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Where is Mass Effect 3's RPG Elements? REALLY? REALLY??


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#126
Someone With Mass

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tetrisblock4x1 wrote...

You could make your own endings happen in Saint's Row 3. Also had more customization than ME, and you could level up your guns, your cars, you got to make choices which had different consequences, choose different dialogue replies which were based off which voice type you give to your character, you get to order your troops around, get to explore, do sidequests.

Saints Row 3 is as much of an RPG as Mass Effect.


The story and the characters were weak, though.

Mass Effect beats SR3 on that field every single time.

#127
The Spamming Troll

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Arkitekt wrote...

The Spamming Troll wrote...

i said they should market to the people they LOST, not the people whove preordered the CE, or anyone whose in the "most anticipated game for 2012" camp. maybe something like adding one overheat weapon, perhaps. i bet thatd get more people into ME3, then that CGA trailer did.

atleast me and bluko, and the rest of the 'pain in ther arses' would be happy.


Are you saying that Bioware should market their game to those people they "LOST", aka both of you?

Excuse me while I die of laughter.

i actually expected ME2 to be the second comming of christ. how could you not, ME1 is a stellar game. ofcorse untill i played ME2 and found out it was a different game then what i saw advertised on the cover.


There you go. You lost your sense of reality and are blaming Bioware for it. Get your meds.


do you really feel like this response was worth your time?

can you just reread your post and realize how out of context your being, so i dont have to waste my time.

#128
The Spamming Troll

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Il Divo wrote...

Candidate 88766 wrote...

The Spamming Troll wrote...

maybe something like adding one overheat weapon, perhaps. i bet thatd get more people into ME3, then that CGA trailer did.


'Dude, have you heard about ME3? You get to see a giant robot fight a giant worm!'

'Dude, have you heard about ME3? It has a gun that overheats!'


I may not be into marketing, but I'm pretty sure the first one is going to attract more people.

And also, an overheating gun would be enough to change your mind? Not the characters or the story or the choices/consequences, but whether the guns overheat or use ammo? Surely in the grand scheme of things that is an incredibly minor thing.


Pretty much this. And then we have to factor in all the players who will now be dissatisifed with overheating mechanics.


one overheat weapon isnt gonig to ruin the game as much as every weapon only using TCs has already done.

i think your kindof clueless if you think the overheat crowd is the minority. in all those "TCs suck" threads weve seen pop up every other day, id think youd actually realize maybe its not so much a minority at all. but, i dont expect anyone in here to understand anything. its the BSN for christ sakes.

maybe you should just skim through the "Infinite ammo with overheat, or thermal clips?" thread and take a look at which group is really in the minority.

Modifié par The Spamming Troll, 12 décembre 2011 - 01:12 .


#129
RoboticWater

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The Spamming Troll wrote...

maybe something like adding one overheat weapon, perhaps. i bet thatd get more people into ME3, then that CGA trailer did.

Snip*

The Spamming Troll wrote...
one overheat weapons isnt gonig to ruin the game as much as every weapons only using TCs has already done.

i think your kindof clueless if you think the overheat crowd is the minority. in all those "TCs suck" threads weve seen pop up every other day, id think youd actually realize maybe its not so much a minority at all. but, i dont expect anyone in here to understand anything. its the BSN for christ sakes.

maybe you should just skim through the "Infinite ammo with overheat, or thermal clips?" thread and take a look at which group is really in the minority.


What you suggest wouldn't work. You can't add an overheat weapon just like that. You need to properly test it to see if it's too powerful, adjust the weapon if it is, and then repeat until you have a working weapon or until you have conclusively shown that the weapon will not work. Doing this takes time and since Bioware does not want to take the extra months to fit a weapon into a game then base the rest of the gameplay around that it's not going to happen.

And if TCs "ruined" the game I highly doubt you would even be here. If the game was litterally unplayable because of the ammo system then that should be an indicator that this game may not be for you. I also beleive you are in the minority when you say people hate TCs. I beleive that most people prefer overheating to the new system but that didn't stop them from playing multiple playthroughs. I can proudly say that ME is one of the few games I play purely for the story and no gameplay element could ruin the whole game for me (unless it was something ridiculous like making ME a first person melee game).

Modifié par BlahDog, 12 décembre 2011 - 01:29 .


#130
PsychoWARD23

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Mclouvins wrote...

Arkitekt wrote...

PsychoWARD23 wrote...

It's not that it's action, it's that it's not well-edited.





Let's look at the squad leader trailer:

And now at a showcase of the Soldier in ME2:


Hmmm, which one's better made? Hmmmm


Take notice on the time stamps. Those clips were released 15 days before the game itself.


^ This, and 15+ days before the launch of ME3 we will see tv spots with cropped scenes and cgi and all that other nonsense. If you want noncombat stuff watch bioware pulse in the meantime, that stuff is already there to an extent and more is likely on the way.

But the trailer wasn't even combat. The trailer was just running and then a cutscene.

And furthermore, I was referring to the quality of the edits, and that video had no CGI, not sure where you're coming from there.

#131
DarkPsylocke26

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Someone With Mass wrote...

tetrisblock4x1 wrote...

You could make your own endings happen in Saint's Row 3. Also had more customization than ME, and you could level up your guns, your cars, you got to make choices which had different consequences, choose different dialogue replies which were based off which voice type you give to your character, you get to order your troops around, get to explore, do sidequests.

Saints Row 3 is as much of an RPG as Mass Effect.


The story and the characters were weak, though.

Mass Effect beats SR3 on that field every single time.


In Saints Row The Third you don't pick the dialogue you just pick the different voice. You don't order any of the gang members around. The guns, cars, and the cribs customization are right.  There is only two ending to Saints Row The Third and one is harder than the other.

Modifié par DarkPsylocke26, 12 décembre 2011 - 02:28 .


#132
Guest_D3MON-SOVER3IGN_*

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Even after the OP makes valid points. People still find a way to shoot and insult their way around that.

#133
Dasher1010

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Mass Effect 3 would be a much better game if it used menu based combat like Final Fantasy VII.

#134
The Spamming Troll

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BlahDog wrote...

The Spamming Troll wrote...

maybe something like adding one overheat weapon, perhaps. i bet thatd get more people into ME3, then that CGA trailer did.

Snip*

The Spamming Troll wrote...
one overheat weapons isnt gonig to ruin the game as much as every weapons only using TCs has already done.

i think your kindof clueless if you think the overheat crowd is the minority. in all those "TCs suck" threads weve seen pop up every other day, id think youd actually realize maybe its not so much a minority at all. but, i dont expect anyone in here to understand anything. its the BSN for christ sakes.

maybe you should just skim through the "Infinite ammo with overheat, or thermal clips?" thread and take a look at which group is really in the minority.


What you suggest wouldn't work. You can't add an overheat weapon just like that. You need to properly test it to see if it's too powerful, adjust the weapon if it is, and then repeat until you have a working weapon or until you have conclusively shown that the weapon will not work. Doing this takes time and since Bioware does not want to take the extra months to fit a weapon into a game then base the rest of the gameplay around that it's not going to happen.

And if TCs "ruined" the game I highly doubt you would even be here. If the game was litterally unplayable because of the ammo system then that should be an indicator that this game may not be for you. I also beleive you are in the minority when you say people hate TCs. I beleive that most people prefer overheating to the new system but that didn't stop them from playing multiple playthroughs. I can proudly say that ME is one of the few games I play purely for the story and no gameplay element could ruin the whole game for me (unless it was something ridiculous like making ME a first person melee game).


yeah i guess itd be great if bioware already had another game to reference that had some kind of an overheat mechanic, maybe with mods too. but im not expecting bioware tot do a damn thing with TCs in ME3. well still have problems like the hugo gernsback, enemies weirldy pooping flashing red cylinders, respawning ammo on countertops, uneven ammo distribution on TC pickups, horriblly retconed codex info.... but, im not suggesting anything more then the spectre pistol from ME1. it was the iconic weapon of an entire game. if you didnt feature the spectre 10 pistol with master marksman, im not sure you know what your doing with ME1.  i dont even need moding at all for it. i just want to carry a sidearm that everytime i use, i feel waves of nostalgia.

i play ME for the story too, but thats why i only play ME1.

Modifié par The Spamming Troll, 12 décembre 2011 - 04:03 .


#135
Il Divo

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The Spamming Troll wrote...

one overheat weapon isnt gonig to ruin the game as much as every weapon only using TCs has already done.

i think your kindof clueless if you think the overheat crowd is the minority. in all those "TCs suck" threads weve seen pop up every other day, id think youd actually realize maybe its not so much a minority at all. but, i dont expect anyone in here to understand anything. its the BSN for christ sakes.

maybe you should just skim through the "Infinite ammo with overheat, or thermal clips?" thread and take a look at which group is really in the minority.


I think you're clueless if you think this forum constitutes anything close to a majority. Hint: We constitute less than 1% of all Bioware fans. Impressive, no? 

#136
crimzontearz

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Il Divo wrote...

The Spamming Troll wrote...

one overheat weapon isnt gonig to ruin the game as much as every weapon only using TCs has already done.

i think your kindof clueless if you think the overheat crowd is the minority. in all those "TCs suck" threads weve seen pop up every other day, id think youd actually realize maybe its not so much a minority at all. but, i dont expect anyone in here to understand anything. its the BSN for christ sakes.

maybe you should just skim through the "Infinite ammo with overheat, or thermal clips?" thread and take a look at which group is really in the minority.


I think you're clueless if you think this forum constitutes anything close to a majority. Hint: We constitute less than 1% of all Bioware fans. Impressive, no? 


but we are a diverse crowd, as diverse as any market field-test could ever come up with. 

Also think about this, Bioware originally had both cooldown and TC in the game, TC were used to deny cooldown time if you were in a pickle BUT the testers only used cooldown and diregarded the TC altogether

in the final game there is ONLY the TC, what does that tell you? the testers obviously preferred the overheat system but Bioware obviously wanted to push for the TC......ever wonder why Divo?

come on you know where this is going B)

#137
Ghost-621

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crimzontearz wrote...

Il Divo wrote...

The Spamming Troll wrote...

one overheat weapon isnt gonig to ruin the game as much as every weapon only using TCs has already done.

i think your kindof clueless if you think the overheat crowd is the minority. in all those "TCs suck" threads weve seen pop up every other day, id think youd actually realize maybe its not so much a minority at all. but, i dont expect anyone in here to understand anything. its the BSN for christ sakes.

maybe you should just skim through the "Infinite ammo with overheat, or thermal clips?" thread and take a look at which group is really in the minority.


I think you're clueless if you think this forum constitutes anything close to a majority. Hint: We constitute less than 1% of all Bioware fans. Impressive, no? 


but we are a diverse crowd, as diverse as any market field-test could ever come up with. 

Also think about this, Bioware originally had both cooldown and TC in the game, TC were used to deny cooldown time if you were in a pickle BUT the testers only used cooldown and diregarded the TC altogether

in the final game there is ONLY the TC, what does that tell you? the testers obviously preferred the overheat system but Bioware obviously wanted to push for the TC......ever wonder why Divo?

come on you know where this is going B)


I'm pissed off to no end hearing that. They even gave the testers a big, fat F-You.

I'll say where it's going, at least in my opinion. Making it easier for GOW and COD fanbois to understand.

#138
Jog0907

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crimzontearz wrote...

Il Divo wrote...

The Spamming Troll wrote...

one overheat weapon isnt gonig to ruin the game as much as every weapon only using TCs has already done.

i think your kindof clueless if you think the overheat crowd is the minority. in all those "TCs suck" threads weve seen pop up every other day, id think youd actually realize maybe its not so much a minority at all. but, i dont expect anyone in here to understand anything. its the BSN for christ sakes.

maybe you should just skim through the "Infinite ammo with overheat, or thermal clips?" thread and take a look at which group is really in the minority.


I think you're clueless if you think this forum constitutes anything close to a majority. Hint: We constitute less than 1% of all Bioware fans. Impressive, no? 


but we are a diverse crowd, as diverse as any market field-test could ever come up with. 

Also think about this, Bioware originally had both cooldown and TC in the game, TC were used to deny cooldown time if you were in a pickle BUT the testers only used cooldown and diregarded the TC altogether

in the final game there is ONLY the TC, what does that tell you? the testers obviously preferred the overheat system but Bioware obviously wanted to push for the TC......ever wonder why Divo?

come on you know where this is going B)


I remember hearing something like this but im quite certain that it wasnt that testers preferred overheat it was that they couldnt make the mixed system feel right so they choose tc which helped make a more dynamic and thought combat

#139
Il Divo

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crimzontearz wrote...

but we are a diverse crowd, as diverse as any market field-test could ever come up with. 

Also think about this, Bioware originally had both cooldown and TC in the game, TC were used to deny cooldown time if you were in a pickle BUT the testers only used cooldown and diregarded the TC altogether

in the final game there is ONLY the TC, what does that tell you? the testers obviously preferred the overheat system but Bioware obviously wanted to push for the TC......ever wonder why Divo?

come on you know where this is going B)


I'm not saying I'm adverse to weapon overload. I'd be comfortable with it and unlike alot of people, I though it was a fun time, though ultimately I'm neutral to the overloading vs. weapon ammo debate. I'm just adverse to the idea that a 13 page thread will ever be indicative that Bioware needs to alter their marketing/game-development strategy.

We may be significant to Bioware's developers because they can hear our opinions as we express why we like (or dislike) a certain feature and that can give them certain useful data/feedback. But with the unpredictable nature of the internet and the diversity of opinions present, I'd say Bioware should be careful about taking any thread as a clear indicator of design policy.

Modifié par Il Divo, 12 décembre 2011 - 04:21 .


#140
Ghost-621

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Jog0907 wrote...

crimzontearz wrote...

Il Divo wrote...

The Spamming Troll wrote...

one overheat weapon isnt gonig to ruin the game as much as every weapon only using TCs has already done.

i think your kindof clueless if you think the overheat crowd is the minority. in all those "TCs suck" threads weve seen pop up every other day, id think youd actually realize maybe its not so much a minority at all. but, i dont expect anyone in here to understand anything. its the BSN for christ sakes.

maybe you should just skim through the "Infinite ammo with overheat, or thermal clips?" thread and take a look at which group is really in the minority.


I think you're clueless if you think this forum constitutes anything close to a majority. Hint: We constitute less than 1% of all Bioware fans. Impressive, no? 


but we are a diverse crowd, as diverse as any market field-test could ever come up with. 

Also think about this, Bioware originally had both cooldown and TC in the game, TC were used to deny cooldown time if you were in a pickle BUT the testers only used cooldown and diregarded the TC altogether

in the final game there is ONLY the TC, what does that tell you? the testers obviously preferred the overheat system but Bioware obviously wanted to push for the TC......ever wonder why Divo?

come on you know where this is going B)


I remember hearing something like this but im quite certain that it wasnt that testers preferred overheat it was that they couldnt make the mixed system feel right so they choose tc which helped make a more dynamic and thought combat


How in the world does a crappy excuse for an ammo system make the game more "dynamic and thought out?"

You're speaking out of your butt there, it's ok that you like ME2, you're entitled to your opinion, but look at what you're saying.

#141
crimzontearz

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you guys are missing my point

it's not just that it originally was in the game

it's that Devs wanted to push for "ammo" because the game had to feel more like an "established" shooter (read a GoW clone) when it came to combat

TC make no sense, an active cooldown would have literally solved all problems if the devs really wanted to add some tension without shattering the lore but they chose TCs

#142
Jog0907

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Ghost-621 wrote...

Jog0907 wrote...

crimzontearz wrote...

Il Divo wrote...

The Spamming Troll wrote...

one overheat weapon isnt gonig to ruin the game as much as every weapon only using TCs has already done.

i think your kindof clueless if you think the overheat crowd is the minority. in all those "TCs suck" threads weve seen pop up every other day, id think youd actually realize maybe its not so much a minority at all. but, i dont expect anyone in here to understand anything. its the BSN for christ sakes.

maybe you should just skim through the "Infinite ammo with overheat, or thermal clips?" thread and take a look at which group is really in the minority.


I think you're clueless if you think this forum constitutes anything close to a majority. Hint: We constitute less than 1% of all Bioware fans. Impressive, no? 


but we are a diverse crowd, as diverse as any market field-test could ever come up with. 

Also think about this, Bioware originally had both cooldown and TC in the game, TC were used to deny cooldown time if you were in a pickle BUT the testers only used cooldown and diregarded the TC altogether

in the final game there is ONLY the TC, what does that tell you? the testers obviously preferred the overheat system but Bioware obviously wanted to push for the TC......ever wonder why Divo?

come on you know where this is going B)


I remember hearing something like this but im quite certain that it wasnt that testers preferred overheat it was that they couldnt make the mixed system feel right so they choose tc which helped make a more dynamic and thought combat


How in the world does a crappy excuse for an ammo system make the game more "dynamic and thought out?"

You're speaking out of your butt there, it's ok that you like ME2, you're entitled to your opinion, but look at what you're saying.


:blink: hey whats your problem? I only tried to mention the reason bw gave for their final choice, im not speaking out of my ass nor giving my opinion just mentioning the explanation bw gave for their choice.

Modifié par Jog0907, 12 décembre 2011 - 04:30 .


#143
crimzontearz

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Il Divo wrote...

crimzontearz wrote...

but we are a diverse crowd, as diverse as any market field-test could ever come up with. 

Also think about this, Bioware originally had both cooldown and TC in the game, TC were used to deny cooldown time if you were in a pickle BUT the testers only used cooldown and diregarded the TC altogether

in the final game there is ONLY the TC, what does that tell you? the testers obviously preferred the overheat system but Bioware obviously wanted to push for the TC......ever wonder why Divo?

come on you know where this is going B)


I'm not saying I'm adverse to weapon overload. I'd be comfortable with it and unlike alot of people, I though it was a fun time, though ultimately I'm neutral to the overloading vs. weapon ammo debate. I'm just adverse to the idea that a 13 page thread will ever be indicative that Bioware needs to alter their marketing/game-development strategy.

We may be significant to Bioware's developers because they can hear our opinions as we express why we like (or dislike) a certain feature and that can give them certain useful data/feedback. But with the unpredictable nature of the internet and the diversity of opinions present, I'd say Bioware should be careful about taking any thread as a clear indicator of design policy.


THINK divo

we wanted a laser sight weapon? we got it
We wanted a geth shotgun? we got it
We wanted a semi auto rifle with some punch? we got it (hell I was the first to make a thread about it)

and everybody loved the weapons aside for those who, strangely, thought them overpowered. Bioware listens but in this case, oddly, they seem to be adamant not to


I'll tell you what

I am MORE than willing to pay 6$ in microsoft points to be given the option to have cool-down based weapons in a DLC pack even on freaking day ONE. That is how much TCs really bother me. Maybe if enough people are willing to do that they will actually listen since $$$ is involved

#144
Il Divo

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crimzontearz wrote...

Il Divo wrote...

crimzontearz wrote...

but we are a diverse crowd, as diverse as any market field-test could ever come up with. 

Also think about this, Bioware originally had both cooldown and TC in the game, TC were used to deny cooldown time if you were in a pickle BUT the testers only used cooldown and diregarded the TC altogether

in the final game there is ONLY the TC, what does that tell you? the testers obviously preferred the overheat system but Bioware obviously wanted to push for the TC......ever wonder why Divo?

come on you know where this is going B)


I'm not saying I'm adverse to weapon overload. I'd be comfortable with it and unlike alot of people, I though it was a fun time, though ultimately I'm neutral to the overloading vs. weapon ammo debate. I'm just adverse to the idea that a 13 page thread will ever be indicative that Bioware needs to alter their marketing/game-development strategy.

We may be significant to Bioware's developers because they can hear our opinions as we express why we like (or dislike) a certain feature and that can give them certain useful data/feedback. But with the unpredictable nature of the internet and the diversity of opinions present, I'd say Bioware should be careful about taking any thread as a clear indicator of design policy.


THINK divo

we wanted a laser sight weapon? we got it
We wanted a geth shotgun? we got it
We wanted a semi auto rifle with some punch? we got it (hell I was the first to make a thread about it)

and everybody loved the weapons aside for those who, strangely, thought them overpowered. Bioware listens but in this case, oddly, they seem to be adamant not to


I'll tell you what

I am MORE than willing to pay 6$ in microsoft points to be given the option to have cool-down based weapons in a DLC pack even on freaking day ONE. That is how much TCs really bother me. Maybe if enough people are willing to do that they will actually listen since $$$ is involved


That's fine. I'd even say I wouldn't mind Bioware putting it in ME3 core package, even if it came at the expense of some other item 

#145
Ghost-621

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crimzontearz wrote...

Il Divo wrote...

crimzontearz wrote...

but we are a diverse crowd, as diverse as any market field-test could ever come up with. 

Also think about this, Bioware originally had both cooldown and TC in the game, TC were used to deny cooldown time if you were in a pickle BUT the testers only used cooldown and diregarded the TC altogether

in the final game there is ONLY the TC, what does that tell you? the testers obviously preferred the overheat system but Bioware obviously wanted to push for the TC......ever wonder why Divo?

come on you know where this is going B)


I'm not saying I'm adverse to weapon overload. I'd be comfortable with it and unlike alot of people, I though it was a fun time, though ultimately I'm neutral to the overloading vs. weapon ammo debate. I'm just adverse to the idea that a 13 page thread will ever be indicative that Bioware needs to alter their marketing/game-development strategy.

We may be significant to Bioware's developers because they can hear our opinions as we express why we like (or dislike) a certain feature and that can give them certain useful data/feedback. But with the unpredictable nature of the internet and the diversity of opinions present, I'd say Bioware should be careful about taking any thread as a clear indicator of design policy.


THINK divo

we wanted a laser sight weapon? we got it
We wanted a geth shotgun? we got it
We wanted a semi auto rifle with some punch? we got it (hell I was the first to make a thread about it)

and everybody loved the weapons aside for those who, strangely, thought them overpowered. Bioware listens but in this case, oddly, they seem to be adamant not to


I'll tell you what

I am MORE than willing to pay 6$ in microsoft points to be given the option to have cool-down based weapons in a DLC pack even on freaking day ONE. That is how much TCs really bother me. Maybe if enough people are willing to do that they will actually listen since $$$ is involved


Sadly, I would more than likely do the same. Even if they're the weakest weapons, I'll only use those. That,is how much I vehemently hate the thermal clips.

#146
The Spamming Troll

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id also pay for it!

did they make money on ME2s weapons pack?

jesus throw THE SPAMMING TROLL a bone bioware.

just once!!!

Modifié par The Spamming Troll, 12 décembre 2011 - 06:18 .


#147
tichard

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Feanor_II wrote...

 But really, I want to know from all this people who complain about this: WHAT THE HELL YOU WANT TO SEE IN THIS PROMOTIONAL VIDEOS???????


Personally  I would love to see a quest hub, some exploration, and maybe Shepard doing something else than shooting at everything...

#148
Goody Two Shoes

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tichard wrote...

Feanor_II wrote...

 But really, I want to know from all this people who complain about this: WHAT THE HELL YOU WANT TO SEE IN THIS PROMOTIONAL VIDEOS???????


Personally  I would love to see a quest hub, some exploration, and maybe Shepard doing something else than shooting at everything...


Shepard didn't fire a single shot in that trailer. God forbid, they actually show people shotting at each in a trailer for a TPS.

Now do me a favor. Load up ME1, "explore" an uncharted world, then come back and tell me if you think that would still make good trailer material.

#149
xJohnsen

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"WHY DONT THEY SHOW STATS OR MAKING DECISIONS??!?!"
Yeah, a trailer showing some stats and decisions will sure make us pumped!

#150
tichard

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Goody Two Shoes wrote...

tichard wrote...

Feanor_II wrote...

 But really, I want to know from all this people who complain about this: WHAT THE HELL YOU WANT TO SEE IN THIS PROMOTIONAL VIDEOS???????


Personally  I would love to see a quest hub, some exploration, and maybe Shepard doing something else than shooting at everything...


Shepard didn't fire a single shot in that trailer. God forbid, they actually show people shotting at each in a trailer for a TPS.

Now do me a favor. Load up ME1, "explore" an uncharted world, then come back and tell me if you think that would still make good trailer material.


Hmmm but to me, Mass Effect serie is not only a tps....
And I was actually hoping for a improved version of ME1 uncharted world in ME3.