Modifié par TullyAckland, 30 avril 2012 - 03:06 .
BioWare Community Spotlight
#51
Posté 30 avril 2012 - 10:56
#52
Posté 28 mai 2012 - 02:39
Alistair's Dream/Nightmare
#53
Posté 02 juin 2012 - 05:55
Free Music and/or voiceovers for all you module creators out there Builder - DA VO files
Trying to get links posted here and possibly uploads for free music made by us game fans and that is not copyrighted or violating any laws by posting for everyone's use.
Project Details
Files Discussions
Comments
Gallery
Project Files
1436525-64 - Shortcut.zip
Size: 1002B
Or it's on acid planet under my User id Teddiliza.
http://www.acidplane...=1436525&t=8690
http://www.acidplane...s=1124636&T=789
Modifié par Teddiliza, 02 juin 2012 - 06:12 .
#54
Posté 10 juillet 2012 - 11:19
#55
Posté 10 juillet 2012 - 02:37
The Fall of Earth, including genuine Vancouver buildings as background^^
ferain.deviantart.com/art/ME3-Fall-of-Earth-293606948
A gift for a good friend of mine who looks quite a bit like FemShep IRL.
ferain.deviantart.com/art/Sue-Shepard-277785616
Hope you enjoy =)
Modifié par Ferain, 10 juillet 2012 - 07:09 .
#56
Posté 13 juillet 2012 - 10:28
http://ponozsticka.w...r-the-blackout/
Thanks for reading you all
#57
Posté 03 août 2012 - 08:23
http://absoluteapril...ssith-318016027
: )
thanks for looking!
#58
Posté 13 août 2012 - 07:51
www.cosplay.com/costume/397304/
Thank you for checking it out ^-^
#59
Posté 27 août 2012 - 11:55
http://customsbykati...rt.com/gallery/
Modifié par Privatr16, 27 août 2012 - 11:58 .
#60
Posté 04 octobre 2012 - 04:17
A fan made trailer for Fleet and Flotilla.
It took a while to record all the footage as you can imagine and searching for the appropriate dialogue.
I hope you enjoy it.
#61
Posté 12 octobre 2012 - 04:52
Houzi77 wrote...
Been thinking about this for a while but have only recently got around to doing it. I compiled all the footage I've collected recently playing Mass Effect 1-3 and put this together:
A fan made trailer for Fleet and Flotilla.
It took a while to record all the footage as you can imagine and searching for the appropriate dialogue.
I hope you enjoy it.
+1 internet
#62
Posté 19 novembre 2012 - 10:03
-SK
Modifié par Zurp, 19 novembre 2012 - 10:03 .
#63
Posté 27 novembre 2012 - 09:33
Zurp wrote...
In honour of the upcoming Ultima Forever release.. and Iolo the Bard, I'd like to share my own musical renditions of some of the original u4 tracks: http://www.stevenkeys.com/ultima.cfm
-SK
You were on the U6P team? Awesome
(U5: Lazarus writer here!)
#64
Posté 12 décembre 2012 - 02:56
I have an idea about your game MASS EFFECT 4 – this is only way how i can contact you and i hope you will hear me out , atleast answer .
So the idea goes to anathore galactic. I tought of name Erebrus Cloud. See the reapers you said waited in dark space , but my tought is that actualy while civilizations emerged in Milky way , in other galactic reapers did the same job(harvest) , but because of what Shepard did reapers are now destroyed or controlled ( doesnt realy matter)by him that means CYCLE in other galactics has also ended. That means in Erebrus cloud it also has ended. Afther thousands of years there is a chaos in Erebrus Cloud – since the wave ( wich influenced reapers in way how player decided) havent reached other galaxies so there is no impact on them.
There is a war going on between 2 empires of Erebrus Cloud – 2 empires that rule that galaxy. So i tought of that player could choose wich empire to join . There are specific races in each empire and different Technologies. War between empire of religic based races – empire name: The Followers and – and scientific empire named: Knowledge Holders.
When player chooses their side – one of empires , they can choose a race from that empire and customize character aftherwards. By the way i suggest you hold on to MASS EFFECT RELAY travelling system but since reapers are no longer in this story and does no impact on races they all are far more advanced than races in Milky way ( Lets say because of that the reapers are now not a problem , civilizations in Erebrus cloud havent been harvested in this cycle) . Playing trough game player will be promoted by levels ( not actual levels but i mean like status for example: Commander or Grand inquisitor or something like that) . For player the goal is to become the leader of emprie and succed in either uniting both empires and making galactic peace , or destroy other empire and becoming rullers of whole galaxy.
The followers could be based on more religios beliefs that there is god „Trefus” that in their point of view is creator of all living things and they think that reapers are punishment of this god for unbelieving in him and they want to embrace him by making whole galactic believers in him – there is proffecy for them: Only when all races will bow before Trefus , only than this god will appear and bring a new beggining to Cosmos , make everyone immortal . That means The followers will be doing conquest for immortality.
Knowledge holders believe that there is no god , so they oppose The followers , they believe only when whole galactic is under their control , only than they will be able to grow and prosper , they deny eksistence of god and in their eyes The Followers are obstacle that blocks their way to achieve ultimate knowledge.
The followers could be based on ancient Technologies of „The Narumu” , race that once ruled this galaxy and was destroyed by The Reapers , when CYCLE still existed, but followers think they were destroyed by reapers because not all were believers in Trefus . All now that is left is their technology and information about their religios beliefs and their god. Species of The followers want to embrace this god and achieve the same level as „The Narumu” did and even higer – by completing that what The Narumu never could.
Knowledge holders are much simpler – all they want is to achieve knowledge of cosmos , and to do that they need to controle whole galaxy and its resources , so there vouldnt be a war that delays their work or enemies that limit their resources – all they want is to grow and prosper in scientific way.
This is just a part of my idea , if you are intrested please email me and i will write everything that you want to know .
#65
Posté 04 janvier 2013 - 06:59
anathematixs.deviantart.com/art/Commander-Shepard-346668637
#66
Posté 06 avril 2013 - 04:19
Nice Stuff here =D
I've made a couple of Soundtracks for the "maybe" Mass Effect 4 Game ^^
Orchestra and Electro (ME Clubs: Afterlife/Darkstar/Flux)
Maybe you like it =) (Machinima like it too
(The Background Pictures of Aria/Morinth&Diana are drawn by my sister)
www.youtube.com/user/ReplaySunyo/videos
Modifié par Sunyo, 08 avril 2013 - 03:30 .
#67
Posté 04 juin 2013 - 02:06
#68
Posté 08 décembre 2013 - 05:28
#69
Posté 09 décembre 2013 - 01:55
emeraldisle88 wrote...
Here is one of my videos called Shepard's Story
I also made some tribute trailers to every squadmate from ME2 that can be found on my channel if anyone is interested:
http://www.youtube.c...ee?feature=mhee
That Song was top notch with the shepard Story i added it to my Book Marks
#70
Posté 09 décembre 2013 - 02:18
Jynxs wrote...
Well, then I guess here's my contribution
anathematixs.deviantart.com/art/Commander-Shepard-346668637
I Like The Shepard Pic and the Long Hair .
#71
Posté 18 décembre 2013 - 08:01
The final result is a professional looking manual for an extremely well conceived game, one that is capable of maintaining the cinematic and fast-paced theme of the ME franchise. It includes almost everything the games have shown us so far, along with many other additions, allowing anyone to play in the ME universe as they see fit. The characters can be of any race, even Volus or Vorcha, can combine many different powers (from Biotic to Tech to Combat), use any weapon, armor, heavy weapons and items - like omni-tools and biotic amplifiers. This conversion features a simplified cover system to avoid many of the issues that ranged combat always brought in the usual d20 games. It also introduces rules for mass combat, be it land, air or space combat (these rules are only slightly based on the boardgame Twilight Imperium and in nothing else).
There is only a single manual, containing every necessary information (no need for Bestiaries, Game Master Guides, etc) which was always free to download from the forum I set up for this game (http://masseffectd20...s.org/index.php) and has always been presented as a fan-made conversion of BioWare's property, using the rules that fall under the Open Game License for the d20 system, created by Wizards of the Coast.
Below are a few photos of the manual printed in full-color and hardcover.
i1366.photobucket.com/albums/r772/Delvuie/CIMG0867_zps413664f5.jpg
i1366.photobucket.com/albums/r772/Delvuie/CIMG0868_zps8dc8a147.jpg
i1366.photobucket.com/albums/r772/Delvuie/CIMG0870_zps5b87cdce.jpg
i1366.photobucket.com/albums/r772/Delvuie/CIMG0869_zpse0ac4575.jpg
Modifié par JPVS, 19 décembre 2013 - 12:12 .
#72
Posté 24 janvier 2014 - 09:35
Modifié par yii7, 24 janvier 2014 - 09:36 .
#73
Posté 04 février 2014 - 06:55
www.youtube.com/watch
Modifié par broadcaststatic, 04 février 2014 - 07:11 .
#74
Guest_mikeucrazy_*
Posté 25 février 2014 - 09:11
Guest_mikeucrazy_*
there once was dwarf who could drink the weight of an orc
from dust to dawn he always was fogged
but no banter could shanter his goal
not even mead beyond his hold
with his axe all fall flat
waiting for a call
he took a request
now he drinks with the best





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