Another_Golden_Dragon wrote...
Where you come up with that Cerberus isn't an enemy, even in ME 2, I'll NEVER understand, and the events of ME 1 would still be relatively fresh in Shepard's mind. Only fully renegade Shepards would enjoy working with Cerberus, or think they weren't an enemy.
Also, TIM turned on Shepard several times during ME 2, proving a lack of trust.
What's there to not understand? Cerberus isn't attacking you. They are offering to help against the repers - the biggest threat the galaxy has ever faced. Cease-fire. Alliance out of necessity.
You don't have to enjoy workign with them, but they are not the enemy.
And no, he didn't turn on Sheppard.
Of the 4 points you mentioned, only the 4th has any validity WHATSOEVER. Yes, destroying the Collector base may come back and bite us in the arse, but there isn't ANY proof that Cerberus wouldn't continue harvesting human colonists to try to build a new Reaper.
Which is utter BS because it's so STUPID and INEFFECTIVE. It makes as much sense as Cerberus building warships out of matchsticks.
One does not have to metagame to think that Cerberus wouldn't turn on you, or otherwise still be a threat, no matter WHAT they did for Shepard.
Until Bioware comes and says proves that keeping the base is far better that destroying it, the Renegade option to irradiate it is just STUPID (IMO) and a risk that I am unwilling to take.
So it's endless hate? REgardless of what Cerberus done? That is the very definition of irrationality. To not allow ANYTHING to change your pre-established misconceptions.
Destroying the base is the stupidest decision I ever came acros in any game, book or story EVER. Sheappard lobotomizing himself with an ice-pick makes more sense.