Bleachrude wrote...
1. Shepard EXPLICITY mentions that a turian cruiser hols roughly 300 people. Even your figure of 9000 makes no sense since this should be easily replaceable even among the much, much smaller human alliance.
Yes and 30 times 300 is 9,000 not 900, that was the sole purpose of that point. And I don't disagree it doesn't make sense hence why I offered alternative explanations.
Bleachrude wrote...
2. The human council WILL give you back Spectre status and yet you still can go to Illum and Tuchanka and do everything and the worse you get is some "bad comments". Shouldn't the renegade option mean that the races will less likely trust you?
Anderson will give you your status back, and points out the Council won't or can't fight him on it.
Bleachrude wrote...
3. The Batarians have been dicks to everyone or did you forget that the Batarians raided/slaved other council races as well? Hell, the council even sided with humans in the Skyliian verge decision even though, it is right outside of batarian space.
They sided with humans to push out the Batarians, yes Batarian pirates have been a problem but I don't recall anything about Council colonies being hit (too far from Batarian space) though I may be wrong and welcome correction. If the Batarians have been attacking colonies of multiple species (including Council races) and the Council hasn't organized some kind of unified action against them that just paints them a whole new colour of incompetent.
Bleachrude wrote...
And again, Im wondering why giving up your most powerful ship is the smart choice...Really, if anything, the best choice without metagaming would be "save the destiny ascension so it can manoeuvre and get some space to fire its big honking gun that can tear through ANY alliance ship kinetic barrier"
The Destiny Ascension is on it's last legs, it has lost main propulsion (main drive specifically which might mean it's gun won't work either) and kinectic barriers, it's down for a good long while. More to the point it's got civillians on board were I there and told Hackett to save it (which I do more often than not), I'd pass on a message to the DA to get the hell out of dodge. When a ship calls for help, on the brink of destruction, you don't expect it to hang around. That's like me getting beaten to within an inch of my life, being bailed out by a friend, and then jumping into the fight again, it's not going to end well.
Also you have the Council on board and if you think they're going to stick around after nearly getting killed you've got far more faith in them than they deserve.