that the other companions are so prominent.

On another note, the fact that Fenris and Merrill aren't as important to the main storyline could by some people be seen as an extra reason to have Hawke romance them, which in turn does make them important.

Following the general belief, however, I too feel that this serves as an excellent excuse to have a future DLC focus on our lovely elves. Fingers crossed, and all that.

---

Gervaise wrote...
but poor old Fenris is handed over to Danarius and ends up as a compliant slave back in Tevinter. Why they couldn't have Fenris escaping when everyone else is so charmed seems pretty rotten to me


I've never handed Fenris over to him, so I don't know the details on his fate regarding this particular outcome, but I honestly doubt Danarius wouldn't take every precaution measure known to man to prevent another escape. 

On the other hand, it's not too difficult to imagine Fenris simply doesn't have the will to escape, after everything that's happened. He's been nearly constantly on the run after slaughtering the Fog Warriors while feeling Danarius' hot breath in his neck wherever he goes, then finally meets someone who he thinks he can trust, only to have that same someone betray him and turn him over. Hardly good incentive to try again.

#21
Guest_iOnlySignIn_*

Guest_iOnlySignIn_*
  • Guests

Gervaise wrote...

Without Fenris you could kid yourself that all that bad publicity about Tevinter is just Chantry propaganda.

I couldn't, because there are Tevinter slavers everywhere in Kirkwall, even in the Amell Estate Cellar. And Feynriel's quest in Act I is unskippable. Fenris offers an interesting perspective (that of slave), of course, but no objective truth that I (as Hawke) cannot find by capturing and interrogating one of the hundreds (there are at least 100 in Act 3 Docks Night alone) of the named and nameless slavers I kill throughout the game.

Likewise Merrill throws in some interesting conversations, with Anders in particular, about the nature of spirits/demons and lets you see a blood mage at close quarters who is neither possessed nor sacrificing innocents nor for that matter controlling people's minds. This gives a different perspective on blood magic from that generally shown by other blood mages depicted and might at least make you question whether the blanket condemnation of all blood mages is justified.

You already have Jowan in DA:O, who is neither possessed nor sacrificing innocents (unwillingly). The Warden can be a Blood Mage and get critical responses from Wynn (who is suspicious) and Irving (who is supportive). But yeah, for a player who've never played DA:O, Merrill's perspective is essential for the story.

What I'm more concerned with is, despite Merrill's potential for a deep and impactful connection to the main story, she always plays a very *passive* role in it. She's not actively changing Hawke or the course of Thedas's history but concerned with something parallel and unrelated. By contrast you have Isabela, who cares nothing about Mages, Templars, or Qunari, and yet end up in a pivotal role in the story because she stole a relic for fun.

Isabela exerts strong impact without motivation, Anders strong impact with strong motivation, Merrill little impact despite sufficient motivation.

I also find it annoying that Fenris is the only character that Hawke can get to betray to their enemies and yet isn't allowed to triumph. You can report Anders to the Templars but he still gets to plant his bomb, you can hand over Isabella to the Arishok, yet inexplicably she escapes soon after, and you can't even hand Merrill over to her tribe but may even end up killing them, but poor old Fenris is handed over to Danarius and ends up as a compliant slave back in Tevinter. Why they couldn't have Fenris escaping when everyone else is so charmed seems pretty rotten to me.

100% Agree. I've always wanted to spank Isabela publically in the Viscount's Keep. No one (except Aveline) in Kirkwall ever complains about her almost getting the entire city killed/enslaved.

Modifié par iOnlySignIn, 10 décembre 2011 - 01:30 .


#22
Guest_iOnlySignIn_*

Guest_iOnlySignIn_*
  • Guests

Lilunebrium wrote...

The thing which makes Dragon Age 2 stick out most, is because contrary to pretty much all other games, it actually has a majority of companions who have direct influence on the storyline. The thing isn't that Fenris and Merrill are 'neglected', it's that the other companions are so prominent.

That's a great way of looking at this.

On the other hand, it's not too difficult to imagine Fenris simply doesn't have the will to escape, after everything that's happened. He's been nearly constantly on the run after slaughtering the Fog Warriors while feeling Danarius' hot breath in his neck wherever he goes, then finally meets someone who he thinks he can trust, only to have that same someone betray him and turn him over. Hardly good incentive to try again.

Yes. I think it is realistic. If Fenris had gone berserk at Hawke's betrayal and fought Hawke/Danarius to the death, it would have diminished the depth and moral impact of the story.

#23
CuriousArtemis

CuriousArtemis
  • Members
  • 19 655 messages
Interesting point, OP, but I don't think people have to do Big Important Things to be important to the story. Fenris is always important to my Hawke, and that's important enough for me. (Makes him the most important character for me.) Merrill can also become a trusted friend to my Hawke, and again, sometimes that's all he needs. Nevertheless, I do hope for a DLC that focuses a bit more on Merrill and Fenris next time :)

About Isabela, I'm sure some have mentioned it, but you can avoid ever even meeting her, and the story still makes perfect sense. (Not recommended, as I love that crazy pirate queen!!!)

#24
caradoc2000

caradoc2000
  • Members
  • 7 550 messages

iOnlySignIn wrote...

Sebastian is the only companion you pay extra money for.

Not true, you also pay money for the "companions" at the Blooming Rose... :D

#25
Dutchess

Dutchess
  • Members
  • 3 496 messages

Lilunebrium wrote...

Gervaise wrote...
but poor old Fenris is handed over to Danarius and ends up as a compliant slave back in Tevinter. Why they couldn't have Fenris escaping when everyone else is so charmed seems pretty rotten to me


I've never handed Fenris over to him, so I don't know the details on his fate regarding this particular outcome, but I honestly doubt Danarius wouldn't take every precaution measure known to man to prevent another escape. 

On the other hand, it's not too difficult to imagine Fenris simply doesn't have the will to escape, after everything that's happened. He's been nearly constantly on the run after slaughtering the Fog Warriors while feeling Danarius' hot breath in his neck wherever he goes, then finally meets someone who he thinks he can trust, only to have that same someone betray him and turn him over. Hardly good incentive to try again.


You get a letter from Danarius which says Fenris' memory has been erased and that he is perfectly compliant again.