Now, I do understand that a single Rapid Aim item would normally be enough as longbows have +0.3 sec aim time penalty, while a single item with Rapid Aim item would yield -0.3 sec aim time bonus, canceling each other out. This however, assumes that I am not going to use any sustains that will add aim time.
As I amplaying in Origins, the only viable sustain that will possibly increase damge is the "Aim" sustain, which would penalize aim time by increasing it by 1.5 sec, but giving critical, damage, armor pen, and attack rating bonuses in return. What most people would do is to use the Repeater Gloves item, whose "Rapid Aim" reduces the aim time of the archer by a whopping 3.0 sec (compared to other Rapid Aim items which only reduces the aim time by 0.3 sec or less). I don't happen to have access to RtO DLC however, and as such there is no repeater Gloves for me.
That's why I am trying to figure out whether multiple "Rapid Aim" on different items stack. If they do, I also wondering whether using 2x of any of the available Rapid Aim items (without repeater Gloves access) would be enough to compensate for the "Aim" sustain penalty.
Modifié par MizarAlcor, 11 décembre 2011 - 10:13 .





Retour en haut






