GavrielKay wrote...
My anarchy comment was referring to trading freedom for the benefits of society. As there aren't very many places one can go where there isn't a society of some sort, that's not really a choice. Short of finding a deserted island and setting up shop, we pretty much all submit to some government or other.
Hang on. I may still be misunderstanding you. In what context are we discussing this? I'm going to assume something, so let me know if my arguments fall off target.
Regarding society and trade: If someone goes to a deserted island and sets up shop, whom will he trade with? The moment we say "trade" we assume more than one person. And I don't find anything wrong with trading itself, since a "fair" trade can happen to the satisfaction of both the parties involved, not limiting their gains in any manner, and not necessarily diminishing the freedoms of either. Society isn't necessarily the problem - it is actually a necessity if we're to enjoy the benefits of mutual interaction.
About society and government: To me society and government don't mean the same thing. Society is just you, me, the whole body of people, interacting with each other in whatever haphazard manner, whether good or bad, beneficial or detrimental. Government, on the other hand, is an organized body that a society empowers to do something - in my earlier, idealistic example, society might empower a government to secure the freedoms of everyone. That the government has never merely stuck to such a goal is another matter, and it is true that more or less we all submit to whatever form of government is in existence. So in that sense I agree with you.
I think the "immediately worse off" depends a lot on the current situation. If you're the defeated army, surrendering may put you in a lousy situation, but presumably better than being slaughtered on the battlefield or you'd keep fighting.
This is what I had in mind. If we look at the mages, those who agreed with the Nevarran Accord must have got something in return - a relative peace of mind from those considering them a threat, particularly after what happened with the Magisters of Tevinter and the First Blight. I was saying that (some of) the mages must have made that deal because it didn't leave them in an immediately worse-off situation - meaning the templars, instead of hunting them, became their official protectors, and the (White) Chantry offered them sanctuary. So this looks under the circumstances to be a better deal for the mages than what they had earlier, and so too it could be said for the general population; perhaps restoring peace, no matter how temporarily, to all parties involved. I certainly don't think this was a bad deal for the mages. Now, what this later turned into is another story.
I can certainly imagine the Chantry changing the rules as time went on. I think we read that the RoA was put in place quite a while before we see the game world though.
Actually, I forgot earlier. We do know exactly
when the RoA was officially put in place. This was 183 years after the mages came under the protection of the Chantry. I'd say it wasn't brought about for nothing, but it has been in effect for over 750 years, without perhaps an official inquiry into finding a better solution (at least as far as I know). But I have no idea about the RoT or the Harrowing.
A comment I've made before though, is that a lot of people seem to consider innocent mages as less innocent than everyone else. So performing an RoA which will likely kill innocent mages is somehow OK, in defense of innocent other people. I find that odd.
Did someone actually say that, using exactly those words? I know on these forums that a lot is left to interpretations. So perhaps we can take one example, just to be clear.
Here is what David Gaider has briefly said about it, in another context. I think he was talking about how the templar order might view it, not necessarily speaking his own mind. To me a position that all mages should be annuled regardless of whether or not every mage has fallen is an indefensible position, simply because not being able to identify a (potential) blood mage among the survivors only to have that mage escape captivity (I'm assuming using mind control) later on, is actually a failing of the system itself. The problem is exactly with "not being able to identify a blood mage under normal circumstances" and with the attendant fact that "not much has been done over the ages to address the fact that blood mages aren't normally identifiable." All this not even considering whether a Grand Cleric or a Knight Commander can even determine precisely when a Circle has fallen beyond salvaging.
And to answer your question about innocence, no, I don't believe an innocent mage deserves any less of a protection or consideration than any other innocent bystander. If protecting all the Circle mages is the duty of every templar, I'd consider the templar who fails in that duty as failing the trust of the mages - regardless of the dangers involved in the task.
Once the power is handed over, it's pretty hard to get it back. The mages put themselves in the Chantry's power, presumably hoping the Chantry wouldn't abuse it. By the time it was obvious they couldn't help but abuse it, it was too late.
At this stage, I was talking in the abstract. What you said above is perhaps one of the reasons why agreements are considered binding across all ages. I wouldn't say the Chantry was necessarily abusing its powers, but they may have been grossly negligent, and have taken great liberties in their handling of the mages. A negligence that is already coming back to bite them hard.