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Looking back........Your thoughts on Dragon Age 2 months later


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#1
TheRogueAmigo

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So I was there at the launch of Dragon Age 2 and the huge amount of rage that there was at it. So I thought it would be interesting, now that you can look back getting close to a year later, and tell me your opinion of DA2. Has it changed? If not why? If so, same question? Do you feel that you were perhaps wrong in your initial impression?

I'm particularly interested in the opinions of people who played DA2 first, and THEN DA:O for the first time. Can you now see were the rage comes from? Or do you still think it was undeserved? Please let me know!


Ok well to get the ball rolling I'll start. And before I start let me say, yes I'm a DA:O fan, yes I will compare the two and
yes I didn't like the second game. If your going to rage at me simply
for disliking the sequel, please move on. Posted Image. If you disagree and are happy to calmly (or at least not aggresively :D) explain this to me and others, I'm totally up for that.

PLEASE DONT START A TROLL FEST.

Anyway let me begin..............I
must admit I LOVED the combat in DA:O. I FINALLY had to actually
USE the characters, not just babysit them. Don't get me wrong, I
absolutely LOVE Mass effect 1 AND 2,
they hit all the right spots of why I play but when I boot up the
dragon age games, its different "spots", if you will, that I want hit
(Crappy metaphor i know). My point is why, why oh WHY did you have to
fuse mass effect elements into dragon age? Dragon age's combat was
great. Combining spells which create different effects? Amazing.
I'll admit that I guess DA2's combat is alright but as previously
mentioned, its not a "hack and slash", you don't need to roundhouse kick
a grenade. It looks cool for five minutes, and then it dulls and you
lose interest in it.. There was no need to speed it up either

The
visual is.....well overall pretty meh. I mean there's nothing wrong
with it per se but, I honestly preferred the original games graphics
(which apparently weren't amazing either but I always loved and thought 
they worked very well with the game). Definitely nothing special, worse
IMHO

I was so excited for this game. I came late to DA:O, clocked in 100's of gameplay. When I finished it I immediately  made a new character and replayed it. Because it MATTERED. 
The completely different skills and powers were amazing. A warrior was
there to draw aggro. That was his first and foremost role. A rogue to do
amazing damage. A mage to do area of affect spells and crowd control.
If you didn't have the right balance of characters, you felt the loss.
It was interesting and completely different gameplay with a new class in
DAO. Whats the point of doing a different character in DA2? Ok fine the
skills are "different", but the end result is the same. The dirty clown
darkspawn is quickly and boring dispatched (Btw don't even get me
STARTED on the darkspawn). It doesn't really matter what character you
are, you'll live. And easily too. All three of you can be mages and it
doesn't really matter, you won't have to "learn" how to use this specifc
class effectively. Just mash the powers and you'll be grand..... No
significant difference in the classes. No replay value in my opinion. 

DA:O's choices MATTERED.
You were a "dirty, second class" elf and despised by many. How would
you react to it? Would you be demomatic and make peace with these poor,
misguided people? My particular favorite is a mage elf, poor thing never
stood a chance. EVERYONE hated him. And he won EVERYONES respect. It
was a good feeling when the game ended.............It MATTERED!. In DA2 I can practice BLOOD MAGIC IN A TEMPLARS FACE for
crying out loud........... And he doesn't care. You get the illusion of
free choice, but you know deep down the game doesn't give a damn what
you choose, your getting the same ending if you liked it or not. In DA:O
, there were some decisions I'd have to minimise the game and research
what people did and why, because I was so completely and utter torn
between two choices. You never feel this in DA2. Ok fine maybe thats
slightly unfair, but it is NOT as immersive as the first game. Simple
as. Not even close.

The regurgitated areas are boring. Enough said. What GENIUS had the bright idea to have everything in the same city? I mean REALLY!? SERIOUSLY? Are you TRYING to make me hate the game?

Look
I could go on but I'd be here all night. I wanted this game so badly,
SOOOO BADLY. Counted down the days till its release, but it was a total
let down. Even as a standalone game its nothing special.... And as a
SEQUEL? Its actually DEPRESSING to see the total downgrade. You want a
game that will appeal to console players? Thats perfectly fine with me.
Make a NEW GAME! Don't change EVERYTHING in a game your fan's love, stab
them in the back and target a different audience!!!!!  I have a right
to rant about it. Would Call of Duty players like it if in COD4 they
changed it so the player didn't use guns anymore? Just melee weapons? My
point is while that MAY be a good idea, you don't change key elements
of a sequal. I've been a diehard Bioware fan for years, but you totally
let me down here. Completely. So disappointing to play this.

P.S Characters
were crap too. This is actually another huge beef of mine (Hurrah.....
ANOTHER sexual innuendo from a totally transparent character, kudos
there writers) but unfortunately its 2.22am and I'm exhausted lol. But
to be brief, there mostly boring and the "romance" option....... If
thats what we'll call it........ Has the depthness of a children's pool.
All warm and fuzzy until you realise thats a nappy floating beside you
and  your actually neck deep in pure erm..... Well...... You get the
idea.................. Posted ImagePosted ImagePosted Image I love you Morrigan Posted ImagePosted ImagePosted Image

P.P.S As a standalone game, I admit this is somewhat decent. All my
comments and opinions are as a comparision of DA:O, please bear that in
mind when I call characters boring and whatnot

P.P.S.S
And while I understand that some people who have only picked this game
up might enjoy it and then be angry and confused with all the rage
directed at it from DA:O fans, I ask you to please see it from our side.
How would you like it if your favorite game in the world was
FINALLY getting a sequel only to realise it was totally BUTCHERED, everything
that you loved about the first game ripped away and replaced with
a......a FARCE of a sequel. Would you like it? I understand that YOU ,
the new fan, loved it, and I'm not belittling that. But please have some
sympathy Posted Image. And failing that, empathy Posted Image. Cheers.

I wish this comment would matter, that someone from Bioware would read
this and remember........Even just one thing. But the sad truth is it
doesn't :-(...........................................................
May you rest in peace Dragon Age.


P.P.P.S.S (Btw in case anyone noticed  I wrote this comment in a different thread but I thought it would
be more interesting to do it like this........... Please comment!)

#2
addiction21

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I have enjoyed both games greatly. DA2 needed more polish in my humble and simpliest of opinions.

Also you didnt need so many post scripts.

#3
TheRogueAmigo

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But why did it need more polish?

And sorry yeah...............I thought it was funny >.< :D

#4
Teddie Sage

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Why did it need more polish? Seriously?

Re-used areas is a BAD design choice.

Modifié par Teddie Sage, 09 décembre 2011 - 01:29 .


#5
ggghhhxxxpuf

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I liked a lot DAO and loved DA2, the repeating dungeons annoyed me but that's all.
After all this time I still don't understand all the visceral hate, really.

#6
Morroian

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To the OP, how is this a look back? Your post is just another excuse to repeat the same old criticisms of DA2 that have been repeated ad nauseum by now.

#7
xkg

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Nothing has changed. Same boredom as it was back then.
During those 9 month a few other games were released and they showed how low the quality of DA2 is.

In the mean time I've tried Legacy DLC but couldn't bring myself to finish it and after playing it for 2 hours I stopped. So i gave up completly on any further DLCs and didn't even bother with the scond DLC - MotA.

Modifié par xkg, 09 décembre 2011 - 02:10 .


#8
jbrand2002uk

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Well I'll refrain from ranting but I respectfully totally disagree with the OP plus he's stating personal opinion as fact which it isn't.
I played DAO 1st expecting it to have a good story with entertaining combat like KOTOR 1 and 2 but imagine my disappointment when i boot up DAO and find a generic by the numbers story thats been done waay too many times and OMG the combat was slow boring and just downright awful even on Nightmare difficulty, played it to the end hoping it would get better but for me it just got worse.

Fast forward to 2 weeks before DA2's release and I was seriously considering not getting it but I took the plunge played it through many times and love it to bits and yes I never get tired of roundhouse kicking a grenade into someone's face.
I'm the OP will go into a massive rage like Wayne Rooney with piles when he learns I had my DAO disk laminated and it is now used as a coaster for my coffee mug :XD

#9
KilrB

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Morroian wrote...

To the OP, how is this a look back? Your post is just another excuse to repeat the same old criticisms of DA2 that have been repeated ad nauseum by now.


Maybe after playing many more hours of TW2, DE:HR, Skyrim, FO:NV, and more DA:O we've come to realize how awesome and innovative DA2 was? :whistle:

Bioware's continuing efforts to convince the public of this are pathetic and doomed to failure.

How do I feel about DA2 now?

 ... read the sig. :pinched:

#10
CuriousArtemis

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I played DA2 first and then was inspired to buy DA:O. I enjoyed it a lot less. It wasn't as pretty, the attack style was boring and weird, and the story was toooo looong (especially in some parts).

However, I do get where some of the complainers are coming from; I didn't notice the rehashed environments the first time I played the game, but obviously I do now. It doesn't bother me too much though because I just find the story so compelling, and the characters ... wow!

DA:O hmmm, don't get me wrong; I did quite like it. But DA2 is the one I replay constantly, creating different Hawke's, romancing Fenris this way and that way ... okay, yeah, I always romance the same guy lol But in all fairness, I always romance Zevran, too, so that's nothing special.

I will say that DA:O felt like those old fantasy novels I read back in high school, with The Hero who travels about with his merry band of friends, slaying dragons and saving the day. Like Dragonlance I think they were called? I couldn't even stand them back then.

DA2 was more political intrigue ... delved more into religion and philosophy, and also the characters themselves were more three dimensional.

And I will say that I get more and more into the lore every time I replay DA2.

Modifié par motomotogirl, 09 décembre 2011 - 02:40 .


#11
TheRogueAmigo

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Teddie Sage wrote...

Why did it need more polish? Seriously?

Re-used areas is a BAD design choice.


Lol I know and I say as much in my OP, but I wanted his input, why did HE have dissatisfaction with it...... BELIEVE me I agree with you :lol:

Morroian wrote...

To the OP, how is this a look back? Your post is just another excuse to repeat the same old criticisms of DA2 that have been repeated ad nauseum by now.


As I said from the beginning, if you have something constructive to say thats fine, if not please just move on. Clearly your a fan of DA2 and thats fine but please don't get all aggro on me. Just because my opinion hasn't changed doesn't mean no1 elses has. In all honesty I created this thread because I WANT to give DA2 another chance, I WANT to see the good in it others clearly see.

I want to go away saying "Hmmmmm what suchandsuch said actually IS a
fair point, and maybe DA2 isn't so bad after all". I fully admit that my
hatred stems from my expectations of a sequel for DA:O, and have stated
so several times

jbrand2002uk wrote...

Well I'll refrain from ranting but I
respectfully totally disagree with the OP plus he's stating personal
opinion as fact which it isn't.
I played DAO 1st expecting it to have
a good story with entertaining combat like KOTOR 1 and 2 but imagine my
disappointment when i boot up DAO and find a generic by the numbers
story thats been done waay too many times and OMG the combat was slow
boring and just downright awful even on Nightmare difficulty, played it
to the end hoping it would get better but for me it just got worse.

Fast
forward to 2 weeks before DA2's release and I was seriously considering
not getting it but I took the plunge played it through many times and
love it to bits and yes I never get tired of roundhouse kicking a
grenade into someone's face.
I'm the OP will go into a massive rage
like Wayne Rooney with piles when he learns I had my DAO disk laminated
and it is now used as a coaster for my coffee mug :XD


Dude when did I EVER say this is fact? :o Ofc its an opinion if I said so otherwise I apologise that wasn't my intention. Cheers for not ranting tho :P..... I don't understand how you could find it boring if you liked it in the KOTOR's....... I "believe" (*OPINION WARNING*) that they're quite similar. Ok defo differences but then same principles. And what do you mean by "generic by the numbers" story? Were good conquers evil, or were you save the world? MOST RPG games have this general theory in place do they not?

And why would you buy the second game if you hated the first that much? Thats not a dig I'm actually genuinely curious. And why did you love it to bits?

P.S Lol I'm a gamer I don't have time for football. Not to mention its boring as hell to watch and all the so called "pro" footballers have the maturity of a 2 year old. Long story short your little Wayne Rooney comment is lost on me. Sorry.

@MotoMotoGirl cheers for the comment.......... See I don't get it I don't understand how I can have totally missed the plot but the characters in DA:O seemed more 3 dimmensional to me.......... I don't like how in DA2 I think all, or the vast majority are bisexual. Ok on the one had fine it is good as it takes into account different peopls orientation, which I'm all for, but I dunno........ Just seems too....... Convenient. I don't want a character that will cater to my needs, I want a character that depending on your choices, your sexuality and so forth, will either grow to love your or not. Because thats life you know?

Modifié par TheRogueAmigo, 09 décembre 2011 - 03:22 .


#12
Andraste_Reborn

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See, I am a DAO fan. I've played the game eight times. This has not stopped me playing DA2 five times (so far) and enjoying it immensely. Obviously other people are entitled to their opinions.

. It doesn't really matter what character you
are, you'll live. And easily too. All three of you can be mages and it
doesn't really matter, you won't have to "learn" how to use this specifc
class effectively. Just mash the powers and you'll be grand..... No
significant difference in the classes. No replay value in my opinion.


This is the part of your post I just can't agree with. I've played both games on Nightmare and feel that party balance is more important in DA2. In DAO a party with three mages could faceroll almost everything with Storm of the Century. In DA2 cross-class combos make having a balanced party a more attractive option.

Modifié par Andrastee, 09 décembre 2011 - 02:56 .


#13
TheRogueAmigo

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See maybe that was a problem of mine then. In general I play a game once on the default setting (or veteran if there is 4 options) and then raise it in further replays. I never really increased the difficulty of DA2, always had the intention for my second play through, but suppose I just got so dishearted that I never did do a second one and thus just feel the game was too easy (I never like changing a games difficulty, won't get an achievement then for it lolz :D

But can you not agree there was a bigger difference in classes in the first game? Each class had more of a niche IMO

Modifié par TheRogueAmigo, 09 décembre 2011 - 03:12 .


#14
Andraste_Reborn

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See maybe that was a problem of mine then. In general I play a game once on the default setting (or veteran if there is 4 options) and then raise it in further replays. I never really increased the difficulty of DA2, always had the intention for my second play through, but suppose I just got so dishearted that I never did do a second one and thus just feel the game was too easy (I never like changing a games difficulty, won't get an achievement then for it lolz :D


That's fair enough - it's how I usually handle things, too. With DA2 I went straight for Nightmare because it's the only difficulty setting with friendly fire.

But can you not agree there was a bigger difference in classes in the first game? Each class had more of a niche IMO


Actually, no, I don't think so - rogues and warriors are much better differentiated from each other in DA2, because of the split in weapon an armor types between the two classes. It was much easier to build a high-damage warrior or a rogue who wore heavier armor in DAO, thus blurring the lines between the two.

#15
HowlHowl

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Morroian wrote...

To the OP, how is this a look back? Your post is just another excuse to repeat the same old criticisms of DA2 that have been repeated ad nauseum by now.


It's a look back because... he's... looking... back.

Whether or not he gives DAII the critical beating it sort of deserves has nothing to do with his right to voice his opinion in retrospect. He needs no excuse.

#16
HowlHowl

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Andrastee wrote...

See, I am a DAO fan. I've played the game eight times. This has not stopped me playing DA2 five times (so far) and enjoying it immensely. Obviously other people are entitled to their opinions.

. It doesn't really matter what character you
are, you'll live. And easily too. All three of you can be mages and it
doesn't really matter, you won't have to "learn" how to use this specifc
class effectively. Just mash the powers and you'll be grand..... No
significant difference in the classes. No replay value in my opinion.


This is the part of your post I just can't agree with. I've played both games on Nightmare and feel that party balance is more important in DA2. In DAO a party with three mages could faceroll almost everything with Storm of the Century. In DA2 cross-class combos make having a balanced party a more attractive option.


It's a bit of a cop-out to say he's wrong about lackluster class definition and party mechanics just because the game is harder on the hardest difficulty. Whether you play on Easy mode or Nightmare, classes should feel meaningfully and noticeable different in gameplay, and party integrity should be inherent.

#17
RPGamer13

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I actually didn't finish it until right before the Mark of the Assassin DLC was announced.

I felt like I was slogging through because I found out, my HDMI cable was inadequate and distorting the colors. SInce I got my new cord, the colors actually look like they are supposed to, specifically the colors with the characters' skin complexions were fixed.

Side note: it still didn't fix my experience on the PS3 with another, unrelated JRPG.

Anyway, I actually liked the story and when it comes time when a release date for DAIII gets announced, I think I'd be prepared to play it again and possibly have a better outlook on the overall experience.

I loved the story though, the stuff with Meredith I liked a lot, I just wish she didn't have to die. Like Myrrah in Gears of War 3.

#18
Plaintiff

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HowlHowl wrote...

Andrastee wrote...

See, I am a DAO fan. I've played the game eight times. This has not stopped me playing DA2 five times (so far) and enjoying it immensely. Obviously other people are entitled to their opinions.

. It doesn't really matter what character you
are, you'll live. And easily too. All three of you can be mages and it
doesn't really matter, you won't have to "learn" how to use this specifc
class effectively. Just mash the powers and you'll be grand..... No
significant difference in the classes. No replay value in my opinion.


This is the part of your post I just can't agree with. I've played both games on Nightmare and feel that party balance is more important in DA2. In DAO a party with three mages could faceroll almost everything with Storm of the Century. In DA2 cross-class combos make having a balanced party a more attractive option.


It's a bit of a cop-out to say he's wrong about lackluster class definition and party mechanics just because the game is harder on the hardest difficulty. Whether you play on Easy mode or Nightmare, classes should feel meaningfully and noticeable different in gameplay, and party integrity should be inherent.

And this was acheived in DA:O by... completely shortchanging rogues with only one skill set specific to them?

class definition was lacklustre in Origins, I always thought it was bull**** that they gave warriors dual-wield and archery, not to mention that the trap and poison (and I think pickpocket) skills were available to every single class. As someone who plays the "Rogue" archetype in any fantasy game where that's an option, I was very disappointed by how rogues were handled in Origins, and I was extremely happy to see that they changed that in DA2.

You also missed her point about cross-class combos. Having a more balanced party is a more attractive option than it was in DA:O because variety provides a tangible benefit and an element of strategy that wasn't present in the previous game.

On-topic: over all, I prefer DA2. I don't mind that it's shorter, and recycled environments don't bug me either. I like DA2's story better, I like the party members and the party banter better, I like the combat better. No, I will never, ever get tired of roundhouse kicking a grenade into someone's face.

Modifié par Plaintiff, 09 décembre 2011 - 04:35 .


#19
OdanUrr

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Morroian wrote...

To the OP, how is this a look back? Your post is just another excuse to repeat the same old criticisms of DA2 that have been repeated ad nauseum by now.


I must admit the same thought crossed my mind.:whistle:

#20
greed89

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Still love it

Tried playing DA:O and found it  unplayble, Combat is terible, and the characters feel like robots compared to the DA2 cast

Modifié par greed89, 09 décembre 2011 - 05:02 .


#21
Aaleel

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I've tried to do a second playthrough of DA2, but I just never finished it. The game still fails me on the most basic level. It's not fun or engaging to me. The story isn't good enough to carry the game while you're confined to one city, and then having to go through the same handful of areas over and over again just doesn't help. The game was just stagnant to me.

I liked Origins because you pretty much played through your entire story. In DA2 you had far too much of your story told you then you were allowed to play over the 10 years. Then there were events that required me to suspend my belief so much I just couldn't do it.

But after playing other games since the release of DA2, it's apparent just how many corners got cut on this game, and just how well games can be developed if the proper time is taken.

#22
Realmzmaster

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Two months later and eight playthroughs I still like it. Played other cRPGs, but they all have problems which I will not go into. I did not enjoy them as much as DA2. As far as corners cut all games do that. Like a great movie a lot of stuff ends on the cutting floor and bugs creep in.

I went back and played DAO. The combat was too slow and the mage no fun to play. I finished the playthrough. The ArchDemon is still easy to beat even on Nightmare. I played all the origins at least twice. I like the change in DA2 from traveling all over the place to staying in one city and the surrounding area.
I like the change in story from saving the world to a more personal story. All of this is my opinion.

There are several things in DAO and DA2 that I feel are missing compared to older titles I have played. But if I play a game in the DA series I would boot up DA2 before DAO and I like DAO.

#23
AdamCMelb

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Looking back on DA2, I am still thoroughly disappointed. It could just have been done so much better. Probably the thing that I remember most a few months out from my DA2 disappointment was how it seemed to turn its back on the creepy and dark elements of DA:O. Even the colour palette seemed all wrong. It was as if the games were set in two entirely different worlds.

Of course, this gripe would make no sense to people who hadn't played DA:O and were not in position to compare DA2 unfavourably to it. Mind you, those people could not have missed the many simply sloppy elements within DA2, such enemies falling from the sky, cookie-cutter dungeon designs and the sloppy, episodic plot design. (Some of these were almost laughable!) DA2 was a terrible missed opportunity, if not in-and-of-itself a terrible game.

#24
CuriousArtemis

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TheRogueAmigo wrote...

@MotoMotoGirl cheers for the comment.......... See I don't get it I don't understand how I can have totally missed the plot but the characters in DA:O seemed more 3 dimmensional to me.......... I don't like how in DA2 I think all, or the vast majority are bisexual. Ok on the one had fine it is good as it takes into account different peopls orientation, which I'm all for, but I dunno........ Just seems too....... Convenient. I don't want a character that will cater to my needs, I want a character that depending on your choices, your sexuality and so forth, will either grow to love your or not. Because thats life you know?


About the characters being more three dimensional, well, it is probably a personal thing :)  Everyone is going to like different kinds of characters.  I will say that I loved Alistair and Zevran very much; Morrigan and Leliana ... I was fairly indifferent to them.  In fact I've never taken Leliana on a quest with me EVER.  All about personal preference, right?  I hated Oghren, too.  

In DA2, I liked all the characters; Merrill is probably the one I tote around the least because something seems very off about her character.  Is she sweet and innocent, or is she more than meets the eye?  Something about her character distrubs me on some level ... but not enough for me to dislike her.  I guess I like her and Morrigan about the same.  But when it comes to Isabela, Varric, Anders, and Fenris, WOW!  I love those guys.  I'm often tortured as to who to bring on a mission; I always bring my elf boyfriend (hahaha) but who shall fill that second and third slought??  Do I want Varric, who will probably have something unique to add to the storyline since he's the storyteller.  Do I want Isabela, who's just this crazy, badass pirate woman who's all about girl power (but oh noes, she dies so quickly...) or do I want my mage buddy who ticks off my boyfriend, hahaha.  Fun times.  

About everyone being bisexual ... I think BW's biggest boo-boo is not making Sebastian bi.  Because if they had, I would have bought him.  As it is, I wasn't interested, and ... they lost some $$$.  

Make all characters bi, make all players happy.  Mostly because characters aren't actually bi, they're PC-sexual.  It's an RPG game :)  You make the story up :)

Let me add one more thing: DA2 shone because of the relationships, and yes, I'm talking about the romances.  So if you like your high fantasy with a heaping dash of romance, DA2 was up your alley (like it was mine).  Whereas DA:O was more of a long, more traditional high fantasy adventure, with a sprinkling of romance that could only take place in a confined location (camp).  In other words, romance was not the focus.  I mean, just compare, say, Awakenings to MOTA.  In MOTA, we get the chance to flirt with Tallis just for kicks ... just because everyone would EXPECT to be able to.  But there are no romance-able options in Awakenings.  It just isn't part of the game plan.

#25
TwistedComplex

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Nope, it's still mediocre

The DLC by itself is better than the actual game