Aller au contenu

Photo

available weapons in ME3


464 réponses à ce sujet

#101
Bananables

Bananables
  • Members
  • 286 messages
so far i know the valkyrie is preorder content (gamestop) which else? i think its unlikely that all those are gonna be in the final game, a couple are probably dlc bound, unless there's a confirmation somewhere. oh btw Someone with mass where did you get that list?

#102
VinWizzy

VinWizzy
  • Members
  • 359 messages
March can't get here soon enough. And does anyone else likes the lore they put into the description of the weapon? It just seems interesting.

#103
Splinter Cell 108

Splinter Cell 108
  • Members
  • 3 254 messages
Does anyone have any pictures of all those weapons? I'd like to start making decisions about what I'm going to use.

#104
Guest_lightsnow13_*

Guest_lightsnow13_*
  • Guests
I think I love the fact that each weapon is so individualistic and situational. (Or at least, I hope the weapons are situational..they really seem like it).

This is much better than ME1 and ME2 system. ME1 you basically went with the stronger gun every time. Every pistol was the same. Every shotgun, sniper, AR, all the same. ME2 had some difference between the weapons - but this seemed to make the previous weapon obsolete. Who wants a poopy avenger (although I liked the gun..) when you could have the very strong vindicator or revenant. Mantis was TOTALLY erased when you got the widow.

Not only are there FAR more weapons already, but they're far more different from each other. Not to mention the mods seem incredibly interesting. Scope for a pistol? Increase in rounds/decrease in "heat" expelled. The SMG seems like a never ending gun that could potentially never use any bullets either. I'm already loving the new gun and customization system.

#105
Someone With Mass

Someone With Mass
  • Members
  • 38 554 messages

Splinter Cell 108 wrote...

Does anyone have any pictures of all those weapons? I'd like to start making decisions about what I'm going to use.


The only ones we have pictures of are:

The Argus:
Image IPB

The Valkyrie:
Image IPB

The other N7 weapons:

Image IPB

The Hornet:

Image IPB

The Talon:

Image IPB

The Scorpion:

Image IPB

These guns:

Image IPB

First is the Graal, the second is unknown to me and I think the third is the Raptor and the fourth is the Falcon.


Well, that's it.

Modifié par Someone With Mass, 03 janvier 2012 - 10:27 .


#106
ItsFreakinJesus

ItsFreakinJesus
  • Members
  • 2 313 messages
The Scorpion is my new favorite handgun. Exploding bullets ftw.

#107
Praetor Knight

Praetor Knight
  • Members
  • 5 772 messages
:devil:

The tools of the Trade!

#108
Guest_lightsnow13_*

Guest_lightsnow13_*
  • Guests

ItsFreakinJesus wrote...

The Scorpion is my new favorite handgun. Exploding bullets ftw.


It's incredibly strong. In the beta - he was shooting at the atlas, easy target since he's big, and each explosion did about 1/4th of his shields. He should have just kept on shooting (probably wanted more of a challenge) because armor was coming up next..and pistols vs. armor..that would have been some insane damage I'm sure.

#109
Kasen

Kasen
  • Members
  • 461 messages
There's something about the Falcon and Valkyrie that just scream awesome to me. Course, they're all very cool and I can't wait to get my hands on the Scorpion.

#110
Someone With Mass

Someone With Mass
  • Members
  • 38 554 messages

lightsnow13 wrote...

It's incredibly strong. In the beta - he was shooting at the atlas, easy target since he's big, and each explosion did about 1/4th of his shields. He should have just kept on shooting (probably wanted more of a challenge) because armor was coming up next..and pistols vs. armor..that would have been some insane damage I'm sure.


It also looks like it's compatible with ammo powers too.

#111
Someone With Mass

Someone With Mass
  • Members
  • 38 554 messages
Though, I don't think the Phaeston is a heavy weapon. Doesn't sound like one, since the description is commenting on its ability to have a steady amount of power, even for a gun its size.

Sounds more like an assault rifle to me.

I bet it's this gun, because I don't think it's a semi-automatic rifle (I'm basing that on the sound, by the way) and that rules out the Saber.

Image IPB

Modifié par Someone With Mass, 03 janvier 2012 - 11:14 .


#112
Gabriel S.

Gabriel S.
  • Members
  • 982 messages
So many guns so many guns so many guns so many guns... oh, I need to stop drooling.

#113
Starfishsicko

Starfishsicko
  • Members
  • 120 messages
Im actually rather pleased with the weapon selection thus far. Cant wait to try them all out.

#114
ItsFreakinJesus

ItsFreakinJesus
  • Members
  • 2 313 messages

lightsnow13 wrote...

ItsFreakinJesus wrote...

The Scorpion is my new favorite handgun. Exploding bullets ftw.


It's incredibly strong. In the beta - he was shooting at the atlas, easy target since he's big, and each explosion did about 1/4th of his shields. He should have just kept on shooting (probably wanted more of a challenge) because armor was coming up next..and pistols vs. armor..that would have been some insane damage I'm sure.

Is it an automatic explosion or can we trigger them?

And if it's the former, does it to bullet damage before doing explosion damage or does it just roll both into one?

#115
Someone With Mass

Someone With Mass
  • Members
  • 38 554 messages

ItsFreakinJesus wrote...
Is it an automatic explosion or can we trigger them?

And if it's the former, does it to bullet damage before doing explosion damage or does it just roll both into one?


The grenades will stick to enemies and then explode after while. They can also be triggered manually.

#116
blitzkkrieg

blitzkkrieg
  • Members
  • 271 messages
All of these new weapons and mods seem pretty cool. On the one smg I noticed in its description it mentioned an integrated suppressor, was there any mention of a suppressor mod? Also, I remember the mention of being able to change the material of the weapon, any word on this yet?

Modifié par blitzkkrieg, 03 janvier 2012 - 11:35 .


#117
Seeker Sparrow

Seeker Sparrow
  • Members
  • 404 messages
When people say "Weapons will carry over from ME2 into ME3" this isn't based on an imported save and they actually appear in ME3 regardless?

This is an impressive list of weaponry, almost makes the ME2 gear seem obsolete.

#118
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages

Seeker Sparrow wrote...

When people say "Weapons will carry over from ME2 into ME3" this isn't based on an imported save and they actually appear in ME3 regardless?

This is an impressive list of weaponry, almost makes the ME2 gear seem obsolete.

 I guess we get all of our ME2 guns immediately while everyone else has to wait. But we can look forward to a good arsenal, since I don't think I'm using the ME2 stuff.

#119
Someone With Mass

Someone With Mass
  • Members
  • 38 554 messages

blitzkkrieg wrote...

All of these new weapons and mods seem pretty cool. On the one smg I noticed in its description it mentioned an integrated suppressor, was there any mention of a suppressor mod? Also, I remember the mention of being able to change the material of the weapon, any word on this yet?


I haven't heard anything of a suppressor mod. Seems rather redundant as well for the most guns.

I'd guess that the material changes with certain mods.

#120
The Spamming Troll

The Spamming Troll
  • Members
  • 6 252 messages
SWM, your the man with all your knowledge.

im really interested in finding out which full auto AR is the most accurate. the descriptions say "highly accurate" or something similar, but im wondering which one is the 'most' accurate.

do you know if scope mods are functional and not mainly just cosmetic?

#121
Seeker Sparrow

Seeker Sparrow
  • Members
  • 404 messages

pmac_tk421 wrote...

I guess we get all of our ME2 guns immediately while everyone else has to wait. But we can look forward to a good arsenal, since I don't think I'm using the ME2 stuff.


Has this been confirmed or is it still speculation? Starting with all the ME2 gear plus the DLC stuff seems a tad overpowered on the outset of the game.

Having said that though that Graal (sp?) Shotgun sounds like a beast to replace the Claymore.

#122
Someone With Mass

Someone With Mass
  • Members
  • 38 554 messages

The Spamming Troll wrote...

do you know if scope mods are functional and not mainly just cosmetic?


They're functional. If you put them on pistols, you'll get a nice little zoom and a crosshair to use. Like the sniper rifles' scopes.

Same thing if you put them on rifles. They'll compensate for movement and flinches from damage as well.

Modifié par Someone With Mass, 04 janvier 2012 - 01:27 .


#123
SaturnRing

SaturnRing
  • Members
  • 2 102 messages
deleted

Modifié par SaturnRing, 17 janvier 2012 - 02:34 .


#124
mauro2222

mauro2222
  • Members
  • 4 236 messages
<-- I'm so cool with that pistol.

#125
ItsFreakinJesus

ItsFreakinJesus
  • Members
  • 2 313 messages

blitzkkrieg wrote...

All of these new weapons and mods
seem pretty cool. On the one smg I noticed in its description it
mentioned an integrated suppressor, was there any mention of a
suppressor mod? Also, I remember the mention of being able to change
the material of the weapon, any word on this yet?

Sweet.



Seeker Sparrow wrote...

When people say "Weapons will carry over from ME2 into ME3" this isn't based on an imported save and they actually appear in ME3 regardless?

This is an impressive list of weaponry, almost makes the ME2 gear seem obsolete.

I take it as meaning that they'll be in the game and we have to find them like how we found weapons in ME2, the same way that all ME1 weapons (at least the models) are in ME2.