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Mass Effect 3 - VGA 2011 Trailer


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#601
Apollo Starflare

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Yeah I'll hold off judging the action/RPG quota seeing as how that could just be the ME3 equivalent of the saving Tali bit of ME2.

Plus it looked a lot better than that sequence and the Thresher Maw made me laugh. It's blatantly just trying to mate with the Reaper.

But yeah, FemShep trailer with a bunch of dialogue-y bits next please BioWare marketing! :D

#602
alex90c

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Terror_K wrote...

Tup3xi wrote...

To be honest the C&C trailer was much more interesting and ME3 one was a let-down (visually underwhelming too).


Even I have to disagree with this. Aside from everything looking generically gritty and brown (which, given that it's Tuchanka, is hard to put blame on) the scale of everything was incredibly impressive. There were some bits I swore had to be pre-rendered, but then I realised Shepard was still in the foreground, so it couldn't be. Whatever visual cheats they've used worked well, IMO.


I still think it looked too clean. Maybe it's just the ME art style, but GoW makes me think gritty; this ME3 trailer just made me think "wants-to-be gritty".

#603
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Apollo Starflare wrote...

But yeah, FemShep trailer with a bunch of dialogue-y bits next please BioWare marketing! :D

I think EA does the marketing.

#604
Dominus

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Plus it looked a lot better than that sequence and the Thresher Maw made me laugh. It's blatantly just trying to mate with the Reaper.


Yeah, it looked less like a brawl, and more like a, uh... let's hope this isn't an official romance option, I'll say that. Eh, I try not to get as rage-y about trailers, I'll only know what it's actually like when it's in my PC. Besides, what were we expecting shepard and & gang to do, dress in drag and do the hula

Modifié par DominusVita, 11 décembre 2011 - 01:27 .


#605
MASSEFFECTfanforlife101

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Not really a "trailer" for ME3....more like spoiling gameplay.

#606
Carl the Keeper

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I was just wondering about that "tower" and why the team is trying to reach it.
It looks like it doesn't belong there because its too sleek to be krogan architecture. Why is it glowing? Is it prothean? How come we never heard of prothean ruins on tuchanka then? Did the reapers bring it? Is it a reaper weapon or a weapon against the reapers? What does this thing DO?

Just curious ... :huh:

#607
CroGamer002

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MASSEFFECTfanforlife101 wrote...

Not really a "trailer" for ME3....more like spoiling gameplay.



What spoiler?

#608
CroGamer002

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Carl the Keeper wrote...

I was just wondering about that "tower" and why the team is trying to reach it.
It looks like it doesn't belong there because its too sleek to be krogan architecture. Why is it glowing? Is it prothean? How come we never heard of prothean ruins on tuchanka then? Did the reapers bring it? Is it a reaper weapon or a weapon against the reapers? What does this thing DO?

Just curious ... :huh:



Maybe some Krogan clan made that tower specifically like that because it will summon that legendary Tresher Maw.

#609
Ticktank

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Trailer content is consistent with the leaks.

"Outdated script"? "We're changing stuff"? "Nothing is confirmed"?

More baloney from Bioware.

#610
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Mesina2 wrote...

MASSEFFECTfanforlife101 wrote...

Not really a "trailer" for ME3....more like spoiling gameplay.



What spoiler?

The real question is "what 'not really a trailer'"?

Modifié par jreezy, 11 décembre 2011 - 01:36 .


#611
CptData

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Ticktank wrote...

Trailer content is consistent with the leaks.

"Outdated script"? "We're changing stuff"? "Nothing is confirmed"?

More baloney from Bioware.


*shrugs* maybe they kept that particular part in the game?

"Changing script" does not mean they're going to rewrite the entiry script. And that one scene appears to be random enough to be placed anywhere in the game.

#612
Dave of Canada

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TobyHasEyes wrote...

 .. is exactly the kind of conclusion provoked when you are shown gameplay that is just running and activating cutscenes


But even the introduction sequence before the Reapers invade, which should include a lot of dialogue, is left out of the player's control with Shepard talking to Anderson / Ashley / James. I think within 10 minutes, there's like... two dialogue inputs which ends up with essentially the same.

#613
DarthCaine

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Meh

#614
Carl the Keeper

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Mesina2 wrote...

Carl the Keeper wrote...

I was just wondering about that "tower" and why the team is trying to reach it.
It looks like it doesn't belong there because its too sleek to be krogan architecture. Why is it glowing? Is it prothean? How come we never heard of prothean ruins on tuchanka then? Did the reapers bring it? Is it a reaper weapon or a weapon against the reapers? What does this thing DO?

Just curious ... :huh:



Maybe some Krogan clan made that tower specifically like that because it will summon that legendary Tresher Maw.


Maybe the one in the screenshot is a similar tower. Maybe those towers play a larger role in the story?

Image IPB

#615
PnXMarcin1PL

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Does anyone get a feeling that Brute looks similiar to Ogre from DA1&2 ? I've made this creenshot to show u.

http://img259.images...60/me3brute.png

#616
Chansel

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Maybe the one in the screenshot is a similar tower. Maybe those towers play a larger role in the story?

Image IPB

Or maybe that's the Tuchanka tower and this is simply the briefing before the Tuchanka mission?

Modifié par Chansel, 11 décembre 2011 - 01:57 .


#617
Dovahzaan

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Lame. Needs more Michael Bay and less story.

#618
Flytch

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What about this isn't Mass Effect?

Tuchanka, Shepard, Garrus, the familiar armour, the turian ships, the reaper, the thresher, the cover based combat....

What did you want, a codex entry popping up?

#619
Tup3x

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Terror_K wrote...

Tup3xi wrote...

To be honest the C&C trailer was much more interesting and ME3 one was a let-down (visually underwhelming too).


Even I have to disagree with this. Aside from everything looking generically gritty and brown (which, given that it's Tuchanka, is hard to put blame on) the scale of everything was incredibly impressive. There were some bits I swore had to be pre-rendered, but then I realised Shepard was still in the foreground, so it couldn't be. Whatever visual cheats they've used worked well, IMO.

Scale isn't that impressive. I guess that Skyrim spoiled me but... then again that thresher maw vs. reaper has to be real time since you can see Shepard at the same time from time to time and in that case it's pretty good.

Also, that was PC footage this time.

Modifié par Tup3xi, 11 décembre 2011 - 02:05 .


#620
Carl the Keeper

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Chansel wrote...

Maybe the one in the screenshot is a similar tower. Maybe those towers play a larger role in the story?

snip

Or maybe that's the Tuchanka tower and this is simply the briefing before the Tuchanka mission?


I was thinking that too. There was turian air support after all.
But the question remains: What does it do and why is it important? I don't think its the thing summoning the thresher maw. Doesn't look like krogan design at all.

#621
PnXMarcin1PL

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Tup3xi wrote...

Terror_K wrote...

Tup3xi wrote...

To be honest the C&C trailer was much more interesting and ME3 one was a let-down (visually underwhelming too).


Even I have to disagree with this. Aside from everything looking generically gritty and brown (which, given that it's Tuchanka, is hard to put blame on) the scale of everything was incredibly impressive. There were some bits I swore had to be pre-rendered, but then I realised Shepard was still in the foreground, so it couldn't be. Whatever visual cheats they've used worked well, IMO.

Scale isn't that impressive. I guess that Skyrim spoiled me but... then again that thresher maw vs. reaper has to be real time since you can see Shepard at the same time from time to time and in that case it's pretty good.

Also, that was PC footage this time.


+1 Tup3xi

#622
Flytch

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FYI. The issue with the running animation seems to be that Shepards hips aren't moving. His torso and legs are natural, but the pelvis stays stationary.

#623
kregano

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Dave of Canada wrote...

TobyHasEyes wrote...

 .. is exactly the kind of conclusion provoked when you are shown gameplay that is just running and activating cutscenes


But even the introduction sequence before the Reapers invade, which should include a lot of dialogue, is left out of the player's control with Shepard talking to Anderson / Ashley / James. I think within 10 minutes, there's like... two dialogue inputs which ends up with essentially the same.

I get the feeling most people filming the demo picked action mode and let it all play out... plus there were obvious gaps and jumps in the intro sequence. There were probably dialogue trees that weren't recorded yet or kept out for some reason.

#624
ebevan91

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So Vega has Disruptor Ammo and Singularity, apparently. Just watched the trailer again and saw that.

#625
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Was that Vega in the vid? Does anyone know the voice actor for him yet? Because that didn't half sound like Freddie Prinze Jr.