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available weapons in ME3


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#451
implodinggoat

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OscarMikeZero wrote...

i think it would be cool to get a geth pulse rifle with unlimited ammo after beating the game! kinda like
the patriot in mgs3.. just a thought. im positive it would never happen but i can dream. who's with me?!


Unlimited ammo with no restrictions is a bad idea.

But; I'd like to see some guns that use the ME1 weapon overheat system return IN ADDITION TO the thermal clip using guns.

Shouldn't be too hard to balance a gun with an overheat system so that the advantage of not having to pick up thermal clips is balanced out by the time you have to wait for the weapon to cool (as opposed to just loading
a new clip).

Modifié par implodinggoat, 12 février 2012 - 09:20 .


#452
magnuskn

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The new SMG's will have to really good if they are to replace the Locust. As someone who loves playing a Vanguard and with the new weight system, I may stick to a SMG/Shotgun combo for all of the game.

#453
All-a-Mort

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magnuskn wrote...

The new SMG's will have to really good if they are to replace the Locust. As someone who loves playing a Vanguard and with the new weight system, I may stick to a SMG/Shotgun combo for all of the game.

I'm quite keen to see how the N7 SMG works, since it is basically built from the Locust bust with what sounds like the 3-round burst fire rate of the Shuriken in ME2. That Cerberus one sounds pretty nice too for situations where you don't want to bring an Assault Rifle.

#454
implodinggoat

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All-a-Mort wrote...

I'm quite keen to see how the N7 SMG works, since it is basically built from the Locust bust with what sounds like the 3-round burst fire rate of the Shuriken in ME2.


The new custom arsenal section on the ME3 page says....

N7 Hurricane SMG -
"Although it does have lower accuracy, the Alliance feels the guns rapid firing rate provides excellent suppressive fire."

That description makes it sound more like the Tempest than the Shuriken or Locust to me.

#455
SaturnRing

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implodinggoat wrote...

Unlimited ammo with no restrictions is a bad idea.

But; I'd like to see some guns that use the ME1 weapon overheat system return IN ADDITION TO the thermal clip using guns.

Shouldn't be too hard to balance a gun with an overheat system so that the advantage of not having to pick up thermal clips is balanced out by the time you have to wait for the weapon to cool (as opposed to just loading
a new clip).

I can see the Valkyrie or the Hurricane fiting in that role [ overheat system ]; guns like the Graal, the Talon or the Scorpion where born for thermal clips.
But i'm in favor of all guns combining both effects to variant degree depending on the weapon - with less restriction when it comes to ammo availability. The fire rate  could be a contributing factor for building up heat ( Phaeston ) as well as the type of power required for the gun function ( Arc pistol, Indra or Disciple ).

Modifié par SaturnRing, 12 février 2012 - 01:33 .


#456
implodinggoat

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SaturnRing wrote...

I can see the Valkyrie fiting in that role [ overheat system ]; guns like the Graal or the Scorpion where born for thermal clips.


Honestly, I think they should just put in alternate versions of a few existing guns in addition to the standard version which uses thermal clips.  No need to go nuts and design a whole bunch of new weapons.

The Avenger, Predator, and Katana seem like the best fits to me.   The Avenger gives you an automatic AR, the Predator gives you a semi automatic pistol and the Katana gives you a no nonsense shotgun.  Pretty much covers all the bases and it would be a nice option for players who are crummy shots.

Not sure if a Sniper Rifle with overheat is a good idea though seems like it might encourage some dull camper type tactics although I suppose you could balance the Mantis to use overheat if you decreased the damage and/or decreased the rate of fire and/or increased the weight.

PS:  To reiterate, I don't want all guns to have an overheat system, just a few guns in addition to the ones which use thermal clips. 

I much prefer the thermal clip system myself; but some people prefered the overheat system and if the guns were properly balanced having a gun in your arsenal that effectively has unlimited ammo would be a nice option even for players who like using thermal clips.  For example as a Soldier, I'd want to roll with a thermal clip using AR since it would let me lay down more damage than an AR that overheats; but having a Predator pistol that used the overheat system would be a really good sidearm in case I got into a situation where I was running out of ammo.

#457
SaturnRing

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implodinggoat wrote...


I much prefer the thermal clip system myself; but some people prefered the overheat system and if the guns were properly balanced having a gun in your arsenal that effectively has unlimited ammo would be a nice option even for players who like using thermal clips.  For example as a Soldier, I'd want to roll with a thermal clip using AR since it would let me lay down more damage than an AR that overheats; but having a Predator pistol that used the overheat system would be a really good sidearm in case I got into a situation where I was running out of ammo.

Iedited/added to my post  - bad habit
I think it's a good combination ammo clip/heat build up with the pdw reliability not limited to how much ammo you can carry.

#458
All-a-Mort

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implodinggoat wrote...

The new custom arsenal section on the ME3 page says....

N7 Hurricane SMG -
"Although it does have lower accuracy, the Alliance feels the guns rapid firing rate provides excellent suppressive fire."

That description makes it sound more like the Tempest than the Shuriken or Locust to me.

Ahh ok, clearly different from the description in this thread. Wonder what the benefit over a tempest would be then if it has a comparable firing rate and spray effect (especially when Tempest's inaccuracy in ME2 was balanced by huge ammo allowance) ? Not sure I understand why (lore-wise) the Alliance would take the very good M-12 Locust with high accuracy and anti-armour penetration and basically make it a spray and pray SMG, seems a bit of a backward step. And isn't the best sort of suppressive fire simply being accurate?

#459
SaturnRing

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All-a-Mort wrote...

implodinggoat wrote...

The new custom arsenal section on the ME3 page says....

N7 Hurricane SMG -
"Although it does have lower accuracy, the Alliance feels the guns rapid firing rate provides excellent suppressive fire."

That description makes it sound more like the Tempest than the Shuriken or Locust to me.

Ahh ok, clearly different from the description in this thread. Wonder what the benefit over a tempest would be then if it has a comparable firing rate and spray effect (especially when Tempest's inaccuracy in ME2 was balanced by huge ammo allowance) ? Not sure I understand why (lore-wise) the Alliance would take the very good M-12 Locust with high accuracy and anti-armour penetration and basically make it a spray and pray SMG, seems a bit of a backward step. And isn't the best sort of suppressive fire simply being accurate?

It makes sense if you consider the primary function of a sub machine gun: close quater battle. A high magazine capacity/higher rate of fire is preferable if you going for room clearing. Armor penetration is a plus if you're not worried about collateral. [ With the assumption that you can't have it all( accuracy-penetration-large mag) in one weapon].
Editing
A 3 rds burst would make the n7 Hurricane smg more accurate than even the locust with a lower fire rate as a trade off. I agree that all the information we're getting about it is a little confusing.

Modifié par SaturnRing, 12 février 2012 - 03:35 .


#460
Minister of Sound

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Of course the Black Widow is better than the Widow; You get to throw Scarlett Johansson at your enemies.

#461
All-a-Mort

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SaturnRing wrote...
It makes sense if you consider the primary function of a sub machine gun: close quater battle. A high magazine capacity/higher rate of fire is preferable if you going for room clearing. Armor penetration is a plus if you're not worried about collateral. [ With the assumption that you can't have it all( accuracy-penetration-large mag) in one weapon].
Editing
A 3 rds burst would make the n7 Hurricane smg more accurate than even the locust with a lower fire rate as a trade off. I agree that all the information we're getting about it is a little confusing.

Yeah I guess in ME3 we aren't rescuing hostages or taking people alive etc, so no need to worry about the kind of issues that affect the sort of HRT or special operations teams in the real world, where SMGs are not used full-auto.

I'm not sure how much use I'll find for SMGs in ME3 initially, playing Soldier, Sentinel and Infiltrator to start off with. Since Sentinels and Infiltrators can now use assault rifles and since I gather the Sentinels tech armour now won't detonate, I can't see so much use for SMGs short range. Be better (weight encumbrance allowing) outfitting them with a shotgun for when someone gets too close. SMGs close range always seem inefficient to me compared to shotguns of mellée

Minister of Sound wrote...

Of course the Black Widow is better than the Widow; You get to throw Scarlett Johansson at your enemies.

Ahh, that must be like a stun(ning) grenade...at least I think I might be distracted by that.

Modifié par All-a-Mort, 13 février 2012 - 03:59 .


#462
2484Stryker

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Maybe it's just me, but weapon sound effects sound nerfed and pretty weak to me when compared to ME2

#463
SaturnRing

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2484Stryker wrote...

Maybe it's just me, but weapon sound effects sound nerfed and pretty weak to me when compared to ME2

I like the weapons sound so far. The Avenger, the Tempest and the Predator don't have an overpowering sound while the Eviscerator and the Mattock are on the stronger side - just like it should be. Maybe it just takes some getting used to.Image IPB

Modifié par SaturnRing, 21 février 2012 - 04:37 .


#464
its the beast

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mybudgee wrote...

Javelin= Very intriguing

THIS!!!!

#465
SaturnRing

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D
Image IPB.

Playing hard to get.

Modifié par SaturnRing, 24 mars 2012 - 05:29 .