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How to avoid an **** pull or deus ex machina for defeating the Reapers?


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#26
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Lotion Soronnar wrote...
Cerberus is not the problem, it's a major pain in the a**e in ME 3


Fix'd

Modifié par darkness reborn, 25 décembre 2011 - 05:41 .


#27
Rovay

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I wish people here would stop throwing 'Deus ex Machina' at every possible turn when discussing the story in ME 3. Reading this phrase every few posts gets boring after a while...

#28
Dave of Canada

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1) Earn the assistance of every Citadel species and group. If Council was saved, more but ill prepared troops. If Council was destroyed, less but more prepared troops.

2) Use Cerberus research on the Collector Base. If it was spared, seeker swarms and the like are used to stop indoctrinated foot soldiers and there's weaknesses in the Reapers defenses. If it was destroyed, Cerberus created their own tech from the salvage which isn't as resisted by the Reaper defenses but it's slightly weaker on the whole and not as distributed.

3) Have Cerberus rebuild the Klendragon weapon (which they've claimed for themselves), possibly with Collector Base improvements.

4) Use research from the Leviathan of Dis by the Batarian Hedgemony (possibly by force).

5) Possibly still lose.

#29
alex90c

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AlexXIV wrote...

There is already a deus ex machina. Shepard.


What, the guy who says "we fight or we die" is the plan to beat the Reapers? :lol:

#30
CroGamer002

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mineralica wrote...

5) blow all mass relays (together with systems Reapers reached) to win time. Goodbye, Earth. Possibly some percentage of Reapers will be destroyed in process


Reapers can easily escape that blast, unless they are very close to exploding Mass Relay so can't use FTL drives in time.


Also that will destroy really huge amount of population.
I mean, it's not just Earth that has Mass Relay in it's solar system, but also almost every single known populated system.

Also, even many Mass Relays that are unknown to organics so blowing up every single Mass Relays wouldn't hurt you more then Reapers.
Reapers would just used those other Relays and modify to go to other systems if needed.


And blowing up every single Mass Relay is very unlikely, cause that depends on those who have power to agree with nobody objecting, civilian population before and survivors after that Armageddon don't riot on them and Reapers let them do that galactic wide attack.

#31
AlexXIV

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alex90c wrote...

AlexXIV wrote...

There is already a deus ex machina. Shepard.


What, the guy who says "we fight or we die" is the plan to beat the Reapers? :lol:

Well Cerberus 'improved' him.

#32
Random citizen

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To be fair, the reapers should be pretty much unstoppable unless the younger races gets help some kind of ally as advanced as the Reapers. If they have studied and come to understand reaper technology, the Geth might be able to hold their own against a reaper or two, especially if the manage to create their "Dyson sphere" They are realistically the only out there who could possibly match the sheer power, intellect and calculating capacity of an armed "artillect" such as a reaper (unless they seriously nerf the reapers of course). Otherwise, the chances to counteract the reapers in any meaningful way seems minimal to non-existing. How many cave-men does it takes to bring down an army group of tanks full of geniuses? A lot more then there ever been or ever will be.

Modifié par Random citizen, 25 décembre 2011 - 06:22 .


#33
Someone With Mass

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Mesina2 wrote...

mineralica wrote...

5) blow all mass relays (together with systems Reapers reached) to win time. Goodbye, Earth. Possibly some percentage of Reapers will be destroyed in process


Reapers can easily escape that blast, unless they are very close to exploding Mass Relay so can't use FTL drives in time.


Also that will destroy really huge amount of population.
I mean, it's not just Earth that has Mass Relay in it's solar system, but also almost every single known populated system.

Also, even many Mass Relays that are unknown to organics so blowing up every single Mass Relays wouldn't hurt you more then Reapers.
Reapers would just used those other Relays and modify to go to other systems if needed.


And blowing up every single Mass Relay is very unlikely, cause that depends on those who have power to agree with nobody objecting, civilian population before and survivors after that Armageddon don't riot on them and Reapers let them do that galactic wide attack.


Not to mention that the Reapers could have their separate relay network outside ours which only they can use.

And the fact the the people in Mass Effect haven't discovered every mass relay there is.

#34
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Someone With Mass wrote...

Saphra Deden wrote...
You can replace Cerberus with any organization you want and it won't matter.


Nope, because Cerberus is the one getting the base technology.


You missed the point. Probably deliberately. I know this is pointless, but I'll try and simplify it anyway.

Even if it was the Council or the STG or anyone else you want who was getting the base my point is it might not be enough to save us anyway.

Is that hard to understand? 

What do you say, meet me half way here?

Come on, it's Christmas.

#35
Lotion Soronarr

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darkness reborn wrote...

Lotion Soronnar wrote...
Cerberus is not the problem, it's the greatest thing in the universe


Fix'd

Fixed.

#36
Guest_darkness reborn_*

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Lotion Soronnar wrote...

darkness reborn wrote...

Lotion Soronnar wrote...
Cerberus is not the problem, they suck!.


Fix'd

Fixed.

Fix'd.

Plus I bet you dont know were Cerberus got their army form?

#37
Lotion Soronarr

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Random citizen wrote...

To be fair, the reapers should be pretty much unstoppable unless the younger races gets help some kind of ally as advanced as the Reapers. If they have studied and come to understand reaper technology, the Geth might be able to hold their own against a reaper or two, especially if the manage to create their "Dyson sphere" They are realistically the only out there who could possibly match the sheer power, intellect and calculating capacity of an armed "artillect" such as a reaper (unless they seriously nerf the reapers of course). Otherwise, the chances to counteract the reapers in any meaningful way seems minimal to non-existing. How many cave-men does it takes to bring down an army group of tanks full of geniuses? A lot more then there ever been or ever will be.


Finally someone who understands the dillema.
There is a massive technological CHASM..nay, a CANYON between us and the reapers. We have to bridge it.

#38
AlexXIV

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Lotion Soronnar wrote...

Random citizen wrote...

To be fair, the reapers should be pretty much unstoppable unless the younger races gets help some kind of ally as advanced as the Reapers. If they have studied and come to understand reaper technology, the Geth might be able to hold their own against a reaper or two, especially if the manage to create their "Dyson sphere" They are realistically the only out there who could possibly match the sheer power, intellect and calculating capacity of an armed "artillect" such as a reaper (unless they seriously nerf the reapers of course). Otherwise, the chances to counteract the reapers in any meaningful way seems minimal to non-existing. How many cave-men does it takes to bring down an army group of tanks full of geniuses? A lot more then there ever been or ever will be.


Finally someone who understands the dillema.
There is a massive technological CHASM..nay, a CANYON between us and the reapers. We have to bridge it.

There is no way to bridge it. We have to do with what we have. Realistically, even if we start researching the base with the best researchers available in the galaxy, we still couldn't reach Reaper tech level before the invasion. They are around millions of years old and harvested probably 100+ species.

Realistically speaking we have nothing. But we have more. We have Shepard. Also I find the caveman-tank allegory horribly off. Because you cannot compare it like that. That's like saying humans to dogs are like cats to ants. Which isn't true. There are no cavemen in this scenario. Actually if we were cavemen, we'd have a chance to survive the Reaper purge, like our cavemen ancestors 50.000 years ago.

Modifié par AlexXIV, 25 décembre 2011 - 07:01 .


#39
mineralica

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Mesina2 wrote...

mineralica wrote...

5) blow all mass relays (together with systems Reapers reached) to win time. Goodbye, Earth. Possibly some percentage of Reapers will be destroyed in process


Reapers can easily escape that blast, unless they are very close to exploding Mass Relay so can't use FTL drives in time.


Also that will destroy really huge amount of population.
I mean, it's not just Earth that has Mass Relay in it's solar system, but also almost every single known populated system.

Also, even many Mass Relays that are unknown to organics so blowing up every single Mass Relays wouldn't hurt you more then Reapers.
Reapers would just used those other Relays and modify to go to other systems if needed.


And blowing up every single Mass Relay is very unlikely, cause that depends on those who have power to agree with nobody objecting, civilian population before and survivors after that Armageddon don't riot on them and Reapers let them do that galactic wide attack.

It's logical to assume that if blowing up Alpha relay delayed arrival of Reapers on months, then immediately searching and destroying relays closest to Alpha relay* would delay them on several extra months. If someone would scan nearby system for proof, then detect Reapers and taking actions immediately, then there will be some time to evacuate civilians. Well, "if". I won't be surprised to find out that "Batarian Hegemony went silent and no one cared to check".

About "it will destroy really huge amount of population" - correct. It will destroy most of garden planet as well. But the question was "how to avoid DEM", not "how to save majority of population".

#40
Ozzelll

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I haven't read the leaked plot. But yeah, it seems we will be getting the olde god saves -explanation.
I find it weird that Bioware planned this to be a trilogy, yet they couldn't get a better plot. I guess it was like "Hey, let's make a scifi-trilogy and invent the plot on the run".
Mass Effect set an interesting premise that was completely forgotten in me2 and patched-up by LotSB and Arrival.

#41
karatemanchan37

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I don't think we can necessarily defeat the Reapers, but rather create some sort of "teleportion" device that drives them out of the galaxy for millions of years to come. That way, we aren't really defeating the Reapers, but at least the galaxy is saved for another lifetime.

#42
CroGamer002

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mineralica wrote...

It's logical to assume that if blowing up Alpha relay delayed arrival of Reapers on months, then immediately searching and destroying relays closest to Alpha relay* would delay them on several extra months. If someone would scan nearby system for proof, then detect Reapers and taking actions immediately, then there will be some time to evacuate civilians. Well, "if". I won't be surprised to find out that "Batarian Hegemony went silent and no one cared to check".

About "it will destroy really huge amount of population" - correct. It will destroy most of garden planet as well. But the question was "how to avoid DEM", not "how to save majority of population".



Alpha Relay worked cause, well nobody had anything to say against that, but Project team though there were indoctrinated.

For other Relays, I wouldn't be surprised that population who leave in that system would do anything in their power to protect their Mass Relay against it's destruction.
And that would be a huge waste of time, resources and loss of allies for that decision.


Unless you already have some superweapon that will be effective enough to kill of all Reapers, but it needs some time to be ready, there's no point of destroying Mass Relays.


And that still requires for Reapers not be able to stop destruction of Mass Relay's, which really is unlikely.
Only reason why they couldn't stop Alpha Relay destruction is because ever single one was far away.

#43
dont_look_down

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I think we will have help from the Protheans again. There are most likely other secret research bases, and it was hinted at by Vigil that there were, and anything from the Protheans wouldn't be a D.E. since they have been in the lore since the first game. So a weapon from them would be perfect.

#44
Cyberstrike nTo

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My guess (and that what it is a GUESS) is that the defeat of the Reapers will involve some kind of dark engery weapon, especially since dark engery is mentioned quite a bit in Mass Effect 2.   

#45
Andorfiend

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There are some hinted at superweapons in ME 1 and 2.

The Klendagon rift.

The blownup Krogan planet.

The leviathan of Dis.

The shifty-looking cow.

The existence of life forms with unusual abilities like the Thorian and the Rachni.

Or maybe we can just get an Ardat-Yakshi to sex them all to death in an orgy of destruction.

#46
Dave of Canada

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Andorfiend wrote...

Or maybe we can just get an Ardat-Yakshi to sex them all to death in an orgy of destruction.


Hey, we don't want to get rid of the Reapers by creating Slaanesh here.

#47
AlexXIV

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I would love it if we got to meet some real Prothean survivors (not collectors). If I remember correctly the actual fate of those who made it onto the Citadel is still unknown. But that would be too awesome to be true.

Modifié par AlexXIV, 25 décembre 2011 - 10:51 .


#48
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Dave of Canada wrote...

Andorfiend wrote...

Or maybe we can just get an Ardat-Yakshi to sex them all to death in an orgy of destruction.


Hey, we don't want to get rid of the Reapers by creating Slaanesh here.

To late...
Posted Image 
ALL HAIL THE CHAOS GODS!!!!!!Posted Image

#49
SnakeStrike8

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C'mon mates, the Reapers aren't totally unstoppable.
It took them centuries to clean up the Protheans, didn't it? That's what Vigil said. It also said that they had access to all the Prothean maps, census data and related intel, so it wasn't a matter of them not being able to find Prothean population centers. They knew where they were, and they knew how to get to them.
And yet they still needed centuries. Seems believable to me that the Protheans fought with whatever they had, and they forced the Reapers to work for every planet they took and every city they vaped.
Vigil also mentions that the Reapers indoctrinated some Protheans and when other Prothean cities took them in, they betrayed them to the Reapers. The Reapers wouldn't have had to bother with all this if they could steamroll whatever defenses the Protheans could muster. Everything points to them not being totally unstoppable, and having to rely at least partially on surprise and tactical planning. And this iteration of the Reapers have to fight through not one galactic empire, but several small galactic empires (turians, asari, humans, elcor) instead.
As for Sovereigns toughness, well... I have a theory on that: Sovereign was the one Reaper 'left behind' to bring in the rest when the time was right. It seems believable to me that whichever Reaper is chosen for this role has to be the toughest one of them all by necessity; it's going to be operating 'behind enemy lines', as it were, for millenia. Maybe that's whay Sovereign was such a beast, and maybe he was one of a kind for his kind. Nothing says all Reapers are going to be that tough.

#50
AlexXIV

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SnakeStrike8 wrote...

C'mon mates, the Reapers aren't totally unstoppable.
It took them centuries to clean up the Protheans, didn't it? That's what Vigil said. It also said that they had access to all the Prothean maps, census data and related intel, so it wasn't a matter of them not being able to find Prothean population centers. They knew where they were, and they knew how to get to them.
And yet they still needed centuries. Seems believable to me that the Protheans fought with whatever they had, and they forced the Reapers to work for every planet they took and every city they vaped.
Vigil also mentions that the Reapers indoctrinated some Protheans and when other Prothean cities took them in, they betrayed them to the Reapers. The Reapers wouldn't have had to bother with all this if they could steamroll whatever defenses the Protheans could muster. Everything points to them not being totally unstoppable, and having to rely at least partially on surprise and tactical planning. And this iteration of the Reapers have to fight through not one galactic empire, but several small galactic empires (turians, asari, humans, elcor) instead.
As for Sovereigns toughness, well... I have a theory on that: Sovereign was the one Reaper 'left behind' to bring in the rest when the time was right. It seems believable to me that whichever Reaper is chosen for this role has to be the toughest one of them all by necessity; it's going to be operating 'behind enemy lines', as it were, for millenia. Maybe that's whay Sovereign was such a beast, and maybe he was one of a kind for his kind. Nothing says all Reapers are going to be that tough.

Well 2 things. First, we don't exactly know what took the Reapers centuries. They probably hit the Protheans rather hard rather quickly. I guess searching and killing those who got away took them so long. And as for their tactics I could imagine it's efficiency. They probably try to not waste more energy than necessary to cleanse the galaxy. After all their whole staying in dark space deal is about efficiency and saving ressources.