Mesina2 wrote...
Dragon XIX wrote...
Don't worry op, Bioware almost never changes the outcome eitherway.
And you say that because?
Call it "historical precedent".
Guest_Saphra Deden_*
Mesina2 wrote...
Dragon XIX wrote...
Don't worry op, Bioware almost never changes the outcome eitherway.
And you say that because?
Saphra Deden wrote...
Mesina2 wrote...
Dragon XIX wrote...
Don't worry op, Bioware almost never changes the outcome eitherway.
And you say that because?
Call it "historical precedent".
Now *you* are oversimpliflying things. Exactly because the universe does not keep tabs should the consequences of decisions not be totally one-sided. Here is why:LucidStrike wrote...
A lot of people, including the OP, are really oversimplifying things. THE UNIVERSE DOES NOT KEEP AN ETHICAL SCOREBOARD OR ANYTHING. The universe does not at all balance out ethical choices. The. Universe. Does. NOT. Care. It's all just chaos, determinant but not predictable. It's all a matter of context.
What that means for Shepard is that, yes, it may very well be the case that paragon choices ARE better choices in general, IN CONTEXT. Vice versa. #JustSayin
Since it's a game tho, BioWare should lead it all towards more or less equivalent endings I suppose.
strive wrote...
I'm speaking of the foreshadowing in game as well. The NPCs pretty much tell you to be careful at every whim and be prepared for consequences. However they almost never happen.
Modifié par Lumikki, 19 décembre 2011 - 01:27 .
Guest_Luc0s_*
Saphra Deden wrote...
Renegades should get most of the best outcomes because they approach their decisions logically. Paragons should often suffer for giving into emotion and weakness.
Mesina2 wrote...
^They said tough decisions in game, never said consequences that will change the game.
For Mass Effect 3 they are saying that.
Hah Yes Reapers wrote...
For a risk vs. risk decision, such as Collector Base, the consequences should be as close to equal as they can make it: pros and cons for both sides, only pros for both sides, only cons for both sides.
Guest_darkness reborn_*
Cthulhu42 wrote...
Ravensword wrote...
Saphra Deden wrote...
Renegades should get most of the best outcomes because they approach their decisions logically. Paragons should often suffer for giving into emotion and weakness.
Right, b/c you never give into emotion.
Case in point (from another thread just 10 minutes ago):Saphra Deden wrote...
Do you just mash your keyboard randomly? Amazing how it works though. I mean it almost seems like I'm
talking to a real person sometimes.
Wulfram wrote...
Handing the people gooifier over to the crazy incompetent terrorist who constantly lies to you is "low risk"?
Modifié par Random citizen, 19 décembre 2011 - 02:39 .
Modifié par Lumikki, 19 décembre 2011 - 03:13 .
Lotion Soronnar wrote...
The second has no basis whatsoever. The Only time TIM witheld info is the Collector cruiser, and he had a good reason. How is that "constantly"?
Lotion Soronnar wrote...
The second has no basis whatsoever. The Only time TIM witheld info is the Collector cruiser, and he had a good reason. How is that "constantly"?
Double sigh and grabs an aspirin.Luc0s wrote...
Saphra Deden wrote...
Renegades should get most of the best outcomes because they approach their decisions logically. Paragons should often suffer for giving into emotion and weakness.
*sigh*
Guest_Catch This Fade_*
There's no way he typed that with a straight face.Luc0s wrote...
Saphra Deden wrote...
Renegades should get most of the best outcomes because they approach their decisions logically. Paragons should often suffer for giving into emotion and weakness.
*sigh*