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Which class is the hardest one to complete the Arrival DLC with


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#1
Tomsta

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As the title sates i'm now on my 4th playthough of the arrival DLC (got the DLC after completing the game) and wondering who is the worst class to play as in arrival, i'd say adept, as the adpet as the absence of no ammo powers, all biotics can be helpful but there is a cooldown

#2
ryoldschool

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Tomsta wrote...

As the title sates i'm now on my 4th playthough of the arrival DLC (got the DLC after completing the game) and wondering who is the worst class to play as in arrival, i'd say adept, as the adpet as the absence of no ammo powers, all biotics can be helpful but there is a cooldown


I have done soldier, vanguard, engineer and they were all tough.  I just finished my sentinel run and I believe that my sentinel would be terrible on that mission without squadmates.  I use the squad reset feature of tech armor for offense ( don't have warp, only level two overload ) so my build would be toast on that.

Maybe CaolIla could comment - I think he has done about every class and posted a video of each in Konner's thread :)

#3
HolyAvenger

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Adept by far. Vanilla Adept has nothing in terms of shield-stripping, poor weapon selection and low survivability. Your best hope is singularity spam/singularity-bomb.

Sentinel is fine. Overload strips shields, tech armour increases survivability, pyros can be detonated for extra damage...

#4
Guest_Aotearas_*

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Good positioning is everything you need. And essentially, the left side desk/controls column where you can cover is perfect. My squishy engineer promptly went there and I was save the whole time as somehow only the Pyros were advancing on me (and easily dispatched). I have played that segment a few times (tried to find similar positions) and can say that I only had serious trouble when I was not bunkering down there.

If you settle down there, there is only a handful number of enemies that actually try to flank you (Pyros and occasionally single troopers) because mostly the reinforcements settle for bunkering down on the opposite side equal themselves, meaning you have all the time you need to sniff them out one by one and the rare flankings should be easily manageable with every class.

Plus, seeing how those enemies clustered by three to four in their cover, stripping just one of his defenses and then Warp-Bombing him should be a very effective way of depleneshing the enemy numbers.

#5
CoffeeHolic93

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HolyAvenger wrote...

Adept by far. Vanilla Adept has nothing in terms of shield-stripping, poor weapon selection and low survivability. Your best hope is singularity spam/singularity-bomb.

Sentinel is fine. Overload strips shields, tech armour increases survivability, pyros can be detonated for extra damage...


I'd say Engineer since the drone only CC's one enemy (and enemies seem to ignore it). A warp bomb is still a warp bomb, and more potent than anything an Engineer can pull off.

#6
RedCaesar97

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Depending on your power set, weapons, and playstyle, Arrival can be painless or very difficult. I had fairly easy time with my Adept by hanging back and warp-bombing everything that moved.

I had a very difficult time with my Sentinel who had assault rifles and was built for defense stripping (Overload and Warp). Same with my first Engineer. You can strip shields quickly, but enemies are still shooting you while you left with a cooldown and no immediate crowd-control ability. I expect to have an easier time on my next Sentinel and Engineer when I ignore Overload, Incinerate, and Warp almost completely.

#7
HolyAvenger

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Eh? Are you guys playing no-cover?

Defense-stripping sentinel was my second easiest run (after Widow Infiltrator- boom headshot, boom headshot, cloak, gather ammo, boom headshot etc.). Overload to take down shields. Warp to take down health. Ammo? Who needs ammo. Stay in cover for cooldowns, tech armour up for survivability. Pyros? Double overload (they shouldn't reach you). Engineer and Elite Guards will require some firing of weapons...

#8
CaolIla

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I haven't done Arrival as Sentinel so far (Insanity), but the other classes and as Vanguard and Adept twice.

But I don't know which run was the hardest. There were several runs where I thought "Ah come on just give up and finish the dlc" but that's easier said than done Oo
If I had to make a decision I would say my latest run with my engineer, but that was just because I kind of "crippled" myself by not using Drone and the bug I had with Dominate against low level enemies. And the horror is still fresh in my memory ; )

Edit: And I love how everyone reduced the Arrival DLC down to the Rho fight, that isn't even mandatory ; )
Well... for the game it's not mandatory to beat the fight :ph34r:

Modifié par CaolIla, 10 décembre 2011 - 05:50 .


#9
Tomsta

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Only have 1 more run to go through, Sentinal on Hardcore (rest where on vet)

#10
Guest_Aotearas_*

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CaolIla wrote...

[...]
Edit: And I love how everyone reduced the Arrival DLC down to the Rho fight, that isn't even mandatory ; )
Well... for the game it's not mandatory to beat the fight :ph34r:


Bah, your pathetic logic can not stand against my DCO! Posted Image

#11
Mr_Steph

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I had the most trouble playing as an adept. Sentinel, engineer and infiltrator was really though. I just stayed in cover, used overload on shields/pyroes, warp on...most things, incinerate on armor and my trusty smg when stuff was on cooldown. The sentinel was the easiest though. Tech armor more or less makes you invulnerable.

#12
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Engineer has a tough time because Object Rho enemies ignore your Drone.

#13
goofyomnivore

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Engineer and Adept (shotgun + no dlc) are painfully boring and aren't very forgiving.

#14
ryoldschool

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Mr_Steph wrote...

I had the most trouble playing as an adept. Sentinel, engineer and infiltrator was really though. I just stayed in cover, used overload on shields/pyroes, warp on...most things, incinerate on armor and my trusty smg when stuff was on cooldown. The sentinel was the easiest though. Tech armor more or less makes you invulnerable.


This is Tony Gunslinger's video of Object Rho using the same build as my sentinel.  Its good but not invulnerable.

Modifié par ryoldschool, 11 décembre 2011 - 12:47 .


#15
HolyAvenger

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Whereas if you go left, stick to the L-shaped cover and pop your head only to unleash your powers and occasionally shoot at someone, tech armour will pretty much never go down.

#16
Guest_Aotearas_*

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iOnlySignIn wrote...

Engineer has a tough time because Object Rho enemies ignore your Drone.



Only if you use puny explosive drones. An attack drone will chew right through enemies as if it's unholy before someone eventually dislikes being facewiped by a drone and turns around (which is usually the moment he gets some fire from me (No one hurts my poor drone, you suckers!)).

#17
SpockLives

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Engineer was the class I used to first unlock the Object Rho achievement. I did the DLC with my Adept, but didn't outlast the waves. (I had purposefully avoided looking at the achievements before doing the mission the first time and missed the stealthy one, too.) My Engineer had no trouble with the Rho fight. Attack Drone and Cryo Blast are great at preventing flanking.

#18
Labrev

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Just did an Adept run on there and was surprised and how long I held my own. Shockwave, Pull, Warp, and Singularity were all real useful to have. And it helps I've got the Evi to deal some damage at mid-to-short range

I only died because I stupidly got shot down charging up the Cain. That's what I get for trying to cheat the heavy.

#19
Onpoint17

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Using the Cain in the Object Rho chamber resulted in my own death from the blast wave in such an enclosed space. Has anyone successfully used it in there?

#20
HolyAvenger

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Onpoint17 wrote...

Using the Cain in the Object Rho chamber resulted in my own death from the blast wave in such an enclosed space. Has anyone successfully used it in there?


Yes, in almost every playthrough to take down the YMIR quickly. But I've always been at one end of the room, firing at the other end when the mech enters. 

#21
capn233

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I didn't get it until recently, so I have only played it once. Was using level 30 soldier that I failed to respec prior to the mission with squad cryo and like level 2 and 3 incendiary and disruptor ammo. Had improved flashbang. For whatever reason it felt like my Revenant was not killing those guys very well.

I imagine you could beat it with any class just camping to the left at either of the L shaped desks.

#22
Mr_Steph

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ryoldschool wrote...

Mr_Steph wrote...

I had the most trouble playing as an adept. Sentinel, engineer and infiltrator was really though. I just stayed in cover, used overload on shields/pyroes, warp on...most things, incinerate on armor and my trusty smg when stuff was on cooldown. The sentinel was the easiest though. Tech armor more or less makes you invulnerable.


This is Tony Gunslinger's video of Object Rho using the same build as my sentinel.  Its good but not invulnerable.


Because running around like an idiot is always a good thing to do...

#23
capn233

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Mr_Steph wrote...

Because running around like an idiot is always a good thing to do...

It is if you are a maxed assault senitnel.  Or at least better than some other classes.

Almost makes me want to load up my sentinel and do that fight.  I took AR's though, but I liked to use the Tempest up close and against all the shielded enemies it should work pretty decent.

#24
Sarah_SR2

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Well my last run on arrival was with an infiltrator on hardcore and much to my surprise, I found it pretty easy! Okay, I botched the Rho fight and got taken out by the YMIR but that was my own fault for trying to be too smart and leaving cover a few seconds too soon. The hardest bit for me there was the initial fight on the Batarian base when Kenson is trying to hack the lift and you get loads of bad guys rushing into the area. I'm about to start the mission again later today with my claymore equipped soldier so that'll be interesting. I don't think I'm gonna claymore the Rho fight though! I'll just stick to cover and use the trusty old Adreneline rush and whatever weapons I have ammo in!

#25
ryoldschool

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@sarah good for you! That fight is really tough, and no teammates to help. On my claymore soldier Rho fight that I posted I did exactly what you said ( only used claymore on two guys ). There are a couple of guys ( RedCaesar97 and Mi-Chan ) who did claymore soldier running around using the claymore. But it took me about 10 takes to get it done the way you suggest.