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Rengade actions should lead to a more successful war effort


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#126
Durgon Ironfist

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Edit: Double post

Image IPB

Modifié par Durgon Ironfist, 19 décembre 2011 - 02:27 .


#127
Someone With Mass

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Bleachrude wrote...

Rojahar...you keep saying

"Renegades get screwed over while paragons get all the good stuff"

Except for the actual fact that paragon player can point to quantifiable points in ME2 where taking the paragon option nets you less stuff...

Now, want to show how the renegade option actually caused anything "bad" to happen would bolster your argument...but I haven't seen anything other than "well, the game doesn't make you feel as good when taking the renegade option".


And the worst that can happen is that you don't get a pointless cameo.

In a monotone voice: Oh no, the galaxy is doomed because I can't meet Shiala on Ilium. Whatever will I do...

I'd really like to see a Renegade option that cripples someone's playthrough as well, and it just happens because of a regular choice and not something like trying to bonk Morinth and expect Shepard to survive.

#128
Someone With Mass

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KevShep wrote...

DarthCaine wrote...

Having read the spoilers file, ME1/ME2's choices don't matter at all,


I dont think thats the case at all. Having saved or killed the Rachni queen does matter, Just like saving or destroying the collector base.

I want ME1 and 2 to mean somthing...to accomplish something.

Are you sure that thats what was said in the file? If it does then Bioware shot themselves in the foot big time!


No, it's just that some people expect the whole galaxy to change just because Shepard kicked over a pebble and the same time, they don't want him to be a demigod.

Double standards is the name of the game, my friend.

#129
BlueMagitek

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^ Assuming there are Paragon options that cripple playthroughs as well, I'm perfectly fine with that.

I always found the idea of sticking to one side or the other completely silly anyway; if there is an "optimal" playthrough, it should be a combination of Paragon and Renegade options, with both full Paragon and Renegade giving suboptimal endings.

#130
AVPen

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Mr. Gogeta34 wrote...

Punching the Reporter:  Practically everyone we've seen that she interviews has hit her.  In that universe, doing that to her had become socially acceptable for some reason.  Regardless, a Renegade Shepard could be well aware of that.

I'm sorry, but that analogy is more or less the same as saying "If everyone jumped off a bridge, would you do it too?" 

Although I suppose the Mass Effect equivalent of that saying would be, "If everyone drank a 10 quarts of Rynchol, would you do it too?" :whistle:

Modifié par AVPen, 19 décembre 2011 - 02:51 .


#131
DarthCaine

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KevShep wrote...

DarthCaine wrote...

Having read the spoilers file, ME1/ME2's choices don't matter at all,


I dont think thats the case at all. Having saved or killed the Rachni queen does matter, Just like saving or destroying the collector base.

I want ME1 and 2 to mean somthing...to accomplish something.

Are you sure that thats what was said in the file? If it does then Bioware shot themselves in the foot big time!

The Rachni Queen choice doesn't matter at all, it's only replaced by a surrogate if you killed it. Everything happens exactly the same, the rachni are still there.

Even with the collector base, even if you destroyed it, Cerberus got what they wanted from the debris. The most consequence it has is a minor dialogue line change.

Modifié par DarthCaine, 19 décembre 2011 - 02:52 .


#132
BlueMagitek

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I've never punched the Reporter, but considering my Shepard drinks like Oghren now that Kasumi has been kind enough to open a bar in the Normandy, that sounds like an excellent idea.

#133
Someone With Mass

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BlueMagitek wrote...

^ Assuming there are Paragon options that cripple playthroughs as well, I'm perfectly fine with that.

I always found the idea of sticking to one side or the other completely silly anyway; if there is an "optimal" playthrough, it should be a combination of Paragon and Renegade options, with both full Paragon and Renegade giving suboptimal endings.


It's just that you HAVE TO stick to one side if you want the ultimate ending in ME2, because you won't get enough points otherwise.

And I'd guess that's why some people are trying to justify their respective sides so damn much. Even if it gets fanatical at times.

#134
BlueMagitek

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Or you can just use an ME 1 import and never have any morality problems again. ~_^

#135
Icinix

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KevShep wrote...

DarthCaine wrote...

Having read the spoilers file, ME1/ME2's choices don't matter at all,


I dont think thats the case at all. Having saved or killed the Rachni queen does matter, Just like saving or destroying the collector base.

I want ME1 and 2 to mean somthing...to accomplish something.

Are you sure that thats what was said in the file? If it does then Bioware shot themselves in the foot big time!


It certainly did appear that ME3 had gone less choice / consequnce game to a straight up story.

That said, It felt like a sloppy first draught, basic sort of run through. So I believe it when BioWare says it was very prelimenary.

Fingers crossed every choice has a consequence and we have continued debates about choices by the time we've all completed a few different ME3 play throughs.

#136
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BlueMagitek wrote...

Or you can just use an ME 1 import and never have any morality problems again. ~_^


Even with that dinky import, you won't be able to do things like using the Paragon/Renegade options in the Tali and Legion/Miranda and Jack conflicts if you constantly switch it up.

Some missions requires an insane amount of points for either sides too. Like, 90% at least.

#137
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Someone With Mass wrote...

BlueMagitek wrote...

Or you can just use an ME 1 import and never have any morality problems again. ~_^


Even with that dinky import, you won't be able to do things like using the Paragon/Renegade options in the Tali and Legion/Miranda and Jack conflicts if you constantly switch it up.

Some missions requires an insane amount of points for either sides too. Like, 90% at least.


If I import, do i get a paragon/renegade boost similar to importing a ME1 character into ME2.?

#138
KevShep

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DarthCaine wrote...

The Rachni Queen choice doesn't matter at all, it's only replaced by a surrogate if you killed it. Everything happens exactly the same, the rachni are still there.

Even with the collector base, even if you destroyed it, Cerberus got what they wanted from the debris. The most consequence it has is a minor dialogue line change.


If thats true then...HEY BIOWARE whats the DA*N point of letting us shape the galaxy/story if none of it matters anyway? It sounds like Mass Effect is turning into that stupid game called Uncharted.

I hope we are all wrong, I still have hope for them. I want ME3 to be the best at NOT being linear in decision making throughout the series. Let ME3 have the biggest and most noticeable effects from our decisions.

#139
BlueMagitek

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Someone With Mass wrote...

BlueMagitek wrote...

Or you can just use an ME 1 import and never have any morality problems again. ~_^


Even with that dinky import, you won't be able to do things like using the Paragon/Renegade options in the Tali and Legion/Miranda and Jack conflicts if you constantly switch it up.

Some missions requires an insane amount of points for either sides too. Like, 90% at least.


I suppose doing 50/50 would mess you up, but I can hardly think of how you would roleplay a Shepard who ends up with such a score.  

Such as?  I know Zaeed's, but with the import you can do that straight off the bat and get the Paragon interupt.  

#140
Bad King

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LegionMan wrote...

 Forget all you Paragons and Renegades.

Paragade/Renegon is the One True Path *TM


Unfortunately not, anyone who dares choose even 1 renegade option will be spanked by BioWare in ME3 and only the 'always pick the top option' drones will be rewarded.

#141
Labrev

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Bad King wrote...

LegionMan wrote...

 Forget all you Paragons and Renegades.

Paragade/Renegon is the One True Path *TM


Unfortunately not, anyone who dares choose even 1 renegade option will be spanked by BioWare in ME3 and only the 'always pick the top option' drones will be rewarded.


Can I get your copy of ME3?

Oh noez. I got Jacob's dad, Aresh, Sidonis, Vido, and Joram Talid all killed on my renegade career. I'm never gonna get the support I need to fight teh Reaperz!!!

#142
DarthCaine

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Someone With Mass wrote...

No, it's just that some people expect the whole galaxy to change just because Shepard kicked over a pebble and the same time, they don't want him to be a demigod.

Double standards is the name of the game, my friend.

What I want is actual ingame consequences.

What I don't want is my choices summed up in some crappy epilogue/email text. What I don't want is just some minor dialogue changes. What I don't want is the major game choice only resulting in a different ending video. What I don't want is illusion. (and I've just described how BioWare handles consequences in ALL of the their games, they always give us tons of choices, but NO consequences of those choices)

What I want is at LEAST different quests. What I want is just a fraction of what The Witcher 2 did (changing 1/3 of the game with a single choice). What I want is full permanent different party members based on your choices like in KOTOR 2 (and not getting them in the last hour of the game like in DAO with Loghain/Alistair, or Bethany/Carver getting removed right after 1/4 of the game, or how in ME3 the VS leaves right after the first mission)
What I want is just a FEW choices with longlasting effects like EVERY choice in Alpha Protocol

Modifié par DarthCaine, 19 décembre 2011 - 03:20 .


#143
Someone With Mass

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Hah Yes Reapers wrote...

Can I get your copy of ME3?

Oh noez. I got Jacob's dad, Aresh, Sidonis, Vido, and Joram Talid all killed on my renegade career. I'm never gonna get the support I need to fight teh Reaperz!!!


Those characters I have no reason to care about died...ME3 is ruined and it has no choices.

#144
BlueMagitek

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Hah Yes Reapers wrote...

Bad King wrote...

LegionMan wrote...

 Forget all you Paragons and Renegades.

Paragade/Renegon is the One True Path *TM


Unfortunately not, anyone who dares choose even 1 renegade option will be spanked by BioWare in ME3 and only the 'always pick the top option' drones will be rewarded.


Can I get your copy of ME3?

Oh noez. I got Jacob's dad, Aresh, Sidonis, Vido, and Joram Talid all killed on my renegade career. I'm never gonna get the support I need to fight teh Reaperz!!!



Really?  They were going to hijack the Reaper fleet and fly them into Haestrom's sun.  Way to ruin your game. : P

#145
Someone With Mass

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DarthCaine wrote...
What I want is actual ingame consequences.

What I don't want is my choices summed up in some crappy epilogue/email text. What I don't want is just some minor dialogue changes. What I don't want is the major game choice only resulting in a different ending video. What I don't want is illusion. (and I've just described how BioWare handles consequences in ALL of the their games, they always give us tons of choices, but NO consequences of those choices)

What I want is at LEAST different quests. What I want is just a fraction of what The Witcher 2 did (changing 1/3 of the game with a single choice). What I want is full permanent different party members based on your choices like in KOTOR 2 (and not getting them in the last hour of the game like in DAO with Loghain/Alistair, or Bethany/Carver getting removed right after 1/4 of the game, or how in ME3 the VS leaves right after the first mission)


Judging by the leaked script, ME3 will at least do it better than ME2.

#146
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Someone With Mass wrote...

DarthCaine wrote...
What I want is actual ingame consequences.

What I don't want is my choices summed up in some crappy epilogue/email text. What I don't want is just some minor dialogue changes. What I don't want is the major game choice only resulting in a different ending video. What I don't want is illusion. (and I've just described how BioWare handles consequences in ALL of the their games, they always give us tons of choices, but NO consequences of those choices)

What I want is at LEAST different quests. What I want is just a fraction of what The Witcher 2 did (changing 1/3 of the game with a single choice). What I want is full permanent different party members based on your choices like in KOTOR 2 (and not getting them in the last hour of the game like in DAO with Loghain/Alistair, or Bethany/Carver getting removed right after 1/4 of the game, or how in ME3 the VS leaves right after the first mission)


Judging by the leaked script, ME3 will at least do it better than ME2.


Does Tali's recruitment mission have an impact.

#147
Bad King

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BlueMagitek wrote...

Hah Yes Reapers wrote...

Bad King wrote...

LegionMan wrote...

 Forget all you Paragons and Renegades.

Paragade/Renegon is the One True Path *TM


Unfortunately not, anyone who dares choose even 1 renegade option will be spanked by BioWare in ME3 and only the 'always pick the top option' drones will be rewarded.


Can I get your copy of ME3?

Oh noez. I got Jacob's dad, Aresh, Sidonis, Vido, and Joram Talid all killed on my renegade career. I'm never gonna get the support I need to fight teh Reaperz!!!



Really?  They were going to hijack the Reaper fleet and fly them into Haestrom's sun.  Way to ruin your game. : P


I wouldn't be surprised! The outcome that makes me facepalm the most atm is the outcome in ME3 if you killed Balak (and I'm someone who originally let him escape).

#148
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D3MON-SOVER3IGN wrote...

Does Tali's recruitment mission have an impact.

It already did. You could get Kal'Reegar to help you in the trial, remember?

#149
Someone With Mass

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D3MON-SOVER3IGN wrote...

Does Tali's recruitment mission have an impact.


The one in ME3? Uh, yeah.

#150
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Someone With Mass wrote...

D3MON-SOVER3IGN wrote...

Does Tali's recruitment mission have an impact.


The one in ME3? Uh, yeah.


Umm.. DUH..its the quarian and geth conflict..

I meant the one in ME2..Haestorms sun..