Written by an actual armourer, I suggest that it is the way it should be for female armour. It covers the whole issue (females in media and their clothing) at depth.
Modifié par Eddo36, 20 décembre 2011 - 09:44 .
Modifié par Eddo36, 20 décembre 2011 - 09:44 .
Modifié par Wulfram, 20 décembre 2011 - 09:54 .
Modifié par Eddo36, 20 décembre 2011 - 11:02 .
Plaintiff wrote...
Seems to me like Bioware already adheres to this. Not much to say, really.
Eddo36 wrote...
Plaintiff wrote...
Seems to me like Bioware already adheres to this. Not much to say, really.
That article has a character from NWN as a bad example.
Unwrapped Christmas presents aren’t exciting
Heh, the problem people seem to have with female armor is that it doesn't cover the whole issueEddo36 wrote...
It covers the whole issue...
Holy crap! Bioware created a scantily-clad female almost a whole decade ago?! Those misogynist, drooling beasts should be marched out into the town square and shot like the dogs they are!Eddo36 wrote...
Plaintiff wrote...
Seems to me like Bioware already adheres to this. Not much to say, really.
That article has a character from NWN as a bad example.
For what it's worth, I always peek at my Christmas presents, but I'm still excited to get them.Maria Caliban wrote...
Unwrapped Christmas presents aren’t exciting
Yes, a woman's body is simply a Christmas present and clothing is just wrapping paper for a man to tear off. If that wrapping is already tampered with, that means someone else has messed with your present!
Therefore, women in fantasy should wear more clothing because my delicate male ego wants only virginal Christmas presents.
Plaintiff wrote...
Holy crap! Bioware created a scantily-clad female almost a whole decade ago?! Those misogynist, drooling beasts should be marched out into the town square and shot like the dogs they are!
I'm sorry, I assumed this discussion was going to be about current, relevent games. My bad.
Isabela's a pirate. Combat isn't her primary concern, being able to move freely on a ship is. Her typical battleground is a tavern, and when she does fight, her style favours mobility and speed over strength or defense. Her whole strategy as a duelist (note that the term implies that she typically only faces one opponent at a time) relies on getting the first hit in and not letting the enemy touch her in the first place.Fast Jimmy wrote...
Plaintiff wrote...
Holy crap! Bioware created a scantily-clad female almost a whole decade ago?! Those misogynist, drooling beasts should be marched out into the town square and shot like the dogs they are!
I'm sorry, I assumed this discussion was going to be about current, relevent games. My bad.
Okay... Isabella? How does she go from a captain clad in realistic leather armor during combat in DAO to wearing a blouse and a mini skirt (not mention adding about three cups sizes... didn't know they had THAT kind of magic in Thedas) during even more rigorous combat?
I'm not crying "sexist" by any means, but it is fanboy service, pure and simple. And not in the least bit battle-practical.
Modifié par Plaintiff, 21 décembre 2011 - 01:52 .
Plaintiff wrote...
Her clothes might not make sense if she was a soldier or a mercenary, but she's not. She's a sailor and a thief. If it weren't for Hawke, she'd likely be fleeing from armed conflict most of the time. Why do we assume Isabela is 'practical', anyway? It seems to me that she favours showmanship above other concerns.
As for her look in Origins, that's dismissable, frankly. There's only like, 10 different kinds of equipment in that game, and being a bit player with no unique deisgn aspects at all, her options were either light armor or a floor-length dress.
She dressed pretty suggestively in DAO, to be honest. Leather skirt that came up to her upper thigh and low neckline that showed plenty of bodice. I don't have problem with her, as a sexually loose character, revealing skin. But at least attempt to have the skin that's NOT showing offer some form of protection outside of IMPENETRABLE cotton. I mean, you could realistically take a hit in DAO and not die. Not in any kind of level that you took hits or arrows, but hey... it was plausible. Isabella in DA2? Not even a little.I'm not against Isabela covering up more, I really couldn't care less. But the way she dresses now makes sense for character, if not necessarily for how she chooses to spend her free time.
If we're going to nitpick about her, then other characters deserve at least an equal amount of scrutiny. They may show less skin, but Varric, Merril, Anders and Carver (at least in Act 1) are all dressed in a similarly 'impractical' fashion.
Modifié par Fast Jimmy, 21 décembre 2011 - 02:01 .
But you didn't bring any of them up. In fact, nobody ever does. Isabela's breasts may be covered by a thin veneer of cotton, but Varric's ample chest doesn't even have that and nobody complains.Fast Jimmy wrote...
Pointing out unrealistic flaws in character armor does not negate unrealistic flaws in character armor, regardless of who is wearing it.
Modifié par Plaintiff, 21 décembre 2011 - 02:28 .
Modifié par Fast Jimmy, 21 décembre 2011 - 02:29 .
I don't really care either way. When I'm playing a fantasy game, 'practicality' isn't exactly a major concern.Fast Jimmy wrote...
I agree with your point, but the title of the post was female armors. And then you made the comment that Bioware made a scantily clad female ten years ago, OMG, implying that Bioware can't possibly be faulted for doing something a decade ago when they, in fact, did it again just nine months ago.
If anything, your own comments are an argument against character-specific armor. Or, at least, pro-practical armor. And practical armor is all too often fairly standard looking, unless you add spikes or feathers or other combat-impractical touches.
So if you're saying we should go back to DAO style where everyone should be wearing full plate male, I agree. Just have an invisible helmet feature again, like they had in DA2, and I would be fine.
Modifié par Plaintiff, 21 décembre 2011 - 02:53 .