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ME1 Squad vs ME2 squad


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#1
Friera

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I recently got into the ME series, and I have obviously played ME1 and 2.

BW changed a lot of the squadmembers from ME1 to ME2. Apparently most of the ME1 squad members will be pernament squad members in ME3. However, I just don´t consider the ME1 squads as interesting as ME2. There where a lot of things done better in ME1 than ME2, but not the squadmembers. They all seem..a little dull. Thats my personal opinion. With the exception of Garrus and Wrex, though. I guess being a girl, I don´t really see all the fuss regaring Liara either.
The ME2 squads differs a lot more from eachother, and have more interesting background stories. I think its a shame BW decided to not transfer -at least- 2-3 of the newly introduced ME2 squads as a perm. ME3 squad member.

So, what is you guys feelings regarding this? Wouldn´t it be better if BW didn´t mix it up a little for ME3?

#2
jlb524

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ME1 sucks because your crew didn't have that many conversations (not that ME2 was much better but it was slightly better).
They are increasing squad dialog for ME3 since the squad is smaller.  I think that will lead to better characterization.

Friera wrote...
 I guess being a girl, I don´t really see all the fuss regaring Liara either.


What does being a girl have to do with it?

Modifié par jlb524, 26 décembre 2011 - 05:03 .


#3
TMA LIVE

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Let me put it this way. If you didn't find them interesting in ME1, ME3 is giving them another shot to be interesting.

#4
BatmanPWNS

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When you play ME2 before ME1 you obviously think ME2 squad is better.

#5
TheWerdna

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jlb524 wrote...

ME1 sucks because your crew didn't have that many conversations (not that ME2 was much better but it was slightly better).
They are increasing squad dialog for ME3 since the squad is smaller.  I think that will lead to better characterization.



ME2 did have more dialoge in total, since each charecter on average ahad about the same amount of dialoge in conversations on the ship (but with more squadmembers). That and the loyalty missions gave each charecter a sittuation to shine and really get to know them.

#6
JeffZero

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BatmanPWNS wrote...

When you play ME2 before ME1 you obviously think ME2 squad is better.



I don't think the topic creator said anything about any particular order. Furthermore, I played them in order and agree with her on ME2's squad being superior.

To answer the topic creator, you'll see most of the ME2-introduced squad in good, fitting, character-developing situations in ME3. Some of which could not have conceivably happened were they on the Normandy with Shepard full-time.

#7
jlb524

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TheWerdna wrote...

ME2 did have more dialoge in total, since each charecter on average ahad about the same amount of dialoge in conversations on the ship (but with more squadmembers). That and the loyalty missions gave each charecter a sittuation to shine and really get to know them.


Yeah, the loyalty missions were the big difference...on the ship, they didn't seem to have that much more dialog (especially if they were a romanceable character but you won't romancing them).

It seems ME3 is definitely fixing this and we'll get to interact with the ME1 squad more and learn some more things about them.

#8
Guest_D3MON-SOVER3IGN_*

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I think the ME1 squad was better regardless.

Legion and Mordin shined however. Thane to a certain extent even though he was full of crap with the gun talk.

#9
DarthCaine

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ME1's squad mates were all very bland (except maybe Garrus).

Most of them seemed like very boring rip-offs of KOTOR's squad:
Kaidan sucked compared to Carth.
Wrex is just a Canderous Ordo wannabe with much lamer stories.
Tali was an unfunny Mission (both just as annoying)

BatmanPWNS wrote...

When you play ME2 before ME1 you obviously think ME2 squad is better.

I played ME1 before ME2 and ME2's squad is far better. But I also played KOTOR before ME1 and compared to that every bit of ME1 is bland and generic.

Modifié par DarthCaine, 26 décembre 2011 - 05:42 .


#10
JeffZero

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I'd never go nearly that far with it, personally. I thought ME1's squad was just fine; ME2's was simply that much better.

#11
TMA LIVE

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I had a better connection with the ME2 team, but honestly, whoever is your favorite is going to be your favorite regardless. And I have more connection with Tali, Liara, and Garrus. So there yah go.

#12
AgitatedLemon

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I like both squads, but I think the ME2 squad had better dialogue overall. The only person I don't really care for from the ME1 squad is the VS.

Modifié par AgitatedLemon, 26 décembre 2011 - 06:06 .


#13
JeffZero

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AgitatedLemon wrote...

I like both squads, but I think the ME2 squad had better dialogue overall. The only person from the ME1 squad is the VS.


I'm not sure I understand your second sentence. What do you mean by that? 

#14
AgitatedLemon

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JeffZero wrote...

AgitatedLemon wrote...

I like both squads, but I think the ME2 squad had better dialogue overall. The only person from the ME1 squad is the VS.


I'm not sure I understand your second sentence. What do you mean by that? 


My computer went stupid and missed half my keystrokes.

Fixed now.

#15
JeffZero

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Ah, makes much more sense now. :D

#16
Labrev

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ME1 had a little more full-squad interaction, but I stress the "little" there. So by that virtue, ME2 was better because it had considerably more variety for comparable quality of interaction. The one notable advantage ME1 has over it, more full-squad moments, was a negligible one at best.

On a positive note, it seems like BW is looking to improve on that and make the squad feel more tight-knit. If they can pull it off, I'll be very happy.

Modifié par Hah Yes Reapers, 26 décembre 2011 - 06:11 .


#17
JeffZero

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Me too, HYR. I'd have spent upwards of $15 for a ton more squad interaction in ME2, and ME1's struck me as subpar in that regard at the time, but I'd been raised on good (as in, mostly rather old) JRPGs and whatnot by the time I played ME1 so I thought there'd be a lot more of that.

I really hope ME3 nails it.

#18
AgitatedLemon

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Hah Yes Reapers wrote...

ME1 had a little more full-squad interaction, but I stress the "little" there. So by that virtue, ME2 was better because it had considerably more variety. The one notable advantage ME1 has over it, more full-squad moments, was a negligible one at best.

On a positive note, it seems like BW is looking to improve on that and make the squad feel more tight-knit. If they can pull it off, I'll be very happy.



I think BioWare can pull it off.

Off topic, but I just had an interesting idea (To me at least), regarding the ME2 squad. They could allow 2 or 3 of them to join on full time as squadmates in ME3 after you help them in their respective personal missions, and providing they survive. 2-3 members would promote choice for players and picking characters they like for their own reasons.

A hypothetical scenario could be if Shepard helped out character X do objective Y for whatever reason. Since character X doesn't have any more work to do, they offer to help Shepard with whatever it is he's doing, thus becoming a full time squadmember. I know I'd like to recruit Mordin and Miranda back on.

Modifié par AgitatedLemon, 26 décembre 2011 - 06:16 .


#19
JeffZero

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That's a pretty common musing, actually, Lemon. A lot of us have hypothesized that such a thing would happen in the game, but I've always been rather skeptical based on BioWare's explanation for shortening the list of full-timers in ME3 -- they claim it's because they felt they were stretched too thinly in ME2 and I'd imagine having the number of squadmates total that we (er, those of us with varying degrees of knowledge regarding the spoiler leak) are aware of, and then adding two or three more, we'd wind up with, well... a big enough number of squadmates that it'd be about on-par with ME2 pre-Kasumi.

And then if BioWare is giving us choices on who to grab, then they have to write that much more dialogue for every ME2 squadmate since they will not only have their respective missions in the game but will then need all the aboard-the-Normandy writing fleshed out, and by that point the writers are in over their heads a lot more than they even were with ME2.

#20
Friera

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I really agree, AgitatedLemon !

At least we should have the option of choosing some of the pernament squad member. Im okay with the original cast returning, but wouldn´t it be awesome if we could choose the rest of them? Like having 2-3 open slots for us to recruit. Ofcourse, animation/voicing the entire ME2 cast as a full pernament squad ME3 member would take a lot of resources and money. How about only the LI would be transferreble?

Romancing Kaiden/Ash, It was a hugh dissapointing for his/her small- insignificent role in ME2. And I can imagine a lot of people being pissed about that. Its a shame to repeat the same mistake again by giving the LI just a minor role in ME3.

For example, Thane as a LI. He clearly states that he has a new reason to live, and the little time he has left is for Shep to take. I can´t imagine any siginficent reason for him to abandon my Shep at the eve of the final battle.(if his not dead by the disease ... ) I HOPE BW can pull this off!

Modifié par Friera, 26 décembre 2011 - 06:35 .


#21
Fault Girl

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I actually prefered the ME1 squad, they felt more natural to me. Or maybe it's due to the story being more about the reapers/saren rather than loyalty missions?

I'm not bashing ME2, I loved it. Just would have prefered more story quests or if the loyalty missions were more like Mordins with the genophage.

#22
JeffZero

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Well I've already said my piece on how I don't feel like that concept is particularly practical, and I've actually said it dozens of times elsewhere too, heh. It's not that I wouldn't want to see it, in a perfect world and all that, but given the developers' statements on why they toned down the number of squadmates I don't see them as capable of pulling it off without sacrificing a thing or two down the line.

That said, you really ought to keep an open enough mind on the ME2-introduced squadmates going into ME3. Many of them (as well as any ME1 squadmates who aren't permanent again) seem to shine that much more amidst the galactic war without being on Shepard's leash or having to stand in a given room on the Normandy SR2 for most of the game. There's a war going on, and ME2 introduced a plethora of "the best of the best" who really ought to be out there on the front lines with their respective peoples now that Shepard has awoken a sense of strength in them all. ME1's squadmates are more the "buddy" type to me, with one exception, and said exception isn't even on the ship anyway so it works out.

Long story short -- I've begun to subscribe to the belief that BioWare can do that much more with the great ME2 squadmates when they're elsewhere and fighting alongside Shepard only temporarily. From what I've seen (with one exception, but I won't say who) I really do believe that now.

#23
jlb524

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Friera wrote...
At least we should have the option of choosing some of the pernament squad member. Im okay with the original cast returning, but wouldn´t it be awesome if we could choose the rest of them? Like having 2-3 open slots for us to recruit. Ofcourse, animation/voicing the entire ME2 cast as a full pernament squad ME3 member would take a lot of resources and money. How about only the LI would be transferreble?


It seems they wanted a smaller squad so they could develop better squad dialog and interactions.

Sure, they could have a larger squad but then dialog/banter would be shallow (y'know, "calibrations").

Also, considering everyone on the ME2 team can possibly die on the suicide mission, it's tough to implement all possible combinations of survivors.

I figured they would do something like this....bring back the VS and Liara, add a few new people, then bring back a couple of the more popular ME2 squad mates (apparently, Garrus and Tali) while the rest wouldn't be on the squad.

#24
JeffZero

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jlb524 wrote...

Friera wrote...
At least we should have the option of choosing some of the pernament squad member. Im okay with the original cast returning, but wouldn´t it be awesome if we could choose the rest of them? Like having 2-3 open slots for us to recruit. Ofcourse, animation/voicing the entire ME2 cast as a full pernament squad ME3 member would take a lot of resources and money. How about only the LI would be transferreble?


It seems they wanted a smaller squad so they could develop better squad dialog and interactions.

Sure, they could have a larger squad but then dialog/banter would be shallow (y'know, "calibrations").

Also, considering everyone on the ME2 team can possibly die on the suicide mission, it's tough to implement all possible combinations of survivors.

I figured they would do something like this....bring back the VS and Liara, add a few new people, then bring back a couple of the more popular ME2 squad mates (apparently, Garrus and Tali) while the rest wouldn't be on the squad.


There really is a heap of good for most of the ME2 squadmates in ME3. Short but sweet for some; longer and pretty darn good for others. I only know the bare minimum, but I know enough to say that unless they changed a ton of stuff, they made the right decision here.

And that's coming from someone who prefers ME2's squad, too.

Now mind you, I wouldn't have minded the chance to have Miranda, Mordin and Legion on the ship with me full-time. Not at all. I'd have relished the opportunity. But from a developmental standpoint I fully understand, and knowing that those characters will get plenty of development in ME3 despite not being on the ship is just fine.

#25
spirosz

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JeffZero wrote...

those characters will get plenty of development in ME3 despite not being on the ship is just fine.


That's the thing I've been hearing since I haven't read the leaked script, that most of the ME2 characters have great development in ME3, regardless of being on Normandy. The main concern though is: most ME2 characters, not all of them have their respected development, but again, that comes with limitations and there's only so much you can have in the game, so I'm trying to be realistic about the whole situation. So unless a fan's favourite isn't getting what they think their favourite character is getting, then they'll blame the new system and Bioware for picking "favourites", that's bound to happen anyway though.

Modifié par spiros9110, 26 décembre 2011 - 06:46 .