Those who find Skyrim lacking should please note that in Bethesda's games the story is yours own to make. All the way. So, for instance, if you want to be bored in Skyrim, that's perfectly possible. Enjoy your precious boredom.
Me, I'm on the top of the world.

And I got there by the North Face.
The lowest system of icefields, at the start from HIgh Hrothgar, presented a couple of 5.12 cruxes. Pretty sustained 5.10 to 5.11 climbing most of the way after that, except for some easy ice fields under the final rockwall. The final rockwall offered a possible 5.13 crux move, or at least 5.12. which unlocked the climb. Fair 5.9 to the top plataus from there, Easy scrambling to the top spire from there, at most 5.6. Final spire 5.9.
(And yes, I fell to my death a couple of times. As it was a ropeless solo. Bad idea in RL, but no rope craft in Skyrim. Besides, Lydia don't climb)
Now tell me which other game offers me satisfying mountaineering with remarkably realistic route finding? Morrowind, yes. But Skyrim does it better. And it probably never was intentional by the developers. Combination of the games physics and a possible small glitch. But that's what a sandbox does, makes things possible that even the developers didn't think of. (PC version, ofc. Have no idea what is possible on consoles, prob less)
Modifié par bEVEsthda, 11 décembre 2011 - 11:55 .




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