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Is BioWare the new king of PC gaming?


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#51
Oooh shiny

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ROFL@mrcrusty

Gaider needs "special" crown something like...

:ph34r:[spam imge removed]:ph34r:

Sit in the corner Gaider and think about what you did!

Modifié par Stanley Woo, 23 décembre 2011 - 08:37 .


#52
Fredvdp

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ME2 made a couple of mistakes (lack of menu shortcuts, low-res textures, poor menu navigation) that made it feel like a console port even if BioWare said both versions were made specifically for its platform. If BioWare fixes these mistakes and ME3 feels like an actual PC game (which I still have't seen evidence of), then BioWare is taking a step in the right direction. SWTOR is a great PC exclusive and now I hope BioWare can also make their multiplatform games feel at home on every platform. I prey to the seven gods that Jean-Luc won't have to make ME3 texmods.

#53
Dominus

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Still, I grow weary of seeing the same weak, tired arguments tossed around like a beach ball at a party

Very true, I mostly ignore it all...That's pretty much begging to be a captioned pic.
:ph34r:[spam image removed]:ph34r:

The "King" of the gaming industry is a crown that can be debated ad infinitum, and will get nowhere. Everyone has their merits and weaknesses. What factors determine the "king"? Critical Success? Commercial? Somewhere in between? Or an answer unlisted?

Do you see Half Life or Left 4 Dead getting a Majestic anime in production like Dragon Age?

Don't count it out yet, there's still time for Ranma 1/2 Life...

Modifié par Stanley Woo, 23 décembre 2011 - 08:37 .


#54
Gunderic

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I'm not much of a fan of the idea of having any 'king' for PC gaming in particular. KotOR is one of my favourite 'PC' games yet it was released on consoles first (granted, it was a big simplification of the DnD formula).

Blizzard never promised exclusivity to the PC; in fact, they were looking for ways to bring their titles to consoles for a long time. I think they might actually do it with Diablo 3 though.

#55
Gunderic

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bmwcrazy wrote...

Dj_atomica wrote...

The only man who comes close to being king is GabeN


This man speaks the truth.


True that. If I'd have to choose someone, it'd be Valve, with Gabe Newell as the ultimate leader. Their service is excellent. Even though I'm not huge on first-person shooters, I enjoy their games, especially Half-Life 2.

#56
Gunderic

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the_krampus wrote...

A King of video games would not charge us for clothing and weapon packs in Mass Effect 2. A King would not employ someone like Jennifer Hepler, a person who doesn't even like PLAYING games. You've done great things in the past Bioware but you guys need to quit falling into the traps that other games are falling into.


There's nothing wrong with being a developer and not wanting to play games; game creation is a collective effort, not the doings of a single person.

It's Helper's... creative effort itself that I find distressing.

#57
Gunderic

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mrcrusty wrote...

Aww man, no one's made a Political Correctness joke yet? (since BioWare's social progressiveness is often -- appropriately or otherwise -- linked to political correctness)

Brockololly wrote...

snip


Wrong.

Image IPB

Do you see Half Life or Left 4 Dead getting a Majestic anime in production like Dragon Age?

I rest my case.

:lol:


RAGE! This reminds me of the buttlicking article pennyarcade made. :P

and political correctness, as in, their games always are PC?

#58
A Crusty Knight Of Colour

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I personally wouldn't say they are, but yes that's what I meant since it's something I've seen people throw at BioWare before.

#59
Fredvdp

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Gunderic wrote...

I'm not much of a fan of the idea of having any 'king' for PC gaming in particular. KotOR is one of my favourite 'PC' games yet it was released on consoles first (granted, it was a big simplification of the DnD formula).

Blizzard never promised exclusivity to the PC; in fact, they were looking for ways to bring their titles to consoles for a long time. I think they might actually do it with Diablo 3 though.

I think StarCraft is on Nintendo 64.

#60
Kaiser Arian XVII

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Oooh shiny wrote...

ROFL@mrcrusty

Gaider needs "special" crown something like...

*snip*

Sit in the corner Gaider and think about what you did!


What's the story behind gaider? Is he the one with the unpleasant Ideas which ruined Bioware career?

#61
A Crusty Knight Of Colour

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Nothing like that, he's just the most known figure/writer at BioWare and I hadn't made a photoshop in a while.

#62
KenKenpachi

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Fredvdp wrote...

Gunderic wrote...

I'm not much of a fan of the idea of having any 'king' for PC gaming in particular. KotOR is one of my favourite 'PC' games yet it was released on consoles first (granted, it was a big simplification of the DnD formula).

Blizzard never promised exclusivity to the PC; in fact, they were looking for ways to bring their titles to consoles for a long time. I think they might actually do it with Diablo 3 though.

I think StarCraft is on Nintendo 64.


It was.

Image IPB

Also surprised no one has mentioned dragon age 2 or Bioware huddeling with the Console Kiddies.

Modifié par KenKenpachi, 23 décembre 2011 - 02:38 .


#63
Gatt9

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Gunderic wrote...

the_krampus wrote...

A King of video games would not charge us for clothing and weapon packs in Mass Effect 2. A King would not employ someone like Jennifer Hepler, a person who doesn't even like PLAYING games. You've done great things in the past Bioware but you guys need to quit falling into the traps that other games are falling into.


There's nothing wrong with being a developer and not wanting to play games; game creation is a collective effort, not the doings of a single person.

It's Helper's... creative effort itself that I find distressing.


Actually,  it's a very serious problem. 

If you're not passionate about what you're doing,  then you're not going to do it as well as someone who is.  Let's take the person in question...

IIRC,  she's a writer,  but she doesn't like video games and doesn't like combat in video games,  she just wants to hear story.

So what is she going to write?  Is she going to be designing a story such that it has the highest impact on the viewer,  because she can imagine herself experiencing it from the end user's perspective?

Or is she going to write a story in the format she would like to experience it in,  which is a format without combat,  and without taking advantage of the platform?

It's the later of course.  It's how she thinks.  She's not a gamer,  so she can't think like a gamer,  and she can't be passionate about games.

She actively dislikes combat in games,  she actively wishes for a "Skip combat" button,  so anything at all related to combat,  any potential story related at all to combat,  is going to be weak. 

Let's put it another way,  let's take a great still life artist,  hand him a video camera,  and tell him to go create great video montages.  Are you going to get great video montages?  No,  not likely.  You're going to get a weak montage,  that probably plays to his preference for stills.  It's the same reason you wouldn't ask Michael Bay to do a remake of Pretty Woman,  it's not what he likes to do.

So having someone on the team who actively dislikes video games and/or their components is a major liability,  and judging from the videos of the story I've seen from DA2,  I'd say it shows very strongly.

Modifié par Gatt9, 23 décembre 2011 - 04:53 .


#64
Russalka

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She wrote Hespith.

I have not had a problem with her writing. Bioware does not seem to, either.

Has this become yet another thread where people vent their never-ending angst caused by disappointment that was Dragon Age 2? It seems rather redundant to me.

Modifié par Russalka, 23 décembre 2011 - 05:05 .


#65
UrkOfGreyhawk

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OP: :blink:

Dude. Lay off the kool-aid.

As for the rest of you... Really? Are we still hating on Helper? Give it a freakin' rest. I hate to break it to you but the anti-Christ is good looking, rich as hell, extremely popular, and most likely works in financial services or banking. She's sure as hell not a writer at Bioware.

Modifié par UrkOfGreyhawk, 24 décembre 2011 - 06:04 .


#66
Savber100

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UrkOfGreyhawk wrote...


As for the rest of you... Really? Are we still hating on Helper? Give it a freakin' rest. I hate to break it to you but the anti-Christ is good looking, rich as hell, extremely popular, and most likely works in financial services or banking. She's sure as hell not a writer at Bioware.


I got to agree with this statement. 

The anger over Hepler's role in DA2's writing is starting to make people look juvenile. <_<


Anyways, if we're really going to crown who's king of PC Gaming, it's Valve. CD Projekt RED comes close but honestly needs to make more than just two great games to get on my list. ;)

Bioware is still on my top 5 favorite developers but after DA2 and the current direction of Bioware in general, I don't think Bioware will last for long. 

Modifié par Savber100, 24 décembre 2011 - 06:35 .


#67
slimgrin

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CDPR has wanted to be multi-platform from the beginning. Blizzard is looking to port Diablo 3 to consoles.

Modifié par slimgrin, 24 décembre 2011 - 01:08 .


#68
Gunderic

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Gatt9 wrote...

Gunderic wrote...

the_krampus wrote...

A King of video games would not charge us for clothing and weapon packs in Mass Effect 2. A King would not employ someone like Jennifer Hepler, a person who doesn't even like PLAYING games. You've done great things in the past Bioware but you guys need to quit falling into the traps that other games are falling into.


There's nothing wrong with being a developer and not wanting to play games; game creation is a collective effort, not the doings of a single person.

It's Helper's... creative effort itself that I find distressing.


Actually,  it's a very serious problem. 

If you're not passionate about what you're doing,  then you're not going to do it as well as someone who is.  Let's take the person in question...

IIRC,  she's a writer,  but she doesn't like video games and doesn't like combat in video games,  she just wants to hear story.

So what is she going to write?  Is she going to be designing a story such that it has the highest impact on the viewer,  because she can imagine herself experiencing it from the end user's perspective?

Or is she going to write a story in the format she would like to experience it in,  which is a format without combat,  and without taking advantage of the platform?

It's the later of course.  It's how she thinks.  She's not a gamer,  so she can't think like a gamer,  and she can't be passionate about games.

She actively dislikes combat in games,  she actively wishes for a "Skip combat" button,  so anything at all related to combat,  any potential story related at all to combat,  is going to be weak. 

Let's put it another way,  let's take a great still life artist,  hand him a video camera,  and tell him to go create great video montages.  Are you going to get great video montages?  No,  not likely.  You're going to get a weak montage,  that probably plays to his preference for stills.  It's the same reason you wouldn't ask Michael Bay to do a remake of Pretty Woman,  it's not what he likes to do.

So having someone on the team who actively dislikes video games and/or their components is a major liability,  and judging from the videos of the story I've seen from DA2,  I'd say it shows very strongly.


She didn't say she's not passionate about what she's doing. She said she liked writing for video games. Playing video games has very little to do with being a good writer.

Letting the viewer put himself in the protagonist's shoes is not something exclusive to video game writing. And it's definitely something you'll be getting taught just because you write for video games. Writers want to let readers project themselves onto the lead character all the time; usually that's why they keep descriptions simple when doing that.

When it comes to creating content I understand that usually writers have to work around limitations established by the designers' decision on the team. They don't usually dictate what designers have to do to cater to their writing, and even if they do to some extent, limitations are bound to exist, and game designers take over from there.

With BioWare, their writing department probably has more influence on game design choices, but I don't see how not liking combat in video games means you'll be poor at writing a script for it. They seem like two separate, very distinct things to me.

To be honest if I were a writer for video games myself I would see the incessant need for combat encounters (especially in BioWare games) as an impediment to doing my job right too.

#69
SkittlesKat96

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I don't see whats wrong about a developer not playing video games (or enjoying video games)

There are probably plenty of writers for games that don't play video games, and I don't see the correlation of bad writing in games and writers that don't play games (give more than one example maybe.)

Furthermore I like Jennifer Hepler's writing, Gatt9 seems to be implying that he dislikes her writing (despite claiming he hasn't even played DA 2...) and it doesn't help that Gatt9 has no registered games and the only posts I've seen from him in my time on this forum have been criticisms of Bioware/'EAWare'?

O.o

EDIT: And further furthermore why is a company bad and uncaring for video games and their fanbases just because they hire writers who don't enjoy or play video games? And do you even have any experience or know what its like hiring writers for video games? Do you think there are ACTUALLY companies out there that only hire writers that play and/or enjoy video games?

And where is the proof that Jennifer Hepler dislikes playing video games or doesn't know what she is doing/doesn't understand video games?

EDIT 2: I bet Gatt9 or someone else is going to give me a bunch of logical fallacies now and tell me I am a 'Biodrone' or a 'slave of EAWare' without actually counter arguing all of my arguments...

EDIT 3: Further further furthermore Bioware isn't charging us for anything...you aren't forced to buy these clothing and weapon DLC.

They put the time and effort into making them and they wouldn't even be there if it wasn't for the idea of DLC, also they are cheap anyway, there are people with money to spend out there that actually like to buy these packs and it doesn't effect them or their wallet negatively at all.

Just don't buy them if you don't want it...

Also what is with this grasping straws connection of non-combat focused writing leading to bad writing? *megustaface*

Modifié par SkittlesKat96, 27 décembre 2011 - 05:33 .


#70
Swampthing500

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Bioware was certainly king of PC gaming in terms of role-playing games.

However, with their acquisition by the rEApers, DA2 and now "action-mode" in ME3 shows that their decline and eventual gutting is in motion.

Bethesda however, with their work on Fallout 3 has shown how will they can handle skill-based dialogue systems and experience-based levelling systems. With the release of Skyrim, their ascent and domination has been confirmed.

#71
1136342t54_

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Russalka wrote...

She wrote Hespith.

I have not had a problem with her writing. Bioware does not seem to, either.

Has this become yet another thread where people vent their never-ending angst caused by disappointment that was Dragon Age 2? It seems rather redundant to me.


Alot of BSN threads suffer from this I'm afraid or at least have some form of it since DA2. 

Also going back to the topic there is no king of PC gaming. No Valve is not the King of PC gaming at all but they are the freaking God Emperors of making people wait for incredibly long periods of time for a freaking game and pissing many people off in the process.

Although those same people will play the ****out of those games :happy:.

#72
Thiefy

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don't know about kinds or not, but they are the only company (obsidian too, if you count the sequels i bought) i have ever bought pc versions of a game versus, or along with, console versions; save for the witcher.

and yes, that means i am discluding WoW as I am not a fan of that game. ;)

#73
HanErlik

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Valve and Blizzard are the current kings of PC Gaming, CDProject is a promising prince.

Bioware doesn't care about PC Gaming. DA:O was an outstanding PC based game, yet they didn't hesitate to watered down the franchise for console crowd. The Old Republic isn't enough for being king to PC gaming.

#74
Savber100

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HanErlik wrote...

Valve and Blizzard are the current kings of PC Gaming, CDProject is a promising prince.

Bioware doesn't care about PC Gaming. DA:O was an outstanding PC based game, yet they didn't hesitate to watered down the franchise for console crowd. The Old Republic isn't enough for being king to PC gaming.


Diablo 3 fanboys would like a word with you along with plenty of former WoW players. :?

Blizzard's standing in the PC market is starting to be a little shaky (reception-wise anyways). The only reason why they haven't just ditched for the console market is because most of the games they make works a lot better on PC (MMORPG, RTS etc). 

Modifié par Savber100, 02 janvier 2012 - 07:21 .


#75
DreamwareStudio

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From what I've seen of EA's attitude towards the PC (ala Madden), I see Bioware/EA moving away from the PC as much as possible except regarding MMO efforts.

In my eyes, the kind of PC might be Valve, Blizzard, or Bethesda with CD Projekt not too far out of the running.

Modifié par google_calasade, 02 janvier 2012 - 05:26 .