How to avoid an **** pull or deus ex machina for defeating the Reapers?
#51
Posté 25 décembre 2011 - 11:41
Seriously, they can't afford to mess this up. If it means them taking another 6 months, I'll wait. Because you can't undo a mistake like that (remember dragon age 2?).
#52
Posté 25 décembre 2011 - 11:43
A pessimist is what an optimist calls a pessimist.Because Im bored wrote...
Saphra Deden wrote...
1.) Capture Collector base
2.) Study Collector base
3.) Develop weapons specially engineered for fighting Reapers
4) Find weaknesses in Reaper designs you can exploit to your advantage (if any)
5.) Still lose.
A pessimist is what an optimist calls a realist.
A realist is what a pessimist belives him/herself to be, completely ignoring the fallacy of a "realist" perspective.
#53
Guest_Arcian_*
Posté 26 décembre 2011 - 12:43
Guest_Arcian_*
#54
Posté 26 décembre 2011 - 01:48
#55
Posté 26 décembre 2011 - 01:49
Storm Farron wrote...
Dark energy from that effed star?
Prolly sabotage Sol. Supernova.
#56
Posté 26 décembre 2011 - 02:29
#57
Guest_Catch This Fade_*
Posté 26 décembre 2011 - 02:35
Guest_Catch This Fade_*
#58
Posté 26 décembre 2011 - 02:41
#59
Posté 26 décembre 2011 - 03:10
In fairness, staving off the reapers for an entire extra cycle would give the races of the galaxy an unprecidented amount of time and forewarning to prepare for their return; the reapers would be facing a united and prepared threat the likes of they've never faced before.Broodriguez wrote...
I hope it doesn't end up generic like where Shepard makes a deal to ensure the galaxies survival for one more cycle.
At any rate... as long as they don't come up with a one-button victory like a doomsday device that can end the entire invasion with the click of a button, or the entire reaper fleet conveniently puts itself in one place so it can be wiped out in a single stroke, or a weapon that one-shots reapers turns up (Bonus fail if the protheans give the tech) I'll be reasonably happy.
In short, the reapers are a truly ancient,
formiddable and intelligent foe. If they havn't read the evil villain's checklist I'll be deeply unimpressed
#60
Posté 26 décembre 2011 - 03:36
Dues ex machina doesn't always have to equal fail if it is done right. Also in general, if something has been done before that doesn't necessarily mean it should never happen again.
Modifié par HTTP 404, 26 décembre 2011 - 03:38 .
#61
Posté 26 décembre 2011 - 06:16
"It took multiple fleets and the DA to bring Sovereign down; and that was just one Reaper" -Admiral Hackett
Modifié par Drone223, 26 décembre 2011 - 06:21 .
#62
Posté 26 décembre 2011 - 06:16
#63
Posté 26 décembre 2011 - 06:28
#64
Posté 26 décembre 2011 - 06:29
Arcian wrote...
Youkeepusingthatword.gif
Deus Ex Machina--"God from a machine." In its most strict definition, it's when a divine or divine-like being comes from nowhere to give the story a "happy" ending.
In its modern form, a Deus Ex Machina is basically replacing said divine being with some device or entity that comes out of nowhere to give the story a happy ending.
Gears of War 3 was an excellent example of a deus ex machina ending, where the divine being was replaced with some ludicrous machine that magically kills all of the Locust and Lambent (but does absolutely nothing to humans). At the push of a button.
The Adjustment Bureau is a modern example of the literal, strict definition where a divine being drops out of nowhere to just give a happy ending.
Mass Effect 3's deus ex machina would be some previously unheard of entity or device that literally just kills all of the Reapers at the figurative push of a button.
Modifié par Paula Deen, 26 décembre 2011 - 06:30 .
#65
Posté 26 décembre 2011 - 06:36
SnakeStrike8 wrote...
C'mon mates, the Reapers aren't totally unstoppable.
It took them centuries to clean up the Protheans, didn't it? That's what Vigil said. It also said that they had access to all the Prothean maps, census data and related intel, so it wasn't a matter of them not being able to find Prothean population centers. They knew where they were, and they knew how to get to them.
And yet they still needed centuries. Seems believable to me that the Protheans fought with whatever they had, and they forced the Reapers to work for every planet they took and every city they vaped.
Vigil also mentions that the Reapers indoctrinated some Protheans and when other Prothean cities took them in, they betrayed them to the Reapers. The Reapers wouldn't have had to bother with all this if they could steamroll whatever defenses the Protheans could muster. Everything points to them not being totally unstoppable, and having to rely at least partially on surprise and tactical planning. And this iteration of the Reapers have to fight through not one galactic empire, but several small galactic empires (turians, asari, humans, elcor) instead.
As for Sovereigns toughness, well... I have a theory on that: Sovereign was the one Reaper 'left behind' to bring in the rest when the time was right. It seems believable to me that whichever Reaper is chosen for this role has to be the toughest one of them all by necessity; it's going to be operating 'behind enemy lines', as it were, for millenia. Maybe that's whay Sovereign was such a beast, and maybe he was one of a kind for his kind. Nothing says all Reapers are going to be that tough.
It took centuries to ensure complete extinction on a galactic scale. In other words, they spend a vast majority of that time searching every nook and cranny. Of the entire galaxy.
I'd be willing to bet that they defeated all significant resistance within 10 years, and all threatening resistance within two minutes.
Except for Ilos, of course.
You should also keep in mind that EDI flat out states that Reapers are invulnerable to sustained dreadnaught fire. Basically, we have nothing capable of even fighting them with in a straight up fight.
Destroying a mass relay is pretty much the only thing we could use to take out more than one of them once in a blue moon.
#66
Posté 26 décembre 2011 - 06:41
Modifié par Drone223, 26 décembre 2011 - 06:41 .
#67
Posté 26 décembre 2011 - 06:42
To be fair to the Adjustment Bureau, the boss upstairs (god) has been mentioned before and it has been mentioned that the plans change so it is not deus ex to say that God was watching them screw around with the agents and decided to change the plan to avoid the two main characters being mind wiped.Paula Deen wrote...
Arcian wrote...
Youkeepusingthatword.gif
Deus Ex Machina--"God from a machine." In its most strict definition, it's when a divine or divine-like being comes from nowhere to give the story a "happy" ending.
In its modern form, a Deus Ex Machina is basically replacing said divine being with some device or entity that comes out of nowhere to give the story a happy ending.
Gears of War 3 was an excellent example of a deus ex machina ending, where the divine being was replaced with some ludicrous machine that magically kills all of the Locust and Lambent (but does absolutely nothing to humans). At the push of a button.
The Adjustment Bureau is a modern example of the literal, strict definition where a divine being drops out of nowhere to just give a happy ending.
Mass Effect 3's deus ex machina would be some previously unheard of entity or device that literally just kills all of the Reapers at the figurative push of a button.
Sadly I think whatever happens, two days after Mass Effect 3 comes out there will be a flurry of threads with titles like 'Bioware ruined ME3!" or "OMG Deus Ex Machina" or "Bioware lost all credibility" or "Paragons got a free pass!"
#68
Posté 26 décembre 2011 - 06:52
#69
Posté 26 décembre 2011 - 07:01
#70
Posté 26 décembre 2011 - 07:02
SykoWolf wrote...
I reckon vigil should come into it somehow
He shut himself down.
#71
Posté 26 décembre 2011 - 07:45
This could go hand-in-hand with gathering the resources and allies needed to deploy and utilize that weapon.
#72
Posté 26 décembre 2011 - 09:37
MofoingSANTA wrote...
Halo 1 pistol.
this
#73
Posté 26 décembre 2011 - 09:48
#74
Posté 26 décembre 2011 - 09:50
Paula Deen wrote...
Mass Effect 3's deus ex machina would be some previously unheard of entity or device that literally just kills all of the Reapers at the figurative push of a button.
Which I can tell you right now that it won't have such an ending. You have to build everything up first, which pretty much contradicts the definition of the deus ex machina.
#75
Posté 26 décembre 2011 - 09:52
Someone With Mass wrote...
Paula Deen wrote...
Mass Effect 3's deus ex machina would be some previously unheard of entity or device that literally just kills all of the Reapers at the figurative push of a button.
Which I can tell you right now that it won't have such an ending. You have to build everything up first, which pretty much contradicts the definition of the deus ex machina.
This.
Though I feel the need to add:
Will it be contrived and horribly cliched? Possibly.
Will it be a deus ex machina? Not really.





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