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Where is Mass Effect 3's RPG Elements? REALLY? REALLY??


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#26
JeffZero

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AlexXIV wrote...

JeffZero wrote...

Mesina2 wrote...

WHAT SCRIPTED EVENTS?!


As you can see, many BSN forumites want a free-to-code experience. They'd probably be immensely satisfied with the keys to a programming suite and will cry havoc and unleash the dogs of war at the very sight of a Reaper doing anything without their direct control of the situation.

Obviously it is nowadays hard to appreciate a good game if it is not EXACTLY what EVERYONE wanted it to be. How this would be possible to do for Bioware however I have still to learn.


Yep.

#27
cornish knight

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to the founder of the discussion "thank you" there is sane life after all, I've been fighting angry mobs on the new trailer discussion for two days trying to tell people that they can't make damning accusations of a game by just seeing a 1:30 min long trailer.

#28
Arcadian Legend

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Anybody else here getting a teensy bit sick of these RPG threads? There was a dead horse, but it's since been beaten into dust and now it's being pulverised into mere atoms.

Modifié par Arcadian Legend, 11 décembre 2011 - 08:28 .


#29
cornish knight

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I have to agree with you Arcadian Legend, can't go on a forum page without someone shouting about the death of RPG greatness in the mass effect games

Modifié par cornish knight, 11 décembre 2011 - 08:22 .


#30
Paula Deen

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Luvinn wrote...

To be honest, I never considered mass effect to be a RPG in the typical sense of the genre, and that's alright with me. When I play these games, I do it for the story and the characters. Besides, the less cluttered inventory I have to sift through (like ME1) is ok with me.


Because if it doesn't have complicated sets of numbers and percentages everywhere, it's not an RPG!

You guys are impossible. Did you forget that RPG stands for Role Playing Game? As in, you get to choose your role? Didya miss the whole premise of Mass Effect?

#31
Alex Arterius

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If these RPG features are here, then why don't Bioware talk about them then?? Even outside the big events such as the VGA's and E3 all Bioware talk about is the combat... Would it kill to do a Bioware Pulse episode on it? The last two episodes have both focused entirely on combat and they've just regurgitated what we already know... Maybe there are RPG features, but Bioware should really just tell us that.

#32
EpicBoot2daFace

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The OP has a point. Why did this reaper have such a hard time killing Shepard and that thresher maw? The problem with Mass Effect is not so much it's lack of RPG, but that it doesn't stick to it's own facts based on what we know from the first game, which was obviously the most grounded and most thoughtout ME by BioWare.

They actually gave a damn with that game. The story and lore actually meant something. Now, it just seems like they throw in generic action sequences trying to one-up Gears of War. It just comes off as a cheap copy-cat, not to mention their combat gameplay is almost identical... button for button. Finally, when they don't care about their own lore, how do they expect anyone else to?

With all these big Michal Bay-like action scenes, it makes me wonder how replayable ME3 is going to be. At the very least, I would like to see other parts of the game where Shepard isn't fighting reapers, just to reassure me that this is still Mass Effect and not (entirely) Gears of War 4.

#33
DarkPsylocke26

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I thought it was a action/shooter game, I really don't care if it not a RPG, because I just like playing.

#34
Sebbe1337o

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Oh look, this thread again...

#35
Guest_The PLC_*

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I hate this place...

It's like the forum equivalent of Groundhog Day. Same awful threads, every single day.

Modifié par The PLC, 11 décembre 2011 - 08:47 .


#36
Guest_Arcian_*

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Look at all these sheep who didn't read the OP.

#37
Feanor_II

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Alex Arterius wrote...

If these RPG features are here, then why don't Bioware talk about them then?? Even outside the big events such as the VGA's and E3 all Bioware talk about is the combat... Would it kill to do a Bioware Pulse episode on it? The last two episodes have both focused entirely on combat and they've just regurgitated what we already know... Maybe there are RPG features, but Bioware should really just tell us that.

There is already a video with character and weapon custamization/upgrade, Bioware recently said that in ME3 we'll have an companion armor customization system similar to ME1's (although with less options). What else? Exploration? Damn it! Unfortunately ot seems that we'll miss it. Ooo! it would be nice to know what kind of inventory system we'll have...... but I don't think there can be many more "RPG elements"

Modifié par Feanor_II, 11 décembre 2011 - 08:50 .


#38
EpicBoot2daFace

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Feanor_II wrote...

Alex Arterius wrote...

If these RPG features are here, then why don't Bioware talk about them then?? Even outside the big events such as the VGA's and E3 all Bioware talk about is the combat... Would it kill to do a Bioware Pulse episode on it? The last two episodes have both focused entirely on combat and they've just regurgitated what we already know... Maybe there are RPG features, but Bioware should really just tell us that.

There is already a video with character and weapon custamization/upgrade, Bioware recently said that in ME3 we'll have an companion armor customization system similar to ME1's (although with less options). What else? Exploration? Damn it! Unfortunately ot seems that we'll miss it. Ooo! it would be nice to know what kind of inventory system we'll have...... but I don't think there can be many more "RPG elements"

Shouldn't it have more options, not less? It's a sequel, why have they been going backwards?

#39
ODST 5723

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EpicBoot2daFace wrote...

The OP has a point. Why did this reaper have such a hard time killing Shepard and that thresher maw? The problem with Mass Effect is not so much it's lack of RPG, but that it doesn't stick to it's own facts based on what we know from the first game, which was obviously the most grounded and most thoughtout ME by BioWare.

They actually gave a damn with that game. The story and lore actually meant something. Now, it just seems like they throw in generic action sequences trying to one-up Gears of War. It just comes off as a cheap copy-cat, not to mention their combat gameplay is almost identical... button for button. Finally, when they don't care about their own lore, how do they expect anyone else to?

With all these big Michal Bay-like action scenes, it makes me wonder how replayable ME3 is going to be. At the very least, I would like to see other parts of the game where Shepard isn't fighting reapers, just to reassure me that this is still Mass Effect and not (entirely) Gears of War 4.


The Reaper seems to have difficulty hitting Shepard because it doesn't appear to be actually aiming at him.  As for the Maw, it seem to be just as slow as Sovereign was.  So it's getting a bit roughed up by an ambush predator, probably the apex predator on Tuchanka and likely the largest Maw in the galaxy.

Don't forget, Sovereign's wake of destruction came from ramming smaller ships and then from using multiple high-powered weapons to take on a bunch of slower moving capital ships.

This Reaper has one main cannon that's mounted on the front of it rather than on the ends of its arms.  It has to turn its entire mass to fire on a target that's not immediately in its field of view.  That's very effective against large, slow/immobile targets.  I would also expect it to one-shot a Maw.  The problem is, it has to hit the target to kill it and it didn't in that clip.  It actually give me more respect for the mobility the Maw has rather than taking anything away from the Reaper-Walker.

#40
Guest_The PLC_*

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Arcian wrote...

Look at all these sheep who didn't read the OP.

The OP is about the whole "where's our ar-pee-gee!?"-thing, just from another perspective. We don't need any more threads about this stuff. It's tiring. 

#41
DarthCaine

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SAGEHONOR wrote...

~ Level Cap is 60 instead of 30

How the heck is this a factor?
I could just as easily make 6000 levels where you gain a squad point every 100 levels.

#42
AlexXIV

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The PLC wrote...

Arcian wrote...

Look at all these sheep who didn't read the OP.

The OP is about the whole "where's our ar-pee-gee!?"-thing, just from another perspective. We don't need any more threads about this stuff. It's tiring. 

I thought it was more about saying 'Look it is there!'. Unless I didn't get the sarcasm.

#43
EpicBoot2daFace

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ODST 5723 wrote...

EpicBoot2daFace wrote...

The OP has a point. Why did this reaper have such a hard time killing Shepard and that thresher maw? The problem with Mass Effect is not so much it's lack of RPG, but that it doesn't stick to it's own facts based on what we know from the first game, which was obviously the most grounded and most thoughtout ME by BioWare.

They actually gave a damn with that game. The story and lore actually meant something. Now, it just seems like they throw in generic action sequences trying to one-up Gears of War. It just comes off as a cheap copy-cat, not to mention their combat gameplay is almost identical... button for button. Finally, when they don't care about their own lore, how do they expect anyone else to?

With all these big Michal Bay-like action scenes, it makes me wonder how replayable ME3 is going to be. At the very least, I would like to see other parts of the game where Shepard isn't fighting reapers, just to reassure me that this is still Mass Effect and not (entirely) Gears of War 4.


The Reaper seems to have difficulty hitting Shepard because it doesn't appear to be actually aiming at him.  As for the Maw, it seem to be just as slow as Sovereign was.  So it's getting a bit roughed up by an ambush predator, probably the apex predator on Tuchanka and likely the largest Maw in the galaxy.

Don't forget, Sovereign's wake of destruction came from ramming smaller ships and then from using multiple high-powered weapons to take on a bunch of slower moving capital ships.

This Reaper has one main cannon that's mounted on the front of it rather than on the ends of its arms.  It has to turn its entire mass to fire on a target that's not immediately in its field of view.  That's very effective against large, slow/immobile targets.  I would also expect it to one-shot a Maw.  The problem is, it has to hit the target to kill it and it didn't in that clip.  It actually give me more respect for the mobility the Maw has rather than taking anything away from the Reaper-Walker.

Right. But even Shepard was able to take down a Maw without much trouble in ME2. The scene, at least for me, made the reapers look weak and cumbersome. Sovereign was the real deal, and it was made very clear that you cannot engage something like that and win, let alone more than one. The walking reaper is inferior in just about every way imaginable. Poor design.

#44
Darth Death

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I think people worry too much. ME3 will be the best of both worlds. From what I've seen, the customization regarding weapon mods are more in depth than ME & ME2. The same can be said about the leveling up system. A lot more options to choose from, more so than before from previous ME titles.

#45
vader da slayer

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The PLC wrote...

Arcian wrote...

Look at all these sheep who didn't read the OP.

The OP is about the whole "where's our ar-pee-gee!?"-thing, just from another perspective. We don't need any more threads about this stuff. It's tiring. 


actually thats not what the op is saying at all. go reread the op.

#46
DoNotTrololo

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Shepard has a bathroom and I can't take a sh!t after every mission?!



STOP APPEALING TO SHOOTER CROWD BIOWARE!

#47
Wulfram

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Complaining about people complaining about the marketing is even more pointless than complaining about the marketing

edit: Admittedly perhaps not as pointless as complaining about complaining about the marketing, but I guess I'm bored.

Modifié par Wulfram, 11 décembre 2011 - 09:20 .


#48
AlexXIV

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DoNotTrololo wrote...

Shepard has a bathroom and I can't take a sh!t after every mission?!



STOP APPEALING TO SHOOTER CROWD BIOWARE!

Ok I have to say this. It really bothered me that I couldn't use the bathroom.

#49
Izhalezan

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So... if you were Bioware how would YOU Roleplay a galactic war?

#50
Guest_The PLC_*

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vader da slayer wrote...

The PLC wrote...

Arcian wrote...

Look at all these sheep who didn't read the OP.

The OP is about the whole "where's our ar-pee-gee!?"-thing, just from another perspective. We don't need any more threads about this stuff. It's tiring. 


actually thats not what the op is saying at all. go reread the op.

I know that's not what he's saying. Stilk, it's about the same subject, that people have been ranting on about for the last few months. Why do we need that many threads about the same subject?!