Varric is the narrator, and gets many exclusive cutscenes because of it. Instrumental for the plot of Act I and for Hawke's wealth and fortune.
Carver/Bethany is the last surviving member in Hawke's nuclear family and the person closest to Hawke (based on the abduction sequence in Act 3). Gets a lot of exclusive sibling interaction/screentime with Hawke.
Aveline is the first non-sibling companion for Hawke to meet. Has the longest history with Hawke. And is the only companion (besides Varric and sibling) who will not betray Hawke in any of the possible outcomes. She becomes Guard Captain and provides Hawke with important political and military support.
Isabela is instrumental for the plot of Act II and for Hawke becoming Champion of Kirkwall. She is also the romance of Hawke in the trailer.
Anders is instrumental for the plot of both Act I and Act III, saves Carver/Bethany's life, and his actions give Hawke the chance to become Viscount/leader of the Mage Rebellion.
Sebastian is the only companion you pay extra money for. He also plays an important role in Act III. He is also unique as the only thoroughly religious companion (curious, as Thedas as a whole seem quite Andrastian but Hawke surrounds themselves with heathens, atheists, and agnostics) and thus provides unique viewpoints.
By contrast, Merrill and Fenris have little relevance to the main plot of DA2. They have nothing to do with the Deep Roads Expedition and Hawke's wealth. They have little to do with the Qunari conflict (well, Fenris has a few non-decisive lines) and Hawke's power and prestige. They are interested in their own goals (fixing the mirror and killing Danarius) which are completely irrelevant to Kirkwall or Hawke's story. In fact, Merrill comes to and stays in Kirkwall only for some ambiguous reasons (about Marethari and Audacity), and Fenris either outright leaves or it is clearly said that he "would have left" were it not for the "debt" he owes Hawke.
They have something to do with the Mage-Templar conflict, but that is vastly overshadowed by the roles of Anders or even Sebastian. Merrill and Fenris can both be persuaded to joing the opposite side via (not even Full) Friendship or Rivalry (unlike Anders, whom you have to Rival and basically becomes lobotomized as a result, or Sebastian, who leaves no matter what unless you kill Anders), without much fuss/dialogue.
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The above was just for vanilla DA2. Now look at the DLCs.
In Legacy, Carver/Bethany, Varric, and Anders get exclusive content and dialogues.
In Mark of the Assassin, Aveline/Isabela get exclusive content and dialogues.
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So I have to ask: why? Why are Merrill and Fenris being neglected in terms of plot? It can't be because there aren't enough fans - they are very popular. It can't be because they are Elves - BioWare is not racist. So why? Why are they so neglected, compared to the other companions?
In fact, if you don't romance either of them, you can remove them from the entire story of DA2 and it won't be much different. The opposite is true for Varric, Anders, Isabela, Carver/Bethany, or even Aveline.
Modifié par iOnlySignIn, 08 décembre 2011 - 08:52 .





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