or add more and cooler features to drag builders attention to it and force them to want it and use it.
Either way the final release of 1.72 is scheduled at June (same day when 1.71 was released two years ago), no matter what.
Ok, i like that there is a clear release plan. Among other things, since this would also mean an update to the CPP/CEP 2das
As far as public reach of the CPP goes, i can relate to your frustration. But i think CPP is beyond the point where it could get any major traction from builders. CPP has attracted it's audience, if small. Nothing you could change would increase that number drastically. I could pull a dozen crazy ideas out of my nose how to drastically restructure CPP to make it appeal more to any reluctant builder. There would still be no guarantee it might attract a bigger audience.
Speaking for myself, i'd rather see you stick to your vision of CPP and see it through. I'm one of those (players) who uses it, and you did convince me of CPP. Every idea for major changes runs the risk of "unconvincing" me, and i guess it may be the same for others. So i'd prefer you'd just appreciate us, accept CPP's reach, and focus on your vision of CPP, and those ideas presented by it's users, rather than hunting any ghosts. I promise you, the user base will grow. It may reach twice or three time the numbers it has now, but it will remain a fraction of the NWN community.
(If i'd had to make one shot at going all in, i'd split CPP in three parts. One for players/client, focused on meshes, textures and clear broken abilities, one as a patch hak focused on improving client side shortcomings and slight rebalance inducing fixes (colored spell icons, AI, Circle kick fix...) and the third purely for builders/experienced users (anything currently switched off by default, changes that add ease of use when building, spell scaling...). None of it would change the content of the whole package, it would only increase the amount of work, because you would need to maintain two versions of each script. It would more clearly make CPP's modular nature visible, which might convince some to at least try the first module, which in return could sway them tu use the next more sophiticated. it would be a pure PR move. It's not worth it, it wouldn't attract as much as you'd hope and only runs the risk of introducing bugs)





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