Sacred_Fantasy wrote...
Those "280 unimaginitive and largely worthless ways to customize your character" contribute to replability value which is lacking in DA 2.
There was no marriage system in any TES before. It's a new addition.
The sea of wooden plank NPCs are more refined then their predecessors
TES is primary designed for first person lone ranger. It is difficult to manage a party. Even CoD wouldn't be able to pull such feat. You are looking at the wrong game and you are pointing your finger at the wrong direction.
I don't bother to reply. Is Skyrim your first The Elder Scrolls? You may want to try TES:ARENA. It's good for beginner to understand the fundamental of The Elder Scrolls. If you can stand more than half an hour in your first dungeon of TES:ARENA then you can consider yourself graduate and move on to Daggerfall. You have a long way to understand the game.
Just to highlight a few of these flawed arguements here I'm not going to reply to the whole thing, it's pretty clear your of the mindset that Skyrim is the Holygrail of all RPG's and all others should follow it regardless of the fact they are still playing catch up to other features, take more from other developers and still can't produce a stable feature with the extra years of development under thier belts with 4 previous titles of this series alone, not just one.
Perks replay value? Really? Have you not actually played the game where it's far easier to get worthwhile perks then it is in dragon age, to get all the abilities I wanted in DA it took the whole game, in Skyrim it was about 2 hours and any perks spent past that was wasted from a horridly designed system thats been slapped into the game without any consideration of how they interact with the rest of the world, a simalar sentiment that can be said for every feature of the game. And that says nothing for the lack of customization they really give so how could there be this "replay" from it.
The sea of planks are more refined? Well it's nice you see how pointless it would be to claim they aren't wooden but why defend something that is just simply bad, regardless of percieved improvement. Although to me both Morrowinds and Oblivions citys felts like they had more life with more believable characters. Not great still though but hey at least they sanded down the wood and vanished it this time removing blemishes in the wood right?
Congrats on your new born Idea bethesda, truly mind blowing how you came up with two people having a close relationship with each other. Not like you don't have a string of games in modern times to get the idea from and frankly in all likelyhood tried to buy into, including games that didn't just introduce it as a new feature to the series but in the first game of a series (DA and Fable) and still managed to make them more interesting then you could in 5 games. Not to mention potenially thousands of years of human "marriage" in history you could have taken the ideas from. Next time try an actually defense, what I will give you though is Bethesda shouldn't have bothered wasting the 5 mins they did on marriage and put that time to the other areas of the game that are needed and direly lacking.
Funny how you use the same arguement against me when talking about the "wrong game". Aside from that though why bring up managing a party? what does that have to do with the price of fish in Argonia. Plenty of games have given options to manage parties previously and games in this series and other using the same engine have managed single followers better not to mention made them more interesting. Just to reiterate, if you want Skyrim Age: Skyrim Skyrim Skyrim then it may be you who is looking at the wrong game, not Bioware who needs to fall into place and fill a slot already filled in the market to the detriment of people who have enjoyed the series THEY made and wish to continue it. Not forgetting detriment to the gameplay itself that copying like this usually brings, if they do take alot from Skyrim then you'll just end up with a subpar TES and it's not all that great to begin with, I'm sure people will be thrilled to purchase DAIII and find no characterization in thier game because it's too "hard" to do in an open world and they are "lone rangers" in a world they can't impact at all.
You kind of did reply here, with a false assumtion that Skyrim is the first TES game I've played, it's the first I've been unable to finish or go back to due to the lack of change, uninspiring characters, little choice etc etc etc. The bit about Daggerfall and Arena, what utter tripe, I understand the game fine infact it's my understanding of the game and respect for it that would rather see it not copied by another, more likely you fail to understand DA as a storytelling game over a sandbox. But see above again, Bethesda has several games more under thier belt in a series then Dragon age does, not only is that against it's favour when you look at the lore and world dragon age managed to build in a single game but in DA's favour for them finding there own path. It's late I'm tired and this won't mean anything anyway, so as I said if you really want DA III to be a TES clone rather then be given the same chance TES had to build up then ask away for it, I'd rather see the DA III where they learnt from thier mistakes in II and brought back many of the things that was lost from DA:O, and Still see TESVI as its own game not copying DA because I think they done a better job in so many respects but actually improve on the game not slap in poorly thought out tripe. In some areas they could have done less to have more effect saving them time.
To the above poster LobselVith8, it's funny how you mention all of DA II's preorders which they gained from just one title in the series behind them and years less as a company to build on, also how you say how II will have a negivtive impact on III's preorders (which I don't doubt is true) Yet don't apply the same pattern to TES when they've had more years and games to build up a massive number of preorders and are some how immune from the flaws in skyrim effect future sales. I likely will preorder III but be weary of it, I won't be preordering TES VI mind you and at best wait next time for the GoTY edition if I purchase it at all because I did preorder Skyrim and deeply regret it, still it hasn't made me feel the same way about a company and series as Fable has, I bought fable years after release, I deeply enjoyed it for what it was, preorder II and enjoyed it but it would have been better if II was about the fall of the heroes guild it would have made for a better story then what was and better experience over a few lines of text summing it up. Still preordered III, I played it, annoyed by more skipping of what could have been interesting history and dropping the story II had (massive ancient tower hanging about) and otherwise made no progress to the arcing story, but more then that the actually interesting part of the story in the second part was so rushed and skimmed over it was just terribawful, to add insult to injury we've had nothing but stupid DLC's of costumes (including asking people to buy the color black on release day) steam punk rubbish and nothing to actually make a worthwhile experience, they have not seen my money for the DLC in III nor will I be purchasing Journey and IV at any point in time, frankly I have little interest in anything from the company that made such a horrid game, Although If I hear from anyone but PM that it has changed from the rubbish that was III I may look into it, but still Bioware aren't the only company effected by thier games, what they do right and wrong, Bethesda will be lucky to see DLC money from me or pre ordered cash from me again outside of a heavily discounted GoTY ed. for PC to be modded into a completely different game...a working one with well though out/fleshed out features, I will check the news from them, maybe look into it after release and see what they changed, they haven't gone as far as LHS have for me even though LHS has more well done working features then all of Skyrim, but depending on the DLC and VI they may just cross that line and I doubt I am the only one, outside all the positive priase of Skyrim theres plenty of negative that uses facts not just opinions and doesn't blantantly ignore the faults or pretend Bethesda doesn't have a history of releasing highly buggy ineffienct games. Skyrim has faced plenty of cristism inside it's own social network, yeah your entitled to like it but things go both ways, in fact the number of complaints actually seem to be increasing over there as the shine wears off Skyrim and the realise it lacks the replay/continued play values of it's predacessors.
Modifié par Ricvenart, 14 janvier 2012 - 12:33 .