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Bioware: Dragon Age will be taking pointers from Skyrim


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#26
Yrkoon

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Savber100 wrote...

Muzyka said BioWare is "checking [Skyrim] out aggressively"


Yeah.  That statement alone tells me all I need to know about Dragon Age 3.  it's gonna  be crap.       None of Skyrim's mind-blowing features can be done to any respectable degree in a 2 year Development cycle.  But I bet they're gonna try  anyway.   They'll slap  together a cheap imitation in a board room then rush it out.  And the game will end up being  as successful as Dragon Age 2...and just as soulless.

And on a related note, I find it hilarious that Muzyka is just now "Aggressivly checking out Skyrim".  There's  Nothing in Skyrim that we, the disappointed DA2  posters, haven't been  screaming for (on these very forums), for the past year.   I guess there really IS a huge difference between hundreds of noisy  message board posters asking, begging Bioware for a game with  more exploration, more customization, and more choice,   vs.  a game coming out with all of these and selling 7 MILLION copies in a month as a result.

Muzyka shows us yet again that the   latter is what  gets his attention, not the former.

Modifié par Yrkoon, 23 décembre 2011 - 07:14 .


#27
Atakuma

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Yrkoon wrote...

Savber100 wrote...

Muzyka said BioWare is "checking [Skyrim] out aggressively"


Yeah.  That statement alone tells me all I need to know about Dragon Age 3.  it's gonna  be crap.

Making up your mind about a game you have no information about, based on a single sentence, is totally irraTIONAL. Though i'm sure you already had your mind made up long before this.  

None of Skyrim's mind-blowing features can be done to any respectable degree in a 2 year Development cycle.


your mind must be easily blown if yo believe any of the features in skyrim live up to that term.

But I bet they're gonna try  anyway... They'll slap  together a cheap imitation in a board room.  And the game will end up being just as successful as Dragon Age 2..

They aren't gonna try anything. All he does is confirm that they are aware of skyrims success and that they think people who liked might like DA3. Nothing he said means anything.

Modifié par Atakuma, 23 décembre 2011 - 07:19 .


#28
DreamwareStudio

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alex90c wrote...

Arthur Cousland wrote...

It's hard to miss the High Dragon in act 3 and the various mature dragons, dragons and dragonlings throughout the game.

While Bethesda gave people a whole country to play in with Skyrim, Bioware gave people...Kirkwall. Also 7 years isn't a decade, and it doesn't feel like a "decade" when people don't age, and npcs/locations are all in the same spots, having the same repeating conversations the whole time as if time was frozen.  Someone tell that guy in the Viscount's Keep that Dumar is dead already...

I wondered what would happen if Bethesda and Bioware had a baby together...perhaps we'll find out? Elder Scrolls with better writing? Dragon Age with some actual exploration?


What we'd get is a far too ambitious game which will be more unpolished than DA2. Bethseda don't have dull characters because they intentionally do so, it's because they make such massive worlds and they can't make fascinating, intriguing personalities for every randomer you come across. Well, and their writing isn't up to Bioware standard too.


DA:O does characters incredibly well.  The one area in which they need to work, I think, is character growth over the course of a game, but you can't fault them for entertainment value. :)

#29
Darth Death

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bleetman wrote...

MistySun wrote...

Erm , is Dragon Age about dragons? Did anyone see a dragon in DA2?

Several dozen of varying sizes.

Alas, the story doesn't concern them which is ironic. 

#30
Yrkoon

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Atakuma wrote...
 All he does is confirm that they are aware of skyrims success and that they think people who liked might like DA3. Nothing he said means anything.

Oh and here I thought he said that Bioware is agressively checking out Skyrim.      ::::,looks back:::  Oh wait, that's exactly what he said.

By the way:

Atakuma wrote...

Making up your mind about a game you have no information about, based on a single sentence, is totally irraTIONAL.

No sale.   I employed the  "lets keep an open mind"  thing for DA2.  Then I got burned.  And it was all my fault, since All the red flags were there via developer comments (just like this one) for  almost an entire  year before the game came out.  I  just dismissed them all  as meaningless and ignored them.   Won't happen again.

You say my thinking is irrational.  I say only a FOOL lets himself get burned twice.

Modifié par Yrkoon, 24 décembre 2011 - 05:12 .


#31
furryrage59

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Spend time crafting a good game and don't rush it = people will buy it like hot cakes.

Rush it and force out a sloppy half finished turd = lol da:2 esque sales.

Take your time and make a good game and people will buy it, make another sloppy rushed dumbed down button masher and that's it tbh.

#32
Dormiglione

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Im pretty sure that the Bioware "Dragon Age" Team takes a very close look at Skyrim. Just look at the sales. A single player RPG that sells like a multiplayer giant, without changing  the formula of the predecessor (Oblivion), just improved on many aspects, appeals the old and a new fanbase.

I would say: "lesson learned"

#33
lazysuperstar

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two things I'd like them to check out aggressively : 1) Ruins, fort and dungeons 2) how a player can be a warrior and yet can do basic magic spells

#34
Sacred_Fantasy

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They are checking Skyrim's SALES aggressively. Like some other posters said, if they are inspired by "open world feel" they could have done so years ago instead of straying away from Baldur Gate and adopt for one city concept ala Assassin's Creeds and GTA.

Anyway, I don't put so much stock in such statement. As long as they opt for "stronger" story and character ( including messing around with player character personality and response to suit their own gameplay - ***sarcasm*** ) there can't be any "open world feel." Open world without freedom of choice to do anything and whenever you want is pointless. In the end, it's still goes back to following linear rigid story because that's the way story driven RPG is.  

Modifié par Sacred_Fantasy, 24 décembre 2011 - 09:45 .


#35
puppy maclove

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I hope the lesson they learn from it is:
1. Focus on your strengths.
2. Know and have a strong vision of the game you want to create.
3. Dont waste time with "gimmicks" like multi-player etc, to try appeal to a wider audience. A quality game will do that on its own merits. ie skyrim.
4. Then dont rush it. take your time and give the DA3 plenty of polish.

I enjoyed DA:O, KOTOR, The Witcher 1 & 2 and Skyrim. All different, all a success. They were simply quality products with a clear vision and focus. For me, DA2 was a major dissapointment in that it tried to appeal and cater to all but felll short IMO in every department as a result of this. Too many cooks perhaps, giving their 5 cents?

#36
IanPolaris

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I have to say that I agree with Yrkoon. "Agressively checking out Skyrim" (trans. Aggressively trying to emulate Skyrim's sales) is almost a certain recipe for disaster. For the clueless:

Bethesda/TES is NOT Bioware and Bioware is NOT Bethesda. Many of the things that I will tolerate in a Bethesda game would be non-starters for any Bioware game and vice versa.

The lesson learned should be: Stick to your core audience and what you do well, and you customers will reward you. Bethesda understands this. Bioware (apparently) does not.

-Polaris

#37
Sacred_Fantasy

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IanPolaris wrote...
The lesson learned should be: Stick to your core audience and what you do well, and you customers will reward you. Bethesda understands this. Bioware (apparently) does not.

-Polaris

How could they understand when they keep thinking,"We make games and you decide with your wallet."? 

 I also heard one of devs comments, they are not looking for gem of intelligence among our discussion  They only listen to whatever craps that they want to hear. And not whatever features players wants them to implement. Their so called "improvement" over DA 2 is the result of this. 

This kind of attidute is the reason why BioWare never get over 5 millions sales. All their sales up to date mostly supported by core loyal BioWare's fans. Their best selling title DAO ( after 5 months release ) was the closest things that they ever have to gain more fans. ....

But what the heck.... Just give me more control over my character, let me shape my own story and return back deep companion interaction/romance.  I've been missing that element from DA 2. That's all I'm asking from BioWare.  

#38
TheRealJayDee

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I was a "new fan", DA:O brought me to Bioware. 'twas love at first sight. Today I have to sign this:

Yrkoon wrote...

No sale.   I employed the  "lets keep an open mind"  thing for DA2.  Then I got burned.  And it was all my fault, since All the red flags were there via developer comments (just like this one) for  almost an entire  year before the game came out.  I  just dismissed them all  as meaningless and ignored them.   Won't happen again.

You say my thinking is irrational.  I say only a FOOL lets himself get burned twice.


Skyrim sounds like a game I could really like, but for very different reasons then what made me love Dragon Age. As many others have said, to bring back the Dragon Age franchise take lessons from DA:O, not games with completely different concepts.

#39
Monica83

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mhf... oh my another marketing talk...

Ahhh bioware i used to be a great fan of you then i took dragon age 2 in the knee

Ps. Oh bioware you know? Skyrim will have a toolset....:whistle:

Modifié par Monica83, 26 décembre 2011 - 06:22 .


#40
Gunderic

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Atakuma wrote...

your mind must be easily blown if yo believe any of the features in skyrim live up to that term.


yeah, Kirkwarts does...

Modifié par Gunderic, 26 décembre 2011 - 06:38 .


#41
TwistedComplex

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For Christ sake

DA:O Drew from Baulders Gate
DA2 Drew from... Dynasty Warriors?
DA3 Will draw from Skyrim

Can you pick something and stick with it, you schizophrenic freaks?

#42
Morroian

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Monica83 wrote...

mhf... oh my another marketing talk...

Ahhh bioware i used to be a great fan of you then i took dragon age 2 in the knee

Ps. Oh bioware you know? Skyrim will have a toolset....:whistle:


Suggest you actually read what they said rather than just jerking your knee to a headline. 

#43
Pedrak

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The annoying thing is, they already did the game who found the balance between strong story and characters on one hand and a huge, vivid world and freedom on the other. That game came out more than 10 years ago and was called BALDUR'S GATE 2.

I know we old-timers are starting to sound like broken records, but, honestly, I'm convinced that if they made a game similar in size and depth to BG2 (maybe with a cool and unusual setting), only with modern visuals, they'd sell as well as Skyrim, probably better, since their writing and characters are more captivating than Bethesda's. Of course, if they try to find a shortcut and to sell just as well with an ok but unexceptional game like DA2, it's going to be a lot harder.

Modifié par Pedrak, 27 décembre 2011 - 12:18 .


#44
Gunderic

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TwistedComplex wrote...

For Christ sake

DA:O Drew from Baulders Gate
DA2 Drew from... Dynasty Warriors?
DA3 Will draw from Skyrim

Can you pick something and stick with it, you schizophrenic freaks?


I thought DA 2 drew from Call of Duty?

#45
Atakuma

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Gunderic wrote...

TwistedComplex wrote...

For Christ sake

DA:O Drew from Baulders Gate
DA2 Drew from... Dynasty Warriors?
DA3 Will draw from Skyrim

Can you pick something and stick with it, you schizophrenic freaks?


I thought DA 2 drew from Call of Duty?

You'd have to be an idiot to think that.

#46
Gunderic

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Atakuma wrote...

Gunderic wrote...

TwistedComplex wrote...

For Christ sake

DA:O Drew from Baulders Gate
DA2 Drew from... Dynasty Warriors?
DA3 Will draw from Skyrim

Can you pick something and stick with it, you schizophrenic freaks?


I thought DA 2 drew from Call of Duty?

You'd have to be an idiot to think that.


Lemme guess, you're not good with people.

#47
DreamwareStudio

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TwistedComplex wrote...

For Christ sake

DA:O Drew from Baulders Gate
DA2 Drew from... Dynasty Warriors?
DA3 Will draw from Skyrim

Can you pick something and stick with it, you schizophrenic freaks?


Given the changes from Origins to DA 2 (I find myself really wanting to call it Dragon Age: Kirkwall), I'd say it drew more from the Witcher (badly, IMO).  More action oriented, voiced PC, etc.

Frankly, with even Skyrim stripped of many RPG elements, it would be wise of Bioware/EA to do what they originally intended: go more towards the RPG spectrum.  It seems the action-oriented medieval styled games are better done and better sold by others.

Just my two cents...for what it's worth.

#48
Atakuma

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Gunderic wrote...

Atakuma wrote...

Gunderic wrote...

TwistedComplex wrote...

For Christ sake

DA:O Drew from Baulders Gate
DA2 Drew from... Dynasty Warriors?
DA3 Will draw from Skyrim

Can you pick something and stick with it, you schizophrenic freaks?


I thought DA 2 drew from Call of Duty?

You'd have to be an idiot to think that.


Lemme guess, you're not good with people.

What are these people you speak of?

#49
Brockololly

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Pedrak wrote...

The annoying thing is, they already did the game who found the balance between strong story and characters on one hand and a huge, vivid world and freedom on the other. That game came out more than 10 years ago and was called BALDUR'S GATE 2.

I know we old-timers are starting to sound like broken records, but, honestly, I'm convinced that if they made a game similar in size and depth to BG2 (maybe with a cool and unusual setting), only with modern visuals, they'd sell as well as Skyrim, probably better, since their writing and characters are more captivating than Bethesda's. Of course, if they try to find a shortcut and to sell just as well with an ok but unexceptional game like DA2, it's going to be a lot harder.


Amen.

BG2 was pretty much my RPG sweet spot in terms of having tons of varied areas to explore along with good character interaction with an engaging narrative and combat. It didn't have sandbox type exploration, but made up for it in having tons of content packed areas.

#50
Sidney

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Brockololly wrote...
Amen.

BG2 was pretty much my RPG sweet spot in terms of having tons of varied areas to explore along with good character interaction with an engaging narrative and combat. It didn't have sandbox type exploration, but made up for it in having tons of content packed areas.


It was after Athkala viciously linear and had almost no worthwhile interactions from that point on.  I disagree that is what you want. Go find KoTOR for a better version of a game with interaction, choices and non-linear plots.