Ottemis wrote...
Killjoy Cutter wrote...
So far, your "arguments" have seemed to amount to "it doesn't matter it's a fictional game" and "bioware just knows better because they do."
They know better because it's their creations, you can like their creation or you don't, but it's their creation so THEIR rules apply. It being fictional and all that.
--
In Mass Effect's setting, the lack of 'consistent' full-body hardplating is (or could be) explainable.
That they don't explain it doesn't mean there's no explanation.
That you might not like their explanation, should they give it, is another matter altogether.
Saying something is unrealistic in a fictional sci-fi setting is rather stupid.
This brings up an entirely new problem though and I think a quote from TV tropes is relevant here.
"On the other hand, somebody who hopes to promote a movie can't insist
it's "just a movie" and critics should "just relax" while also expecting
they take seriously any aesop, speculation, spectacle, or anything else
of potential value from it. Anyone who expects another to be selective
of a work in exactly their prescribed way is insulting the intelligence
of the audience. This isn't about critical appraisal, but what is
necessary to tell a story. When criticism targets those things that were
simply unexplained, that's when you bring up
Bellisario's Maxim."
"At the same time however, one should be careful that they do not go too far and use this to justify saying that
The Complainer Is Always Wrong.
Yes, there's no point in getting excessively worked up and nitpicky
about something that, at the end of the day, is just a work of fiction.
But using it as a way of brushing off any and all forms of criticism is
an equally dangerous attitude to have, and in creators can be a possible
sign of a
Small Name, Big Ego at work."
Modifié par Nashiktal, 19 décembre 2011 - 09:41 .