Aller au contenu

Photo

Bioware you just got beaten :)


161 réponses à ce sujet

#76
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests
*prequel*


...sorry.


Ah, nice one.

Modifié par EternalAmbiguity, 12 décembre 2011 - 06:43 .


#77
Ghost-621

Ghost-621
  • Members
  • 1 057 messages

eroeru wrote...

Jedi Sentinel Arian wrote...

I'm the Weirdo who thinks:

Heroes of Might & Magic IV > V > III
and
Oblivion > Skyrim > Morrowind


:o :mellow:

Yep....

Yep...that's a little...strange.

#78
Rockworm503

Rockworm503
  • Members
  • 7 519 messages

EternalAmbiguity wrote...

@Rockworm I feel obliged to tell you that there's a word spelled wrong in your sig. Just so you know.


lol I forgot even had that sig.  Thats old and dated.

#79
Laser Beam

Laser Beam
  • Members
  • 284 messages

Kaiser Shepard wrote...

greengoron89 wrote...

DA2 wasn't all that bad - but honestly, did anyone expect it to live up to Skyrim? That's pretty much the equivalent of a slug vs. a pile of salt.

Of course not: how could something live up to the competition if it even didn't to its own predecessor?


Pretty. Much.

#80
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests
I don't mind if it's old and dated...as long as you fix that misspelled word. It's uncomfortable to look at.

#81
Guest_greengoron89_*

Guest_greengoron89_*
  • Guests

Kaiser Shepard wrote...
Of course not: how could something live up to the competition if it even didn't to its own predecessor?


LOL. DA:O is a hard act to live up to even for Skyrim - and as incredible as Skyrim is, I still say DA:O has the one-up overall.

#82
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests

greengoron89 wrote...

Kaiser Shepard wrote...
Of course not: how could something live up to the competition if it even didn't to its own predecessor?


LOL. DA:O is a hard act to live up to even for Skyrim - and as incredible as Skyrim is, I still say DA:O has the one-up overall.


ooh, that's a bold charge...but I guess it ends up on the balance between the environment/world and the story/characters.

#83
Laser Beam

Laser Beam
  • Members
  • 284 messages

greengoron89 wrote...

Kaiser Shepard wrote...
Of course not: how could something live up to the competition if it even didn't to its own predecessor?


LOL. DA:O is a hard act to live up to even for Skyrim - and as incredible as Skyrim is, I still say DA:O has the one-up overall.


I love both games...and I don't they should be compared (mostly because I wouldn't want to make that decision). Pretty different. I couldn't even decide which one is better.

Modifié par Laser Beam, 12 décembre 2011 - 06:55 .


#84
Guest_greengoron89_*

Guest_greengoron89_*
  • Guests
Indeed, a marriage between DA:O and Skyrim would be preferable - it would be the closest thing to perfection humanity has ever achieved.

One day, perhaps...

EDIT: I'm overlooking bugs, here - both games have some pretty nasty bugs in them, but the core products are amazing enough to outweigh them.

Modifié par greengoron89, 12 décembre 2011 - 06:59 .


#85
DiebytheSword

DiebytheSword
  • Members
  • 4 109 messages
I love Bethesda, in all its bug ridden glory. All dev studios have some good and some bad, Bethesda, Bioware, Valve and Harmonix are in my top five (not volunteering which order). All have their issues, all have their own greatness.

I can always expect a great open world game from Bethesda, and similarly, expect it to not play through right until its invariable GOTY edition, in which it is fully patched (and still bugged).

#86
slimgrin

slimgrin
  • Members
  • 12 463 messages
The one thing holding TW2 from GOTY accolades are the technical issues. In fact, there are still some technical issues with the game, so I can understand Skyrim getting the honor. Vanilla Skyirm is more polished than vanilla TW2. Deus Ex is more polished than both of them. All three are my personal games of the year.

Modifié par slimgrin, 12 décembre 2011 - 07:08 .


#87
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests
I've honestly had next to no bugs with Skyrim, seriously. Same for DAII. Been lucky I guess.

#88
Reptilian Rob

Reptilian Rob
  • Members
  • 5 964 messages

DiebytheSword wrote...

I love Bethesda, in all its bug ridden glory. All dev studios have some good and some bad, Bethesda, Bioware, Valve and Harmonix are in my top five (not volunteering which order). All have their issues, all have their own greatness.

I can always expect a great open world game from Bethesda, and similarly, expect it to not play through right until its invariable GOTY edition, in which it is fully patched (and still bugged).

And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?

#89
Rockworm503

Rockworm503
  • Members
  • 7 519 messages

Reptilian Rob wrote...

DiebytheSword wrote...

I love Bethesda, in all its bug ridden glory. All dev studios have some good and some bad, Bethesda, Bioware, Valve and Harmonix are in my top five (not volunteering which order). All have their issues, all have their own greatness.

I can always expect a great open world game from Bethesda, and similarly, expect it to not play through right until its invariable GOTY edition, in which it is fully patched (and still bugged).

And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?


Give me 1 game that doesn't have some glitches at launch and you'll have legs to stand on.
No its obviously a ploy to get money out of us.
Why did they even bother making a game half playable if that was their plan? <_<

#90
Soul Cool

Soul Cool
  • Members
  • 1 152 messages
I think Skyrim is my favorite game environmentally of all time (after the PPI change). I don't there's any other game where I've spent hours and hours on end just wandering around in for the sake of wandering around in.

I never did that in Oblivion because it was so bland, and never did it in Morrowind because of #)*$#$)% cliffracers.

Reptilian Rob wrote...
And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?

Which other games stuidos launch massive open world RPGs that are this mythic level of "playable day one"? 

Modifié par Soul Cool, 12 décembre 2011 - 07:16 .


#91
Reptilian Rob

Reptilian Rob
  • Members
  • 5 964 messages

Rockworm503 wrote...

Reptilian Rob wrote...

DiebytheSword wrote...

I love Bethesda, in all its bug ridden glory. All dev studios have some good and some bad, Bethesda, Bioware, Valve and Harmonix are in my top five (not volunteering which order). All have their issues, all have their own greatness.

I can always expect a great open world game from Bethesda, and similarly, expect it to not play through right until its invariable GOTY edition, in which it is fully patched (and still bugged).

And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?


Give me 1 game that doesn't have some glitches at launch and you'll have legs to stand on.
No its obviously a ploy to get money out of us.
Why did they even bother making a game half playable if that was their plan? <_<

Game breaking glitches, no, no I can't. And the sheer amount of them in a Bethesda game is just ridiculous. Let alone the PS3 players can't even play the damn thing it's so bad.

Relevant. http://www.gamesrada...-be-your-fault/

Modifié par Reptilian Rob, 12 décembre 2011 - 07:18 .


#92
Reptilian Rob

Reptilian Rob
  • Members
  • 5 964 messages

Soul Cool wrote...

I think Skyrim is my favorite game environmentally of all time (after the PPI change). I don't there's any other game where I've spent hours and hours on end just wandering around in for the sake of wandering around in.

I never did that in Oblivion because it was so bland, and never did it in Morrowind because of #)*$#$)% cliffracers.

Reptilian Rob wrote...
And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?

Which other games stuidos launch massive open world RPGs that are this mythic level of "playable day one"? 

I'd like to point out that Just Cause 1 & 2 had larger playable spaces than Skyrim and had absolutely no technical game breaking issues day one. Same goes for Baulders Gate if anyone can remember that far back. 

#93
Guest_greengoron89_*

Guest_greengoron89_*
  • Guests
And I'd like to point out that Just Cause 1 and 2 are completely and utterly shamed by Skyrim in the overworlds department. The world of Skyrim is painstakingly handcrafted from the inside out, as opposed to the worlds of Just Cause which are nowhere near as detailed.

Modifié par greengoron89, 12 décembre 2011 - 07:29 .


#94
Soul Cool

Soul Cool
  • Members
  • 1 152 messages

Reptilian Rob wrote...
I'd like to point out that Just Cause 1 & 2 had larger playable spaces than Skyrim and had absolutely no technical game breaking issues day one. Same goes for Baulders Gate if anyone can remember that far back.

...I know for a fact that Just Cause 2 had at least one game breaking bug that caused all sorts of extremely strange graphical and loading errors. There are videos of it on YouTube, even. 

Not sure about Just Cause 1, though.

#95
Reptilian Rob

Reptilian Rob
  • Members
  • 5 964 messages

greengoron89 wrote...

And I'd like to point out that Just Cause 1 and 2 are completely and utterly shamed by Skyrim in the overworlds department. The world of Skyrim is painstakingly handcrafted from the inside out, as opposed to the worlds of Just Cause which are nowhere near as detailed.

And this excuses it being near unplayable on PS3, how? I can make a turd look very pretty, and thrown a lot of diamonds on it. But at the end of the day, that doesn't excuse the fact that it's still a turd. 

#96
Reptilian Rob

Reptilian Rob
  • Members
  • 5 964 messages
I played Skyrim, hell I love the game to death. But it's still ridiculous that it's so unplayable on so many levels, especially for a company that has a bad track record in that area. And did anyone read the article I linked? Or is this another case of misinformed forum posting?

Actually, don't answer that. It's BSN.

Modifié par Reptilian Rob, 12 décembre 2011 - 07:35 .


#97
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests
*has had no detectable problems with bugs in Skyrim*

#98
Guest_greengoron89_*

Guest_greengoron89_*
  • Guests

Reptilian Rob wrote...

And this excuses it being near unplayable on PS3, how? I can make a turd look very pretty, and thrown a lot of diamonds on it. But at the end of the day, that doesn't excuse the fact that it's still a turd. 


It doesn't excuse it - did I say it did? We were discussing overworlds here - the amount of effort put into Skyrim's overworld as opposed to Just Cause is extremely disproportionate.

It's a big part of why most people are willing to overlook the game's bugs and other flaws - the masterfully made overworld and the boatloads of content within it make it all worthwhile to them.

#99
DiebytheSword

DiebytheSword
  • Members
  • 4 109 messages

Reptilian Rob wrote...

DiebytheSword wrote...

I love Bethesda, in all its bug ridden glory. All dev studios have some good and some bad, Bethesda, Bioware, Valve and Harmonix are in my top five (not volunteering which order). All have their issues, all have their own greatness.

I can always expect a great open world game from Bethesda, and similarly, expect it to not play through right until its invariable GOTY edition, in which it is fully patched (and still bugged).

And that's the mentality Bethesda craves, because it washes their hands of any responsibility to actually produce games that are playable day one. Why patch it, when the fans adore your "cute" game breaking bugs and glitches?


You make many false assumptions out of my small post.  I have not purchased Skyrim for the very reason you post.  NV was so bug****ed that I haven't finished a playthrough yet, because I had to start over three times (damn my wife and her need to have **** on the xbox instead of the PC, where console commands could have made my life easy.)

So no, I do not support their giant bug prone on launch problem children, I wait and buy the GOTY edition, you know, when the game is mostly done.

Saying their games are horrible when done, or not worth buying when fully patched though, is kind of silly.  If it works by then, I buy.

As far as I'm concerned, Valve is the only one on my top five that usually gets it right, patches right away, patches till fixed, rarely a totally screwed up launch.  I'd rather the game be pushed back via valve time than launched on schedule with no rockets or wings.

#100
ArcanaLegacy

ArcanaLegacy
  • Members
  • 1 021 messages
With all due respect - The VGA's have NOTHING on the Interactive Achievement Awards. That is like the emmys/oscars for video games. Truly a great show.

As for the fact skyrim won best RPG - i expected it. Skyrim was superior in pretty much every way. Sure, the characters for DA2 are WAY more memorable - but skyrim got way more going on. It was no surprise to me at all when it won.

.....Like how it'll b no surprise to me when ME3 wins Game of the Year for 2012 XD