I don't subscribe to this "do your research" line of replies...I read a magazine discussing the game and how the online component would actually help your single player campaign (the devs or whoever mentioned that). They have also said in those game magazines that "Normal is the new hard". So, basically, comments by the devs in game magazines give the impression that the online play will increase your chances of 'winning' the single player whilst the game itself will be harder in any case. That's sufficient to post this topic up...I don't have time to trawl through countless websites to find the "right" discussion...I've read comments by the devs in game magazines...which is more than adequate for this topic.
So, basically not happy about...
1) In the previous games "Normal" was the old normal (the difficulty level I played on)...this whole "New hard" sounds like nonsense...why change the difficulty levels of an existing franchise? I mean, if I wanted to play on "Hard" mode I'd...choose to play on "Hard" mode...right? So...why deny me the chance to play on the level I started playing at for ME2? If it is literally nonsense, then why not just rename "Easy" as "Super hard", "Normal" as "Crazy difficult" and "Hard" as "Insane...just give up!"?
2) Don't see why devs would suddenly make online play as important for 'winning' the single player campaign, just because they now support online play. I mean, why change the rules? I've only played ME2, which only had single player...it's not as if I'm buying into a franchise where it's clear that the series has always been about boosting your single player fortunes by picking up bonuses in online play...coz that's not been the case with ME.
My impression of the game re points 1) and 2) was gotten from game magazines, some of which had interviews with devs of the game...so, it's because THEY are saying these things that I'm bringing up points 1) and 2).
Modifié par dfle3, 19 décembre 2011 - 05:10 .