So I picked this up on the steam sale, I owned the base game but getting both expansions that cheap seemed worth it and I haven't played the game in forever.
Anyway, been awhile and I think NWN2 is 4.0 DnD(?) which I'm not familiar enough with to just kind of wing it since I'm picky about builds.
Basically my requirements are -
Tiefling. I just like the horns, don't judge me!
Wizard and Rogue, or something with arcane casting and lots of skill points. I like my skill points..
Playstyle I'm flexible, I could go for a spellsword sort, or more of a pure wizard with extra utility and avoidance.
Build help - Rogue/Wizard sort
Débuté par
Odd Hermit
, déc. 24 2011 08:19
#1
Posté 24 décembre 2011 - 08:19
#2
Posté 24 décembre 2011 - 11:29
NWN2 is 3.5 I believe. If you play a wizard, you will still end up with lots of skill points due to your high Int. You can play a sun elf (+2 int) and then take the Able Learner feat which allows you to use skill points in non-class skills without the penalty (although you are still limited to 1/2 the actual rank, you can still rack up the skill points).
There are prestige classes for wizards which also allow you to branch out in different skills as well. I found the Arcane Scholar of Candlekeep to be very fun to play.
There is a very popular mod downloadable from NWVault.com called "Kaedrin's class pack" it has tons and tons of extra classes that will give you more options. There are several spellsword classes, I think. If you are just getting into the game, or back into the game, you may want to wait on Kaedrin's since it can be a little overwhelming.
There is also a prestige class called Arcane Trickster which blends magic use and the rogue. I don't think it is particularly powerful (but for the main campaign, it doesn't really matter) but it seems to offer good opportunities for roleplay.
There are prestige classes for wizards which also allow you to branch out in different skills as well. I found the Arcane Scholar of Candlekeep to be very fun to play.
There is a very popular mod downloadable from NWVault.com called "Kaedrin's class pack" it has tons and tons of extra classes that will give you more options. There are several spellsword classes, I think. If you are just getting into the game, or back into the game, you may want to wait on Kaedrin's since it can be a little overwhelming.
There is also a prestige class called Arcane Trickster which blends magic use and the rogue. I don't think it is particularly powerful (but for the main campaign, it doesn't really matter) but it seems to offer good opportunities for roleplay.
#3
Posté 24 décembre 2011 - 11:32
...I also just remembered that the Harper Agent has lots of skill points and is compatible with spellcasting classes.
#4
Posté 24 décembre 2011 - 12:09
As Matt said, a single rogue level with the feat Able Learner will let you max rogue skills (a second level gets you Evasion so it may be useful, but better to focus on arcane power first). Spend the rest on wizard and/or PrCs:
Arcane Scholar is the best one for a classic offensive caster. Eldritch Knight is the best for a spellsword type (the build should be a bit different in that case). Arcane Trickster gains more skill points than the others so it's the way to go if you want the max possible skill points. AT also grants sneak attack progression, but has low attack, so it's not really a good class if you're planning on using melee. The aforementioned Kaedrin's Pack is specially useful for ATs, but maybe you want a "clean" installation for your first time.
If you plan to play this character through MotB and reach epic, there are several ways to go, I could give you a few hints if you're going to do it, and depending on your classes.
Arcane Scholar is the best one for a classic offensive caster. Eldritch Knight is the best for a spellsword type (the build should be a bit different in that case). Arcane Trickster gains more skill points than the others so it's the way to go if you want the max possible skill points. AT also grants sneak attack progression, but has low attack, so it's not really a good class if you're planning on using melee. The aforementioned Kaedrin's Pack is specially useful for ATs, but maybe you want a "clean" installation for your first time.
If you plan to play this character through MotB and reach epic, there are several ways to go, I could give you a few hints if you're going to do it, and depending on your classes.
Modifié par Arkalezth, 24 décembre 2011 - 12:10 .
#5
Posté 24 décembre 2011 - 12:19
Oh yeah, forgot to mention EK. Good catch.
#6
Posté 24 décembre 2011 - 12:56
Basically my requirements are -
Tiefling. I just like the horns, don't judge me!
Wizard and Rogue, or something with arcane casting and lots of skill points. I like my skill points..
Playstyle I'm flexible, I could go for a spellsword sort, or more of a pure wizard with extra utility and avoidance.
Perhaps Bard would suit you?
That's considering that offensive casting is not necessarily required. If you wish to, you could still take a splash of Rogue so you can handle all the traps/locks.
Paying a high INT Bard would give you lots of skill points. It is a medium BAB class, so slightly better than pure Wizard in that respect and you could look at the synergies with some high BAB classes (like Swashbuckler) to improve your melee capabilities if that suits your style?
#7
Posté 24 décembre 2011 - 01:07
I gotta say if you go for anything with rogue mixed in, especially arcane trickster, you should definitely get Kaedrin's class pack, as it provides you with sneak attack dice for touch attack spells (without which the arcane trickster is just totally lame IMO, both fun and powerwise).
#8
Posté 24 décembre 2011 - 01:11
Well, the obvious one is Rogue 3/Wizard 5/Arcane Trickster X (probably taking AT to 10 then two more levels of Wizard). That gives you great skills and sneak attack whilst keeping reasonably decent spell progression. The only thing is that sneak attack doesn't really synergise that well with being a wizard, and losing three spellcasting levels isn't worth the benefits in terms of skills and so forth.
There is something to be said for a one-level Rogue dip at first level for skill points and possibly a second level later on for Evasion, but by that point you may as well go the full AT route - if you're just after a spellsword with a few skill points, the aforementioned Eldritch Knight is probably a better idea (Wiz 5/Swashbuckler 3/EK X is a nice one).
There is something to be said for a one-level Rogue dip at first level for skill points and possibly a second level later on for Evasion, but by that point you may as well go the full AT route - if you're just after a spellsword with a few skill points, the aforementioned Eldritch Knight is probably a better idea (Wiz 5/Swashbuckler 3/EK X is a nice one).
#9
Posté 24 décembre 2011 - 07:02
Thanks for the help guys. 
Hmm, I'd like to not have to rest a lot, so I'll probably lean towards a spellsword then if Eldritch Knight is good. I don't mind buffing a lot. Is 2 Rogue levels, rest Wizard and Eldritch Knight a solid enough gish? I don't want to go for a bard build just because well...charisma is not a tiefling strong point plus I've never liked the stat for casting, int #1.
Any important feats for such a build? I'm guessing extend spell and weapon finesse, not sure what else. I'm assuming I won't be too feat starved with the bonus wizard ones.
As for skills I'm guessing tumble, concentration, spellcraft are the important ones to max for combat. Listen or spot important?
Hmm, I'd like to not have to rest a lot, so I'll probably lean towards a spellsword then if Eldritch Knight is good. I don't mind buffing a lot. Is 2 Rogue levels, rest Wizard and Eldritch Knight a solid enough gish? I don't want to go for a bard build just because well...charisma is not a tiefling strong point plus I've never liked the stat for casting, int #1.
Any important feats for such a build? I'm guessing extend spell and weapon finesse, not sure what else. I'm assuming I won't be too feat starved with the bonus wizard ones.
As for skills I'm guessing tumble, concentration, spellcraft are the important ones to max for combat. Listen or spot important?
Modifié par Odd Hermit, 24 décembre 2011 - 07:05 .
#10
Posté 24 décembre 2011 - 08:07
Combat casting will probably be a good feat to learn. Make sure you pour lots of skill points into concentration so you make your checks.
#11
Posté 24 décembre 2011 - 08:15
Hide in Plain Sight can be useful.
#12
Posté 24 décembre 2011 - 08:21
This is a fairly standard EK: http://nwn2db.com/bu...d=979&version=1
Do something along those lines and you'll be fine. You can make a few changes like tiefling or rogue if you want skills, that won't make a big difference.
Do something along those lines and you'll be fine. You can make a few changes like tiefling or rogue if you want skills, that won't make a big difference.
#13
Posté 24 décembre 2011 - 08:57
M. Rieder wrote...
Combat casting will probably be a good feat to learn. Make sure you pour lots of skill points into concentration so you make your checks.
It becomes less useful fairly quickly as your concentration rises to levels where you never fail defensive casting checks even without it, especially with the +6 concentration gloves the OC gives you very early, so I'd use that precious feat on something else. You're already at 17 concentration with the gloves by level 6 assuming only 12 CON, at which point you can never fail a defensive casting check again (as long as you keep investing skill points).
#14
Posté 24 décembre 2011 - 10:06
Edit: Nvm, think I know what I'm going to do now.
I just wish elves weren't the only race with auto-search, hopefully I won't go insane over having movement speed penalty for searching.
I just wish elves weren't the only race with auto-search, hopefully I won't go insane over having movement speed penalty for searching.
Modifié par Odd Hermit, 26 décembre 2011 - 05:22 .





Retour en haut







