It's a heated issue, no doubt about it. But my personal opinion is to focus on one step at a time.
Going back to the analogy used a couple pages back.
(Slavery) (Basic Rights) (Magical Oppression)
I------------------^--------------------------------------------^----------------------------------------------------------------------I
(Where we are) (Where we should be)
What we currently have is a system where a mage is recognized and is kidnapped by the templars from a loving family, or abandoned by a family prejudice against magic because of a religious belief. The Chantry blames mages of Tevinter for the rise of Darkspawn, and there's a grain of truth to their story (and the timeline of what the Chantry is completely off if Corypheus is anything to go by.) But there is no evidence that suggests the Magisters were the first darkspawn, merely the first Awakened darkspawn. The Architect and his disciples couldn't hear the call of the Old Gods, so it's most likely that the Magisters can't either. Yet the darkspawn dig constantly towards the call of the Old Gods, so awakened darkspawn like the magisters aren't the problem.
But I digress. Back to the system. Because of this religious belief, children are forcibly separated from their families. And if they ever have children, are forcibly removed from them about 99% of the time. Only in extreme circumstances is a mage given permission by the Chantry to leave the tower and have a family. Wilhelm fought in the war against Orlais and earned that right, and then went on to serve the Arl Redcliff. When he wasn't spelunking.
But when I think of the Mage origin, Gregoire is complaining that a grand total of seven mages were allowed on the war front. He thought that was too many. But in the final battle, we have the support of a couple hundred mages in the war because we helped them (should we choose to) save the mages during Uldred's abomination rebellion.
If only seven mages are allowed to fight at Ostagar, the front lines of the Blight, how many mages are ever given a chance to earn the right to risk their life and get permission to have a family of their own? Not very many. In fact, I suspect most of the seven mages wouldn't survive as, well, there are only seven. And when Uldred offered an idea in contrast to the beacon, sparing more lives in the process, the Grand Cleric completely shot the idea down before he could voice it, simply because of his status as a mage.
So mages are not generally allowed to fight in wars, except in limited numbers, not allowed to offer ideas to save lives during strategy meetings, and are not allowed to have families of their own.
After 1000 years, the religious zealotry will not go away. It's far too rooted in the founding of the Chantry and people's fear of magic. The Chantry won't allow mages any say in anything of their choosing. And when the Divine was willing to work with the Mages, the Lord High Seeker thought that she wasn't hardcore enough against mages and led a rebellion against the Chantry to slaughter ALL mages for the actions they [i[may[/i] commit. Had absolutely nothing to do with what they as a group had done.
My view is if a mage is allowed to serve in towns as healers, have the right to fight as soldiers in the army as healers or even ranged fighters for their individual countries, and the right to have families of their own, so long as they check in with a group of templar-trained police forces loyal only to the crown once a week or a couple times a month, then that would be a significant improvement on its own.
Mages would still have to go to the Circle and learn magic, but if given a few dang rights that the rest of the Thedas takes for granted and removing the Templars power over mages that Alrik exercised or Meredith allowed her templars to exercise, then there wouldn't even be a problem.
Minus the nutcases on both sides. Templars do have the best training for dealing with out of control abominations and blood mages after all, so they are needed in that regard. And fighting the mage criminals who are power hungry, much like any non-mage with too much ambition.
Modifié par dragonflight288, 23 février 2012 - 05:30 .