...sorry.
Ah, nice one.
Modifié par EternalAmbiguity, 12 décembre 2011 - 06:43 .
Guest_EternalAmbiguity_*
Modifié par EternalAmbiguity, 12 décembre 2011 - 06:43 .
Yep....eroeru wrote...
Jedi Sentinel Arian wrote...
I'm the Weirdo who thinks:
Heroes of Might & Magic IV > V > III
and
Oblivion > Skyrim > Morrowind![]()
EternalAmbiguity wrote...
@Rockworm I feel obliged to tell you that there's a word spelled wrong in your sig. Just so you know.
Kaiser Shepard wrote...
Of course not: how could something live up to the competition if it even didn't to its own predecessor?greengoron89 wrote...
DA2 wasn't all that bad - but honestly, did anyone expect it to live up to Skyrim? That's pretty much the equivalent of a slug vs. a pile of salt.
Guest_EternalAmbiguity_*
Guest_greengoron89_*
Kaiser Shepard wrote...
Of course not: how could something live up to the competition if it even didn't to its own predecessor?
Guest_EternalAmbiguity_*
greengoron89 wrote...
Kaiser Shepard wrote...
Of course not: how could something live up to the competition if it even didn't to its own predecessor?
LOL. DA:O is a hard act to live up to even for Skyrim - and as incredible as Skyrim is, I still say DA:O has the one-up overall.
greengoron89 wrote...
Kaiser Shepard wrote...
Of course not: how could something live up to the competition if it even didn't to its own predecessor?
LOL. DA:O is a hard act to live up to even for Skyrim - and as incredible as Skyrim is, I still say DA:O has the one-up overall.
Modifié par Laser Beam, 12 décembre 2011 - 06:55 .
Guest_greengoron89_*
Modifié par greengoron89, 12 décembre 2011 - 06:59 .
Modifié par slimgrin, 12 décembre 2011 - 07:08 .
Guest_EternalAmbiguity_*
And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?DiebytheSword wrote...
I love Bethesda, in all its bug ridden glory. All dev studios have some good and some bad, Bethesda, Bioware, Valve and Harmonix are in my top five (not volunteering which order). All have their issues, all have their own greatness.
I can always expect a great open world game from Bethesda, and similarly, expect it to not play through right until its invariable GOTY edition, in which it is fully patched (and still bugged).
Reptilian Rob wrote...
And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?DiebytheSword wrote...
I love Bethesda, in all its bug ridden glory. All dev studios have some good and some bad, Bethesda, Bioware, Valve and Harmonix are in my top five (not volunteering which order). All have their issues, all have their own greatness.
I can always expect a great open world game from Bethesda, and similarly, expect it to not play through right until its invariable GOTY edition, in which it is fully patched (and still bugged).
Which other games stuidos launch massive open world RPGs that are this mythic level of "playable day one"?Reptilian Rob wrote...
And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?
Modifié par Soul Cool, 12 décembre 2011 - 07:16 .
Game breaking glitches, no, no I can't. And the sheer amount of them in a Bethesda game is just ridiculous. Let alone the PS3 players can't even play the damn thing it's so bad.Rockworm503 wrote...
Reptilian Rob wrote...
And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?DiebytheSword wrote...
I love Bethesda, in all its bug ridden glory. All dev studios have some good and some bad, Bethesda, Bioware, Valve and Harmonix are in my top five (not volunteering which order). All have their issues, all have their own greatness.
I can always expect a great open world game from Bethesda, and similarly, expect it to not play through right until its invariable GOTY edition, in which it is fully patched (and still bugged).
Give me 1 game that doesn't have some glitches at launch and you'll have legs to stand on.
No its obviously a ploy to get money out of us.
Why did they even bother making a game half playable if that was their plan? <_<
Modifié par Reptilian Rob, 12 décembre 2011 - 07:18 .
I'd like to point out that Just Cause 1 & 2 had larger playable spaces than Skyrim and had absolutely no technical game breaking issues day one. Same goes for Baulders Gate if anyone can remember that far back.Soul Cool wrote...
I think Skyrim is my favorite game environmentally of all time (after the PPI change). I don't there's any other game where I've spent hours and hours on end just wandering around in for the sake of wandering around in.
I never did that in Oblivion because it was so bland, and never did it in Morrowind because of #)*$#$)% cliffracers.
Which other games stuidos launch massive open world RPGs that are this mythic level of "playable day one"?Reptilian Rob wrote...
And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?
Guest_greengoron89_*
Modifié par greengoron89, 12 décembre 2011 - 07:29 .
...I know for a fact that Just Cause 2 had at least one game breaking bug that caused all sorts of extremely strange graphical and loading errors. There are videos of it on YouTube, even.Reptilian Rob wrote...
I'd like to point out that Just Cause 1 & 2 had larger playable spaces than Skyrim and had absolutely no technical game breaking issues day one. Same goes for Baulders Gate if anyone can remember that far back.
And this excuses it being near unplayable on PS3, how? I can make a turd look very pretty, and thrown a lot of diamonds on it. But at the end of the day, that doesn't excuse the fact that it's still a turd.greengoron89 wrote...
And I'd like to point out that Just Cause 1 and 2 are completely and utterly shamed by Skyrim in the overworlds department. The world of Skyrim is painstakingly handcrafted from the inside out, as opposed to the worlds of Just Cause which are nowhere near as detailed.
Modifié par Reptilian Rob, 12 décembre 2011 - 07:35 .
Guest_EternalAmbiguity_*
Guest_greengoron89_*
Reptilian Rob wrote...
And this excuses it being near unplayable on PS3, how? I can make a turd look very pretty, and thrown a lot of diamonds on it. But at the end of the day, that doesn't excuse the fact that it's still a turd.
Reptilian Rob wrote...
And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?DiebytheSword wrote...
I love Bethesda, in all its bug ridden glory. All dev studios have some good and some bad, Bethesda, Bioware, Valve and Harmonix are in my top five (not volunteering which order). All have their issues, all have their own greatness.
I can always expect a great open world game from Bethesda, and similarly, expect it to not play through right until its invariable GOTY edition, in which it is fully patched (and still bugged).