Gemini1179 wrote...
Now you're just arguing for the sake of arguing and doing it in circles. Your arbitrary examples are just that: arbitrary. I've already provided a document showing the sales trend for DAO and DA2.
Not at all. The point being you attempted to point it out as an "extreme case" is invalid. It's not extreme at all; it's merely an instance where you think what is popular does not possess quality. There's a million different concepts ranging from music, to movies, games, and even to politics where I'm sure you'll find yourself disagreeing with the status quo.
You're being vague and
presumptous. TOTAL sales numbers may not be a good indicator of quality,
but sales trends are more often than not good indicators of quality.
You may not be aware of this, but you're still falling into that logical fallacy, since it's still an indirect measure of popularity. All your "sales trends" allow us to conclude is that people may not have liked the direction DA2 took. It can still never be a measure of quality.
Scenario 1: Alot of people liked DA:O, so they spread alot of positive feedback resulting in greater sales.
Scenario 2: Alot of people didn't like DA2, so they spread alot of negative feedback resulting in lesser sales.
Notice that the reception of both these games are founded in one concept: popularity, so they still cannot be a measure of quality, since we fall back into that logical fallacy. Unless you are arguing that "good" is synonymous with "popular"? But I'll assume that's not the case, due to the implications for things like Twilight, Transformers, etc.
Modifié par Il Divo, 12 décembre 2011 - 03:57 .