Bleachrude wrote...
Why would a galaxy that has trillions of citizens simply roll over to the new guys who only have 15 billion? Yet in the renegade option, the galaxy does this and other than news report, there is no actual change in gameplay or storyline.
Doesn't Udina explain this at the end of ME1? Been a while but I'm pretty sure the explanation is that after their losses the Council races need the Alliance to fill in the gaps to maintain their military presence against the Terminus/other threats (Geth remnants). We're not made aware of any other military powers outside the Council. The Alliance probably leaped on the opportunity to grab the Council by the short hairs for once and made their support contingent on a Council seat.
Bleachrude wrote...
Just as there were no benefits/advantages to the human council, neither was there any blowback AT ALL.
So again, why are renegades complaining?
It's the difference in tone mostly. The tone with which the game addresses Paragon choices in ME1 is generally positive while the Renegade ones are decidedly negative. Example for the Council:\\
Renegade: Alliance is facing hostility from at the very least the Turians, no indication the Alliance is any stronger than ME1 from their power grab..
Paragon: Humanity adored by all, no indication the Alliance is any worse off for their sacrifice.
So if the choice were made to have real impact the Renegades start off with a sizeable disadvantage (no allies, and the same Alliance).
It's part of the balancing problem I mentioned earlier if the choices were ever made to matter the gap between the two is too wide. That's the complaint; in ME2, while it never effects the game, we're never given any indication that anything good came from Renegade choices and nothing bad came from Paragon choices. If both choices were presented with their ups and downs it wouldn't be a problem, but they weren't, so it is.
Personally I don't even want that much. A news report that the Alliance is only just now recovering from the loss of the 8 cruisers, news of unrest on Earth over the Alliance throwing away human lives for the Council, etc. Or on the other end an actual demonstration of the Alliance's new found dominance, word that attacks on human colonies have dropped after Terra Nova, etc.
It doesn't have to effect gameplay but even out the tone.
Bleachrude wrote...
re: ME setting
If ME was realistic, then humanity should/would be treated as an annoyance and even talk about human council seats wouldn't even make sense given in ME1, you learn that the last race to be given a council seat literally had whole colonies wiped out and didn't shirk.
(This is why I tend to look at the pro-human players with weirdness - we know in the codex what it took the turians to be granted a seat...why would humans even think of asking for one?)
Genocide. Lots of races suffered under the Krogan Rebellions and kept going the Turians are exceptional only in that they finally managed to stop them. Humanity launched a successful, if short, military campaign against the Turians, has been dealing with near constant attacks from the Batarians for 30ish years now, we exposed the Council's top agent as a traitor, had two colonies decimated by the Geth, and in the end won the Battle of the Citadel, all of that with zero support from any of the other races. The Turians fought hard durring the Krogan Rebellions but at least they had allies; humanity has been fighting a war in all but name for 30 years, alone, and we still had time to save the Citadel races from their own stupidity. Yes we are awesome.