Which class is the hardest one to complete the Arrival DLC with
#1
Posté 10 décembre 2011 - 01:58
#2
Posté 10 décembre 2011 - 02:53
Tomsta wrote...
As the title sates i'm now on my 4th playthough of the arrival DLC (got the DLC after completing the game) and wondering who is the worst class to play as in arrival, i'd say adept, as the adpet as the absence of no ammo powers, all biotics can be helpful but there is a cooldown
I have done soldier, vanguard, engineer and they were all tough. I just finished my sentinel run and I believe that my sentinel would be terrible on that mission without squadmates. I use the squad reset feature of tech armor for offense ( don't have warp, only level two overload ) so my build would be toast on that.
Maybe CaolIla could comment - I think he has done about every class and posted a video of each in Konner's thread
#3
Posté 10 décembre 2011 - 03:57
Sentinel is fine. Overload strips shields, tech armour increases survivability, pyros can be detonated for extra damage...
#4
Guest_Aotearas_*
Posté 10 décembre 2011 - 04:04
Guest_Aotearas_*
If you settle down there, there is only a handful number of enemies that actually try to flank you (Pyros and occasionally single troopers) because mostly the reinforcements settle for bunkering down on the opposite side equal themselves, meaning you have all the time you need to sniff them out one by one and the rare flankings should be easily manageable with every class.
Plus, seeing how those enemies clustered by three to four in their cover, stripping just one of his defenses and then Warp-Bombing him should be a very effective way of depleneshing the enemy numbers.
#5
Posté 10 décembre 2011 - 04:10
HolyAvenger wrote...
Adept by far. Vanilla Adept has nothing in terms of shield-stripping, poor weapon selection and low survivability. Your best hope is singularity spam/singularity-bomb.
Sentinel is fine. Overload strips shields, tech armour increases survivability, pyros can be detonated for extra damage...
I'd say Engineer since the drone only CC's one enemy (and enemies seem to ignore it). A warp bomb is still a warp bomb, and more potent than anything an Engineer can pull off.
#6
Posté 10 décembre 2011 - 04:34
I had a very difficult time with my Sentinel who had assault rifles and was built for defense stripping (Overload and Warp). Same with my first Engineer. You can strip shields quickly, but enemies are still shooting you while you left with a cooldown and no immediate crowd-control ability. I expect to have an easier time on my next Sentinel and Engineer when I ignore Overload, Incinerate, and Warp almost completely.
#7
Posté 10 décembre 2011 - 05:00
Defense-stripping sentinel was my second easiest run (after Widow Infiltrator- boom headshot, boom headshot, cloak, gather ammo, boom headshot etc.). Overload to take down shields. Warp to take down health. Ammo? Who needs ammo. Stay in cover for cooldowns, tech armour up for survivability. Pyros? Double overload (they shouldn't reach you). Engineer and Elite Guards will require some firing of weapons...
#8
Posté 10 décembre 2011 - 05:44
But I don't know which run was the hardest. There were several runs where I thought "Ah come on just give up and finish the dlc" but that's easier said than done Oo
If I had to make a decision I would say my latest run with my engineer, but that was just because I kind of "crippled" myself by not using Drone and the bug I had with Dominate against low level enemies. And the horror is still fresh in my memory ; )
Edit: And I love how everyone reduced the Arrival DLC down to the Rho fight, that isn't even mandatory ; )
Well... for the game it's not mandatory to beat the fight
Modifié par CaolIla, 10 décembre 2011 - 05:50 .
#9
Posté 10 décembre 2011 - 05:48
#10
Guest_Aotearas_*
Posté 10 décembre 2011 - 06:16
Guest_Aotearas_*
CaolIla wrote...
[...]
Edit: And I love how everyone reduced the Arrival DLC down to the Rho fight, that isn't even mandatory ; )
Well... for the game it's not mandatory to beat the fight
Bah, your pathetic logic can not stand against my DCO!
#11
Posté 10 décembre 2011 - 07:22
#12
Guest_iOnlySignIn_*
Posté 11 décembre 2011 - 12:08
Guest_iOnlySignIn_*
#13
Posté 11 décembre 2011 - 12:22
#14
Posté 11 décembre 2011 - 12:42
Mr_Steph wrote...
I had the most trouble playing as an adept. Sentinel, engineer and infiltrator was really though. I just stayed in cover, used overload on shields/pyroes, warp on...most things, incinerate on armor and my trusty smg when stuff was on cooldown. The sentinel was the easiest though. Tech armor more or less makes you invulnerable.
This is Tony Gunslinger's video of Object Rho using the same build as my sentinel. Its good but not invulnerable.
Modifié par ryoldschool, 11 décembre 2011 - 12:47 .
#15
Posté 11 décembre 2011 - 01:51
#16
Guest_Aotearas_*
Posté 11 décembre 2011 - 01:48
Guest_Aotearas_*
iOnlySignIn wrote...
Engineer has a tough time because Object Rho enemies ignore your Drone.
Only if you use puny explosive drones. An attack drone will chew right through enemies as if it's unholy before someone eventually dislikes being facewiped by a drone and turns around (which is usually the moment he gets some fire from me (No one hurts my poor drone, you suckers!)).
#17
Posté 12 décembre 2011 - 05:16
#18
Posté 12 décembre 2011 - 06:14
I only died because I stupidly got shot down charging up the Cain. That's what I get for trying to cheat the heavy.
#19
Posté 12 décembre 2011 - 02:59
#20
Posté 12 décembre 2011 - 03:19
Onpoint17 wrote...
Using the Cain in the Object Rho chamber resulted in my own death from the blast wave in such an enclosed space. Has anyone successfully used it in there?
Yes, in almost every playthrough to take down the YMIR quickly. But I've always been at one end of the room, firing at the other end when the mech enters.
#21
Posté 13 décembre 2011 - 12:02
I imagine you could beat it with any class just camping to the left at either of the L shaped desks.
#22
Posté 13 décembre 2011 - 07:05
ryoldschool wrote...
Mr_Steph wrote...
I had the most trouble playing as an adept. Sentinel, engineer and infiltrator was really though. I just stayed in cover, used overload on shields/pyroes, warp on...most things, incinerate on armor and my trusty smg when stuff was on cooldown. The sentinel was the easiest though. Tech armor more or less makes you invulnerable.
This is Tony Gunslinger's video of Object Rho using the same build as my sentinel. Its good but not invulnerable.
Because running around like an idiot is always a good thing to do...
#23
Posté 13 décembre 2011 - 07:36
It is if you are a maxed assault senitnel. Or at least better than some other classes.Mr_Steph wrote...
Because running around like an idiot is always a good thing to do...
Almost makes me want to load up my sentinel and do that fight. I took AR's though, but I liked to use the Tempest up close and against all the shielded enemies it should work pretty decent.
#24
Posté 15 décembre 2011 - 02:44
#25
Posté 15 décembre 2011 - 04:08





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