New Ashley Armor Screenshot
#1051
Posté 19 décembre 2011 - 02:05
#1052
Posté 19 décembre 2011 - 03:21
Actually I don't think they were exposed the vacuum. The most obvous example would be the collector ship but that had fully functioning gravity so it wouldn't be an unfair guess to say there was a mass effect field maintining pressure and shielding if not atmosphere. The Collector's don't want to burn up either.Ghost-621 wrote...
Arcian wrote...
Interestings links, but I can't really remember squadmates ever being in a pure vacuum in ME2. Do the same rules apply if they are in non-oxygenated atmospheres wearing masks? The radiation problem is diminished if the exposure time is short, I think.Killjoy Cutter wrote...
Regarding human exposure to vacuum:
http://imagine.gsfc....ers/970603.html
http://en.wikipedia..../Space_exposure
http://www.aerospace...ere/q0291.shtml
If all the companions get real armor or are at least wearing gear suited to the various environments they encounter, I will give Bioware full credit for an improvement over many of ME2s clothing blunders.
(Seperate issue from the gratuitous sexualization trend.)
(Also, seperate issue from the fact that, yes, some ME1 armors looked rediculous too.)
The only thing I can recall from ME2 that's bordering on a pure vacuum is Kopis, the moon in Firewalker where you find the prothean sphere. It's mentioned that Kopis has an atmosphere, it's just very thin, so it's still not a pure vacuum.
Generally, I agree that ME2's clothes were very unrealistic. Even if the problems might not be that pronounced, it's always best to stay on the safe side. TIM's a stingy bastard who bother to procure proper suits for the whole team.
EDIT: Forgot about heat problems. Yeah, ME2's mask solution doesn't work at all.
IF and only IF they were exposed with some form of shielding, would the problem be diminished. If not, you are being hit, full force, by intense ultraviolet thermal radiation. You will be burned to a crisp, and it will be probably one of the most painful ways to go. Google "bubbling sunburn." Think of that times...a hundred.
There were a few instances where they were in vacuum environments, and there were more than one hostile environment worlds. Remember that acid one? I'm going to keep bringing that one up, because it's rediculous how Bioware just stopped putting thought into it. It insults my intelligence that they stooped that low.
EDIT: Yes, think of that bubbling sunburn times 100. Our atmosphere's ozone layer blocks out 98.7% of UV radiation.
As for the acid planet, yeah total agreement. I can't think of any instance in which they are in total vacuum though.
#1053
Posté 19 décembre 2011 - 03:36
Modifié par Killjoy Cutter, 19 décembre 2011 - 03:40 .
#1054
Posté 19 décembre 2011 - 03:40
Killjoy Cutter wrote...
The deep space base in Lgion's mission...
Nope. It had a little air and gravity.
#1055
Posté 19 décembre 2011 - 03:45
Someone With Mass wrote...
Killjoy Cutter wrote...
The deep space base in Lgion's mission...
Nope. It had a little air and gravity.
Doesn't Legion actually state that the station maintains neither atmosphere nor gravity?
#1056
Posté 19 décembre 2011 - 03:48
Hm, not sure. They might maintian pressure though, even if the atmosphere wasn't breathable.Killjoy Cutter wrote...
Someone With Mass wrote...
Killjoy Cutter wrote...
The deep space base in Lgion's mission...
Nope. It had a little air and gravity.
Doesn't Legion actually state that the station maintains neither atmosphere nor gravity?
#1057
Posté 19 décembre 2011 - 03:58
Killjoy Cutter wrote...
Doesn't Legion actually state that the station maintains neither atmosphere nor gravity?
No, he says "Alert. This facility has little air or gravity. Geth require neither."
#1058
Posté 19 décembre 2011 - 04:28
Still, acid planet
#1059
Posté 19 décembre 2011 - 04:46
#1060
Posté 19 décembre 2011 - 05:05
But sure, good way to waste breath.
#1061
Posté 19 décembre 2011 - 05:06
Ottemis wrote...
Sci-fi fantasy setting, the nitpicking is nonsensical.
But sure, good way to waste breath.
Right. If it doesn't make sense, a mass effect field did it.
But no, people can't accept that stuff and get over it.
#1062
Guest_Catch This Fade_*
Posté 19 décembre 2011 - 05:11
Guest_Catch This Fade_*
#1063
Posté 19 décembre 2011 - 05:13
I have no issue getting over it. I don't have issues using my imagination and not expecting developers to covers all bases, however small, to avoid nitpicking from people that can't help themselves but find fault in things.HolyAvenger wrote...
Ottemis wrote...
Sci-fi fantasy setting, the nitpicking is nonsensical.
But sure, good way to waste breath.
Right. If it doesn't make sense, a mass effect field did it.
But no, people can't accept that stuff and get over it.
If this was not a sci-fi fantasy setting, NOT a depication of something set in a future world where we donot have all the details, then sure, nitpick away. But I don't see the point when the setting is so very different from our realworld situation and knowledge of foremost medicine and technology.
If that makes you happy however, go for it, be my guest.
#1064
Posté 19 décembre 2011 - 05:13
That's Ashley: gorgeous lethality and lethal gorgeousness, all packaged in a gleaming blue hardsuit.jreezy wrote...
So…how 'bout that Ashley Williams character? Great looking gal in that armor.
#1065
Posté 19 décembre 2011 - 05:18
Quoted for truth =)Estelindis wrote...
That's Ashley: gorgeous lethality and lethal gorgeousness, all packaged in a gleaming blue hardsuit.jreezy wrote...
So…how 'bout that Ashley Williams character? Great looking gal in that armor.
#1066
Posté 19 décembre 2011 - 05:35
#1067
Posté 19 décembre 2011 - 05:35
#1068
Posté 19 décembre 2011 - 05:51
*nodsjojon2se wrote...
Maybe we should refer to 95% of the entertainment stuff we tend to call: "science fiction" as: "space fantasy" instead -- it would no doubt see just as much bickering, but at least be a bit more aptly labelled.
#1069
Posté 19 décembre 2011 - 06:00
#1070
Posté 19 décembre 2011 - 06:07
Wulfram wrote...
Internal consistency is desirable even in a fantasy setting.
I don't see how that applies to the vacuum argumentaton.
#1071
Posté 19 décembre 2011 - 06:13
yup. Posibly the most Lethal woman in the game if you aren't playing femshep. Ashley is a boss.Estelindis wrote...
That's Ashley: gorgeous lethality and lethal gorgeousness, all packaged in a gleaming blue hardsuit.jreezy wrote...
So…how 'bout that Ashley Williams character? Great looking gal in that armor.
#1072
Posté 19 décembre 2011 - 06:19
Ottemis wrote...
Sci-fi fantasy setting, the nitpicking is nonsensical.
But sure, good way to waste breath.
It only looks like nonsensical breath-wasting if you failed Worldbuilding 101.
#1073
Posté 19 décembre 2011 - 06:19
Ottemis wrote...
Wulfram wrote...
Internal consistency is desirable even in a fantasy setting.
I don't see how that applies to the vacuum argumentaton.
When it's established that sealed hardsuits exist in the setting to deal with hazardous environments, their absence in situations which clearly call for them is an example of inconsistency.
#1074
Posté 19 décembre 2011 - 06:31
Wulfram wrote...
Ottemis wrote...
Wulfram wrote...
Internal consistency is desirable even in a fantasy setting.
I don't see how that applies to the vacuum argumentaton.
When it's established that sealed hardsuits exist in the setting to deal with hazardous environments, their absence in situations which clearly call for them is an example of inconsistency.
Exactly.
EXACTLY.
#1075
Posté 19 décembre 2011 - 06:45
That's assuming there wasen't an alternative reason for choosing to go that course.Killjoy Cutter wrote...
Wulfram wrote...
Ottemis wrote...
Wulfram wrote...
Internal consistency is desirable even in a fantasy setting.
I don't see how that applies to the vacuum argumentaton.
When it's established that sealed hardsuits exist in the setting to deal with hazardous environments, their absence in situations which clearly call for them is an example of inconsistency.
Exactly.
EXACTLY.
The fact there are fullbody hardsuits doesn't mean they are nessecary in that setting per say, that's still founded on your assumption based on conditions for us, NOW. Not for them, in the bleeding future with all their (prothean) technological and medicinal breaktrhoughs.
Could be personal pref, much like me preferring cars over motorcycles, because motorcycles are open and they feel more dangerous to me. Or like me preferring pants over skirts most the time, calling me inconsistent when I decide to wear a skirt anyways would be rather stupid, doncha think? Before you'd think to bring up purpose, ALL clothing has purpose, so the comparison isn't that far off.
Everyone seems to forget: If the suits were deemed nessecary in the setting, they would BE THERE consistently. Seeing as they're not, they're not needed, that they don't tell us why is not important, THEY WROTE the setting, not you, and it's not IRL.
Anyways, I'm done with this silly-ness.
Modifié par Ottemis, 19 décembre 2011 - 07:02 .





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