Aller au contenu

Photo

$60 for the game then more $$$ for content?


291 réponses à ce sujet

#151
BioReaperEA

BioReaperEA
  • Members
  • 80 messages

Durallan wrote...

75 bucks? Boo Hoo, Mine Cost $130.  I have been fortunate in having hardly any bugs at all in dragon age, but however suffering many and varied bugs from empire total war, well, hopefully you can start playing without bugs soon. Bioware seem to be good at patches, at least theres a rediculous amount to download whenever I reinstall NWN 2 :P

However having spent 130 australian dollars on the collectors edition of this game Bioware, it has left me unable to buy wardens keep, so you just gonna have to wait awhile longer for me to get that. Make some good expansions please! worth 40 bucks, I'd buy those.

oh and by the way, NO WAY should anyone increase computer game prices in america, we already pay twice that in australia, the computer game market in australia would crash completely if that were to happen because NO ONE is going to pay 240 dollars for a COMPUTER GAME.


Wow, you spent $130? I hope that's just a conversion rate issue, because this game is not worth that. Maybe if it came with some fold outs of Claudia BlackImage IPB it would. Damn I envy you outbackers!

 I usually don't buy the collectors edition of anything, but I happen to have been up late drinking and after ording pizza online I somehow ordered this too.

My version is for the xbox and patches usually take time for us, but I have to say; I've been gaming for decades and this is almost #1 on my list for glitches, bugs, and game breakers.

#152
IntruderAlert

IntruderAlert
  • Members
  • 8 messages
I fully agree that game companies need to make money and DLC content is a good way of securing additional revenue streams that enables Devs to continue to be employed after release date and provide ongoing patches and support. I have no problem with the DLC's.

This is my wish list on how I would like things improved.

- For those of us who do not have an internet connection on there gaming PC I would like an option to be able to install the dlc content (that came free with the main game) offline. My computer is kept free of the internet because i use if for my work in lighting design/ CAD and I dont want virus or malware wreaking it or a AV slowing it down. For the internet i use my laptop. I found it really frustrating that i paid $120 Austrlaian (110 US dollars) for the regular version of the game and now i cant install the dlcs. (There was no mention on the box that i needed to have an internet connection on my DA installed computer to validate the dlc's). FYI stardock has a system for people like me. They have an offline activation client - http://www.impulsedr...ive_activation/
Please implement a similar system for DA.  

- My preference for dlc is large expansion packs that add quest content rather than small extra armor or extra npc etc. To be honest modders can create the extra armour etc content very well. What modders are not so good at is creating involved quests (because a). its very hard to do. B). it takes a long time and c). its hard getting voice actors and they usually dont have access to the middleware that devs have.

- Final request is that some time in the future you release an DLC pack that i can buy from a store (or implement the offline activation method for dlc content as requested in point 1. )

thanks for your time.

Modifié par IntruderAlert, 26 novembre 2009 - 05:56 .


#153
mikey3k

mikey3k
  • Members
  • 177 messages
Oh, another one of these threads.

#154
Doright36

Doright36
  • Members
  • 94 messages
All I have to say is keep'm coming Bioware. You have at least 1 sale guaranteed right here.

#155
WishFish123

WishFish123
  • Members
  • 24 messages

mikey3k wrote...

Oh, another one of these threads.


Oh, another one of these comments.

#156
Jonfon_ire

Jonfon_ire
  • Members
  • 190 messages

chrissicross wrote...

What I was always wondering is why developers, especially Bioware, don't use a once created game for at least one more complete storyline. I mean they could use the same graphics, sounds, engines, tool-sets etc. again, just concentrating on a new storyline of about the same length and quality like the original one plus maybe a few minor improvements (bug fixing, balancing the rules set, ...) and then sell it as a new game for the same money again.


They do this already. However you can't just totally reuse graphics. Then people would just moan about that instead.

Baldurs Gate had the amazing sequel. Both used the same engine (tweaked for the second). There were expansions for both too. Black Isle, who co-developed Baldurs Gate used the same engine for their Icewind Dale series. Obviously there was a huge amount of changes in terms of artwork, even between the games and their spin-offs / expansions.

Neverwinter Nights had 2 expansions using the same toolset & engine. They also released several DLC style premium modules which you could buy from the site as well (although I think a number of them were 3rd party, never tried them myself). Again though the expansions featured a lot of new artwork / mapsets & new creatures.

Neverwinter Nights 2 used a heavily tweaked version of the NWN engine (and was spun out to Obsidian who used to be Black Isle sorta) and also had 2 expansions released for it (but was horrificly buggy and the engine was rubbish). They also licensed the engine to the developers of The Witcher, so again they did leverage it.

KOTOR had a sequel (also a slightly buggy Obsidian release) but no expansions.

Mass Effect has a sequel coming and had some DLC (not very good DLC though).

It's a safe bet that Expansions and Sequels are coming for Dragon Age. Problem is with the amount of voice over work combined with the style of levels used (which is more like Baldurs Gate than the "lego snap-together" modular nature of the NWN series) development costs are fairly high and intensive. Plus for expansions you really need to add something new or you get the "Hey, I could do this with the toolset myself" from people (the sort of people who load up the Toolset once, maybe make a module with 2 rooms and an encounter, get bored and then give up because it's too hard).

Plus it's only out what, a month? Give it a chance people. I'd hope we'll hear details of some hefty expansions coming sometime in the new year, personally.

Modifié par Jonfon_ire, 26 novembre 2009 - 11:32 .


#157
Trebor1950

Trebor1950
  • Members
  • 2 messages

SweXShadow wrote...

i have to say the game was awe full short less then 30 hours of game play. have to say that id like atlest 70 hours from a game thats been developed for 5 years. and even NW2 could put out 70 hours first time i played it.


You really must have rushed through the game like those that race through MMO`s. I have 45 hours into it and just about half way through.

#158
Trebor1950

Trebor1950
  • Members
  • 2 messages

micheal001 wrote...

Georg Zoeller wrote...

rest assured that that kind of approach would be ineffective :)

A) Because the only way to vote against DLC is not to buy it. But while enough people are buying it (aka consumer demand exists), even that doesn't really work. As long as reasonable demand for a product exists, we would be irresponsible to just ignore it.


Oh come on with it already. Its deceitful practice that Bioware makes by initializing DLC and forcing players too buy the extra content if they wish too finish a quest.  Ok course demand would be high from consumers because they have no other choice but too buy the content.
 
To take away a slice of the whole pie and make the slice extra content is decitful when chances are Bioware had a discussion over the issue and figured they could make more money then if the jacked up the box price by a few bucks.

Wouldn't be surprising as hell if Bioware does this kind of practice in there up coming mmo SWTOR mmo



What are you talking about?? There are no quests where you have to buy content to finish. They are quests within themselves.

#159
supakillaii

supakillaii
  • Members
  • 398 messages

Doright36 wrote...

All I have to say is keep'm coming Bioware. You have at least 1 sale guaranteed right here.

2*

#160
mr_nameless

mr_nameless
  • Members
  • 105 messages
You can make a great content modules with the editor, unless you have a console, why in world would you buy these crazy expensive lackluster DLCs?? Huge rip off.

#161
StrangeCat Productions

StrangeCat Productions
  • Members
  • 110 messages
I don't understand the argument with paying for new content?   You expect to be free?  To many things on the net are free.  
<_<

#162
Shinji Ex

Shinji Ex
  • Members
  • 465 messages
Because it's all about having big houses fancy cars bling bling & super models for wives! you can't have all that without the "money" what the hell country are you from dude :mellow:

#163
StrangeCat Productions

StrangeCat Productions
  • Members
  • 110 messages

Shinji Ex wrote...

Because it's all about having big houses fancy cars bling bling & super models for wives! you can't have all that without the "money" what the hell country are you from dude :mellow:


what are you refering to?    You have no idea the amount of money and time that goes into creating just one of these add ons.   The amount of people involved the creative effort and team to get it done.  It's around the same as the development for the game, it still takes time to plan and then create.  Of course it would be something you pay for, there is no way to have all those people do there services for free.

your guys's arguments are retarded.  There is no argument.

#164
Shinji Ex

Shinji Ex
  • Members
  • 465 messages
At the end of day DLC is a gimmick for the most part to make a few extra dollars which a lot of companies are "abusing" releasing content in the month the game came out is not good marketing it says pretty much to have the full exp you have to spend that extra money for something that should be included for free err... which BioWare did though via the redeem card! on the side. there are few legit DLC here an there but there not common The Shivering Islands for Oblivion or Broken Steel for Fallout 3 just to name a few are the "real deal"

#165
Oeacle

Oeacle
  • Members
  • 30 messages
The DLCs being released are disqusting and utter trash.

#166
StrangeCat Productions

StrangeCat Productions
  • Members
  • 110 messages

Oeacle wrote...

The DLCs being released are disqusting and utter trash.


yea well the industry is heading that way now it won't change, in fact it will be come even more interactive, and the xbox 360 will become a DLC heaven. 

see ya

#167
Mordaedil

Mordaedil
  • Members
  • 1 626 messages

Shinji Ex wrote...

At the end of day DLC is a gimmick for the most part to make a few extra dollars which a lot of companies are "abusing" releasing content in the month the game came out is not good marketing it says pretty much to have the full exp you have to spend that extra money for something that should be included for free err... which BioWare did though via the redeem card! on the side. there are few legit DLC here an there but there not common The Shivering Islands for Oblivion or Broken Steel for Fallout 3 just to name a few are the "real deal"

I take it this means you will make a company designing games and show us all how it's really done, right?

#168
StrangeCat Productions

StrangeCat Productions
  • Members
  • 110 messages

Shinji Ex wrote...

At the end of day DLC is a gimmick for the most part to make a few extra dollars which a lot of companies are "abusing" releasing content in the month the game came out is not good marketing it says pretty much to have the full exp you have to spend that extra money for something that should be included for free err... which BioWare did though via the redeem card! on the side. there are few legit DLC here an there but there not common The Shivering Islands for Oblivion or Broken Steel for Fallout 3 just to name a few are the "real deal"


sorry you think this man.
have a good one.

#169
Jonfon_ire

Jonfon_ire
  • Members
  • 190 messages

mr_nameless wrote...

You can make a great content modules with the editor, unless you have a console, why in world would you buy these crazy expensive lackluster DLCs?? Huge rip off.


Because making great content modules with the editor takes time (lots of), patience and skill? It's not exactly easy-peasy. Time = Money as they say.

That all said I agree with the lackluster bit of your comment. So I'll vote with my wallet and give the developers time to give me something meatier (as well as waiting for some great ones from the modding community).

#170
VanDraegon

VanDraegon
  • Members
  • 956 messages

Mordaedil wrote...

Shinji Ex wrote...

At the end of day DLC is a gimmick for the most part to make a few extra dollars which a lot of companies are "abusing" releasing content in the month the game came out is not good marketing it says pretty much to have the full exp you have to spend that extra money for something that should be included for free err... which BioWare did though via the redeem card! on the side. there are few legit DLC here an there but there not common The Shivering Islands for Oblivion or Broken Steel for Fallout 3 just to name a few are the "real deal"

I take it this means you will make a company designing games and show us all how it's really done, right?




Of course not. He just wants to complain about having to pay for the work of others.

#171
Dauphin2

Dauphin2
  • Members
  • 119 messages
Oh wait, I paid 300 dollars for that Blu-Ray player, and I have to pay more for the movies?! How crazy and unprecidented to have content as a seperate purchase... All future movies released on Blu-Ray should be free!

#172
Paperghost

Paperghost
  • Members
  • 81 messages
regardless of whether you think DLC is a good idea or not, I don't understand how someone can complain about having to "buy more" content in a game whose first playthrough took me something like 50 hours (without seeing everything in there, or completing all the quests, or trying out some of the many, many different choices that take each area of the game in totally different directions - before you even get to changes like party dialogue depending on who you're using at the time and options related to said party choices).



Seriously, love DLC or hate it - this game is huge. My second playthrough is up to 9 or so hours, which is already one hour off the FULL playtime of my Modern Warfare 2 single player campaign - and I haven't even touched any of the three (and a bit) main storyline missions yet.



I'm not a fan of shorter DLC myself, but I certainly won't complain about paying more money for additional content. The game spoils you as it is.

#173
Gabo

Gabo
  • BioWare Employees
  • 66 messages
So the DLC thing has already been explained thoroughly, but I'm curious (and this is unrelated to any plans EA or Bioware might have), how many people would like a paid up-front model: Lets say there was a 30 hour game (as is common now a days) and the company promised to churn out content for an extra 30 hours of gameplay for free during the next year. Would you buy it for 60 dollars? How about if the game had 60 hours of gameplay and 30 extra hours were promised, but it was sold for 90 dollars?

#174
Faraii

Faraii
  • Members
  • 4 messages
The day PC games start costing $90 is the day I cave in and start using The Pirate Bay. I wouldn't buy games for $60 new, instead I would buy them second hand on eBay when I can get them for a significant discount.



It would also greatly depend on the quality of the game. If I don't like the initial 30 hrs of a particular game I would feel extremely cheated if I had paid $60 and saw no benefit in an additional 30 hrs if I didn't like the initial 30.



Respectfully,



J

#175
Darpaek

Darpaek
  • Members
  • 1 080 messages
How about you just make best game you can for the sake of art and then sell it at the most reasonable price? The money will come.



Before a dozen fanboyz jump me for being unrealistic, I would like to remind you of Henry Ford's model: "We will produce the highest quality product possible, at the lowest cost possible, while paying the highest wages possible."