someguy1231 wrote...
Cloaking_Thane wrote...
I would ask you to google EA's shareholder speech, there are so many other factors involved than the dichotomy you've presented I have a hard time even begining how to dissect it in a fashion that wont garner a canned response from you OP.
I'll just leave it at that. I don't oppose the Co-op per se, but if its dead in even a year or 1.5 Years after release you have to question what the the purpose was or rather what the point was. It's just a strange addition that doesn't make too much sense other than in the context of and overarching EA mandate.
If it gets more people to buy the game, then from Bioware's perspective it served its purpose. Whether multiplayer dies out after 6 months or 6 years doesn't matter, as long as it gets more buyers.
Besides, you'd be surprised by the longevity of some multiplayer games. Counter-Strike still has a healthy community, and it's been out for over 10 years.
And I highly doubt multiplayer is the result of an EA mandate. If they really wanted MP, it would've been included in ME2. And Bioware has said they've always been interested in adding MP.
I suppose the Dragon age team has wanted multiplayer all along as well? I'm sure it has nothing to do with the mandate/directive that all EA titles are to now have multiplayer regardless (again refer to shareholder remarks)?
Don't be willfully ignorant, while it may attract new customers (and therefore 'served it's purpose' as it were) it could simultaneously detract long time customers and may become a wash (thats not including taking into consideration VG market and increasing populations worldwide etc. but I digress slightly)
If ME3 multiplayer lasts beyond 6 months I'll personally be shocked (let alone 10 years). If they include the ability to play with AI bots and local couch mode I'll be fine as well.
Heck, I liked Crysis 2 and it's MP and it was dead within 3-4 months and that was more or less the reason to buy it (although I do like the campaign as well). There are so many more numerous examples of MP being a tacked on afterthought that detract from a game rather than a raging success that it's generally hard to be optomistic about it.
Despite all this, I will play MP and hopefully enjoy it and hope it is fantastic. If not it's no skin off my back honestly, but the machinations and arguments that its what they planned all along and 'make perfect sense' annoy me to some degree