Lotion Soronnar wrote...
Plaintiff wrote...
Still disagree. I find DA2 a far more engaging experience than Origins.
Defie "engaging experience".
IF by that you mean bottun mashing...yes
Oh please, as if Origins was any better in that regard. The reaction time was just slower.
I find the story to be more interesting than Origins. I find it, in fact, to be very different from most RPG storylines. Regardless of it's quality (which I think is very good, I find DA2 to be quite literary), I find it automatically more engrossing on that basis.
I find the characters to be more interesting, and wittier. I sometimes just walk around with specific party members just to hear the banter, which I never do with Origins. Their personal quests are also more involved, as is Hawke's interaction with them, even though it only occurs at specific times and places. In Origins, very little of what the characters had to say was plot-related and it took hours of clicking through a whole lot of irrelevent dialogue, most of which is only interesting the
first time you hear it.
People complain about being railroaded into one specific outcome. I don't see how this is any different from Origins, where no matter what you do, the Archdemon is defeated.
"But the journey is what matters!" I hear you cry "You can change how you get there!". Yes, to a degree, you can, and you can do the same with DA2. In fact I'd argue that, if anything, DA2 had
more choices. More choices in how you interact with party members, more choices in how you affect the outcome of minor quests. Keran and Feynriel in particular come to mind. I found gettting letters from the characters I helped to be far more rewarding than lousy epilogue slides (which were not worth waiting the whole game for, by the way), because the information was coming directly from the character's I'd helped, rather than some omnscient third-person, and I felt more connected to them as a result of that.
There is no shame in sticking to the formula and doing it
well, which is what Origins did, but it feels very similar to other stories, it fulfills a lot of the same tropes, and there was a definite sense of deja vu. I'd seen a lot of it before. I won't deny that DA2 had its flaws, but it did something different, which is commendable in itself. And as far as I'm concerned, it mostly succeeded.
I prefer the faster, flashier combat and more vivid and stylised graphical style of DA2 as well, and I'll freely admit that, but they are secondary concerns. Making the classes more distinct and expanding skill progression options were also huge points in its favour, being that those were two of the bigger problems I had with Origins back when I was playing it the first time.
Modifié par Plaintiff, 15 décembre 2011 - 11:58 .