Placeables cannot be used, creatures cannot interact. When NPCs and PCs are right next to each other, there is a "cannot reach target" message that is displayed. As soon as the creatures move to a tile piece that is not adjascent to a wall, they can interact.
I'm using the Pocket Cathedral Tileset. Has anyone run into this before?
All objects adjascent to walls cannot be interacted with in an interior area.
Débuté par
M. Rieder
, déc. 25 2011 03:10
#1
Posté 25 décembre 2011 - 03:10
#2
Posté 25 décembre 2011 - 03:16
I just built a brand new area with the RWS Pocket Cathedral tileset and had the same problems. I'm wondering if anyone else has had this problem with that tileset.
#3
Posté 25 décembre 2011 - 01:45
Does your bake look like the tile you have in place?
I remember from these tiles that is you bake then change the tile the old bake remains, it has a memory if you will. You have to put the tile in then bake and right first time. I think that was the problems anyways.
PJ
I remember from these tiles that is you bake then change the tile the old bake remains, it has a memory if you will. You have to put the tile in then bake and right first time. I think that was the problems anyways.
PJ
Modifié par PJ156, 25 décembre 2011 - 01:45 .
#4
Posté 25 décembre 2011 - 03:33
Yeah, I checked that and the baking looks fine. I can walk everywhere, it's just that when objects are next to a wall, creaturess cannot perceive each other. It's like the whole tile is flagged as obscuring line of sight. Very strange.





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