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Bioware you just got beaten :)


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#151
Morroian

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Malanek999 wrote...

Have they improved the Skyrim combat system from Oblivion?


Yes, melee combat is better.

#152
Morroian

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Jedi Sentinel Arian wrote...

Mass Effect 2 has great Characters, Places, Story and epic moments. T.I.M, New Squadmates, Aria ... Omega, Asari Homeworld, Horizon, Derelict Reaper, Collector Base ... Death of squadmates. etc.


I'll grant you characters and places but its story was poor, the worst story in any Bioware game I've played.

#153
Guest_Luc0s_*

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Meris wrote...

Luc0s wrote...

Meris wrote...

Jedi Sentinel Arian wrote...

I'm the Weirdo who thinks:

Heroes of Might & Magic IV > V > III
and
Oblivion > Skyrim > Morrowind


You think that's weird?

I don't think Witcher is an RPG.


And what makes you think that?

The Witcher 1 and 2 both are more RPG than DAII will ever be. Just look at the talent-trees of both games and realize that DAII's poor excuse for a talent-tree is simply laughable compared to those of The Witcher and The Witcher 2.


Unlike  a PnP game where you can be very creative, and in-character, the combat of any video game RPG, be it DA:O, DA2, Witcher or whatever, has a lot of constraints. Sure, there's roleplaying to be had but it can only serve to complement the main axis of the game's roleplaying potential. With BioWare's strong writting, you shape the character through dialog. In an open sandbox like the Elder Scrolls, you shape your character through what you actually do and don't. In Witcher, Geralt is Geralt.


In Dragon Age: Origins, you plan an empty shell. There is no character. Maybe there is one in your imagination, but there is none in the game.

In The Elder Scrolls, you play an empty shell. There is no character. Maybe ther eis one in your imagination, but there is none in the game.

In The Witcher, you play a character named Geralt. There is a character in the game, his name is Geralt. You get to roleplay Geralt and have to make difficult desicions in his shoes. Unlike DA:O and TES, your roleplaying actually exists within the game and not only within your head or your imagination.


IMO, The Witcher therefor is more of an RPG than Dragon Age: Origins and The Elder Scrolls series are.

Modifié par Luc0s, 12 décembre 2011 - 11:23 .


#154
Rockworm503

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Luc0s wrote...

Meris wrote...

Luc0s wrote...

Meris wrote...

Jedi Sentinel Arian wrote...

I'm the Weirdo who thinks:

Heroes of Might & Magic IV > V > III
and
Oblivion > Skyrim > Morrowind


You think that's weird?

I don't think Witcher is an RPG.


And what makes you think that?

The Witcher 1 and 2 both are more RPG than DAII will ever be. Just look at the talent-trees of both games and realize that DAII's poor excuse for a talent-tree is simply laughable compared to those of The Witcher and The Witcher 2.


Unlike  a PnP game where you can be very creative, and in-character, the combat of any video game RPG, be it DA:O, DA2, Witcher or whatever, has a lot of constraints. Sure, there's roleplaying to be had but it can only serve to complement the main axis of the game's roleplaying potential. With BioWare's strong writting, you shape the character through dialog. In an open sandbox like the Elder Scrolls, you shape your character through what you actually do and don't. In Witcher, Geralt is Geralt.


In Dragon Age: Origins, you plan an empty shell. There is no character. Maybe there is one in your imagination, but there is none in the game.

In The Elder Scrolls, you play an empty shell. There is no character. Maybe ther eis one in your imagination, but there is none in the game.

In The Witcher, you play a character named Geralt. You get to roleplay Geralt and have to make difficult desicions in his shoes.


IMO, The Witcher therefor is more of an RPG than Dragon Age: Origins and The Elder Scrolls series are.


Then that means any game that has a character that doesn't require you to have any imagination is an RPG and ones that do isn't.
That means Batman Arkham City is more of an RPG than DnD :unsure: and people wonder why I want to be rid of RPG as a label altogether.

#155
Guest_EternalAmbiguity_*

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^ You're letting your bias ruin your point. It's incredibly silly to say there was no character in DA:O. You CREATED the character.

#156
Guest_Luc0s_*

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Rockworm503 wrote...

Luc0s wrote...

Meris wrote...

Luc0s wrote...

Meris wrote...

Jedi Sentinel Arian wrote...

I'm the Weirdo who thinks:

Heroes of Might & Magic IV > V > III
and
Oblivion > Skyrim > Morrowind


You think that's weird?

I don't think Witcher is an RPG.


And what makes you think that?

The Witcher 1 and 2 both are more RPG than DAII will ever be. Just look at the talent-trees of both games and realize that DAII's poor excuse for a talent-tree is simply laughable compared to those of The Witcher and The Witcher 2.


Unlike  a PnP game where you can be very creative, and in-character, the combat of any video game RPG, be it DA:O, DA2, Witcher or whatever, has a lot of constraints. Sure, there's roleplaying to be had but it can only serve to complement the main axis of the game's roleplaying potential. With BioWare's strong writting, you shape the character through dialog. In an open sandbox like the Elder Scrolls, you shape your character through what you actually do and don't. In Witcher, Geralt is Geralt.


In Dragon Age: Origins, you plan an empty shell. There is no character. Maybe there is one in your imagination, but there is none in the game.

In The Elder Scrolls, you play an empty shell. There is no character. Maybe ther eis one in your imagination, but there is none in the game.

In The Witcher, you play a character named Geralt. You get to roleplay Geralt and have to make difficult desicions in his shoes.


IMO, The Witcher therefor is more of an RPG than Dragon Age: Origins and The Elder Scrolls series are.


Then that means any game that has a character that doesn't require you to have any imagination is an RPG and ones that do isn't.
That means Batman Arkham City is more of an RPG than DnD :unsure: and people wonder why I want to be rid of RPG as a label altogether.


No, because there is no roleplaying in "any game". There is no roleplaying in Bartman Arkham City. But there is in The Witcher.

Come on, this is not rocket science. It's not difficult to understand. Stop posting such useless replies like "then any game with a character is an RPG". Of course it isn't and you know damn well why The Witcher is (very good) roleplaying and "any game" isn't.

#157
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EternalAmbiguity wrote...

^ You're letting your bias ruin your point. It's incredibly silly to say there was no character in DA:O. You CREATED the character.


No, I created an avatar, not a character. There is no character in DA:O, only a "physical" empty shell with a bunch of talents that allows me to kill my enemies the way I see fit. That isn't roleplaying.

Sure, I could add roleplaying to it myself by roleplaying inside my head. But then I'm not playing a character within the game, I'm only playing a character within my imagination. What I'm doing then, is writing a fan-fic of a made-up character inside my own head, while playing an empty shell in DA:O at the same time. With my imagination, I can place my fan-fic character inside that empty shell. However, that character still soley exists within my head and imagination only. It doesn't exist within the game.

#158
Rockworm503

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Luc0s wrote...


No, because there is no roleplaying in "any game". There is no roleplaying in Bartman Arkham City. But there is in The Witcher.

Come on, this is not rocket science. It's not difficult to understand. Stop posting such useless replies like "then any game with a character is an RPG". Of course it isn't and you know damn well why The Witcher is (very good) roleplaying and "any game" isn't.


Its your own logic.
A character that requires imagination in your own words = not an RPG
A character that requires no imagionation = RPG
How is Dragon age less of a RPG?  Because where I sit its more of an RPG than anything else.  You have the option to play it the way you want and without any voiced protagonist your imagination allows for MORE roleplaying than a fixed character ever could.

And no I wouldn't know how The Witcher is a roleplaying game as the first one refuses to work passed the opening cutscene and I refuse to try the second one until it does.

#159
DiebytheSword

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There is no free will player agency in any CRPG, I don't know why people ever expect it. The moment the game has a cutscene, dialogue option, choose from this list of things you'd like to do/say/be, you just lost your free will player agency.

#160
Rockworm503

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Luc0s wrote...

EternalAmbiguity wrote...

^ You're letting your bias ruin your point. It's incredibly silly to say there was no character in DA:O. You CREATED the character.


No, I created an avatar, not a character. There is no character in DA:O, only a "physical" empty shell with a bunch of talents that allows me to kill my enemies the way I see fit. That isn't roleplaying.

Sure, I could add roleplaying to it myself by roleplaying inside my head. But then I'm not playing a character within the game, I'm only playing a character within my imagination. What I'm doing then, is writing a fan-fic of a made-up character inside my own head, while playing an empty shell in DA:O at the same time. With my imagination, I can place my fan-fic character inside that empty shell. However, that character still soley exists within my head and imagination only. It doesn't exist within the game.


Again by your very logic Dungeons and Dragons (the very thing that started RPGs in the first place) is not an RPG.  You tell people to stop making things up and use their heads.. you should follow your own advice because it doesn't make sense.

#161
Guest_EternalAmbiguity_*

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Luc0s wrote...

No, I created an avatar, not a character. There is no character in DA:O, only a "physical" empty shell with a bunch of talents that allows me to kill my enemies the way I see fit. That isn't roleplaying.

Sure, I could add roleplaying to it myself by roleplaying inside my head. But then I'm not playing a character within the game, I'm only playing a character within my imagination. What I'm doing then, is writing a fan-fic of a made-up character inside my own head, while playing an empty shell in DA:O at the same time. With my imagination, I can place my fan-fic character inside that empty shell. However, that character still soley exists within my head and imagination only. It doesn't exist within the game.


I don't understand how you can say that the Warden is any less of a character than Geralt. Both of them do the EXACT same things. They go around and kill stuff. They talk to people, and people talk to them. They're equivalent.

#162
Stanley Woo

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And since this has turned into yet another "what is an RPG?" thread, it's getting locked.

End of line.