It is hard for me to connect to a protagonist I don't like. I don't like Renegade Shep and playing him is a pain more than fun. I tried several times but either I change to Paragon at some point or I stop playing.Luc0s wrote...
AlexXIV wrote...
Well I don't have that kind of nostalgia. I played with different classes, but always the same choices. So they are all canon playthroughs. Just some (earlier) playthroughs missed some quests. Because the first playthrough I am usually racing to the endgame, while in later playthroughs I go exploring and stuff. It never made sense to me to go exploring when the main storyline suggests your time is running out. My canon class is paragon Infiltrator. I started with soldier for coolness factor, played biotic users for the lulz but infil seems the most reasonable if you are fighting machines. I want to crawl into a reaper head and destroy it from inside. Like a virus. Or like Reaper-cancer
Why don't you explore different paths in Mass Effect?
Right now you've played Mass Effect multiple times but still you only saw 1 side of the coin (if you indeed take the same choices every single time).
I mean sure, I won't stop you from playing the way you do, I'm just wondering why you would pick the same choices every single time. Why not mix up a bit?
I actually have 4 different Shepards ready for import in ME3. They are:
1. John Shepard - Vanguard - Colonist - War Hero - "Paragade"
My first playthrough. Mostly Paragon, but with a few Renegade and neutral choices, such as sacrificing the Council.
2. Marcus Shepard - Soldier - Earthborn - War Hero - "Renegon"
The opposite of of my first playthrough. Mostly Renegade, but with a few Paragon and neutral choices, such as saving the Council.
3. Dominic Shepard - Infiltrator - Colonist - Ruthless - Renegade
Almost fully 100% Renegade. All the major decisions are the Renegade decisions.
4. Mark Shepard - Sentinel - Spacer - Sole Survivor - Paragon
Almost fully 100% Paragon. All the major decisions are the Paragon decisions.
Do the ends justify the means? *Discussion*
#501
Posté 29 décembre 2011 - 07:08
#502
Posté 29 décembre 2011 - 07:13
xentar wrote...
A little of everything. It's an abbreviation for "it's better to lose than to sacrifice" and a general statement that if something requires sacrifice, it's not worth pursuing.
wow, if a kid walking across the street and does not see the car coming and you are within distance to save the child by push them out of the way of the on coming car? It is your choice but, wow.
#503
Posté 29 décembre 2011 - 07:32
JeffZero wrote...
Almost every unintended side effect, and I say this as someone with a primarily Paragon mindset, even, would be worth the eradication of the Reapers. If the only way to end their terror were to end ourselves and everyone we've ever known, so be it.
This is one matter where I may seem at odds with the rest of my outlooks, both in the games and in real life. But the cycle must be broken. For all the unsung trillions that could be saved in the untold millions of years to come.
nicely put and agree.
#504
Guest_Luc0s_*
Posté 29 décembre 2011 - 07:38
Guest_Luc0s_*
AlexXIV wrote...
It is hard for me to connect to a protagonist I don't like. I don't like Renegade Shep and playing him is a pain more than fun. I tried several times but either I change to Paragon at some point or I stop playing.
But even as a Paragon you can still mix and match choices. For example you could try a playthrough where you sacrifice the council (neutral choice) and see what effect it has on ME3.
Anway, I LOVE playing a Renegade.
I mean, most characters in Mass Effect ****** me off. And when I get the chance to vent my anger towards these characters through Renegade dialogue options, it feels great.
For example: The Council. They ****** me off. They work on my nerves. So when I get the chance to yell at them or cut off the connection when they contact me for a debriefing, I feel great. Or the moment in ME2 when I got the chance to tell the Council they can put their "spectre reinstatement" deep inside their own behinds, that was great!
The best moment though is when the Turian Councilor says: "I believe you humans have a saying: even a broken clock is right twice a day."
Then I pick the renegade choice "f*ck you". Then Shepard says: "Here's another saying: GO TO HELL!"
Yeah, you tell 'em Shepard! F*ck the Council, f*cking wankers. <_<
Modifié par Luc0s, 29 décembre 2011 - 07:51 .
#505
Posté 29 décembre 2011 - 07:46
I happen to like the Council. Well, two of them. If it had only been about the turian councilor I may have let him die.Luc0s wrote...
AlexXIV wrote...
It is hard for me to connect to a protagonist I don't like. I don't like Renegade Shep and playing him is a pain more than fun. I tried several times but either I change to Paragon at some point or I stop playing.
But even as a Paragon you can still mix and match choices. For example you could try a playthrough where you sacrifice the council (neutral choice) and see what effect it has on ME3.
Anway, I LOVE playing a Renegade.Though I don't like it to go all-out Renegade. "Paragade" or "Renegon" is the best imo. I love playing as a pissed-off commander with a chip on his shoulder, but with his heart at the right place.
I mean, most characters in Mass Effect ****** me off. And when I get the chance to vent my anger towards these characters through Renegade dialogue options, it feels great.
For example: The Council. They ****** me off. They work on my nerves. So when I get the chance to yell at them or cut off the connection when they contact me for a debriefing, I feel great. Or the moment in ME2 when I got the chance to tell the Council they can put their "spectre reinstatement" deep inside their own behinds, that was great!
F*ck the Council, f*cking wankers. <_<
#506
Guest_Luc0s_*
Posté 29 décembre 2011 - 07:53
Guest_Luc0s_*
AlexXIV wrote...
I happen to like the Council. Well, two of them. If it had only been about the turian councilor I may have let him die.
I dislike all 3 of them, but I only hate one of them: the turian councilor. The asari and salarian councilor completely work on my nerves, but not enough to flat-out hate them.
But in the end I do think the Council are a bunch of f*cking idiots. F*cking incompetent idiots. Hopefully I get enough chances to yell at the Council once again in ME3 (with my Renegon Shepard, where the Council still lives).
I love yelling at the Council in ME1. The best moment is when the Turian Councilor says: "I believe you humans have a saying: even a broken clock is right twice a day."
Then I pick the renegade choice "f*ck you". Then Shepard says: "Here is another saying: GO TO HELL!"
Modifié par Luc0s, 29 décembre 2011 - 07:59 .
#507
Guest_Cthulhu42_*
Posté 29 décembre 2011 - 07:56
Guest_Cthulhu42_*
I definitely agree with you on those. Even my Paragons usually pick those options.Luc0s wrote...
For example: The Council. They ****** me off. They work on my nerves. So when I get the chance to yell at them or cut off the connection when they contact me for a debriefing, I feel great. Or the moment in ME2 when I got the chance to tell the Council they can put their "spectre reinstatement" deep inside their own behinds, that was great!
The best moment though is when the Turian Councilor says: "I believe you humans have a saying: even a broken clock is right twice a day."
Then I pick the renegade choice "f*ck you". Then Shepard says: "Here's another saying: GO TO HELL!"
Yeah, you tell 'em Shepard! F*ck the Council, f*cking wankers. <_<
#508
Posté 29 décembre 2011 - 08:00
Idealistic soldier Shepard (female infiltrator spacer war hero)
Tough-and-ruthless cop Shepard (female vanguard earthborn ruthless)
basically nice but highly-strung and xenophobic Shepard (female soldier colonist survivor)
Rogue-ish womaniser Shepard (male engineer colonist war hero)
nihilistic headcase Shepard (female adept earthborn survivor)
and yet-to-be-defined Shepard (male sentinel spacer ruthless)
(the second and third were hard to play in ME1 due to the xenophobic dialogue options going wrongly to the alien-loving "renegade" and not to the xenophobic "paragon")
Shepard 1 does not believe the ends justify the means
2 will go some way but has lines she won't cross, 3 and 4 are affected by their individual prejudices while 5 views the annihilation of all life in the galaxy as a good result
6 might believe the ends justify the means
(I personally favour 1 with 2 as my second choice)
#509
Posté 29 décembre 2011 - 08:00
Cthulhu42 wrote...
I definitely agree with you on those. Even my Paragons usually pick those options.Luc0s wrote...
For example: The Council. They ****** me off. They work on my nerves. So when I get the chance to yell at them or cut off the connection when they contact me for a debriefing, I feel great. Or the moment in ME2 when I got the chance to tell the Council they can put their "spectre reinstatement" deep inside their own behinds, that was great!
The best moment though is when the Turian Councilor says: "I believe you humans have a saying: even a broken clock is right twice a day."
Then I pick the renegade choice "f*ck you". Then Shepard says: "Here's another saying: GO TO HELL!"
Yeah, you tell 'em Shepard! F*ck the Council, f*cking wankers. <_<
Although I play paragon for the most part, Khalisah al-jilani always seems to run head long into my fist.
#510
Posté 29 décembre 2011 - 08:02
Cthulhu42 wrote...
I definitely agree with you on those. Even my Paragons usually pick those options.Luc0s wrote...
For example: The Council. They ****** me off. They work on my nerves. So when I get the chance to yell at them or cut off the connection when they contact me for a debriefing, I feel great. Or the moment in ME2 when I got the chance to tell the Council they can put their "spectre reinstatement" deep inside their own behinds, that was great!
The best moment though is when the Turian Councilor says: "I believe you humans have a saying: even a broken clock is right twice a day."
Then I pick the renegade choice "f*ck you". Then Shepard says: "Here's another saying: GO TO HELL!"
Yeah, you tell 'em Shepard! F*ck the Council, f*cking wankers. <_<
I fear I am incredibly boring in these. In my canon my Shep is a Council arse kisser. Not because he loves them so much, because of dimplomacy/politics reasons. He is simply a smart power player who knows that being nice will get him further than letting off steam. Even though in one of my playthroughs (1st or 2nd) I disconnected everytime, still not shouting at the Council, but telling Joker to 'lose' the connection.
#511
Posté 29 décembre 2011 - 08:09
Lol that's going to be a short playthough.Get Magna Carter wrote...
[Shepard #5] views the annihilation of all life in the galaxy as a good result
(I personally favour 1 with 2 as my second choice)
Join with Saren and help the Reapers.
#512
Guest_Luc0s_*
Posté 29 décembre 2011 - 08:14
Guest_Luc0s_*
AlexXIV wrote...
Cthulhu42 wrote...
I definitely agree with you on those. Even my Paragons usually pick those options.Luc0s wrote...
For example: The Council. They ****** me off. They work on my nerves. So when I get the chance to yell at them or cut off the connection when they contact me for a debriefing, I feel great. Or the moment in ME2 when I got the chance to tell the Council they can put their "spectre reinstatement" deep inside their own behinds, that was great!
The best moment though is when the Turian Councilor says: "I believe you humans have a saying: even a broken clock is right twice a day."
Then I pick the renegade choice "f*ck you". Then Shepard says: "Here's another saying: GO TO HELL!"
Yeah, you tell 'em Shepard! F*ck the Council, f*cking wankers. <_<
I fear I am incredibly boring in these. In my canon my Shep is a Council arse kisser. Not because he loves them so much, because of dimplomacy/politics reasons. He is simply a smart power player who knows that being nice will get him further than letting off steam. Even though in one of my playthroughs (1st or 2nd) I disconnected everytime, still not shouting at the Council, but telling Joker to 'lose' the connection.
Well since my canon Shepard sacrificed the council, it doesn't matter how he behaved towards them.
#513
Posté 29 décembre 2011 - 08:19
We'll see. Though I doubt you can just replace a Council like, say, a dock worker. Likely a new council will struggle to keep their power and creditablitly etc. Not sure if it helps you much that the council owes you if they are ... less than competent.Luc0s wrote...
AlexXIV wrote...
Cthulhu42 wrote...
I definitely agree with you on those. Even my Paragons usually pick those options.Luc0s wrote...
For example: The Council. They ****** me off. They work on my nerves. So when I get the chance to yell at them or cut off the connection when they contact me for a debriefing, I feel great. Or the moment in ME2 when I got the chance to tell the Council they can put their "spectre reinstatement" deep inside their own behinds, that was great!
The best moment though is when the Turian Councilor says: "I believe you humans have a saying: even a broken clock is right twice a day."
Then I pick the renegade choice "f*ck you". Then Shepard says: "Here's another saying: GO TO HELL!"
Yeah, you tell 'em Shepard! F*ck the Council, f*cking wankers. <_<
I fear I am incredibly boring in these. In my canon my Shep is a Council arse kisser. Not because he loves them so much, because of dimplomacy/politics reasons. He is simply a smart power player who knows that being nice will get him further than letting off steam. Even though in one of my playthroughs (1st or 2nd) I disconnected everytime, still not shouting at the Council, but telling Joker to 'lose' the connection.
Well since my canon Shepard sacrificed the council, it doesn't matter how he behaved towards them.I let off steam every single time I got the chance against those damn Council wankers. In the end, they died for the greater good. Now there is a new Council. The new Council is lead by Anderson and I've always been nice to Anderson, so I think I'm good with the new Council.
#514
Guest_Luc0s_*
Posté 29 décembre 2011 - 08:27
Guest_Luc0s_*
AlexXIV wrote...
We'll see. Though I doubt you can just replace a Council like, say, a dock worker. Likely a new council will struggle to keep their power and creditablitly etc. Not sure if it helps you much that the council owes you if they are ... less than competent.
A less than competent Council is still better than the completely incompetent Council from ME1.
Also, the new Council (a mixed-species council in my canon playthrough, since my Shepard was Paragon) is lead by Anderson, a human. So I don't worry about them not helping me. Anderson will make sure they'll help me.
Wait, I just remembered that Anderson has stepped down from his Council position and let Udina take over. Crap.
Well, when the time is there, I'll think of something. In the end, I WILL make the the Council WILL listen to me.
#515
Posté 29 décembre 2011 - 08:29
Luc0s wrote...
AlexXIV wrote...
We'll see. Though I doubt you can just replace a Council like, say, a dock worker. Likely a new council will struggle to keep their power and creditablitly etc. Not sure if it helps you much that the council owes you if they are ... less than competent.
A less than competent Council is still better than the completely incompetent Council from ME1.
Also, the new Council (a mixed-species council in my canon playthrough, since my Shepard was Paragon) is lead by Anderson, a human. So I don't worry about them not helping me. Anderson will make sure they'll help me.
Wait, I just remembered that Anderson has stepped down from his Council position and let Udina take over. Crap.That is unfortunate and not the way I wanted it to be...
Well, when the time is there, I'll think of something. In the end, I WILL make the the Council WILL listen to me.
In worst case you can just let them die again
#516
Posté 29 décembre 2011 - 08:38
AlexXIV wrote...
*snip*
We'll see. Though I doubt you can just replace a Council like, say, a dock worker. Likely a new council will struggle to keep their power and creditablitly etc. Not sure if it helps you much that the council owes you if they are ... less than competent.
Why not it happens all the time.
Having representives of the two biggest military powers on the council makes sense that would be the humans and turians. Anderson is a good pick because he has the pull with Miltary that they will won't complete write off what they say... and though he may hate politcs he is a personalable enough to get along with people.
Now we need a fifth to break that swing vote.
Modifié par nitefyre410, 29 décembre 2011 - 08:38 .
#517
Posté 29 décembre 2011 - 08:41
Tbh the only reason I pick Anderson is because he is Shep's friend and a likable guy. I don't believe military should make politics. But Udina is such an arse that I just couldn't pick him. So Anderson is more of a lesser evil choice.nitefyre410 wrote...
AlexXIV wrote...
*snip*
We'll see. Though I doubt you can just replace a Council like, say, a dock worker. Likely a new council will struggle to keep their power and creditablitly etc. Not sure if it helps you much that the council owes you if they are ... less than competent.
Why not it happens all the time.
Having representives of the two biggest military powers on the council makes sense that would be the humans and turians. Anderson is a good pick because he has the pull with Miltary that they will won't complete write off what they say... and though he may hate politcs he is a personalable enough to get along with people.
Now we need a fifth to break that swing vote.
#518
Posté 29 décembre 2011 - 08:49
Add in Shep's good relationship with Anderson and Udina's general sliminess it was an easy choice
#519
Posté 29 décembre 2011 - 08:52
AlexXIV wrote...
Tbh the only reason I pick Anderson is because he is Shep's friend and a likable guy. I don't believe military should make politics. But Udina is such an arse that I just couldn't pick him. So Anderson is more of a lesser evil choice.nitefyre410 wrote...
AlexXIV wrote...
*snip*
We'll see. Though I doubt you can just replace a Council like, say, a dock worker. Likely a new council will struggle to keep their power and creditablitly etc. Not sure if it helps you much that the council owes you if they are ... less than competent.
Why not it happens all the time.
Having representives of the two biggest military powers on the council makes sense that would be the humans and turians. Anderson is a good pick because he has the pull with Miltary that they will won't complete write off what they say... and though he may hate politcs he is a personalable enough to get along with people.
Now we need a fifth to break that swing vote.
you right it shouldn't but putting on the council doesn't he retire. Its still good to have him if they need to get the Alliance to step up or back down... Anderson would have a better chance of getting some to listen much better than Udina. Its all about working the network.
#520
Guest_Luc0s_*
Posté 29 décembre 2011 - 10:18
Guest_Luc0s_*
Get Magna Carter wrote...
for me the big factor in the Udina/Anderson decision is that Anderson put his career (and possibly his life) on the line to help while Udina got in the way and had the Normandy grounded.
Add in Shep's good relationship with Anderson and Udina's general sliminess it was an easy choice
Exactly what I thought.
#521
Posté 29 décembre 2011 - 10:29
sorry wrong thread
Modifié par DarthSliver, 29 décembre 2011 - 10:47 .
#522
Posté 29 décembre 2011 - 10:35
#523
Posté 29 décembre 2011 - 10:45
AlexXIV wrote...
@DarthSilver wrong thread m8
How did i click on the wrong thread, thought i got the right one haha
#524
Posté 30 décembre 2011 - 08:31
.. I think the decision to ignore Sovereing and save the Council first is what I would call 'ruthless idealistic'. As in idealistic to a point to sacrifice everyone and everything for your ideals.
And this is why I called THAT paragon decision egoistcial.
Ya, that was me, not Luc0s - just to clear that up.
Btw I am not getting angry either. But I can get defensive. Especially
if you jump in the fray like that when I am already having a heated
discussion with Lotion. And boy, Lotion can tick me off like no other. ../../../images/forum/emoticons/wink.png
The sentimenet is mutual dear Sir.
I am however pleased at this recent 180°. There's hope for ya yet:wizard:
Modifié par Lotion Soronnar, 30 décembre 2011 - 08:34 .
#525
Posté 30 décembre 2011 - 08:37
AlexXIV wrote...
I am not big in codexes either. If I don't get the info in-game I basically don't know of it
I don't read the books either.
Allow me:
Sovereign’s destructive power was unrivaled in the known galaxy. Each
of the "tentacles" extending from its bow was equipped with a powerful
"magnetohydrodynamic" weapon which ejects a stream of molten metal at a
fraction of the speed of light which could tear through a cruiser in a
single sustained burst. Its gigantic spinal-mounted gun was able to rip
through the hulls of even the largest of dreadnought-class ships with
ease, effortlessly penetrating their kinetic shields.
Sovereign's defences included powerful shields that could block the
projectiles of an entire fleet, along with an incredibly strong hull





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