Full article here: http://www.pcmag.com...,2397985,00.asp
Modifié par Savber100, 31 décembre 2011 - 09:33 .
Modifié par Savber100, 31 décembre 2011 - 09:33 .
Modifié par Icinix, 21 décembre 2011 - 08:29 .
Muzyka acknowledged that polarization, saying that although he is proud of the Dragon Age II team and the innovations it brought to the table, he is listening closely to fan reactions for the next game in the series.
“How do we combine the new innovations we brought in Dragon Age II with the experience people were looking for in Dragon Age: Origins?” Muzyka said.
The story of Dragon Age II took place across a decade-long span in the city of Kirkwall, allowing players to see how the city and characters evolved over the years. Muzyka hinted that the next Dragon Age game could take that narrative structure and apply it to a variety of areas, rather than a single city.
Modifié par alex90c, 21 décembre 2011 - 09:32 .
Modifié par bEVEsthda, 21 décembre 2011 - 08:59 .
Guest_Dalira Montanti_*
an arrow to the knee will do that to youAnathemic wrote...
http://www.wired.com...2/dragon-age-3/
That's the link you're referring to?
Hey maybe copying off Skyrim will make BioWAre actually implement BOW STRINGS
MistySun wrote...
Erm , is Dragon Age about dragons? Did anyone see a dragon in DA2?
Several dozen of varying sizes.MistySun wrote...
Erm , is Dragon Age about dragons? Did anyone see a dragon in DA2?
Modifié par bleetman, 23 décembre 2011 - 08:44 .
Modifié par eroeru, 23 décembre 2011 - 08:53 .
Guest_FemaleMageFan_*
Modifié par FemaleMageFan, 23 décembre 2011 - 02:30 .
Modifié par Arthur Cousland, 23 décembre 2011 - 05:56 .
Arthur Cousland wrote...
It's hard to miss the High Dragon in act 3 and the various mature dragons, dragons and dragonlings throughout the game.
While Bethesda gave people a whole country to play in with Skyrim, Bioware gave people...Kirkwall. Also 7 years isn't a decade, and it doesn't feel like a "decade" when people don't age, and npcs/locations are all in the same spots, having the same repeating conversations the whole time as if time was frozen. Someone tell that guy in the Viscount's Keep that Dumar is dead already...
I wondered what would happen if Bethesda and Bioware had a baby together...perhaps we'll find out? Elder Scrolls with better writing? Dragon Age with some actual exploration?