Luc0s wrote...
[While most of Cerberus' projects didn't go without collateral damage, they all did produce positive and useful results.
I disagree. Not a single one of the project we found in ME 1 produced a damn thing. Even the absurdly stupid Thresher Maw tests which tortured Cpl. Toombs for years. Did we get an antidote to Thresher Maw venom? Siesmic sensors capable of warning us about the damn things? An ammo mods designed to peirce their hide, or a toxin that affected them?
Nope. Not a blessed thing after years of research and dozens of lives. A handful of rednecks with an RC car and a stick of dynamite got better results in 10 minutes in the
Tremors movies.
And those projects led directly to the destruction of several colonies, and could have led to the total destruction of humanity by letting feral Rachni loose in the shipping lanes.
Likewise the research project on the Dead Reaper didn't accomplish a damn thing, besides give you some Husks to fight when you went aboard to get Iff for yourself. At most they saved you a few minutes, at the expense of dozens of lives.
Teltin killed dozens of human biotics, an extremely rare resource and may or may not (there is no way to know) have made Jack stronger biotically at the cost of turning her into an authority shy pychopathic killer with a vengence complex against the morons who wanted to turn her into a super-agent. Given that there is nothing a biotic can do that is not technologically reproducable the whole concept was stupid. They'd have been better off trying to design biotic mechs.
Hell, Cerberus procedures are so sloppy they completely missed a Mech virus that their factory then spread across the galaxy resulting in the loss of a factory, space station, and cargo ship that we know of, and presumably billions of dollars in lost revenue and clean up costs. I'd lay odds it was an STG project theat created the virus, but the fact remains that they fell for it.
Luc0s wrote...
Andorfiend wrote...
Worse is that TIM, even if by some miracle his program is successful, is entirely likely to do something truely stupid with it. For example by spending trillions of credits bringing one man back from the dead because he's the one man who could unite the disparate races of the galaxy then discrediting him by publicizing the fact that he's working with terrorists and then sending him off to be killed fighting a minor distraction from the real threat. The fact that this sort of works out is pure luck/ or bad writing. Far more likely than a single convenient space station would have been a fully developed multi-planet system with trillions of Collectors and a fleet of ships. What the hell were the dirty dozen supposed to do then?
I think this is just horrible writing on BioWare's part. TIM could have been such an amazingly cool villian (I'm fully aware TIM is - or will become - a villian, even though I kept the base), instead it looks like BioWare is transforming TIM into a mustache-twirling cliché.
Still, I think TIM is pretty awesome in ME2 and even cooler in the ME books.
TIM is a James Bond supervillain. Miranda is a Bond girl. *shrug* No matter how cool he may be, I don't want to give the doomsday weapon to Dr. Evil. Why don't we just strap a laser to Mr Bigglesworths head and be done with it?