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ME1 Squad vs ME2 squad


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#76
Tietj

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I must be one of the few who think that ME1's cast was far superior to ME2. ME2's cast was too soap opera-ish for my taste. There were certain characters (JACK!) who I just wanted to smack and scream "Shut up and get over it already!" Thane's memory-flashy thing was ridiculous. Miranda and Jacob were kind of one-note characters, Grunt was not interesting at all to me because he had no history, Legion joined too late to really make too much of an impression on me. Kasumi's voice bugged me and I would have loved an option to kick Zaeed off the team. Mordin I did like, a lot, and I'm sad he's not a squad member in ME3.

Basically, the only person from ME1 I would replace with their counterpart from ME2 is Liara; I prefer Samara (but not Morinth). Other than that, in my opinion Kaidan > Jacob, Ashley > Miranda, and Wrex > Grunt. Tali and Garrus don't really count because they're in both of them.

I think perhaps the squad annoyed me in ME2 because they just KEPT COMING. The entire game was "build up your squad, and then enjoy a tiny slice of plot, and then build up your squad again. The end." So maybe I just resent them for overshadowing the actual storyline.

#77
The Elder King

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Tietj wrote...

I must be one of the few who think that ME1's cast was far superior to ME2. ME2's cast was too soap opera-ish for my taste. There were certain characters (JACK!) who I just wanted to smack and scream "Shut up and get over it already!" Thane's memory-flashy thing was ridiculous. Miranda and Jacob were kind of one-note characters, .




I don't get it, do you mean that they're like the same character?:huh: Regardless of what you think about them, I think that they're completely different. 
Anyway, I think that's only a matter of preference, about ME team and ME2 team. I loved both team, both have characters that I really loved, and both have one squadmate that easily beats everyone of the team (Wrex in ME, Legion in ME2). I only hope to like the ME3 squad as I like the ME and the ME2 squad.

#78
AgitatedLemon

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Miranda and Jacob were kind of one-note characters


Are you saying that they're similar? Apart from working for Cerberus, they are very different.

Are you saying they're bland? That's subjective. I personally think Miranda has x10 the depth of Jacob.

#79
CptData

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Friera wrote...

I recently got into the ME series, and I have obviously played ME1 and 2.

BW changed a lot of the squadmembers from ME1 to ME2. Apparently most of the ME1 squad members will be pernament squad members in ME3. However, I just don´t consider the ME1 squads as interesting as ME2. There where a lot of things done better in ME1 than ME2, but not the squadmembers. They all seem..a little dull. Thats my personal opinion. With the exception of Garrus and Wrex, though. I guess being a girl, I don´t really see all the fuss regaring Liara either.
The ME2 squads differs a lot more from eachother, and have more interesting background stories. I think its a shame BW decided to not transfer -at least- 2-3 of the newly introduced ME2 squads as a perm. ME3 squad member.

So, what is you guys feelings regarding this? Wouldn´t it be better if BW didn´t mix it up a little for ME3?



I'm fine with the current solution, mostly because this way it doesn't backfire if you lost several squadmates in the SM. Of course, you kinda need to fail hard to lose guys, but some people want to get rid of certain characters. That's why most of the ME2 squadmates won't return as permanents.

Also we need to think of this: ME began with ME1, not with ME2. A lot of players still didn't get this or are unlucky enough to have only a PS3 but no 360 or PC. With exception of Garrus and Tali, the ME1 squadmates were sidelined to more or less satisfying cameos. The VS got the shortest end of the stick with a badly written 5 minutes cameo. Wrex doesn't even show up for PS3 buddies, nes pas? Liara got her own DLC but was also sidelined. So the "core" fans - meaning those who were with the series from the beginning - had to take an entire episode of this series without their (favorite) characters.

Think it's fair those characters return in ME3. It's not so fair to sideline ME2 cast.

#80
JosephDucreux

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AVPen wrote...
People who think that Tali is useless in ME2 have obviously never gone above the Normal or Veteran difficulty setting <_< her Explosive Drone makes a great exploding distraction and her Bonus power Energy Drain becomes a godsend when nearly all of the enemies have shields equiped (hell, give her a GPS to boot, and she can last longer than either Garrus, Grunt, or Zaeed).


I play on Hardcore all the time and still find that Tali is incredibly useless. Legion. He's there, so no need for tali, yo. Out of all my 14 playthroughs, Grunt has yet to die on me. Garrus and Zaeed are tied for dying 5 times, Thane at 6, Legion, Mordin, Miranda and Jack are tied at about 10 each (cause I never let Legion use his AR), Samara, Kasumi and Jacob (teh irony) are both at 14, and tali fared the worst with more than 20 deaths. And I put her at the back, IN THE MIDDLE while I and the other squaddie (usually either Thane or Garrus) took the flanks. Dafuq.

#81
MsSihaKatieKrios

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AVPen wrote...
People who think that Tali is useless in ME2 have obviously never gone above the Normal or Veteran difficulty setting Image IPB her Explosive Drone makes a great exploding distraction and her Bonus power Energy Drain becomes a godsend when nearly all of the enemies have shields equiped (hell, give her a GPS to boot, and she can last longer than either Garrus, Grunt, or Zaeed).


I play on Veteran. Normal's too easy, Hardcore is...well, yeah. Anyways, Tali is still useless, even more so after you get Legion. I gave her a GPS, and...no difference. At all. I swear it's a sexist thing, making all the women such fragile combatants while all the men are bloody tanks.

@ Kid Buu

Only in your troll logic would it make sense. The ME2 squad has been and always will be more relevant.

#82
CptData

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MsSihaKatieKrios wrote...

AVPen wrote...
People who think that Tali is useless in ME2 have obviously never gone above the Normal or Veteran difficulty setting Image IPB her Explosive Drone makes a great exploding distraction and her Bonus power Energy Drain becomes a godsend when nearly all of the enemies have shields equiped (hell, give her a GPS to boot, and she can last longer than either Garrus, Grunt, or Zaeed).


I play on Veteran. Normal's too easy, Hardcore is...well, yeah. Anyways, Tali is still useless, even more so after you get Legion. I gave her a GPS, and...no difference. At all. I swear it's a sexist thing, making all the women such fragile combatants while all the men are bloody tanks.

@ Kid Buu

Only in your troll logic would it make sense. The ME2 squad has been and always will be more relevant.


Hmm, na. Samara is quite decent, Kasumi is extremely useful, Miranda is more or less a good supporter. I used Tali a lot and she can deal some damage. But since I prefer shooting bots instead of hacking them, Mordin is the better pick before Legion.

Sometimes I use the "classic squad" - Garrus & Tali. Feels like good ol' times.

Funny fact: Ashley was my main tank in ME1. She rarely died ever and only in the first levels (lack of good equipment).

Modifié par CptData, 28 décembre 2011 - 12:05 .


#83
DonutsDealer

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I prefer the ME1 cast. The problem I had with the ME2 cast besides of being too large is that they were irrelevant, except for Mordin and that was until you get the seeker's defense. I just felt recruiting mercs and more mercs, and felt disconnected to them.

#84
Someone With Mass

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LOL @ the people complaining that the obvious support character isn't a good frontline fighter.

#85
Storm Farron

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Mass Effect 2 squad definitively.

#86
naledgeborn

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Tali is only worth a damn when she's got Heavy Drain and even then she's situational as ****. Legion does everything she does + tanking ( 2/2 Geth Shielding) and dpsing (Widow). Actually Legion is ridiculously op so it's not her fault, but still (gameplay wise) Tali's worthless. I'm speaking from Insanity pov.

#87
Yuqi

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DonutsDealer wrote...

I prefer the ME1 cast. The problem I had with the ME2 cast besides of being too large is that they were irrelevant, except for Mordin and that was until you get the seeker's defense. I just felt recruiting mercs and more mercs, and felt disconnected to them.


This^

I played ME2 first, and I have to admit;  I felt little for any of the characters.But that might be because of the  8 playthroughs of ME2.

ME1 had the better NPC's.

jlb524 wrote...

ME1 sucks because your crew didn't have that many conversations (not that ME2 was much better but it was slightly better).
They are increasing squad dialog for ME3 since the squad is smaller.  I think that will lead to better characterization.

Friera wrote...
 I guess being a girl, I don´t really see all the fuss regaring Liara either. 


What does being a girl have to do with it?


This too^

Modifié par Yuqi, 28 décembre 2011 - 01:20 .


#88
JosephDucreux

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Someone With Mass wrote...

LOL @ the people complaining that the obvious support character isn't a good frontline fighter.


LOL @ your inability to read. I threw tali all the way back, IN A GODDAMN COVER BUNKER, and she still dies.

#89
AVPen

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MsSihaKatieKrios wrote...

AVPen wrote...
People who think that Tali is useless in ME2 have obviously never gone above the Normal or Veteran difficulty setting Image IPB her Explosive Drone makes a great exploding distraction and her Bonus power Energy Drain becomes a godsend when nearly all of the enemies have shields equiped (hell, give her a GPS to boot, and she can last longer than either Garrus, Grunt, or Zaeed).


I play on Veteran. Normal's too easy, Hardcore is...well, yeah. Anyways, Tali is still useless, even more so after you get Legion. I gave her a GPS, and...no difference. At all. I swear it's a sexist thing, making all the women such fragile combatants while all the men are bloody tanks.

Again, the difference that factor's into Tali's usability between you and me is the matter of Hardcore+ difficulty settings and the fact that every enemy in the game now has protections, with nearly all of them having shields equipped (which is where Energy Drain, particulary its area-effective version, becomes both a lifesaver in stripping shields and in sustaining Tali's survivability by buffing her shields).

#90
Someone With Mass

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JosephDucreux wrote...

LOL @ your inability to read. I threw tali all the way back, IN A GODDAMN COVER BUNKER, and she still dies.


That's still your own fault.

It's not her or the game's fault that you suck ass at it. 

#91
The Elder King

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Meh, ME2 isn't that difficult. In my opinion you could choose nearly everyone and still completer the various missions without too many problems. I hope ME3 will be a bit more difficult on higher difficulties.

#92
Eyerock

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AVPen wrote...

MsSihaKatieKrios wrote...

AVPen wrote...
People who think that Tali is useless in ME2 have obviously never gone above the Normal or Veteran difficulty setting Image IPB her Explosive Drone makes a great exploding distraction and her Bonus power Energy Drain becomes a godsend when nearly all of the enemies have shields equiped (hell, give her a GPS to boot, and she can last longer than either Garrus, Grunt, or Zaeed).


I play on Veteran. Normal's too easy, Hardcore is...well, yeah. Anyways, Tali is still useless, even more so after you get Legion. I gave her a GPS, and...no difference. At all. I swear it's a sexist thing, making all the women such fragile combatants while all the men are bloody tanks.

Again, the difference that factor's into Tali's usability between you and me is the matter of Hardcore+ difficulty settings and the fact that every enemy in the game now has protections, with nearly all of them having shields equipped (which is where Energy Drain, particulary its area-effective version, becomes both a lifesaver in stripping shields and in sustaining Tali's survivability by buffing her shields).


What seems to cause most of the problem with Tali in ME2 is the bad merge of powers and weapons. In ME1 she was outfitted with a shotgun and had powers that complimented this (carnage<3). This made her very diverse and she could be used to great success on most battlefields, both against organics and syntetics.

In ME2, with a complete of 4 techs available, Bioware needed to diversify them from each other. Tali became the hacker, with powers that complimated a more "support" role in combat. However, since her shotgun had become a part of her image in ME1, bioware didn't give her weapons more suited for this type of role (like SMG or sniper). 
With little to no powers available for close combat she became extremely vulnarable in the game, yet with a short-range weapon she would charge into the fray head-on, getting her butt handed to her each time. Before being made loyal, I mostly just brought Tali with me because I liked the character.

Hopefully, with only 2 techs this time, Tali will get powers that could do more damage in ME3.

Modifié par Eyerock, 28 décembre 2011 - 04:21 .


#93
alex90c

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Someone With Mass wrote...

JosephDucreux wrote...

LOL @ your inability to read. I threw tali all the way back, IN A GODDAMN COVER BUNKER, and she still dies.


That's still your own fault.

It's not her or the game's fault that you suck ass at it. 


lolwhat?

"tali died even though i put her in cover, therefore i suck"

...what?

#94
Someone With Mass

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alex90c wrote...


lolwhat?

"tali died even though i put her in cover, therefore i suck"

...what?




Yeah. It depends on WHERE and WHEN you put your squadmates in cover.

Sitting in the same spot will ultimately get everyone killed.

When the Combat Drones distracts, I'm relocating. When the Flashbang goes off and stuns everyone, I'm relocating.

If you want your squadmates to survive, well, make them do so. When a squadmate survives because of the sheer amount of hitpoints, I think that's a bad design, because it doesn't make the squadmates smarter to avoid hazards in the first place, it just makes them harder to kill.

Not to mention that most of the characters in ME2 were horribly balanced in terms of powers.

#95
Guest_Catch This Fade_*

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alex90c wrote...

Someone With Mass wrote...

JosephDucreux wrote...

LOL @ your inability to read. I threw tali all the way back, IN A GODDAMN COVER BUNKER, and she still dies.


That's still your own fault.

It's not her or the game's fault that you suck ass at it. 


lolwhat?

"tali died even though i put her in cover, therefore i suck"

...what?



I figure SWM made that comment because JosephDucreux insulted his inntelligence.

#96
alex90c

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Someone With Mass wrote...

alex90c wrote...


lolwhat?

"tali died even though i put her in cover, therefore i suck"

...what?




Yeah. It depends on WHERE and WHEN you put your squadmates in cover.

Sitting in the same spot will ultimately get everyone killed.

When the Combat Drones distracts, I'm relocating. When the Flashbang goes off and stuns everyone, I'm relocating.

If you want your squadmates to survive, well, make them do so. When a squadmate survives because of the sheer amount of hitpoints, I think that's a bad design, because it doesn't make the squadmates smarter to avoid hazards in the first place, it just makes them harder to kill.

Not to mention that most of the characters in ME2 were horribly balanced in terms of powers.


If JosephDucreux put Tali in cover which just happened to have an enemy or two to the side of it shooting at her, I don't think he would have brought it up the whole cover thing at all.

It doesn't matter when you put them in cover at all, ME2's enemies have pretty much zero AI besides the scripts telling them to go to a certain area, the only enemies who ever do anything are the ones with shotguns and that's getting in range.

So I go back to my previous point:

"tali died even though I put her in cover, therefore I suck"

followed by

"what"?

#97
Yezdigerd

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Overall Tali is probably the weakest Squadmember in ME2, except on synthetic missions were AI-hacking is strong. Shotgun is a lousy weapon for a squaddie. energydrain is late, inferior to overload and defences are largely irrelevant for squaddies on insanity, they will die if they stay out of cover.
the Drone is very nice, but on a long timer, and to add insult to injury, she doesn't get cd reduction bonuses like Legion on her passive.
She was a true tank in ME1 with all her shield upgrades.

#98
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Funny how most of the people who find Tali useless seem to be people who otherwise dislike her. Coincidence? I doubt it.

Anyway, she wasn't all that useful in ME2 until you got the Firepower Pack. That Geth Plasma Shotgun was amazing; with it, she managed to do more weapon damage for me than practically any other squadmate.

#99
CptData

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Cthulhu42 wrote...

Funny how most of the people who find Tali useless seem to be people who otherwise dislike her. Coincidence? I doubt it.

Anyway, she wasn't all that useful in ME2 until you got the Firepower Pack. That Geth Plasma Shotgun was amazing; with it, she managed to do more weapon damage for me than practically any other squadmate.


Yeah, but you had to buy that DLC first. Basically means, Tali is less useful without a DLC not everyone want to buy. I don't buy DLCs except story-content. I'd say they better should hand out new guns via story DLC.

Tali isn't useless ... however, I think she was far more useful in ME1.
Least used character in ME2 was Jack. Same for Samara. I think mixed biotics are more useful.

#100
AVPen

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CptData wrote...

Least used character in ME2 was Jack. Same for Samara. I think mixed biotics are more useful.

All of the "pure" biotic ME2 characters got nerfed royally on higher difficulties when enemy protections come into play (thank god that appears to have been fixed in ME3).

Modifié par AVPen, 29 décembre 2011 - 12:40 .