I'd never touched a real RPG before playing Origins, or even knew very much about the genre - Closest I ever got to an RPG was Diablo and Diablo II. I really liked this idea of actually being able to level up and equip my character with items! it was a totally new concept for me - sadly I didn't delve into it any further, and did not purchase Baldur's Gate, or anything similar.
I discovered Dragon Age Origins as a result of being a voracious blog reader.
There's a particular gaming blog I regularly read. and on this particular occasion the author was talking about her progress through a game called Dragon Age II. (I think I might have had some vague recollection of the title, as you tend to pick up such things via osmosis; but had never really paid it much attention). The blogger's lively description of the game really caught my imagination - From her description it seemed that the player was actually able to make various choices within the game that would affect how the story played out. I'd never come across anything like this in a video game before or (naive as it sounds) even imagined it. I was fascinated by the tales of her progress through Dragon Age II, and it caused me to expand my own research, reading various reviews and descriptions of the game.
It soon became clear that the fanbase generally regarded the first game in the series, Dragon Age Origins as a masterpiece, whereas DA II was considered by many to be a rather flawed creation. I ordered both games anyway - The DA:O Ultimate Edition, and standard DA II.
On first loading up Origins, and mucking around with the character creation, I settled upon a Cousland in the form of a male Warrior and so took my first step into Thedas.
I must admit, that for the first hour or so, I was completely lost, and caught myself wondering if maybe I'd made a mistake. I found it really hard to navigate through the castle, and was constantly getting lost (and increasingly frustrated) trying to find my way to the kitchen. The concept of stopping in order to check the map took quite some getting used to... I was conditioned toward navigating with the aid of 'constant' overhead maps such as the one in Diablo, which allow you to move around while the map is visible.
I found myself absolutely agonising over each dialogue choice, terrified of saying the wrong thing, and possibly screwing up my relationship with the characters (Oh boy, was I in for a big shock at the end of the introductory act!) When it all kicked off, and I found myself awake in my room, and it became clear what was occuring, I was filled with this real tense sensation of fear, not to mention horror!... All I could do was react and do my best to learn the combat system.
I was absolutely all over the damned place during the first period of combat with the soldiers; not really understanding the tactics system. Somehow I muddled through with the difficulty set to 'Casual', getting hopelessly lost once again, and struggling to keep myself and my companion alive. Things seemed unbelievably chaotic, but I persevered, due to having seem my fledgling Warrior pull off some wicked-cool-looking sword moves on screen.. beside which, I was eager to learn how the story panned out.
In fact.. it was only later, within the Kocori Wilds, after having successfully defeated my first group of Darkspawn using all the members of my party that the game seemed to 'click into place'. Somehow, the sense of being in this lovely outdoor space, with a clear view of the horizon, and the ability to plan ahead for each encounter gave me a thrilling sense of freedom and exploration. The game was beginning to sink in, becoming solid...feeling less like a game, and more like a real adventure.
.... To cut a long tale short by the time I entered Lothering I was absolutely, 100%, totally, unconditionally hooked!... to the point when my shifts at work seemed like a grey dream in between Dragon Age sessions. I couldn't wait to get home and load up the game!
I probably missed around half the side quests, and made all kinds of lousy decisions and stupid mistakes during that first play through, but it didn't't matter. No other game since has had such a deep impact on me, or affected me at such an emotional level. I've completed it (and the expansion and DLC) four times so far.. and each playthrough provides some new insight and understanding about the game and the universe within which it takes place. I literally 'live' each moment of the experience, playing it completely in-character, and doing everything I can to totally immerse myself, feeling what my character feels.
Right now, all my friends are banging on about Skyrim, trying to convert me. I've bought the game, I'm sure it's great, but haven't even installed it yet.. far too busy with Dragon Age!