Does not using Charm/intimidate stop you from resolving certain missions?
#1
Posté 11 décembre 2011 - 02:42
My question is, are there many situations (Main missions and side quests included) in which you have to use charm/intimidate or you fail entirely? Because I've always wondered, does charm/intimidate make it so that you can solve a situation quicker and Avert fights etc. ? Or are they the ONLY way to solve problems and if you don't then you fail?
I hope I worded that appropiately and it makes sense.
#2
Posté 11 décembre 2011 - 08:52
#3
Posté 12 décembre 2011 - 01:49
#4
Posté 12 décembre 2011 - 05:01
Modifié par The Grey Ranger, 12 décembre 2011 - 05:02 .
#5
Posté 12 décembre 2011 - 04:14
mcsupersport wrote...
In ME1 Para/rene bars mean absolutely nothing other than a measure of how you are playing.
Um, not exactly. One, they unlock higher persuasion ranks and give you free points in the respective talents (obviously not as relevant if the ranks have all been unlocked already or you've maxed Charm/Intimidate, but still: pretty significant effect). Two, they unlock two assignments. Three, they also give you additional bonuses: first aid/power cooldown reductions and a boost to max health for filling the Paragon meter, and weapon power cooldown reduction, 1 health per second regen, and a damage/duration boost on weapons and powers for filling the Renegade meter.
#6
Posté 13 décembre 2011 - 05:37
mcsupersport wrote...
In ME1 Para/rene bars mean absolutely nothing other than a measure of how you are playing. They may change the flavor some, but all the effect is totally from charm and intimidate. So if you have a high charm or intimidate then you can play as you want, which either you get by running NG+ and getting free points or spending skill points. As far as what they do, it allows alternate endings to missions, or a way to get there quicker.
I know all the effect is from charm and intimidate, but i'm gonna need 75% of either bar filled to get charm or intimidate maxed out. So what I'm really wondering is, is it worth taking the time to max Charm/intimidate, then run NG+ and play how i want to, or should i just do it in this playthrough and risk not having enough charm/intimidate for certain situations?
#7
Posté 13 décembre 2011 - 07:00
I imagine you didn't intend to use the Loriq Quin glitch to max them out without actually expending any points in them either... That would be an alternative as well.
#8
Guest_Gabeker_*
Posté 23 décembre 2011 - 07:36
Guest_Gabeker_*
but none of the missions do you need renegade or paragon skill points.
#9
Posté 23 décembre 2011 - 09:43
Wrex can be saved if he likes you. I don't know if you have to get his Family Armor but I think you do. But your are more pressed mfor time because Ashley will shot him if you don't get him to back down fast.
And Saren you can kill so you don't have to talk him down.
There is the inspection of the Normandy but you can't really fail it because the only effect is that he gets pissed.
Conrad is a problem because without persuasion, he will get himself killed.
#10
Posté 24 décembre 2011 - 02:47
Johnny Shepard wrote...
Wrex can be saved if he likes you. I don't know if you have to get his Family Armor but I think you do. But your are more pressed mfor time because Ashley will shot him if you don't get him to back down fast.
With the armor you don't need charm/intimidate. With enough charm/intimidate you don't need the armor.





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