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Mass Effect for who, exactly?


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#51
Anzer

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AdmiralCheez wrote...

CannonLars wrote...

Oh, I'm sorry.

No you're not.  Don't bullsh*t with me, sweet cheeks.  Only Saph and Kaiser are allowed to bullsh*t with me.


So did you miss that part where I refer to the fact that a trailer does not ever guarantee spoilers. People would miss the previews for great movies if great trailers were going to just be spoilers. There is a lot to show of ME3 that I can't seem to steal a glimpse of.

What does this even mean?  Wait, are you saying that trailers should be spoiler-free?

So they should, like, shy away from the story elements?

Well damn.

EDIT: Also, it looks like I'm not the only one calling Larsy sweet cheeks.  NEW FORUM NICKNAME.

I'm glad we could all come to an agreement here.
Now, who wants a slice of pie?

#52
AdmiralCheez

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CannonLars wrote...

You said their trailer content omissions are to avoid spoilers. I said that isn't a justification for a lack of the content that is story-related. Spoilers are not guaranteed in trailers. They may be there, but are commonly not an issue.

You... missed the fallout over ME2's marketing campaign, didn't you?

#53
Exia001

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We'll get what we're given. Fact. Acting like a 'Quarian with a tummy ache' isn't going to make anything change, ME3 is a war story, ergo they will show errr COMBAT, you wanna look at conversations, play 1 and 2 again

#54
Fugiz

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Uh hello.. Thresher Maws eating Reapers what more do you need?!

#55
didymos1120

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Exia001 wrote...

We'll get what we're given. Fact. Acting like a 'Quarian with a tummy ache' isn't going to make anything change,
ME3 is a war story, ergo they will show errr COMBAT, you wanna look at conversations, play 1 and 2 again


Or go watch the beta leak footage on Youtube.

Modifié par didymos1120, 11 décembre 2011 - 09:24 .


#56
CroGamer002

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didymos1120 wrote...

No, the old X06 videos.  There was a proto-Liara who was playing quasar that proto-Shep bugs for intel. Then, as Phaedon notes, she spoiled most of ME1 for us.



Ah, never mind then.


I was thinking of wrong Asari.

#57
Lumikki

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CannonLars wrote...

I am not complaining about the game. I am complaining about the lack of proof that it is still a game true to its franchise.

More accurate, you complain that game isn't true to it's franchise DEFINED by you, not by BIOWARE.
I mean, if Bioware doens't know what their ME franchinse is all about then who does?

Modifié par Lumikki, 11 décembre 2011 - 09:32 .


#58
Phaedon

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And because we all know who will enter the thread within the hour, let it be known that the marketing has revealed almost every single skill/power.

(See: Sage's Power thread)

#59
CannonO

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Lumikki wrote...

CannonLars wrote...

I am not complaining about the game. I am complaining about the lack of proof that it is still a game true to its franchise.

More accurate, you complain that game isn't true to it's franchise DEFINED by you, not by BIOWARE.


More accurate, I noted some common major elements present throughout the previous two campaigns and games. The definition would be for longer and more specific. I think many would agree that the elements mentioned are indeed a part of the games. It is also widely acknowledged that there is a difference in the marketing direction between the games.

#60
Fiery Phoenix

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Cannon Lars, you will be glad to hear that I very much agree with you and have been saying the same thing on and off for a few months now. The thing to realize, though, is that, when it comes to marketing, the potential customer is always ahead of the current customer. That is to say, it focuses on attracting newcomers rather than the already-attracted audience, the majority of whom are potentially what you could call "core fans." Sure enough, combat and explosions are exactly what attracts newcomers.

In BioWare's case, this is the way their marketing has been as of late (read: the last couple of years.) I don't know what happened, but it's not something I have the power to change. I trust the final game will have much more to it than pew-n-boom. I think you should, too. I'm sure you will enjoy it when it's finally in your hands, right, bro? B)

Modifié par Fiery Phoenix, 11 décembre 2011 - 09:36 .


#61
Lumikki

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CannonLars wrote...


More accurate, I noted some common major elements present throughout the previous two campaigns and games. The definition would be for longer and more specific. I think many would agree that the elements mentioned are indeed a part of the games. It is also widely acknowledged that there is a difference in the marketing direction between the games.

Different, but that doesn't make one more right than other.

Modifié par Lumikki, 11 décembre 2011 - 09:36 .


#62
mybudgee

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Quick summary of this thread; Cannon Lars - "wahhhhh. Boo Hoo! I want my mommy!" rRavensword " Dam bro dat wuz killa beef wit da dang juice n da gangstas wit da gunz bang bang" Cheez - "Jesus! Will you kids SHUT THE F*CK UP!?! The grown ups are trying to have a conversation!"

#63
Exia001

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CannonLars wrote...

Lumikki wrote...

CannonLars wrote...

I am not complaining about the game. I am complaining about the lack of proof that it is still a game true to its franchise.

More accurate, you complain that game isn't true to it's franchise DEFINED by you, not by BIOWARE.


More accurate, I noted some common major elements present throughout the previous two campaigns and games. The definition would be for longer and more specific. I think many would agree that the elements mentioned are indeed a part of the games. It is also widely acknowledged that there is a difference in the marketing direction between the games.


Stop trying to sound bright, you're failing. Why are we even talking about marketing, in three months we'll be playing this beast of a game and no no one will care

#64
Phaedon

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No, I can see a common element in the marketing of all three games.

It's bloody TERIBLE.




Kidding aside, I am okay with the marketing thus far. Similar to ME1's and 2s but with less spoilers.

#65
Phaedon

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Android's auto-correct fuction is also terrible.

#66
Nohvarr

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Huh that had a seriously old school sci-fi bent to it. I mean a powerful mythic figure uses his abilities to summon a legendary wyrm type creature...has Shepard become Maud'dib? I don't mind, I've always wanted to ride a Thresher Maw into battle...

Modifié par Nohvarr, 11 décembre 2011 - 09:43 .


#67
CannonO

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Fiery Phoenix wrote...

Cannon Lars, you will be glad to hear that I very much agree with you and have been saying the same thing on and off for a few months now. The thing to realize, though, is that, when it comes to marketing, the potential customer isalways ahead of the current customer. That is to say, it focuses on attracting newcomers rather than the already-attracted audience, the majority of whom are potentially what you could call "core fans." Sure enough, combat and explosions are exactly what attracts newcomers. 

In BioWare's case, this is the way their marketing has been as of late (read: the last couple of years.) I don't know what happened, but it's not something I have the power to change. I trust the final game will have much more to it than pew-n-boom. I think you should, too. I'm sure you will enjoy it when it's finally in your hands, right, bro? B)


I look forward to the game, but who doesn't look forward to great teasers and trailers while you wait? Do I not have a right to speak up in hopes that BioWare will take notice and include my kind of customer, who has supported the franchise since Teaser #1? Why shouldn't the trailers be taken as a reflection of the game and its features?

People seem to be interested in saying I am just a whiner. Why can't I see a greater variety of trailers that reflect styles of the previous ad campaigns at this stage in the marketing? I think I should have a right to discuss this, not be poked at for it.

Exia001 wrote...

CannonLars wrote...

Lumikki wrote...

CannonLars wrote...

I am not complaining about the game. I am complaining about the lack of proof that it is still a game true to its franchise.

More accurate, you complain that game isn't true to it's franchise DEFINED by you, not by BIOWARE.


More accurate, I noted some common major elements present throughout the previous two campaigns and games. The definition would be for longer and more specific. I think many would agree that the elements mentioned are indeed a part of the games. It is also widely acknowledged that there is a difference in the marketing direction between the games.


Stop trying to sound bright, you're failing. Why are we even talking about marketing, in three months we'll be playing this beast of a game and no no one will care


How am I trying to sound bright? Somewhat correct grammar and common use of words that are more than two syllables is an act to sound bright? I certainly would feel like a failure if what I have written so far was meant to sound bright, rather than meant to discuss the marketing experience.

Modifié par CannonLars, 11 décembre 2011 - 10:07 .


#68
Guest_The PLC_*

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This thread is unbelievable..

It's funny 'cause I was actually expecting a thread like this, as soon as I saw that footage. I guess people were expecting Bioware to spend their one minute of air time, on stat screens and codex entries.. We all know how much the average VGA viewer would have enjoyed that.

And as loads of people have already said: The entire galaxy is at war, did you actually expect anything less than huge explosions and crazy set pieces!? Maybe Shepard should have just talked to that Reaper for ten minutes or something. I'm sure that would have gotten rid of it!

All this whining is ****ing pathetic.

edit: And why do you keep whining about the lack of story and dialogue, when the leaked beta (an UNFINISHED version of the game) contained both of these things. The RPG elements are better than in ME2, so why do you keep making these threads?! People complained that the ME2 add campaign contained way too many spoilers. Now, Biioware has turned it down this time around, and you people are still ****ing. 

Modifié par The PLC, 11 décembre 2011 - 10:43 .


#69
Sidney

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Phaedon wrote...

And because we all know who will enter the thread within the hour, let it be known that the marketing has revealed almost every single skill/power.

(See: Sage's Power thread)


Well and the OCD stuff that the RPG luddites drool on should not be in a trailer. Trailers should make most people excited. Looking at level up screens and inventory lists is not among the thing most people are like, "Holy $%^&$ THAT is what I want in a game..something that offers the thrills of a course catalogue and the excitment of shopping!" In the end, those things now and always have served a greater master..the parts of the game (dialog and action) that drive the game.


Let's look at the might Elder Scrolls trailer: swooping flying action (that might make you think you fly or ride a dragon), barbarian looking hero stabbing at a firebreathing dragon,  lots of eye candy scenery shots, combat, combat, combat, finishing animations, more combat, more combat, more combat (x10), soul sucking, combat, combat fade to black

Now what does actual Skyrim look like: walking, picking flowers, killing wolf, robbing said dead wolf, walking, trying to find merchant to buy said wolf pelt, trying to find out where the hell your follower got stuck on the world, combat, looting, fast travel, click at alchemy table, clicking at forge, clicking at enchanting table, dialog, combat.....in other words the trailer is really very non-representative of what the game is. Skyrim goes so far that I know 2 people who bought the game (vs my recommendation knowing them) who have asked where the hell the game in trailer is.

#70
CannonO

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Do we want people that are shooter-interested only, or that are what you guys call "VGA viewers" to be the focus? Or should we, who were watching, staying loyal, and interested in all that Mass Effect has and will offer, be included here? I don't think saying that there was a VGA specific trailer explains how the entire marketing series has ended up this way. I think perhaps an attempt to pass this off as a shooter to a market that they are eager to grab, with a franchise that was far from being all about all of what has been shown, has left the fans and the already interested players in the dust specifically with Mass Effect 3 (literally, as in, there are now explosions spreading dust left and right in these trailers).

Is this really all we should be seeing? I am not just asking about the VGAs. For this franchise of cinematic quality, where have our cinema quality trailers gone (I am not referring to cinematic in the CGI Blur trailer meaning)?

Modifié par CannonLars, 11 décembre 2011 - 11:02 .


#71
Bleachrude

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Again, as another poster pointed out, perhaps we should compare the trailers at this point in time from past mass effects to what we have now?

To me anyway, the fact that we have seen so much of the skills kinda proves ME3 is moreso than Me1 playing to the "stats and skills" crowd...

#72
Sidney

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CannonLars wrote...

Do we want people that are shooter-interested only, or that are what you guys call "VGA viewers" to be the focus? Or should we, who were watching, staying loyal, and interested in all that Mass Effect has and will offer, be included here?


Were you loyal to ME1 and DAO? Well take a gander and their action, cutscene infested trailers:


Mass Effect 1 trailers:



DAO:
http://www.youtube.com/watch?v=NKeEsG6mmHg

Most of these are cutscenes with a smattering of gameplay and you never see a level up, inventory, power evolution, skill tree, paper doll...or anything like that in any of them.

#73
Phaedon

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CannonLars wrote...

Do we want people that are shooter-interested only, or that are what you guys call "VGA viewers" to be the focus? Or should we, who were watching, staying loyal, and interested in all that Mass Effect has and will offer, be included here? I don't think saying that there was a VGA specific trailer explains how the entire marketing series has ended up this way. I think perhaps an attempt to pass this off as a shooter to a market that they are eager to grab, with a franchise that was far from being all about all of what has been shown, has left the fans and the already interested players in the dust specifically with Mass Effect 3 (literally, as in, there are now explosions spreading dust left and right in these trailers).

Is this really all we should be seeing? I am not just asking about the VGAs. For this franchise of cinematic quality, where have our cinema quality trailers gone (I am not referring to cinematic in the CGI Blur trailer meaning)?

I am glad you did this. I am glad that you dropped your mask.

I know that I am talking for at least a few people when I say: You are embarassing us.

Not a single shot was fired in this footage.
All that was shown was action.

But you know what? Apparently shooter fans are delinquent frat boys who just want action, and RPG fans are degenerate basement kiddies who only care about stats, only.

Or maybe you should feel ashamed for promoting stereotypes on people who enjoy videogames (Yes! Videogames, it's a bloody videogame!). Maybe some of us enjoy games because simply, they are fun, and recently (and this could very well be BioWare's impact on the industry) because they are telling great stories.

But dynamic gameplay, adrenaline and well, yes, glory be, explosions, apparently can't be appreciated by RPG fans. They can only be appreciated by shooter fans. Good job, Lars. You sure are making all of us look good to the random lurker browsing these forums.

Modifié par Phaedon, 11 décembre 2011 - 12:19 .


#74
Anacronian Stryx

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Who misses when Mass Effect looked like the next great sci fi film epic in stunning vista cities, soft synth music that embodied the futuristic universe, moody conversations in neon-lit hubs, and scenes of an open and uncharted galaxy to explore in the purple and blue lens flare of promise?

Have you seen Sur'kesh - Quite beautiful with futuristic design and large vistas, Until it gets attacked but that is just the nature of Mass Effect, Even the beautiful citadel got attacked and ravaged at the end of ME1.

#75
OdanUrr

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I think we may be missing the OP's point, or maybe I am, but as we approach the release date for ME3 (still a few months away, granted), there've been less and less trailers that set us in the mood for its story.

Yes, there's a war going on and the "Earth" trailer tackled that issue superbly, and then some. "Fall of Earth" expanded on that and showed us a lot of the actual gameplay and in-game cutscenes, and we have other strictly-gameplay videos, such as "Squad Leader."

There's nothing wrong with depicting combat in your trailers but there needs to be something more, to my mind, you know, what are you fighting for? What is the price of failure? What tough choices will you be required to make? What inner demons will Shepard have to face? There's no need for the trailer to outright provide answers to these questions, but it could suggest them.

In short, we need more Mass Epicness.B)

Modifié par OdanUrr, 11 décembre 2011 - 12:50 .