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Mass Effect 3 - VGA 2011 Trailer


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#651
Ecto-Plasmic Effect

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PsychoWARD23 wrote...

kregano wrote...

Andorfiend wrote...

So... Why was a giant worm a credible threat to a spaceship? I mean the Reapers can fly, right?

It was on the ground, trying to kill Shepard. Which was a mistake, since spaceships can only kill Shepard when he's in space and utterly powerless.

Also, the Maw was probably moving too slowly for the Reaper's kinetic barriers to activate, allowing it to knock around the Reaper.

Why was it on the ground in the first place?

I assumed the Reaper was protecting the glowing tower behind it.

#652
PsychoWARD23

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Candidate 88766 wrote...

PsychoWARD23 wrote...

kregano wrote...

Andorfiend wrote...

So... Why was a giant worm a credible threat to a spaceship? I mean the Reapers can fly, right?

It was on the ground, trying to kill Shepard. Which was a mistake, since spaceships can only kill Shepard when he's in space and utterly powerless.

Also, the Maw was probably moving too slowly for the Reaper's kinetic barriers to activate, allowing it to knock around the Reaper.

Why was it on the ground in the first place?

It was guarding that tower thing (can't wait to find out what that tower is for), and it would take a ridiculous amount of energy for something that size to hover in-atmosphere. far more efficient to land and guard it from there.

Besides, that was one of the smaller ground-based Reapers. The proper Sovereign sized Reapers are the ones that dominate in space, but they need something to attack on the planet's surface.

Pretty sure the tower summoned Threshy.

Or rather, Shepard summoned Threshy, to take out the Reaper, to get to the tower.

Modifié par PsychoWARD23, 11 décembre 2011 - 04:23 .


#653
Obadiah

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Did Shep say he was headed back to the "truck"? Hope that means the Mako (or some equivalent) is back.

#654
SNascimento

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BentOrgy wrote...

(Darting it, then leaving before being set on fire.)

Honestly, I'm with the majority of people who are.... Less than amused by the trailer. One of the more simple reasons being; I've played the beta as well.

And nothing, nothing, felt anything remotely immersive. Not once did I feel any reason to care about what was happening. Neither the brief "reunion," with the sexed up new Ashley, nor even the child death meant anything at all; like I was watching a series of disjointed snapshots from random Hollywood summer-flicks, and someone trying to stitch them together.

I realize its beta, but I also know what beta actually means. (I'm a full time student at A.I, majoring in game art and design.) Its a far more complete picture than most want to believe. If it was an alpha build, then I wouldn't be so worried, but it isn't. And this trailer only serves to confirm a large majority of ours fears; that the methodical, mature, almost ethereal Space Opera that Mass Effect 1 was, has been completely forgotten by its creator, and left to die alone in the dark.

We're only a few months away from launch, and it seems to me that Bioware has stretched itself far too thin; trying to cater to new players (The idiots who think jumping on board NOW, in the last title of the series, is a good thing.) and trying to also satisfy people like me, who've been invested since 2006, when Game Informer first released their article.

The result is what I see here; a blatant attempt to capture the popular "Badass space marine kill-em-all humanity r0xx0rz," cliché, with more focus on guns, graphics, and unneeded mechanics, rather than on focusing on the core story, and the core gamers that liked it before it went all heavy metal.

And to the inevitable string of Bioware fanboys and people wanting to be "mature," and "cool," by defending at major company; I (And others like me.) am not "Hating," or "****ing," or whatever you'd like to say to discredit our opinions; I (We.) are simply voicing our opinions, concerns, critiques, and insights regarding a franchise we (At least at one time.) was heavily interested in.

And concerns, critiques, opinions, and insights are what has brought us the games that you love and enjoy; because without them, there never would have been as much innovation as there has been in this industry.

.
I think you are wrong.
.
Granted, this trailer sucked badly and the marketing has been focused almost solely on action and is much more CoD like then Mass Effect veterans, but that is jsut the marketing.
.
But the point is, Mass Effect 2 started what ME3 is doing, and it was a much superior game compared to ME1... almost everything ME1 had, Mass Effect 2 also had, but better. So, the road ME2 set was a good one, and ME3 is just fallowing it.

#655
kregano

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Obadiah wrote...

Did Shep say he was headed back to the "truck"? Hope that means the Mako (or some equivalent) is back.

Nah, it's probably that huge truck that took you to the loyalty missions in ME2.

#656
PnXMarcin1PL

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it's called Tonka

#657
sh8dneji

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What I was in the trailer was this:

1. Shep could be seprated from his/her squadmates mid-mission.

2. Brutes could leap at Shep. (differat enemy tactic)

3. squadmates using the unquie weapons of ME2 (James using the Revenant).

4. and that getting to the goal is sometimes more important then shooting everything in sight.

#658
Guest_Sofia Lamb_*

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People seem to be forgetting that Mass Effect 3 is about a galactic war. And war tends to be full of explosions and action.

#659
CroGamer002

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Sofia Lamb wrote...

People seem to be forgetting that Mass Effect 3 is about a galactic war. And war tends to be full of explosions and action.



#660
Gorosaur

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BentOrgy wrote...

(Darting it, then leaving before being set on fire.)

Honestly, I'm with the majority of people who are.... Less than amused by the trailer. One of the more simple reasons being; I've played the beta as well.

And nothing, nothing, felt anything remotely immersive. Not once did I feel any reason to care about what was happening. Neither the brief "reunion," with the sexed up new Ashley, nor even the child death meant anything at all; like I was watching a series of disjointed snapshots from random Hollywood summer-flicks, and someone trying to stitch them together.

I realize its beta, but I also know what beta actually means. (I'm a full time student at A.I, majoring in game art and design.) Its a far more complete picture than most want to believe. If it was an alpha build, then I wouldn't be so worried, but it isn't. And this trailer only serves to confirm a large majority of ours fears; that the methodical, mature, almost ethereal Space Opera that Mass Effect 1 was, has been completely forgotten by its creator, and left to die alone in the dark.

We're only a few months away from launch, and it seems to me that Bioware has stretched itself far too thin; trying to cater to new players (The idiots who think jumping on board NOW, in the last title of the series, is a good thing.) and trying to also satisfy people like me, who've been invested since 2006, when Game Informer first released their article.

The result is what I see here; a blatant attempt to capture the popular "Badass space marine kill-em-all humanity r0xx0rz," cliché, with more focus on guns, graphics, and unneeded mechanics, rather than on focusing on the core story, and the core gamers that liked it before it went all heavy metal.

And to the inevitable string of Bioware fanboys and people wanting to be "mature," and "cool," by defending at major company; I (And others like me.) am not "Hating," or "****ing," or whatever you'd like to say to discredit our opinions; I (We.) are simply voicing our opinions, concerns, critiques, and insights regarding a franchise we (At least at one time.) was heavily interested in.

And concerns, critiques, opinions, and insights are what has brought us the games that you love and enjoy; because without them, there never would have been as much innovation as there has been in this industry.


You're entitled to your opinion, but again, I wouldn't make judgements regarding immersion and the type of game it is until you have actually played it. I too was kinda disappointed by the trailer, but I have read a lot of other rather encouragin things so I'm not going to throw a fit about it. Again,  it is the VGA's not a place for super- thought provoking/ RPG element displaying trailers.

Also, as for the comment about immersion. I really don't think one can make a judgement on how a game affects them until they have actually played the game and stepped into that world. Even if you have played the beta its an unfinished version of the game that showed you snippets of a 20 hour + experience, of course you're not going to feel totally invested. 

I say, wait until you game before you write it off as being a disappointment. After that, if it still is, rant away, but now I think you're being a bit unfair to the creative team.

#661
Ghost Warrior

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Animations still look too fast to me,I really don't like it. Especially the scene when Shepard falls,too fast and artificial.

#662
BentOrgy

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SNascimento wrote...

BentOrgy wrote...

(Darting it, then leaving before being set on fire.)

Honestly, I'm with the majority of people who are.... Less than amused by the trailer. One of the more simple reasons being; I've played the beta as well.

And nothing, nothing, felt anything remotely immersive. Not once did I feel any reason to care about what was happening. Neither the brief "reunion," with the sexed up new Ashley, nor even the child death meant anything at all; like I was watching a series of disjointed snapshots from random Hollywood summer-flicks, and someone trying to stitch them together.

I realize its beta, but I also know what beta actually means. (I'm a full time student at A.I, majoring in game art and design.) Its a far more complete picture than most want to believe. If it was an alpha build, then I wouldn't be so worried, but it isn't. And this trailer only serves to confirm a large majority of ours fears; that the methodical, mature, almost ethereal Space Opera that Mass Effect 1 was, has been completely forgotten by its creator, and left to die alone in the dark.

We're only a few months away from launch, and it seems to me that Bioware has stretched itself far too thin; trying to cater to new players (The idiots who think jumping on board NOW, in the last title of the series, is a good thing.) and trying to also satisfy people like me, who've been invested since 2006, when Game Informer first released their article.

The result is what I see here; a blatant attempt to capture the popular "Badass space marine kill-em-all humanity r0xx0rz," cliché, with more focus on guns, graphics, and unneeded mechanics, rather than on focusing on the core story, and the core gamers that liked it before it went all heavy metal.

And to the inevitable string of Bioware fanboys and people wanting to be "mature," and "cool," by defending at major company; I (And others like me.) am not "Hating," or "****ing," or whatever you'd like to say to discredit our opinions; I (We.) are simply voicing our opinions, concerns, critiques, and insights regarding a franchise we (At least at one time.) was heavily interested in.

And concerns, critiques, opinions, and insights are what has brought us the games that you love and enjoy; because without them, there never would have been as much innovation as there has been in this industry.

.
I think you are wrong.
.
Granted, this trailer sucked badly and the marketing has been focused almost solely on action and is much more CoD like then Mass Effect veterans, but that is jsut the marketing.
.
But the point is, Mass Effect 2 started what ME3 is doing, and it was a much superior game compared to ME1... almost everything ME1 had, Mass Effect 2 also had, but better. So, the road ME2 set was a good one, and ME3 is just fallowing it.



If its being marketed this way, (And it most certainly is.) what kind of picture does that paint? A poor one; because its far too likely that they're advertising it appeal to the CoD fanbase, because the game will as well.

And I could, as I have in the past, rattle off the top of my head at least 10 things that made ME2 (As a story.) a complete debacle and waste of time. (Due in no small part to the fact that, in the end of said story, we've accomplished absolutely nothing; the Reapers are still coming, and we're still completely clueless in how to stop them. And the team we built? Yeah, every one of them splits afterwards to do their own thing. We could very easily go from ME1, to ME3 without skipping a beat. That's not okay.) Mass Effect 2 was a character piece, and nothing else, and even then, unless you were able to romance a certain character, the depth was cut short far too quickly.

But as a game? Make no mistake; ME2 in infinitely the superior title; from graphics to mechanics, from how its cutscenes were directed, to the fact that sidemissions no longer took place on the same re-colored terrain, yes, it was a far more polished title.

But I would gladly trade in all the DLC, sidemissions, and upgrades for a story that was evenly paced, structured, cohesive, and that took itself and its continuity seriously.

And at Gorosaur; as I said, I understand that its beta, but like I also said, its still more complete than a lot of people want to think, and I think it will set the tone of the game, judging from how Bioware talks about it.There's only so much time left, and between seeing this trailer, playing the beta, reading the leaked story elements, all the digging around on Casey's twitter, and my rather lacklustre take on ME2, I can't say that ME3 has many promising qualities. So no, I don't think I'm being unfair at all. I (along with others.) see certain things, and call people on it; like when that poor columnist was accused of "Harassment," and "Being hostile," when he gave a poor review of Rage and its team. It wasn't his fault that the game was completely unorigional, and that its team was completely unprepared for his legitamite questions.

But of course, I will wait to play the final product before passing complete judgment. After all, if I'm wrong, than the game will be worth it.

Modifié par BentOrgy, 11 décembre 2011 - 04:54 .


#663
LPPrince

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If we can get a present, lets get a new weapon or something. Something we can use in game. Woot woot for support some kickass developers.

#664
JamieCOTC

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Sofia Lamb wrote...

People seem to be forgetting that Mass Effect 3 is about a galactic war. And war tends to be full of explosions and action.


It's also a video game in which the whole point is to shoot things. However it is still a war story and the best war stories tend to be about much more than just action and explosions.  I don’t see BW letting us down in that regard.  We’ll just have to wait and see. 

#665
Morty Smith

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I got more exited about that trailer than I should have ... need to change. :mellow:

#666
Thallia_CroGun

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haha in one scene vega has singularity as mapped power. guess they cut and replaced liara :D
but the trailer is WICKED

no, wait, he actually uses singularity on the brute, watch the cooldown... WTF?

Modifié par Thallia87, 11 décembre 2011 - 05:08 .


#667
Annihilator27

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Ecto-Plasmic Effect wrote...

PsychoWARD23 wrote...

kregano wrote...

Andorfiend wrote...

So... Why was a giant worm a credible threat to a spaceship? I mean the Reapers can fly, right?

It was on the ground, trying to kill Shepard. Which was a mistake, since spaceships can only kill Shepard when he's in space and utterly powerless.

Also, the Maw was probably moving too slowly for the Reaper's kinetic barriers to activate, allowing it to knock around the Reaper.

Why was it on the ground in the first place?

I assumed the Reaper was protecting the glowing tower behind it.


The Reaper its fighting is the walker version not the ship one.

#668
JunMadine

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I think I heard the turian councilor in one of the fighters.

#669
J0HNL3I

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J0HNL3I why u have no money to preorder!?

#670
swordmalice

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It was less of a trailer and more of a sneak peak, but boy was it good. Keep it up Bioware!

Also, spoiler alert, James Vega revealed to be voiced by....The Tourretes Guy. See here:



:D

#671
ArcanaLegacy

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Sofia Lamb wrote...

People seem to be forgetting that Mass Effect 3 is about a galactic war. And war tends to be full of explosions and action.

Requoting for justice.

I was one of few ppl who said the same thing in an earlier page. Glad to see Im not the only one.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
And after reading some posts - I just love how a good percentage of people are basing final judgements on a game theyve only seen a few minutes worth through a handful of demos. Already saying that the game isnt about story, nothing about the character arcs, no rpg elements, too much action, blah blah blah.

Have any of you played the ENTIRE game? Unless you work for BW - the answer is No.
Sure, everyone is entitled to their own opinions, but I seriously just shrug and roll on eyes at those who are already describing the game like if they already played it and know everything there is to know out of only seeing a few minutes of it. Of course BW is showing off the "actiony" parts. Its called marketing and they are trying to reach out to an audience that preferably [and sadly] would rather play a mindless FPS than a deep story, hence grabbing that attention with what people like - Action. [the #'s don't lie on gaming sales, and theres WAY too many FPS's that are practically choking the industry's creativity. *new IP released by a studio* Another FPS? Yay.]

BW doing such a thing in their marketing doesnt mean that the story is going to suffer. And for those comparing this TEASER to the previous launch trailers - wake up. This was not an actual trailer. It was a gameplay teaser. People are complaining it was too short and such - well, thats what teasers do. BW hasnt revealed any other trailer YET, and keep in mind that the more "emotional story enriched" trailer is usually the launch trailer.
Last I checked, we got a ways to go til March, so that trailer will be awhile til we see it.

Cheers.

#672
Dovahzaan

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Sofia Lamb wrote...

People seem to be forgetting that Mass Effect 3 is about a galactic war. And war tends to be full of explosions and action.


Like the Geth war in Mass Effect 1? Sure, there were explosions and action, but not constantly.

Edit:

ArcanaLegacy wrote...

Have any of you played the ENTIRE game? Unless you work for BW - the answer is No. 


Leaked script. Btw, it's not outdated, don't fool yourself.

Modifié par Dovahzaan, 11 décembre 2011 - 05:14 .


#673
Abisco

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Did anyone else notice the +300 experience rewarded? XP for completing missions now (as opposed to the horrendous end mission report)... looks like a welcome improvement.

#674
Guest_Sofia Lamb_*

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Dovahzaan wrote...

Sofia Lamb wrote...

People seem to be forgetting that Mass Effect 3 is about a galactic war. And war tends to be full of explosions and action.


Like the Geth war in Mass Effect 1? Sure, there were explosions and action, but not constantly.

Edit:

ArcanaLegacy wrote...

Have any of you played the ENTIRE game? Unless you work for BW - the answer is No. 


Leaked script.


I do not recall the geth setting entire planets ablaze with their weapons. But tell me, what would be a good trailer to show to the masses? Shepard fighting giant robots, or Shepard walking around the Citadel buying items, talking to people, and opening the inventory to move items around?  A trailer is meant to excite.

#675
bleetman

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I honestly don't remember the last time I watched an RPG trailer that advertised your ability to level up, engage in dialogue with other characters or customise your equipment. It would be as redundant as announcing that the sky is blue. Yes, we know.

Or at least, we should know, rather than seeing another trailer emphasizing the action (which is hardly a new thing,
under any stretch of the imagination)and immediately declaring that THERE ARE NO RPG FEATURES BOO HOO just because none are shown. Really? I mean, really? Is this what we've been reduced to?

Modifié par bleetman, 11 décembre 2011 - 05:31 .