Not ME2! Not that critically acclaimed game with the amazing characters with superior gameplay to ME1! They better not repeat that mistake again.Lordgleen wrote...
I'm worried that ME3 Will be almost a carbon copy of ME2 wich it looks like, and it is just as BAD!!!!!! as ME 2 then Bioware will have lose me as a patron after what the they did in ME2 and DA2.
Is anyone else kinda scared? (Please no Spoilers)
#201
Guest_Cthulhu42_*
Posté 14 décembre 2011 - 11:18
Guest_Cthulhu42_*
#202
Posté 14 décembre 2011 - 11:20
#203
Posté 14 décembre 2011 - 11:21
Lordgleen wrote...
ME2 is in my top ten worst game I have played....
You've led a very sheltered game existence then.
#204
Posté 14 décembre 2011 - 11:22
#205
Posté 14 décembre 2011 - 11:22
didymos1120 wrote...
Lordgleen wrote...
ME2 is in my top ten worst game I have played....
You've led a very sheltered game existence then.
Or a privileged one, where can I find games of this caliber?
#206
Posté 14 décembre 2011 - 11:33
#207
Posté 14 décembre 2011 - 11:51
Lordgleen wrote...
Some are on the PS1 like Crono trigger or FFVI, or KOTOR, or on the PC star craft or GB Joust. and Joust is a very simple game but I like it much more the ME2 every thing but the graphiscs was just plain bad d and done wrong is was so much like gears of war (ic is in my top five worst games i have everplayed) that it turned my stumic.
im not a big fan of ME2 either. ME1 is my fav game, no doubt. ME2 left me feeling like i had mass effect blue balls. thats the best way i can explain it. its like it tried to get the job done, but just fell too short for me.
i have a feeling ME3 is gonig to be more like ME2: episode 2, rather then a countinuation of ME1-ME2-ME3.
whatever, i hope everyone in here is prepared for my rage if ME3 is no better then ME2.
#208
Posté 14 décembre 2011 - 11:54
Lordgleen wrote...
I'm worried that ME3 Will be almost a carbon copy of ME2 wich it looks like, and it is just as BAD!!!!!! as ME 2 then Bioware will have lose me as a patron after what the they did in ME2 and DA2.
#209
Posté 15 décembre 2011 - 12:01
The Spamming Troll wrote...
whatever, i hope everyone in here is prepared for my rage if ME3 is no better then ME2.
You assume we care enough about your rage to prepare.
#210
Posté 15 décembre 2011 - 12:04
didymos1120 wrote...
The Spamming Troll wrote...
whatever, i hope everyone in here is prepared for my rage if ME3 is no better then ME2.
You assume we care enough about your rage to prepare.
Or that he will have the most potent nerd rage of all the hipsters who hate it while millions liked it.
#211
Posté 15 décembre 2011 - 12:09
We will be to busy enjoying me3 to careThe Spamming Troll wrote...
whatever, i hope everyone in here is prepared for my rage if ME3 is no better then ME2.
#212
Posté 15 décembre 2011 - 02:51
greed89 wrote...
We will be to busy enjoying me3 to careThe Spamming Troll wrote...
whatever, i hope everyone in here is prepared for my rage if ME3 is no better then ME2.
well ill be too busy having sex with girls!!!
edit: no i wont.
Modifié par The Spamming Troll, 15 décembre 2011 - 02:52 .
#213
Posté 15 décembre 2011 - 02:54
#214
Guest_FallTooDovahkiin_*
Posté 15 décembre 2011 - 02:57
Guest_FallTooDovahkiin_*
Everything else?
Bah.
#215
Posté 15 décembre 2011 - 02:57
#216
Posté 15 décembre 2011 - 02:58
#217
Posté 15 décembre 2011 - 02:59
Now I afraided of Amnesia: The Dark Descent.
#218
Posté 15 décembre 2011 - 03:00
Captain_Obvious_au wrote...
I wish Drew Karpashyn (sp?) was still the lead writer...
And guess what? Even if he were, ME3 would still be about what Casey Hudson decided it should be about.
#219
Posté 15 décembre 2011 - 03:22
didymos1120 wrote...
And guess what? Even if he were, ME3 would still be about what Casey Hudson decided it should be about.
Sadly.
If Mass Effect ever comes back as a franchise in the future, I would rather not have Casey Hudson as executive producer, no hard feelings, but pandering to those who haven't played the first two games while complaining about those who have played them seems quite inmature to me.
Modifié par feliciano2040, 15 décembre 2011 - 03:25 .
#220
Posté 15 décembre 2011 - 03:43
Scratch that. I'm worried Beattie won't be Mordin's VA ;(
#221
Posté 15 décembre 2011 - 03:44
feliciano2040 wrote...
If Mass Effect ever comes back as a franchise in the future, I would rather not have Casey Hudson as executive producer, no hard feelings, but pandering to those who haven't played the first two games while complaining about those who have played them seems quite inmature to me.
Complaining? What are you talking about? And, BTW, if there's any single individual who defines ME (not a position I take myself, but...), it'd be Casey Hudson. It most definitely originated with him.
#222
Posté 15 décembre 2011 - 05:09
I hope they didn't take that "OMG no one should have a perfect outcome!" crap to heart.
#223
Posté 15 décembre 2011 - 05:12
-They kept the same person who was responsible for ME2 for most of ME3's design.
-Said person tried to claim she was a RPG player...while using a picture of a beginners box set...and a pile of 6 sided dice.
-Kinect is a completely worthless feature. Was there anyone who passed on ME2 because they couldn't read the screen and hear Shepherd say something completely different? Is there really someone out there who wasn't going to buy ME3 but now will to hear that?
-Multiplayer in a narrative driven single player game is pointless, and appears to have ulterior motives.
-"Aciton mode" in an RPG is hands down the worst design decision ever made in any game in the 30 years of video gaming, and this is coming from someone who bought Battlecruiser 3000 AD on day 1.
-I can't get Polite Assassin's comment on the trailer "Press A for Awesome!!!" out of my head, I suspect this will be the case.
-DA2. As if it's design wasn't bad enough, then the leads kept putting down the Players in the interview instead of taking responsibility.
-EA keeps putting studios under Bioware, which makes it obvious Bioware is now a brand and not a design style, making it highly likely that design was dictated by EA.
The design is, at this point, Schizophrenic at best. It's obvious there's a number of different agendas affecting the design of the game, and that some of those agendas are much more concerned with "What will sell a box?" instead of "What will make a great game?". Rather than realizing that great games sell great, and bullet-point games sell horrible.
I am *really* expecting a train wreck here.
Cthulhu42 wrote...
Not ME2! Not that critically acclaimed game with the amazing characters with superior gameplay to ME1! They better not repeat that mistake again.Lordgleen wrote...
I'm worried that ME3 Will be almost a carbon copy of ME2 wich it looks like, and it is just as BAD!!!!!! as ME 2 then Bioware will have lose me as a patron after what the they did in ME2 and DA2.
You should probably do some research. Turns out, the critics review advertisers, not games. Gamespot allegedly fired an employee for not rereviewing a game at a publisher's request. Previews are mandated to be positive or you don't get previews. Marketing departments setup review embargoes, and then call reviewers to ask what they think their score might be, if it's high enough they're allowed to break the embargo and get the day 1 traffic. Companies permit their employees to review games as average users on Metacritic without disclosing their relation to the game. Heck, there's even accusations that marketing departments of publishers will call the lowest scoring reviewers on Metacritic and ask them to change the score.
Heck, someone did a statistical analysis of review scores around DA2's release, and found that big name publishers only receive scores in the 5 - 10 range, while indies get the full 10 point scale. So the review scores of any big name publisher are effectively worthless as well.
"Critical acclaim" at this point is completely worthless. Gaming criticism has long been the victim of the "Free to see" model of gaming press, putting them at the whim of advertisers and unable to criticize freely. Critics is another word for "External marketing department" today.
#224
Posté 15 décembre 2011 - 05:22
SkyeHawk89 wrote...
Mass Effect always been a TPS with a Story, great characters and elements and character customization. I would hated if Mass Effect had a bad gameplay, layout like some RPGs have.
You're making some critical assumptions in there.
-You're assuming ME was intended to be a TPS and not an RPG. Just because Norman turned it into a TPS doesn't mean that was the intent.
-You're assuming ME2 had good gameplay. Go kill your companions and crouch behind a wall, then go make a sandwich. Nothing will change while you're gone, the AI won't actually make any effort to kill you. This is game design surpassed a decade ago.
-You're making the assumption that RPG's have bad gameplay, personally, I find RPG gameplay to be significantly higher in quality than ME2's, which is the closest thing I've seen to "Computer whack-a-mole" since Area 51 hit the arcades. A shooter where nothing actually makes any effort to kill you in absolutely unacceptable.
-As far as the characters go, they're really just rehashes on the same couple characters they've been reusing for the last 10 years. There's a flowchart out there somewhere that shows you how much Bioware reuses the same characters. To the point where they all read the same, "I'm a very tough female, no one can touch me! But you've said something nice to me 5 times and now I'm completely defenseless and dependent upon you!"
You'd think in 10 years one of them would boss you around or something.
#225
Posté 15 décembre 2011 - 05:31
didymos1120 wrote...
Complaining? What are you talking about? And, BTW, if there's any single individual who defines ME (not a position I take myself, but...), it'd be Casey Hudson. It most definitely originated with him.
Take this lightly since I can't find the source right now.
But I do remember an interview where he talked about how Mass Effect games offered more choice than most games out there, yet still the fans complained about a real lack of choice in the game.
I thought that was pretty cheap, specially when decisions have no impact on the games and bear no tangible consequences to the story, unless ME 3 changes that !





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