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Merrill and Fenris Being Neglected vs. Other Companions


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#26
Lilunebrium

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renjility wrote...
You get a letter from Danarius which says Fenris' memory has been erased and that he is perfectly compliant again. 


Ah, thanks. Case solved.

#27
mrs_anomaly

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Lilunebrium wrote...

renjility wrote...
You get a letter from Danarius which says Fenris' memory has been erased and that he is perfectly compliant again. 


Ah, thanks. Case solved.


Wowwwww. That's just sickening- I am glad I read this. I will never ever turn Fenris over to Danarius. At worst- I'd rival him and not even sleep with him LOL. That's as mean as I can get to our lovely posse in DA2.

#28
sylvanaerie

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Having played my first game without ever picking up Fenris (I failed to do "Bait and Switch" and got off to the deep roads without noticing), I can say he is totally irrelevant to the plot. Sebastian is only in the game if you bought the SE or paid for the Exiled Prince DLC. They are the two least important to the overall story, even if Sebastian has an interesting quest in Act 3, its still not integral to the story, just adds a bit more. Both can be parked in their homes and never have any impact on the story at all.

Merrill is one step up from that, being the one who performs the ritual for Flemeth's horcrux. That role could have gone to Marethari. Any other pertinence she has to the plot is just filling. Her mirror isn't that crucial, and you don't even have to do her act 2 quest at all--another quest I failed to do on my first run. I'm not sure about her act 3 quest, I think it's mandatory to progress the plot?. And, like Fenris and Sebastian, she can be parked in her home and never spoken to again till the final moment.

Next is Isabela. You never have to do her quests, never have her join and can be ignored till the poo hits the fan in act 2 but it still fires off. Tied with her is Aveline, the companion who is with Hawke for most of the story, integral to Act 2's storyline which triggers the Arishok to go on the rampage (trying to arrest the elf boys who killed a guard). While Isabela's scene is off camera (I assume) Aveline's is right there. Also, Aveline is forced to join Hawke in the prologue and doesn't leave except under special circumstances. Plus, I understand these two have a lot of dialogue in MotA but have yet to bring them with me. I will next time just to see it.  Also Aveline has the funnest damn quest in the entire game!

Next would be the sibling, forced to leave at the end of act 1 regardless of what choice you make (GW,Circle, Dead). Their impact on the story is much more in snippets, with Bethany edging out Carver since you see more of Circle Bethany than Templar Carver, but still significant. And the sibling plays a huge role in the dialogues of Legacy.

Anders is the second most pivotal character in DA2 exceeded only by Varric (who narrates the entire story). He's the only healer (aside from a mage PC) after act 1. If your sibling goes to the GW's he is integral in that. If you send him away in Act 2, he has a slightly less role since you don't have a healer in the group at all till the end of act 3-possibly-if you don't have a GW Bethany (who can join the group during "The Last Straw" or play a Hawke mage). He is so pivotal to the plot, even if you do send him away, or do nothing at all with him (his quests are entirely optional, except the Act 1 one), he still comes up and blows up the chantry anyway.

The only reason Varric exceeds him in importance is 'he narrates' the story. He's integral in act 1's climax and well, he's Varric.

So, yea I feel of the vanilla companions (not including Sebastian, who I equate with Fenris in importance), Fenris and Merrill have the least impact on the story. Probably why I've romanced Merrill and Fenris more than the others, to give them some interest to the story.

Modifié par sylvanaerie, 25 décembre 2011 - 12:17 .


#29
Thiefy

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you know as much as i love Sebastian, i just dont think he plays a huge role in act 3. sure, he has a dramatic reaction, but over i would say that alone doesn't really make him a significant player in that act.

#30
cowoline

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100% Agree. I've always wanted to spank Isabela publically in the Viscount's Keep. No one (except Aveline) in Kirkwall ever complains about her almost getting the entire city killed/enslaved.


Anders actually gives Isabela an earfull in some of the banter in act 3.

#31
hussey 92

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sebastians only good quest is in act 2 when you battle the desire demon. the act 3 quest just has a leliana cameo (even if she died in origins) and a chance to warn the grand cleric of whats to come. if he was really important to the game, he wouldnt cost 7 dollars to add.

#32
keesio74

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iOnlySignIn wrote...

By contrast, Merrill and Fenris have little relevance to the main plot of DA2.


No Merrill means no Flemeth. Remember that main plot quest?

And I found her personal quest the most intense and emotional.

Modifié par keesio74, 27 avril 2012 - 08:15 .


#33
Cantina

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hussey 92 wrote...

sebastians only good quest is in act 2 when you battle the desire demon. the act 3 quest just has a leliana cameo (even if she died in origins) and a chance to warn the grand cleric of whats to come. if he was really important to the game, he wouldnt cost 7 dollars to add.


In my opinon he was not worth those seven dollars, damn whinney little ******. At any rate, I can see what is being talked about, but I hardly ever have Merill in my party unless she has a quest. Fenris, I keep in the party on and off, for a meat sheild.

Of course the game was rushed out the door and its obvious a lot of areas were not as polished as the previous game. Maybe they had an idea for those two companions to have a role but ran out of time, or decided to have a couple companions who are just there for no reason other then their own problem. Who the hell knows really.

#34
ilego

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iOnlySignIn wrote...

Let's see how your favorite companion does.

Varric is the narrator, and gets many exclusive cutscenes because of it. Instrumental for the plot of Act I and for Hawke's wealth and fortune.

Carver/Bethany is the last surviving member in Hawke's nuclear family and the person closest to Hawke (based on the abduction sequence in Act 3). Gets a lot of exclusive sibling interaction/screentime with Hawke.

Aveline is the first non-sibling companion for Hawke to meet. Has the longest history with Hawke. And is the only companion (besides Varric and sibling) who will not betray Hawke in any of the possible outcomes. She becomes Guard Captain and provides Hawke with important political and military support.

Isabela is instrumental for the plot of Act II and for Hawke becoming Champion of Kirkwall. She is also the romance of Hawke in the trailer.

Anders is instrumental for the plot of both Act I and Act III, saves Carver/Bethany's life, and his actions give Hawke the chance to become Viscount/leader of the Mage Rebellion.

Sebastian is the only companion you pay extra money for. He also plays an important role in Act III. He is also unique as the only thoroughly religious companion (curious, as Thedas as a whole seem quite Andrastian but Hawke surrounds themselves with heathens, atheists, and agnostics) and thus provides unique viewpoints.

By contrast, Merrill and Fenris have little relevance to the main plot of DA2. They have nothing to do with the Deep Roads Expedition and Hawke's wealth. They have little to do with the Qunari conflict (well, Fenris has a few non-decisive lines) and Hawke's power and prestige. They are interested in their own goals (fixing the mirror and killing Danarius) which are completely irrelevant to Kirkwall or Hawke's story. In fact, Merrill comes to and stays in Kirkwall only for some ambiguous reasons (about Marethari and Audacity), and Fenris either outright leaves or it is clearly said that he "would have left" were it not for the "debt" he owes Hawke.

They have something to do with the Mage-Templar conflict, but that is vastly overshadowed by the roles of Anders or even Sebastian. Merrill and Fenris can both be persuaded to joing the opposite side via (not even Full) Friendship or Rivalry (unlike Anders, whom you have to Rival and basically becomes lobotomized as a result, or Sebastian, who leaves no matter what unless you kill Anders), without much fuss/dialogue.

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The above was just for vanilla DA2. Now look at the DLCs.

In Legacy, Carver/Bethany, Varric, and Anders get exclusive content and dialogues.

In Mark of the Assassin, Aveline/Isabela get exclusive content and dialogues.

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So I have to ask: why? Why are Merrill and Fenris being neglected in terms of plot? It can't be because there aren't enough fans - they are very popular. It can't be because they are Elves - BioWare is not racist. So why? Why are they so neglected, compared to the other companions?

In fact, if you don't romance either of them, you can remove them from the entire story of DA2 and it won't be much different. The opposite is true for Varric, Anders, Isabela, Carver/Bethany, or even Aveline.


I noticed that but never paid much attention to it I hope they fix it